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EA announces Mass Effect 3: Extended Cut


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#501
SimonM72

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So let me get this straight.

Bioware are going to have a reduced panel presence because Casey Hudson (and Mike Gamble?) are now not going to be in attendance having suddenly found something desperately important to do at that hour.....

So we are not going to get any explanation to the broken pre-release promises and Bioware is hoping this extended cut DLC announcement convieniently leaked pre-event is going to smooth over all those concerns and make us forget about them all?.... have I got that right?.

How does the extended-cut dlc change any of this?

A list of the lies were told


...Oh thats right, it doesn't. And now we are not even allowed to voice our legitimate complaints to those that promised so much and readily took our money for a product that is not as described, because they have chickened out of attending the panel.

Despicable business practices. I will not forget this.

#502
HowlettShark

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So... this was the 'big' thing Bioware had in store for us?

I'll reserve judgement until I've experienced it, but damn... sure feels anti-climactic after all the talk from people associated with Bioware about how 'big' this was going to be and to make sure we keep our saves at the ready.

#503
chengthao

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*note - i HATE the ME3 endings and wish they were changed and not "clarified"

but . . . . . .

this thread reminded me of this


Modifié par chengthao, 05 avril 2012 - 02:33 .


#504
DaBigDragon

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If true, this makes me very happy!

I'm hoping for scenes that show the long-term consequences of your story throughout the galaxy, but if that's saved for another game that's cool too.

Props to Bioware for even doing this. They could have easily said "No, the ending stays the way it is." and moved on, but they didn't. +20 Paragon

#505
Getorex

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SetecAstronomy wrote...

Getorex wrote...

SetecAstronomy wrote...

mcgreggers99 wrote...

CoS Sarah Jinstar wrote...

While I applaude Bioware for doing what hopefully will be the right thing, depending on how it's presented., I still don't know how they purposefully wrote themselves into a corner with their universe... all the mass relays being destroyed... well that's great, how are you going to ever do another game in the same universe now, when there's no way to get from system to system?

Here's to hoping they clear up all the plot holes and retcons they created with the final 10 minutes of the game, and the handling of some of the over arching plot, Rachni queen, the cutscenes of the battle showing the Asari flagship regardless if you actually rescued it or not way back when. etc.


According to the "Final Hours" app Geoff Keighley put out, Casey said that future games would take in place in or before the events of Mass Effect 3, but he didn't foresee them taking place afterward.

They've built an amazing IP, and I guess they now want to look at it from a completely different angle. Brave? Absolutely. Stupid? maybe, that has yet to be seen.


I'm not trying to be antagonistic, but are we certain Casey didn't mean DLC not taking place  post game? I only ask because it seems to me that the only reason all three endings are so similar is to level the playing field for a ME4 that takes place in the future. That way everyone's save game is a galaxy sans relays.


There cannot be a ME4 in the future.  No relays.  Also, no antagonist.  ALL games require a real antagonist.  The ONLY games that dont have them are realtime strategy games and crappy MMOs.  ALL games have a big antagonist in one form or another.  The Reapers were THE antagonist of the ME universe.  They leave them gone in ME3 one way or another.  They tossed out dark energy so there is NOTHING to step into the Reaper position.

Hence, no ME4 in the future of the ME universe.


Star Wars did just fine without The Empire post ROTJ. Stargate did just fine post Go'ould. Admittedly, "did just fine" comes down to taste, of course, but the franchises did survive without their "singular" nemeses. Just because we can't think up a way to continue doesn't mean there isn't a way.

I'm not saying it will be the Mass Effect we have come to know, but it will be Mass Effect.


You still have nemesis.  It doesn't have to be ONE nemesis but it has to be a big one.  It has to equal the previous one.  You cannot go from Reapers to unruly mercs.  Talk about MEH! 

#506
Blarty

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chengthao wrote...

LordDeimos4 wrote...

So will this DLC fix the following plotholes? P.S Found this on the gametrailers forums:

How did Shepard survive the Harbingers beam? Radio tells everyone was decimated. How Anderson and Illusive man make their way to the citadel? The conduit was the ONLY way there... How did they make their way to the same control panel thingy as there was only one way leading there and that way was the way Shepard went... Why did the reapers leave protecting the conduit after that one attack against Shepard? What the hell is the place were Shepard is after going through the conduit? How does Shepard's radio still work as his suit and equipment is in pieces? Why does Hackett contact Shepard when the radio told that everybody died? Why are there cars traveling on the citadel? How do the squadmates who died around you to the Harbinger's beam make it to the Normandy?

Why was Normandy fleeing the battle? Where did all the talk about dark energy go? The entire plot and story revolving around the crucible is a massive deus ex machina plot-device. Who the **** is this catalyst kid? Why does he lack in intelligence and fail at logic? Why can't I ask anything from it? How do the choices make any sense? Why do the Mass relays have to get destroyed? What the hell is up with the color coding? How do organic and synthetic life suddenly merge? Why does Shepard have to sacrifice himself and throw himself to a beam/electrocute himself? Who was the sadistic piece of **** who designed this device?

So did Shepard actually survive on the "worst" ending? Did the solar systems with mass relays get destroyed like ME2's Arrival teach us? I feel so good for uniting the galaxy and then destroy everything I've accomplished while killing myself. Oh and good trying to survive, Normandy's crew, on that random planet you just crash landed on. Especially with non-suitable food for Garrus and Tali/other crewmembers and whatnot. Not to mention all the fleets stranded around earth. They will starve to death. etc etc

Good luck at clarifying that Bioware....


the epilogue will read

SPACE MAGIC


I presume you do realise that the biggest piece of Space Magic of all are the Mass Relays themselves

#507
schnydz

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Mars Nova wrote...

I'm going to reserve judgment until I see it for myself.


This most reasonably and sane comment yet.

#508
Alchemist4

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sugar sprinkled on poo is still poo, but I'm sure BioWare is relieved a lot of people will be satisfied with that.

#509
Harorrd

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Wait a fcking minute? They relesed a striped game at full price? !!!!

#510
MaximizedAction

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HowlettShark wrote...

So... this was the 'big' thing Bioware had in store for us?

I'll reserve judgement until I've experienced it, but damn... sure feels anti-climactic after all the talk from people associated with Bioware about how 'big' this was going to be and to make sure we keep our saves at the ready.



#511
Fenderbaum

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Persephone wrote...

Alchemist4 wrote...

Lightice_av wrote...


Good luck with that one without Relay travel.

Why people still imagine that it's impossible to build new Relays, I have no idea.


I'm sure they can't build a relay over night and then they need to travel to another systme which may take years and build another relay.......ect. Meanwhile, in fighting and whole spieces starve to death since a lot of then were already dealing with small caches of supplies.


Liara also put blueprints of the Relays in her information storage unit that she planted on several locations....


And AGAIN....the ending cutscene is set a very long way in the future...Shepherd has 'passed into legend'....so AGAIN...it's obvious no one has done anythign for God knows how long...thus...relays have not been rebuilt etc etc etc....

#512
Massakkolia

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Bigdoser wrote...

Ria wrote...

What is wrong with you people? Bioware has listened to your complaints, responded to them constructively and now they promise you an extended ending FREE OF CHARGE. And you're still complaining.

At least wait until you've played it before you make a judgement. If it's bad, then I'll be happy to whine with you. Bioware is trying to make this right. Now let them work in peace.


Er majority of people did not ASK for CLARIFICATION. They wanted the endings changed if this post by bioware is correct they pretty much ignored all the feedback in the ending feeback thread. If all they are doing is clarifying the ending. 


If you seriously expected Bioware to create a replacement ending you were deluded. I didn't like the ending. We should have gotten more closere and I think the player's decisions should have mattered more. I also believe that in RPGs players are part of the creative process. Thus, their feedback should matter in a concrete way to the company.

However, it's unrealistic to demand Bioware to completely erase their own artistic vision (however shoddy it was) and replace it with fanfiction. Most likely Bioware has already made plans for the future of Mass Effect series and this particular ending they wrote fits into those plans. 

Also, the feedback on the ending, while overwhelmingly negative, is not unified to support one solution. There are plenty of people who are able to live with the whole starchild debacle if there's proper closure. You're not happy with it? That's unfortunate, but creative works are not meant to please everyone, not necessarily even the majority. An RPG like ME3 should respect the player agency but it does not need to deliver a fit for all ending.

At this point, we don't know what the extended cut will actually contain. I'd suggest that you all calm down, reserve your judgement and wait.

#513
Ieldra

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Hmm.....

“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.

No comment.

"more personalized" looks good though. At least one concern will be addressed. What I really need appears not to be in, though: more exposition by the starchild as to why the cycle was necessary, instead of a simple assertion.

Modifié par Ieldra2, 05 avril 2012 - 02:37 .


#514
SynheKatze

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So player agency seems to remain the same: none. I can't see why I should be happy with it, honestly.

#515
ThaddeusPL

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If BW only do some cinematic and texts they can put in on youtube - how it is a difference?

#516
Persephone

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Getorex wrote...

Persephone wrote...

Aidan Rhane wrote...

Not enough info in that release to really comment on. Best to wait until there's more details on what this DLC will entail. 'Free' is a great first step, but specifics would be good. I'll sit patiently and wait until then.


THIS.

Plus, the fact that it's coming out in the summer instead of immediately (Which WOULD indicate just a few slapped together text boxes & scenes) also indicates that it'll be more than just a few minutes of cutscenes/text epilogues.

Never mind that INITIALLY people wanted CLOSURE and CLARIFICATION. They are getting this now. for FREE no less. I also do not see how it makes IT impossible. It could be the clarification that makes it all work. So why all the "IT is dead now!" crying?

I'll wait for more info. This is a good sign. They are giving away FREE content. Bioware hasn't done this in a LONG time. This has to be supported, not condemned.


People wanted clarification initially while they were stunned by the ending.  After having time to examine the ending and all the MANY irrevocable plot holes and patent illogical nonsense in it, clarification came to be rightly seen as impossible.  You cannot clarify nonsense.  

Actually, I can think of one and only one way to make the nonsense "clear" but I HATE it:  IT.  You can take the crap that is the current ending and blame it on fever dream.  Ta-da!  Dreams are ALWAYS illogical and nonsensical so if it was a dream...

But that leaves finishing the game with a real NON-dream/hallucination ending. 


I have yet to see the "MANY irrevocable plotholes and illogical nonsense" (Bloody hyperbole, I am so sick of this being repeated at nauseam.... it has no more plot holes than ME2 ending(s)...) .... And claricifaction means fixing plot holes. That's precisely what it means.

A fever dream, IT, a hallucination of an oxygen-deprived brain (Never mind Shep's psychological state)...add more variants and tadaaaaaaa...

Again, I'll wait and see.

But that

1) It's FREE

2) It doesn't come out ASAP which would indicate sloppiness

is a GOOD thing. Now wait and see. You can always return to bashing BW if it isn't any good.

#517
Icinix

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Ieldra2 wrote...

Hmm.....

“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.

No comment.

"more personalized" looks good though. At least one concern will be addressed.


I want to know where they got "even more context" from. StarChild had no context.

#518
Achkas

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all of you are making assumptions without EVEN HAVING PLAYED IT OR KNOWING WHAT'S IN IT.
all of your assumptions that this won't fix any previous perceived plot holes are ASSUMPTIONS

#519
Lightice_av

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You still have nemesis. It doesn't have to be ONE nemesis but it has to be a big one. It has to equal the previous one. You cannot go from Reapers to unruly mercs. Talk about MEH!


You don't need to retain galaxy-level focus forever, you know? You can shift to more personal storylines of people who are not galaxy-saving superheroes like Shepard. It's sad that you think the only way to continue Mass Effect is go bigger and badder; that's blockbuster movie talk.

Personally I suspect that the sequels will revolve around the question of transhumanism, and feature a conflict between people who believe that cybernetic augmentation is the way to go, and those who condemn the idea.

#520
Altered Idol

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If you buy a mug off the internet only to find it is smashed to pieces when you receive it, you don't want clarification on how it was broken, you want it repaired. Same goes for this Mass Effect ending.

It doesn't need clarifying. We all get the ending, its just cliched plothole ridden rubbish that is simply not good enough to end what is one of the standout gaming series of the past decade.

#521
Amyra

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It repulses me that they announced this today, a day before PAX.
They are trying to divide us before our chance for a major "attack"

Now people will be happy tomorrow, because "omg bioware listens"

This doesn't solve anything.... it doesn't change anything, it's the same crap and now it's longer.

#522
PaxtonFetel

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The wall began to crumble, but it's not a reason to celebrate.
I see this as an attempt to split the troops besieging the fortress, and no more

Modifié par PaxtonFetel, 05 avril 2012 - 02:39 .


#523
ratzerman

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I've been watching the @masseffect twitter feed even since launch, and most of the complaints have centered on lack of closure, and not understanding how X led to Y. There were those who demanded an entirely new ending, but relatively few in comparison.

Like it or not, the message Bioware got out of the uproar was "closure and explanation." I just hope that there is room for a reunion in their closure.

#524
Mallissin

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I bet $10 says it's not free.

Except for me, if it turns out to be $10.

#525
chris fenton

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Almost 100% what I wanted, but it seems like it's just clarification. In which case, still very disappointed.