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EA announces Mass Effect 3: Extended Cut


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#426
Crusina

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I knew you all would turn on each other. Bunch of jackels on this site, when you aren't busy whining like five year olds.

#427
Onyx Jaguar

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Screw epilogues, FFS

I'll just keep the ending as it is then if Epilogues are really the route they are going to go. Better not bundle N7 missions with the damn thing

#428
chengthao

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LordDeimos4 wrote...

So will this DLC fix the following plotholes? P.S Found this on the gametrailers forums:

How did Shepard survive the Harbingers beam? Radio tells everyone was decimated. How Anderson and Illusive man make their way to the citadel? The conduit was the ONLY way there... How did they make their way to the same control panel thingy as there was only one way leading there and that way was the way Shepard went... Why did the reapers leave protecting the conduit after that one attack against Shepard? What the hell is the place were Shepard is after going through the conduit? How does Shepard's radio still work as his suit and equipment is in pieces? Why does Hackett contact Shepard when the radio told that everybody died? Why are there cars traveling on the citadel? How do the squadmates who died around you to the Harbinger's beam make it to the Normandy?

Why was Normandy fleeing the battle? Where did all the talk about dark energy go? The entire plot and story revolving around the crucible is a massive deus ex machina plot-device. Who the **** is this catalyst kid? Why does he lack in intelligence and fail at logic? Why can't I ask anything from it? How do the choices make any sense? Why do the Mass relays have to get destroyed? What the hell is up with the color coding? How do organic and synthetic life suddenly merge? Why does Shepard have to sacrifice himself and throw himself to a beam/electrocute himself? Who was the sadistic piece of **** who designed this device?

So did Shepard actually survive on the "worst" ending? Did the solar systems with mass relays get destroyed like ME2's Arrival teach us? I feel so good for uniting the galaxy and then destroy everything I've accomplished while killing myself. Oh and good trying to survive, Normandy's crew, on that random planet you just crash landed on. Especially with non-suitable food for Garrus and Tali/other crewmembers and whatnot. Not to mention all the fleets stranded around earth. They will starve to death. etc etc

Good luck at clarifying that Bioware....


the epilogue will read

SPACE MAGIC

#429
rizuno

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rizuno wrote...

Dave of Canada wrote...

Getorex wrote...

Choice is the heart of this game.


They didn't give me the choice when they retconned my character out of existence, they didn't give me a choice when they butchered everything I've done previously, they didn't give a choice to Thane or Jacob romancers when they threw them out as irrelevent, they didn't give a choice to Cerberus supporters, they didn't give a choice to a lot of people.

The ending is the only one which inconveniences you, thus it bothers you and you stomp your feet on the ground and cry out, demanding satisfaction. They're offering closure, something which many people clamoured for, though you'll keep stomping your feet because you don't get a happily ever after.

I'm sorry if I find that outrageous.


Well go find those people and bring them here, I'd love to meet them.


ok, I think we may have gotten slightly off topic.  Closure for you appears to refer to romances, i.e., the slap in the face that was the 'goodbye' to Thane.  I was speaking about the ending PERIOD.  What I mean is that I don't want CLOSURE for the endingsuck we already have, I want something entirely different, realistic or not, there you have it, and that is the point of the Retake movement.  

#430
SalsaDMA

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The only "clarification" I can see that would make sense, is adding a scene during starbrats monologues that show Shepard eyeing the holo-displayer that puts the starbrat in front of him, and then when offered choices adding a 4th option: "Go to hell..."

The 4th option then has Shepard shoot the holo-projector while telling the starbrat he's not falling for his reaper induced logic flaws, and then sets the crucible to self-destruct the citadel.

Depending on EMS, Shepard (and possible Anderson) gets to safety, Citdael blows up, reapers stop functioning in unison and start fighting whatever (including each other) and the galactic fleet eventually wins, amount of casualities dictated by EMS. Relays are untouched, and epilogues describe the near-future of characters the player could have an interest in hearing about.

The End.

Trying to keep the starbrats options as the only options is just adding to failure, imo.

#431
Metalunatic

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Vaktathi wrote...

Justin2k wrote...

Metalunatic wrote...

Justin2k wrote...

They are giving you free content because you cried about it.

And you are crying about it.

Would you like cheese with that wine?


You really need to find something better to do with your time, Justin2k. Every post I've seen from you is about trolling the people who dislike the ending.


LOL!  People who spent an entire month complaining about 10 minutes of a video game and will now spend the next four months whining about something they haven't even seen yet lecturing me on use of my time?  hahaha, thanks man, you made my day :-)


"You need to spend your time doing something more productive than worrying about a video game on a web forum!"

"Um...why are you spending so much time on a video game web forum telling us how we need to be more productive than spending time on video game web forum?"

"Oh man, who are you to tell me to stop spending so much time worrying about other people worrying about a video game on a web forum?"

Do you not see the irony here?


You're pretty good at twisting peoples' words. That's not at all what I was saying.

Modifié par Metalunatic, 05 avril 2012 - 02:21 .


#432
john-in-france

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Interesting, so if they have 'released' this to the press, why don't they announce this here in the Announcements section of ME3? It isn't on the Mass Effect website either.

PS This is the second post made due to the first not showing up in real time. Sorry.

#433
Justin2k

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clone wars wrote...

so this The Extended Cut DLC how will it work do we get new dialogue options or more choices in the ending and give my shepards a fighting to lives to see his or her li


It sounds like there are a few added cutscenes to the ending, no new dialogue options/choices, then afterwards a video package showing how your characters and choices mattered.

Ie Tali went home and built a house on Rannoch
Jacob got married and had a baby
Thane is still dead
Etc Etc...

#434
Lightice_av

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There cannot be a ME4 in the future. No relays. Also, no antagonist. ALL games require a real antagonist. The ONLY games that dont have them are realtime strategy games and crappy MMOs. ALL games have a big antagonist in one form or another. The Reapers were THE antagonist of the ME universe. They leave them gone in ME3 one way or another. They tossed out dark energy so there is NOTHING to step into the Reaper position.



New Relays can always be built. The Conduit proves that organics are capable of building Mass Relays, the quantum entanglers still communicate in all major population centers and the finest minds of the galaxy are OK in the Crucible project.

And you really lack imagination if you think that no new antagonists can be invented for the Mass Effect universe. There's no need for a sequel to try to one-up the previous game with bigger bad guys. The focus can be shifted totally to a more morally ambigious war between two factions, or even a personal story of one guy who is not out to save the galaxy, but just themselves and their loved ones from a villain of smaller scale. I've speculated for awhile of a game set entirely on the Citadel or Omega giving a more grassroot perspective of the Mass Effect universe.

#435
Lucy Glitter

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Xewaka wrote...

Lucy_Glitter wrote...
You both wanted BioWare to do something, at the core of it. Did you really expect a company to erase their endings and make new ones? That's going too far and it would be illogical to expect it. Hope or dream? You could do that, but expect? No way. Not when it's been released to the general public already.

Bethesda did it, so there's precedent. Check Broken Steel for Fallout 3.


They extended. They didn't change. 

CoS Sarah Jinstar wrote...

BDF'ers and Ad hominen go together like chocolate and peanut butter. mmm Reese's!


That's not fair. Just because people may not agree with your view, they are labelled and dismissed?  :(

adam32867 wrote...

well put. that was actualy close minded of me, in a game about choice realism, surealism, sadness and happyness  should be able to co-exist as long as it stays true to the story established thus far.

 

Thank you for the civility :) 

I agree that sometimes we do need happy endings and though we do play to escape, I don't believe that necessarily means that everything has to be happy. Though I strongly believe that ME's message was about hope and winning against the odds, and the ending was skewed in that message. 

#436
Mars Nova

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I'm going to reserve judgment until I see it for myself.

#437
PaxtonFetel

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I do not know what to enjoy, we were promised a comic epilogue, rather than the normal ending.

#438
Aver88

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For me it's enough. I never needed happy ending, I just wanted clarification what happened.

But I see that most of people wanted something else.

#439
Dave of Canada

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Lucy_Glitter wrote...

That's not fair. Just because people may not agree with your view, they are labelled and dismissed?  :(


I thought I was a Bioware Hatemonger now.

Darn these labels.

Modifié par Dave of Canada, 05 avril 2012 - 02:20 .


#440
AkiKishi

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Justin2k wrote...

clone wars wrote...

so this The Extended Cut DLC how will it work do we get new dialogue options or more choices in the ending and give my shepards a fighting to lives to see his or her li


It sounds like there are a few added cutscenes to the ending, no new dialogue options/choices, then afterwards a video package showing how your characters and choices mattered.

Ie Tali went home and built a house on Rannoch

Jacob got married and had a baby
Thane is still dead
Etc Etc...


Good luck with that one without Relay travel.


#441
LolaLei

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I dread to think what the outcome of this will be at PAX. :-S

#442
adam32867

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SetecAstronomy wrote...

mcgreggers99 wrote...

CoS Sarah Jinstar wrote...

While I applaude Bioware for doing what hopefully will be the right thing, depending on how it's presented., I still don't know how they purposefully wrote themselves into a corner with their universe... all the mass relays being destroyed... well that's great, how are you going to ever do another game in the same universe now, when there's no way to get from system to system?

Here's to hoping they clear up all the plot holes and retcons they created with the final 10 minutes of the game, and the handling of some of the over arching plot, Rachni queen, the cutscenes of the battle showing the Asari flagship regardless if you actually rescued it or not way back when. etc.


According to the "Final Hours" app Geoff Keighley put out, Casey said that future games would take in place in or before the events of Mass Effect 3, but he didn't foresee them taking place afterward.

They've built an amazing IP, and I guess they now want to look at it from a completely different angle. Brave? Absolutely. Stupid? maybe, that has yet to be seen.


I'm not trying to be antagonistic, but are we certain Casey didn't mean DLC not taking place  post game? I only ask because it seems to me that the only reason all three endings are so similar is to level the playing field for a ME4 that takes place in the future.


i think they stated all future games will take place pre mass effect 3

#443
Lucy Glitter

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Justin2k wrote...

It sounds like there are a few added cutscenes to the ending, no new dialogue options/choices, then afterwards a video package showing how your characters and choices mattered.

Ie Tali went home and built a house on Rannoch
Jacob got married and had a baby
Thane is still dead
Etc Etc...


Thane... Yes...

Nnn....

Image IPB

#444
Getorex

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I will be looking at their spoor on youtube. That's it. I will then shake my head and tsk-tsk over what once was a great franchise. The ONLY games I've ever played that were Bioware were ME games and now I wont be playing them. Nor will I be buying any DLC for them. I already got my money back for ME3 so...

The rest of you, unless you are truly suckers and pushovers, should refuse to buy any DLC until AFTER the ending feces is released to be minutely examined. They are trying to trick you into spending money on DLCs before they get the ending nonsense out...and that will make you suckers and they all the richer at your stupidity.

#445
Gleym

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Mr Massakka wrote...

Gleym wrote...

This vid sums up why we're displeased with this news, people. Watch it and understand. Or don't. That seems to be the trend here, just dismissing us as whiners yet again.

This video surely sums up every problem...and BioWare dicided to only address a single sub-point. Finding out what happened after the ****ty ending isn't exactly what the fans asked for.


The hilarious thing? Towards the end of the video he points out that 'clarification' is not the solution. This video was uploaded in March.

#446
mcgreggers99

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SetecAstronomy wrote...

mcgreggers99 wrote...

CoS Sarah Jinstar wrote...

While I applaude Bioware for doing what hopefully will be the right thing, depending on how it's presented., I still don't know how they purposefully wrote themselves into a corner with their universe... all the mass relays being destroyed... well that's great, how are you going to ever do another game in the same universe now, when there's no way to get from system to system?

Here's to hoping they clear up all the plot holes and retcons they created with the final 10 minutes of the game, and the handling of some of the over arching plot, Rachni queen, the cutscenes of the battle showing the Asari flagship regardless if you actually rescued it or not way back when. etc.


According to the "Final Hours" app Geoff Keighley put out, Casey said that future games would take in place in or before the events of Mass Effect 3, but he didn't foresee them taking place afterward.

They've built an amazing IP, and I guess they now want to look at it from a completely different angle. Brave? Absolutely. Stupid? maybe, that has yet to be seen.


I'm not trying to be antagonistic, but are we certain Casey didn't mean DLC not taking place  post game? I only ask because it seems to me that the only reason all three endings are so similar is to level the playing field for a ME4 that takes place in the future.


Yes he said it....that the events witnessed in Mass Effect 3 is as far as he wishes to go.
I quote directly from the final hours app, “whatever we do would likely happen before or during the events of Mass Effect 3, not after.”

#447
Icinix

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WizenSlinky0 wrote...

Icinix wrote...

Explaining away failures in logic and lore won't resolve the issue of lack of consequence of choices.

Clarity is not the issue here.


Better than nothing, but its a band-aid on an amputation.


See, the actual press release includes the words "epilogues" which more or less defines the idea of "consequence of choices". Of course you can still make the argument they aren't implemented in a way that satisfies you. But at least from the wording and content of the release it would appear there will be viewable consequences of some sort.

Perhaps.

There are a ton of different directions "clarificaition scenes and epilogues" can go. It's not rigid.


Maybe. I'd be surprised if our epilogues really provide much variation as the three endings provide pretty much the same galaxy state after you RGB your way through.

The issue with the ending is huge and varied and there are many problems with it. Don't get me wrong, this is better than none, but, the failings with the ending are too large to be even remotely healed with a bit of clarity and closure.

#448
DolphinMasterBubs

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Well, it's a good thing that some clarification on the endings are coming (I didn't think the endings were perfect, but I accepted them), and that it's free when it does come out this summer. Looking forward to seeing how Bioware will handle this.

#449
Lightice_av

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Good luck with that one without Relay travel.

Why people still imagine that it's impossible to build new Relays, I have no idea.

#450
Cmpuwiz03

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Getorex wrote...

SetecAstronomy wrote...

mcgreggers99 wrote...

CoS Sarah Jinstar wrote...

While I applaude Bioware for doing what hopefully will be the right thing, depending on how it's presented., I still don't know how they purposefully wrote themselves into a corner with their universe... all the mass relays being destroyed... well that's great, how are you going to ever do another game in the same universe now, when there's no way to get from system to system?

Here's to hoping they clear up all the plot holes and retcons they created with the final 10 minutes of the game, and the handling of some of the over arching plot, Rachni queen, the cutscenes of the battle showing the Asari flagship regardless if you actually rescued it or not way back when. etc.


According to the "Final Hours" app Geoff Keighley put out, Casey said that future games would take in place in or before the events of Mass Effect 3, but he didn't foresee them taking place afterward.

They've built an amazing IP, and I guess they now want to look at it from a completely different angle. Brave? Absolutely. Stupid? maybe, that has yet to be seen.


I'm not trying to be antagonistic, but are we certain Casey didn't mean DLC not taking place  post game? I only ask because it seems to me that the only reason all three endings are so similar is to level the playing field for a ME4 that takes place in the future. That way everyone's save game is a galaxy sans relays.


There cannot be a ME4 in the future.  No relays.  Also, no antagonist.  ALL games require a real antagonist.  The ONLY games that dont have them are realtime strategy games and crappy MMOs.  ALL games have a big antagonist in one form or another.  The Reapers were THE antagonist of the ME universe.  They leave them gone in ME3 one way or another.  They tossed out dark energy so there is NOTHING to step into the Reaper position.

Hence, no ME4 in the future of the ME universe.


Hate to break it too you, but anything is possible without the need for Mass Relays to exist and a new antagonist to show up without any single warning.  ME universe is so vast that nothing has been explored fully yet. The Shep story arc might be done but any new game that comes afterward starts a new conflict or struggle which could set the stage for an ME MMO entirely.