Aller au contenu

Photo

Leechers list - Be aware of their existence!!!!!


112 réponses à ce sujet

#76
Nizzemancer

Nizzemancer
  • Members
  • 1 541 messages

Razyel_Kain wrote...

it is not an attack or meant to be offensive towards other players. I am only trying to prevent others from going through the same awful gaming experience that i have gone through tonight and the nights before.

Yes i know you can say "why not leave the game". most of the times you observe these things mid game or closer to the end. Would you walk away and lose the credits/xp that you are awarded even if you lose? I didn't think so either...


Could you add "Razyel_Kain" to the list, I hear he just sits around and cheats in a corner while stealing kills.

See how this works?

#77
TexasToast712

TexasToast712
  • Members
  • 4 384 messages
 Tis against the rules this is.

#78
Artst3in

Artst3in
  • Members
  • 286 messages

TexasToast712 wrote...

 Tis against the rules this is.


Maybe.

#79
fdgvdddvdfdfbdfb

fdgvdddvdfdfbdfb
  • Members
  • 2 588 messages
UpS13DwnN4m1r4 spams grenades, rolls around like a moron and forgets to use her powers

#80
Sacramentum

Sacramentum
  • Members
  • 610 messages
I saw this and was like, "****, I was just AFK in a match cuz I fell asleep while spectating!"
Than came in and saw it was made 23 hours ago and was like, "Aw yah, no ****s were given :D"

#81
binxnasty420

binxnasty420
  • Members
  • 45 messages

vivanto wrote...

Huttj509 wrote...
while the idea seems good, there's too much potential for abuse and trolling..


No, even the idea is awful and the reasoning behind them is plain stupid, stop wasting time reviving someone you know ain't gonna contribute just so you can whine about it on the forum.

Witch-hunting in itself is pointless as well since you don't know anything about the other player other than what you want to know. It may have been an isolated incident on a personal level, rl can come up, shit happens, he may have had to take his mom to the hospital.. The guy you call a derp today may save your ass tomorrow.


Seriously, you said it dude. It's amazing that people get so worked up even when they really don't know what's going on with the other person. Do such simple actions really have that big of an effect on these people's lives that they need to come cry about it on here. What's funny is how people like the guy that posted this tells others who don't play to his liking that they should just not play the game if they can't play right... well practice what you preach and if all these leeches are just ruining your experience then well... just don't play!

#82
vometia

vometia
  • Members
  • 2 721 messages
How rather unpleasant. I think this topic is exactly the reason I'll never get into MP.

#83
Sdrol117

Sdrol117
  • Members
  • 4 338 messages
Lmfao.

#84
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

CV77 wrote...

Yeah that strikes me as weird. What are they thinking? Do they just wanna farm credits and the initial waves are too boring for them so they log in, go doing something else and then come back to help the team get past wave 10 and get all the creds? Then why play the game at all? Why farm the creds to buy equipment you actually don't use? :)))

I did just this today.

Logged into a bronze game with my level 5 asari adept and found a level 18 human vanguard, a level 16 krogan sentinel, and a level 14 salarian infiltrator.

After the game started, I took out the trash and got a glass of water. Came back as wave 4 started.

#85
vivanto

vivanto
  • Members
  • 2 350 messages

Stonewall_Jack wrote...
What age do you come from and what type of schooling/ education failed you miserably?


Since you're asking so nicely, I'm 26, working as a developer at Nokia-Siemens and have degrees in software-engineering and software-development, how about you? :)

Comparing the mechanics and gameplay of an RTS - or even worse, and MMO - to an FPS/TPS is both retarded and unrelated, but I'm glad you consider yourself such a smartass while boasting about how many games you play yet calling others immature kids, here's a cookie for you.

Tell me then, why is there no pause system in your favorite COD, BF, L4D, or hell, just CS. Even non-combat oriented FPS games like Portal lack this feature. But it's alright if you can't comprehend why it wouldn't work in these games, just don't act like a royal dick about it.

#86
NamiraWilhelm

NamiraWilhelm
  • Members
  • 3 728 messages
I hope my crapness doesnt get me named and shamed! However, i would like to black list people who hock loogies with their mic on.

Also the men trying to soothe their screaming toddlers on the mic while continuing to play :P

#87
vladgd

vladgd
  • Members
  • 303 messages
i agree with what the OP is trying to do, but im afraid the mods don't feel the same way.

else i have a few players i would like to add myself.

#88
ShepN7

ShepN7
  • Members
  • 51 messages

vometia wrote...

How rather unpleasant. I think this topic is exactly the reason I'll never get into MP.


Vometia, you're still on this forum so you must have a reasonable tolerance to unpleasantness.Image IPB

The MP can be fun with a relaxed group of players.

#89
vometia

vometia
  • Members
  • 2 721 messages

NamiraWilhelm wrote...

I hope my crapness doesnt get me named and shamed! However, i would like to black list people who hock loogies with their mic on.

You could always retaliate by putting a mic next to your bottom.


ShepN7 wrote...

Vometia, you're still on this forum so you must have a reasonable tolerance to unpleasantness.

The MP can be fun with a relaxed group of players.

No, I'm intolerant and unrelaxed, it would be awful! I doubt I would enjoy it much either. :lol:

Modifié par vometia, 06 avril 2012 - 10:00 .


#90
ShepN7

ShepN7
  • Members
  • 51 messages

You could always retaliate by putting a mic next to your bottom.


I never knew Namira spoke out of her....

No, I'm intolerant and unrelaxed, it would be awful! I doubt I would enjoy it much either. :lol:


A perfect Krogan player then!:D

#91
Stonewall_Jack

Stonewall_Jack
  • Members
  • 26 messages

vivanto wrote...

Stonewall_Jack wrote...
What age do you come from and what type of schooling/ education failed you miserably?


Since you're asking so nicely, I'm 26, working as a developer at Nokia-Siemens and have degrees in software-engineering and software-development, how about you? :)

Comparing the mechanics and gameplay of an RTS - or even worse, and MMO - to an FPS/TPS is both retarded and unrelated, but I'm glad you consider yourself such a smartass while boasting about how many games you play yet calling others immature kids, here's a cookie for you.

Tell me then, why is there no pause system in your favorite COD, BF, L4D, or hell, just CS. Even non-combat oriented FPS games like Portal lack this feature. But it's alright if you can't comprehend why it wouldn't work in these games, just don't act like a royal dick about it.


Hey who started trolling Mr. Emmett? You just write your crap down here thinking you know it all and sorry if I proved you wrong. Maybe if you start writing decent replies from the start you might get the replies you like to see. I named games on my shelf, that would be games I played not games I am playing. So how do you conclude from that bit of information that I am playing multiple games? All those games you mention are gamesyou might be playing as I don't own or I have never played those game.

Notice how this topic is all about name calling and only my post, till you started trolling, actually is about technical solutions that would remove the need for topics such as these. You do know that bypassing the word filter on those forum is an offense? Don't mind me keeping the quote and reporting you?

Thank for pointing out the not so obvious differences between a FPS, RTS and a MMO,  without you I would be a at a loss. 

Here are two methods:

- Time (as in all events are "timed" and you can force time to run at a certain pace as in 1 value is shared by all).
You actively control the game clock.
- Space

There was a nice FPS developed in 2006  that had time manipulation in multiplayer:
http://www.gamespot....motion-6145628/

Ofc a field can just as easily envelop a whole arena... you know when all stuff moves at 0 time... that would be like a pause?

Here's another:
http://play-free-onl...s_shooters.html 

Check up on FEAR, but snap now I am doing the reading and finding for you and you're a smart person you can think all this stuff up on your own. All the information to "google" up results on what I am talking about was in my last reply. Yet you assume that every single person (just look at your track record) besides you is wrong, you provide no information just some general phrases that may or may not be true.

Read up on time dilation (instead of replying read up (and learn) and I gave that advice before), that will help you out too. Delaying all input commands from players and returning a slowed down version (but server side), that is some very nice software development.

What can be done "easily" in ME3? During a game with an afk-er/ troll/ you can opt for a kick and the wave resets
similar as how it currently work when the host drops from a game and someone else is designated host. There is no need to rewrite the game engine, since we can postpone those moments between waves. Similar if someone is "not ready" the next wave does not start. Just me thinking practical... something the developers already figured out would be a handy addition with hosts dropping.

So here you go: Who am I? 

I am an engineer with a Master of Science, that runs Marathons and does programming, digital art (3D modelling, Photoshop etc.) and gaming on the side and that is all the p. info you get from me.

I should never have fed the obvious troll that you are so this will be my last reply.

Modifié par Stonewall_Jack, 06 avril 2012 - 10:44 .


#92
KroganSmash

KroganSmash
  • Members
  • 1 360 messages
This need to be locked before more people get trolled...

#93
MoeRayShep

MoeRayShep
  • Members
  • 1 221 messages
Well I've been dealing with a number of people lately who've been either quitting in the first round or two (which sucks for the rest of the team, but might be justifiable for a variety of reasons) and people who just sit there throughout the entire round.
I understand that there needs to be some way of curbing the latter, but as so many are saying here, this isn't an effective way. This is public shaming, and the odds that you'll encounter somebody on this list, recognize their name, and boot them are pretty minimal. It certainly won't reduce the number of leeching encounters you have by a substantial amount.

Obviously some sort of mechanism needs to be put in place both for people to alert teammates that they'll be afk briefly and to detect afk leechers. I imagine some pretty basic algorithms can at least detect if somebody moves only at infrequent intervals and consistently scores few to no points. Even a bad player would look different than a leecher using some basic objective measurements.

I think if a player demonstrates this behavior consistently, the server could implement a number of disciplinary measures to guard the community.
First, after a player has been flagged for repeated conspicuous leeching (say, 3 consecutive matches or 10 cumulative matches), the system will boot the player by Wave 3 if they don't move at regular intervals/fire shots/use powers, etc; it should also prioritize matchmaking to find new players to fill the match in progress.
If the player still logs suspicious behavior, they get barred from gold matches, then silver; regardless they earn no credits from any matches and XP is limited to one level gained per match.

Good standing can be re-attained through good behavior, and players can appeal to BioWare customer service if they think they've been disciplined unfairly for issues like bad connection (though if you're connection's that bad, why bother in the first place?).

#94
Nickle

Nickle
  • Members
  • 618 messages

vladgd wrote...

i agree with what the OP is trying to do, but im afraid the mods don't feel the same way.

else i have a few players i would like to add myself.

This hasn't been locked so clearly bioware doesn't mind.

Also please cite the rules this is against.

#95
vivanto

vivanto
  • Members
  • 2 350 messages

Stonewall_Jack wrote...
Hey who started trolling Mr. Emmett?

Didn't even use the word "troll" until now, read again my replies. Sure it was sly, maybe. Trolling? Hardly.
Yet your very first sentence in your very first reply was an ad-hominem, you lost your entire argument right there bud.

 All those games you mention are gamesyou might be playing as I don't own or I have never played those game.

From those games I played Portal and CS/CSS, even that was years ago before graduating. Regardless, if you didn't live under a rock for the last couple years, you should know that COD/BF is the de-facto standard when it comes to MP comparisions of shooter games. So yeah, I did have to google up wether they have any pause system, I wasn't disproven.

Notice how this topic is all about name calling and only my post, till you started trolling, actually is about technical solutions that would remove the need for topics such as these.

And this just confirms you didn't even read the thread properly, do that now, you came in pretty late for sensible suggestions. Most of the name-calling were actually posts that support the op, which just makes me wonder why this thread isn't locked yet.

Thank for pointing out the not so obvious differences between a FPS, RTS and a MMO,  without you I would be a at a loss. 

You're welcome, apparently, you needed the reminder.

There was a nice FPS developed in 2006  that had time manipulation in multiplayer:
http://www.gamespot....motion-6145628/

 Ofc a field can just as easily envelop a whole arena... you know when all stuff moves at 0 time... that would be like a pause?

Haven't played this game yet, may check it out if I get some free time. However, did that time-manipulation only exist as a gameplay concept or did it actually extend to the menu-system? Since that's not an integral part of gameplay, the two are not necessarily the same but neither are mutually exclusive.

From first glance it looks more like the time-bubble in diablo 3 which we know they only made it that way exactly to not mess up with multiplayer time-flow, and it would be impractical to use as pause.

All the information to "google" up results on what I am talking about was in my last reply. Yet you assume that every single person (just look at your track record) besides you is wrong

How nice of you, are you referring to my previous post which you just quoted and apparently only read half of it? I mean, it's not even a boring wall of text, shouldn't be that hard. :)

Read up on time dilation (instead of replying read up (and learn) and I gave that advice before), that will help you out too. Delaying all input commands from players and returning a slowed down version (but server side), that is some very nice software development.

Right, and in no way is relevant to an explicit pause button.. It is only useful to hide host/server -lag.

What can be done "easily" in ME3? During a game with an afk-er/ troll/ you can opt for a kick and the wave resets
similar as how it currently work when the host drops from a game and someone else is designated host. There is no need to rewrite the game engine, since we can postpone those moments between waves. Similar if someone is "not ready" the next wave does not start. Just me thinking practical... something the developers already figured out would be a handy addition with hosts dropping.

You sure assert having an awful lot of knowledge about the game engine. Kicking is prone to be abused, and while you could argue on this, it's simply pointless. If you kick someone at the last enemy on wave 10, you're not any further than just not bothering with it in the first place. They should first improve on allowing players to join mid-game. It happened a lot in the demo, rarely if ever in the current version.

I should never have fed the obvious troll that you are so this will be my last reply.

For someone who gets so worked up on a simple movie reference - a comedy at that - makes it very hard to believe you're past 18, let alone have an MSc degree.

#96
Stonewall_Jack

Stonewall_Jack
  • Members
  • 26 messages
Said I would not reply, so much for that...

[quote]Didn't even use the word "troll" until now, read again my replies. Sure it was sly, maybe. Trolling? Hardly. Yet your very first sentence in your very first reply was an ad-hominem, you lost your entire argument right there bud.
[/quote] 

You made a smirk reply that adds up with other smirk/ trolling replies that preceded it such as:

[quote]"InBefore... ahh, screw this."
[/quote]  

[quote]"It appears people can't even grasp what AFK and leecher means..." 
[/quote]   

The “not troll” if he truly believed people did not understand what an AFK or leecher is, he would properly try to inform the crowd, yet you come down to one conclusion: “I am smart the rest is stupid.” It could be trolling or it could be that you’re one very unpleasant fellow, take your pick. Funny how the argument of the technical feasbility of pausing fps games in MP mode is lost by calling you a troll. The logic is strong in this one.

[quote]From those games I played Portal and CS/CSS, even that was years ago before graduating. 
[/quote]   

It seems that to you a person is determined by the amount and types of games he plays. I merely wanted to state in my previous post that you were making the wrong assumptions about me. I said that you may be playing or might have played the games you mentioned. I do not see why that gives cause to actually explaining you played this or that and at what time you did? I never made any concluding assumptions about your gaming life style. You drew conclusions about my gaming, I just felt I had to correct you.

[quote]Regardless, if you didn't live under a rock for the last couple years, you should know that COD/BF is the de-facto standard when it comes to MP comparisions of shooter games. 
[/quote]  

Everyone knows that teh vast majority of fps have no pause function, did you have to google for that? I am not disputing this at all. I merely presented technical solutions that would aid people going afk or people that have leechers in their game. I did not know I was comparing to other shooter games? I am quite sure I would not do that as it is not allowed by forum rules to start a discussion about other games. I did notice you bypassing the word filter to start your badmouthing so forum rules may not apply to you?

[quote]So yeah, I did have to google up wether they have any pause system, I wasn't disproven.’
[/quote]  

You mentioned it as being impossible and I wished for you to google on items that disproved your statement. Something you pick up at an University. Based on your hypothesis you develop a contra hypothesis that states the exact opposite of your hypothesis. Now if you prove that this contra hypothesis cannot to be true your first hypothesis is true. (Note: limits to hypothesis that deal with absolutes such as your: “pause is impossible”).

[quote]This just confirms you didn't even read the thread properly, do that now, you came in pretty late for sensible suggestions. Most of the name-calling were actually posts that support the op, which just makes me wonder why this thread isn't locked yet.
[/quote] 

Exactly! By presenting both sides with technical solutions I hoped to bring both sides of naming/ not naming the insight that a lot of their issues with how games go can be resolved through changes within the game.

[quote] You're welcome, apparently, you needed the reminder.
[/quote]  

I smell a troll, but me stooping to the same smirk tone, that can be considered trolling too. So I am sorry for copying your conversational tone.

[quote]  Haven't played this game yet, may check it out if I get some free time. However, did that time-manipulation only exist as a gameplay concept or did it actually extend to the menu-system? Since that's not an integral part of gameplay, the two are not necessarily the same but neither are mutually exclusive.


From first glance it looks more like the time-bubble in diablo 3 which we know they only made it that way exactly to not mess up with multiplayer time-flow, and it would be impractical to use as pause.
[/quote]   

All objects have a pace in which they move through time, time itself is slowed (1s = 5s) not the objects physical speed. Fear actually uses a similar principle in which one player can slow down all other players, which was my 2nd example (expand the bubble to the entire arena (2nd link)). In player vs player in FPS pauses could be quite abusive, but we’re talking about player vs environment.

Most time bubbles you see actually only slow objects down, but not by actually manipulating the time (1s = 5s), but by for example reducing the speed (speed = 30% original speed). Hence I linked these two games that work with time. Even a non-software developer can imagine what happens if time passes with 0, the game would be paused.

[quote]How nice of you, are you referring to my previous post which you just quoted and apparently only read half of it? I mean, it's not even a boring wall of text, shouldn't be that hard. :)
[/quote]   

I refer to several of your earlier posts. I quoted a few earlier on in this reply. It is a public discussion so if you badmouth or make smirk responses they add to your image. Our on-going discussion and my own smirk posts probably don’t create me a positive image  in this thread now. Not for the people reading this rather pointless discussion, which slowly gets side-tracked from the original point which was: pausing is impossible, Emmett.

[quote]Right, and in no way is relevant to an explicit pause button.. It is only useful to hide host/server -lag.
[/quote]   

I keep telling you to properly read up. How can you miss the developer log on how they limit the dilation to specific elements and to a certain degree such that the game keeps the feeling of being playable? They give an example of how if you influence everything and make it so that you dilate for 100% the game is frozen/ paused in an MMO of course that is no logical option, does not mean it is not technically feasible or is it? They tested it and tested what the acceptable level of dilation is for player experience, I am not contesting this I bring this story up to show technical feasibilities you deemed impossible…

[quote]For someone who gets so worked up on a simple movie reference - a comedy at that - makes it very hard to believe you're past 18, let alone have an MSc degree.
[/quote]  

… resulting to insult me not by calling me Emmett, but by implying that I am stupid enough to propose the impossible. I don’t care whether or not you believe me, I can believe you’re a software developer, though I doubt you’re that good. Normally when I work with someone else you mention soemthing and the weels spin in their ow head and they can see where you're going at, in your case I have to spell it out, but you might be fixated on the tone rather than the content of what I write =)

You sure assert having an awful lot of knowledge about the game engine. Kicking is prone to be abused, and while you could argue on this, it's simply pointless. If you kick someone at the last enemy on wave 10, you're not any further than just not bothering with it in the first place. They should first improve on allowing players to join mid-game. It happened a lot in the demo, rarely if ever in the current version.

Now this is worthy of commenting on, apart from the smirk comment: "
You sure assert having an awful lot of knowledge about the game engine." 

I agree that kicking is prone to abuse, but with the majority wanting to obtain the objective you effectively would need to end up with 3 unpleasant fella’s to receive grief, which is less likely than 1 person grieving a single game. I also agree that joining mid-game seems to lack currently, though the past week in the 10 games or so that I played I actually had 2 games that I joined mid-game.

#97
Elen

Elen
  • Members
  • 40 messages
Note that it's possible that people who aren't doing anything are just lagging badly. I had a game last night where I couldn't pick up ammo and all my shots just passed through enemies. I couldn't activate anything either nor revive other guys. If my location was updated correctly it would have looked pretty bad to others with me just hovering over their fallen bodies without doing anything. I had a mic and told folks what was going on but I'm not sure if it worked since no one responded.

Edit: And while I'm also sure that rage quitting happens, in a lot of cases it's just ****ty EA servers. In one case my wife was hosting the game and around round 6 I suddenly got "host has left the game" error and was kicked out.. to my wife it looked it everyone else just quit and she was still playing the game.

Modifié par Elen, 06 avril 2012 - 02:35 .


#98
DavidMW

DavidMW
  • Members
  • 120 messages
Last time I was online this guy ran to the back and hid for 5 rounds, thought he was AFK but he still killed geth when they found him. So in 5 rounds he had about 7 kills, then he decided to join us and help us fight.

When he died I chose not to revive him, apparently he couldnt be bothered helping us so I figured he wasnt worth the effort. We still won.

#99
jimmyw404

jimmyw404
  • Members
  • 748 messages

Stonewall_Jack wrote...

I am an engineer with a Master of Science, that runs Marathons and does programming, digital art (3D modelling, Photoshop etc.) and gaming on the side and that is all the p. info you get from me.

I should never have fed the obvious troll that you are so this will be my last reply.


Well I'm a 40 year old virgin who lives in my mother's basement and smokes pot from the fradulent disability checks I collect off your taxes.

and I say **** letting you society-contributing losers pause my game. Go afk for a few min if you want, I'll take care of this wave. And if you want to afk the entire match fine, but don't pause my game to answer the phone when the president calls you.

Modifié par jimmyw404, 06 avril 2012 - 03:05 .


#100
Fieryeel

Fieryeel
  • Members
  • 724 messages
loftethered

A Quarian infiltrator with a widow who afked thru the entire game.