Maybe because it is just stupid power point style presentation we will get from them? Do you understand that it won't change the fact that there is space magic and godlike starchild in the game who wasn't around there for 99:90 hours and in lasdt 10 minutes came and said the couse is lost, you die and everyone will be f***.Documental wrote...
So basically BioWare have listened to you, you're getting ending DLC, it's free and people are still ****in' and whining?
All I can say to that is just wow.
Personally, I didn't mind the ending and considering that this is bringing additional content to that ending, I'm more than pleased and it being free is a bonus.
EA announces Mass Effect 3: Extended Cut
#401
Posté 05 avril 2012 - 02:12
#402
Posté 05 avril 2012 - 02:12
However....
f1r3storm wrote...
REDWOOD CITY, Calif.--(BUSINESS WIRE)--BioWare, a Label of Electronic Arts Inc. announced Mass Effect™ 3:
Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes
Part of what we want is indeed clarity and varied cinematic scenes but if you believe that you can leave the endings as is, with all the ridiculous plot holes and thematic dissonance and expect us to accept it with a smile. then you are sadly mistaken
#403
Posté 05 avril 2012 - 02:12
BiancoAngelo7 wrote...
And why do this one day before PAX??? It makes NO SENSE.
It makes perfect sense..... why would you do a panel at PAX if you know every question is going to be about the ending and the fan backlash? And if they had nothing to announce (because preumably they couldn't at a Q&A panel) you'd be disappointed then and saying that PAX was the perfect time to announce it.
#404
Posté 05 avril 2012 - 02:13
Weskerr wrote...
Dune01 wrote...
If you ask me, you are the single sane person on this forum.Dave of Canada wrote...
Blackmind1 wrote...
It isn't our, nor Bioware's fault that you have a sad/unhappy life.
Basically this.
Ad hominem, meet the above 3 posters. The above 3 posters, meet ad hominem.
BDF'ers and Ad hominen go together like chocolate and peanut butter. mmm Reese's!
#405
Posté 05 avril 2012 - 02:13
Bethesda did it, so there's precedent. Check Broken Steel for Fallout 3.Lucy_Glitter wrote...
You both wanted BioWare to do something, at the core of it. Did you really expect a company to erase their endings and make new ones? That's going too far and it would be illogical to expect it. Hope or dream? You could do that, but expect? No way. Not when it's been released to the general public already.
#406
Posté 05 avril 2012 - 02:13
TjM78 wrote...
So I paid 60 bucks for a digital version of an incomplete game?
You had a beginning, a middle and an end. The game was complete. They are giving you free extra scenes which they have no obligation to do and you have no obligation to download.
Please get over yourself.
#407
Posté 05 avril 2012 - 02:13
Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”
The way the players story and ending would be personal Casey? Scuse me if I call you out on that until proof. As for clarity, is thata thinly veiled way to say we don't understand your 'artistic integrity' (even though you ripped off DE3) and that we are all stupid?
Way to go...nice professional attitude there. We didn't want clarity, we wanted something that made sense, had no plot holes, and actually had some reasonable amount of choice more than RGB with the same endings regardless.
Nice to see 'some' people are easily pacified though
#408
Posté 05 avril 2012 - 02:13
mcgreggers99 wrote...
CoS Sarah Jinstar wrote...
While I applaude Bioware for doing what hopefully will be the right thing, depending on how it's presented., I still don't know how they purposefully wrote themselves into a corner with their universe... all the mass relays being destroyed... well that's great, how are you going to ever do another game in the same universe now, when there's no way to get from system to system?
Here's to hoping they clear up all the plot holes and retcons they created with the final 10 minutes of the game, and the handling of some of the over arching plot, Rachni queen, the cutscenes of the battle showing the Asari flagship regardless if you actually rescued it or not way back when. etc.
According to the "Final Hours" app Geoff Keighley put out, Casey said that future games would take in place in or before the events of Mass Effect 3, but he didn't foresee them taking place afterward.
They've built an amazing IP, and I guess they now want to look at it from a completely different angle. Brave? Absolutely. Stupid? maybe, that has yet to be seen.
I'm not trying to be antagonistic, but are we certain Casey didn't mean DLC not taking place post game? I only ask because it seems to me that the only reason all three endings are so similar is to level the playing field for a ME4 that takes place in the future.
Modifié par SetecAstronomy, 05 avril 2012 - 02:14 .
#409
Posté 05 avril 2012 - 02:13
vertigo72 wrote...
I love that they will not change it.
Challenge!
Logically lay out why the starkid made sense. Logically lay out, without any contradictions, why his reasons for creating the Reapers makes sense. Logically lay out, without any contradictions or "handwaving" (you don't get to say, "Just because") how synthesis works AND why it must lead to anyone's death at all (I can do a "synthesis" between you and a bacteria, an insect, a fungi, a plant, whatever, and it would only take a Q-tip swab of your mouth...literally. I speak literally). Logically explain how Red kills synthetics and what is the magical cut off? Do pocket calculators die too? What's the difference except in processing abiltiy?
I await your enlightened and logical/rational explanation. No holes, no "just because", no bullcr@p.
Go!
#410
Posté 05 avril 2012 - 02:13
Modifié par LeBurns, 05 avril 2012 - 02:14 .
#411
Posté 05 avril 2012 - 02:13
Lucy_Glitter wrote...
Weskerr wrote...
Considering the size and scope of the backlash, yes, I expected them to completely change the ending. Also, they never said in any official capacity that they would or would not scrap the existing endings. Their responses have been vague PR speak from the very beginning.
It would be an insult to all the hard work their own people put into the game to do that.adam32867 wrote...
i agree. whats with the people saying the ending was good because a sad ending is more realistic. if i wanted realism i would go for a walk in the park, not drop $70 on a game.
There are tons of people who play games for the realism or for the bitterness. Limbo is a perfect example of a popular but very sad game that is still loved by many.
I don't think that's a valid argument to make, tbh. I think what you really mean, is that you felt the ending and feel of 3 was inconsistent to 1 and 2. Which I agree on.rizuno wrote...
Well go find those people and bring them here, I'd love to meet them.
Oh, no gurl, you did not pull that on me.
Have you missed the entire romance/character section? Have you missed the Cerberus/Renegade players?
WHY WOULD YOU SAY THAT?!?!? [EWGHORAUEGHPOAISHJGOLISYOISRDFO;THJ
well put. that was actualy close minded of me, in a game about choice realism, surealism, sadness and happyness should be able to co-exist as long as it stays true to the story established thus far.
Modifié par adam32867, 05 avril 2012 - 02:14 .
#412
Posté 05 avril 2012 - 02:13
How did Shepard survive the Harbingers beam? Radio tells everyone was decimated. How Anderson and Illusive man make their way to the citadel? The conduit was the ONLY way there... How did they make their way to the same control panel thingy as there was only one way leading there and that way was the way Shepard went... Why did the reapers leave protecting the conduit after that one attack against Shepard? What the hell is the place were Shepard is after going through the conduit? How does Shepard's radio still work as his suit and equipment is in pieces? Why does Hackett contact Shepard when the radio told that everybody died? Why are there cars traveling on the citadel? How do the squadmates who died around you to the Harbinger's beam make it to the Normandy?
Why was Normandy fleeing the battle? Where did all the talk about dark energy go? The entire plot and story revolving around the crucible is a massive deus ex machina plot-device. Who the **** is this catalyst kid? Why does he lack in intelligence and fail at logic? Why can't I ask anything from it? How do the choices make any sense? Why do the Mass relays have to get destroyed? What the hell is up with the color coding? How do organic and synthetic life suddenly merge? Why does Shepard have to sacrifice himself and throw himself to a beam/electrocute himself? Who was the sadistic piece of **** who designed this device?
So did Shepard actually survive on the "worst" ending? Did the solar systems with mass relays get destroyed like ME2's Arrival teach us? I feel so good for uniting the galaxy and then destroy everything I've accomplished while killing myself. Oh and good trying to survive, Normandy's crew, on that random planet you just crash landed on. Especially with non-suitable food for Garrus and Tali/other crewmembers and whatnot. Not to mention all the fleets stranded around earth. They will starve to death. etc etc
Good luck at clarifying that Bioware....
Modifié par LordDeimos4, 05 avril 2012 - 02:14 .
#413
Posté 05 avril 2012 - 02:14
#414
Posté 05 avril 2012 - 02:14
Modifié par Xeus, 05 avril 2012 - 02:16 .
#415
Posté 05 avril 2012 - 02:14
Justin2k wrote...
Metalunatic wrote...
Justin2k wrote...
They are giving you free content because you cried about it.
And you are crying about it.
Would you like cheese with that wine?
You really need to find something better to do with your time, Justin2k. Every post I've seen from you is about trolling the people who dislike the ending.
LOL! People who spent an entire month complaining about 10 minutes of a video game and will now spend the next four months whining about something they haven't even seen yet lecturing me on use of my time? hahaha, thanks man, you made my day :-)
"You need to spend your time doing something more productive than worrying about a video game on a web forum!"
"Um...why are you spending so much time on a video game web forum telling us how we need to be more productive than spending time on video game web forum?"
"Oh man, who are you to tell me to stop spending so much time worrying about other people worrying about a video game on a web forum?"
Do you not see the irony here?
#416
Posté 05 avril 2012 - 02:14
The delay is pointless.
Modifié par Kuraiken, 05 avril 2012 - 02:15 .
#417
Posté 05 avril 2012 - 02:15
It's not perfect, but it's decent that they are hopefully filling some of the holes that needed to be filled and it's being done free of charge. I can accept that. No, it's not what we wanted, but it's better than nothing. I'll take it. They could have just left it as is.
I do wonder though, how this will affect the ME franchise in the future. I don't think it will do much. If a new ME4 comes out and it's done well, I think people will cave in and buy it.
#418
Posté 05 avril 2012 - 02:15
#419
Posté 05 avril 2012 - 02:15
Justin2k wrote...
Metalunatic wrote...
Justin2k wrote...
They are giving you free content because you cried about it.
And you are crying about it.
Would you like cheese with that wine?
You really need to find something better to do with your time, Justin2k. Every post I've seen from you is about trolling the people who dislike the ending.
LOL! People who spent an entire month complaining about 10 minutes of a video game and will now spend the next four months whining about something they haven't even seen yet lecturing me on use of my time? hahaha, thanks man, you made my day :-)
That doesn't mean you have to join the bandwagon of negativity and stoop down to their level.
#420
Posté 05 avril 2012 - 02:16
Dave of Canada wrote...
coles4971 wrote...
I play games as a form of escapism, so I want my happy, or semi-happy ending.
Then play Disney. Film, books and all sorts of different mediums are used as escapism. That doesn't stop the fact that not everything has happy endings.
Why should I have to go play Disney when ME1 and ME2 gave me great endings? Sure, not everything was resolved (hell, ME2 is pretty much just a load of filler) in those games, but I completed them thinking "holy sh*t that was awesome" and then starting a second playthrough pretty much the same day, or at least the day after to experience it all again.
Obviously everyone has different tastes, but I personally don't like to invest perhaps 200+ hours in a load of playthroughs and get myself engrossed in all of the characters and universe just to get to the ending of the trilogy where some kid tells me "hey, you get to choose out of these 3 options" which all suck and leave everyone screwed.
#421
Posté 05 avril 2012 - 02:16
SetecAstronomy wrote...
mcgreggers99 wrote...
CoS Sarah Jinstar wrote...
While I applaude Bioware for doing what hopefully will be the right thing, depending on how it's presented., I still don't know how they purposefully wrote themselves into a corner with their universe... all the mass relays being destroyed... well that's great, how are you going to ever do another game in the same universe now, when there's no way to get from system to system?
Here's to hoping they clear up all the plot holes and retcons they created with the final 10 minutes of the game, and the handling of some of the over arching plot, Rachni queen, the cutscenes of the battle showing the Asari flagship regardless if you actually rescued it or not way back when. etc.
According to the "Final Hours" app Geoff Keighley put out, Casey said that future games would take in place in or before the events of Mass Effect 3, but he didn't foresee them taking place afterward.
They've built an amazing IP, and I guess they now want to look at it from a completely different angle. Brave? Absolutely. Stupid? maybe, that has yet to be seen.
I'm not trying to be antagonistic, but are we certain Casey didn't mean DLC not taking place post game? I only ask because it seems to me that the only reason all three endings are so similar is to level the playing field for a ME4 that takes place in the future. That way everyone's save game is a galaxy sans relays.
There cannot be a ME4 in the future. No relays. Also, no antagonist. ALL games require a real antagonist. The ONLY games that dont have them are realtime strategy games and crappy MMOs. ALL games have a big antagonist in one form or another. The Reapers were THE antagonist of the ME universe. They leave them gone in ME3 one way or another. They tossed out dark energy so there is NOTHING to step into the Reaper position.
Hence, no ME4 in the future of the ME universe.
#422
Posté 05 avril 2012 - 02:16
#423
Posté 05 avril 2012 - 02:16
LordDeimos4 wrote...
So will this DLC fix the following plotholes? P.S Found this on the gametrailers forums:
How did Shepard survive the Harbingers beam? Radio tells everyone was decimated. How Anderson and Illusive man make their way to the citadel? The conduit was the ONLY way there... How did they make their way to the same control panel thingy as there was only one way leading there and that way was the way Shepard went... Why did the reapers leave protecting the conduit after that one attack against Shepard? What the hell is the place were Shepard is after going through the conduit? How does Shepard's radio still work as his suit and equipment is in pieces? Why does Hackett contact Shepard when the radio told that everybody died? Why are there cars traveling on the citadel? How do the squadmates who died around you to the Harbinger's beam make it to the Normandy?
Why was Normandy fleeing the battle? Where did all the talk about dark energy go? The entire plot and story revolving around the crucible is a massive deus ex machina plot-device. Who the **** is this catalyst kid? Why does he lack in intelligence and fail at logic? Why can't I ask anything from it? How do the choices make any sense? Why do the Mass relays have to get destroyed? What the hell is up with the color coding? How do organic and synthetic life suddenly merge? Why does Shepard have to sacrifice himself and throw himself to a beam/electrocute himself? Who was the sadistic piece of **** who designed this device?
So did Shepard actually survive on the "worst" ending? Did the solar systems with mass relays get destroyed like ME2's Arrival teach us? I feel so good for uniting the galaxy and then destroy everything I've accomplished while killing myself. Oh and good trying to survive, Normandy's crew, on that random planet you just crash landed on. Especially with non-suitable food for Garrus and Tali/other crewmembers and whatnot. Not to mention all the fleets stranded around earth. They will starve to death. etc etc
Good luck at clarifying that Bioware....
I just had this mental image of someone yelling that at PAX and shouting clarify this while giving them the finger..
#424
Posté 05 avril 2012 - 02:17
There are those who are angry that the ending is logically inconsistent and trivializes previous choices. Now, I think we can all agree on this point but it clearly bothers some people more than others.
Those are those who are upset that the ending does not provide an emotionally satisfying ending to their story.
I believe Bioware will address the 2nd point by making the happy ending happier. I also hope that perhaps they can add more narrative to the game that makes the 1st point less bad. However, while I think they are capable of fully addressing the "happy ending" point (although they may choose not to), they can only do so much with the poor writing of the 2nd point. Basically, they can put lipstick on the pig.
I do predict, however, that this will make a great number of fans satisfied. I may not be entirely one of them but I'll be at least happy that the conclusion is "better".
#425
Posté 05 avril 2012 - 02:17
This video surely sums up every problem...and BioWare dicided to only address a single sub-point. Finding out what happened after the ****ty ending isn't exactly what the fans asked for.





Retour en haut






