EA announces Mass Effect 3: Extended Cut
#701
Posté 05 avril 2012 - 03:25
#702
Posté 05 avril 2012 - 03:26
My guess, really?
They remove the destruction of the mass relays from the "Green" ending and call it a day.
#703
Posté 05 avril 2012 - 03:26
They are more like statements as to how far the team were in the development process at that time - these statements are not to be taken as advertising or commercials for the game. More like a website or a gaming magazine talkting to the devs - getting info from the devs about how their thoughts and ideas about the game are - and again, how far along, the game is.
As such, ideas and thoughts are subject to change - like all works that involve creativity, even writing an term paper of master thesis - are. As such Casey Hudson might have said something that was true in the # 211 of Game Informer Magazine at that time, but then something happened, and it went the other way - it went all topsey-turvey, and
As for who many that want clarification and who many that want a new ending, I have to say that from my point of view whenever 8 has asked for clarification 2 has asked for a new ending (roughly speaking). Or 80% want clarification, 20% want a new ending.
Also, please note that Bioware has not announced this, the website in question posted this news asap. And I'm sure that Bioware wanted to let us know at PAX, and if this is real, the official announcement will come a) at PAX or
From what I've seen on the endings posted at youtube, and discussed here and on ther website, most people do seem to want some closure, some explanation to why this is all happening. The only thing I'm just a little bit worried about is the cinematic and epilogue scenes that seem to (once again, imo) take player agency away from the gamer. I hope players, fans and gamers at least get to play and decide the story out some more than they currently do. Time will tell....eventually...
It sound like Bioware and EA (if this is true) are making a CD project feature e.g. putting in new content for free for those who already own the game. At least this is how I see it now....
edit:
spelling and formatting (layout)
Modifié par aries1001, 05 avril 2012 - 03:27 .
#704
Posté 05 avril 2012 - 03:26
Jackster94 wrote...
So don't download it, go away and play another game. They aren't going to rewrite the whole of ME3 for you, and you won't settle for less so just trade in the game for something you enjoy and move on with your life. That goes for all of the retake haters.
Yeah, really. Shame on us for not settling for less than nothing. I mean, it's not like they completely ignored us and went the complete opposite way right? The funny thing here is that this has happened before. When people were pissed off at Bioware for removing so many RPG elements from ME2, they begged and pleaded for them to spare DA2. And what happened? Bioware said 'we've listened to you, and here it is..!' ..and thus we got that colossal pile of worthless garbage. And as always, the drones rushed in to lavish Bioware with praise and act like all the people going 'the hell? You just ignored us!' are whiny infants. It's nice to see that the cycle of idiocy continues to turn.
It's okay though. Bioware clearly won't miss the huge loss of customers when they have loyal sheep like you guys ready to gobble up any refuse that they toss out and treat it as a five-star course. So the rest of us will just find companies that listen to us, and you guys can keep smiling while you get exploited, and EAware can profit off of your mindless consumerism. Everybody wins!
#705
Posté 05 avril 2012 - 03:26
Sarcasm off.
Good to hear something at least. Hope we have some clarification from pax because as press releases go this is rather skimpy on detail.
Modifié par Demigod, 05 avril 2012 - 03:28 .
#706
Posté 05 avril 2012 - 03:27
Johnnycide wrote...
mstone482 wrote...
So wait...When isn't it free anymore? Later that month or in like a year?
OFFER EXPIRES APRIL 12, 2014
Apparently 2 years.
I can't believe they're gonna let that be free for 2 years...doesn't seem like EA to me.
Wait its Space Magic!
#707
Posté 05 avril 2012 - 03:27
Mechler wrote...
Hackett repeatedly told you that they have no freaking idea what the crucible is or waht it does
Then why bother writing a scene where Shepard attempts to activate it? Hell, why even bother with the Crucible plot to begin with if no one knows what it does? It devalues the entire setup of the plot.
More magic that saay FTL drives, biotics or the Lazarus project?
The Lazarus Project is still a silly plot device that was justly criticized. FTL and biotics were explained (poorly, but explained). This had none whatsoever.
That's not what a McGuffin is.*cough* Vigil *cough*
Deus Ex Machina, McGuffin...either way, he's introduced in the final ten minutes without any foreshadowing to resolve the plot.
What Dark Energy foreshadowing? AFAIK Dark Energy is the handwave magic stuff generated by Element Zero to make biotics and all the other magic tech possible.
That's my point. At least it had an explanation. The current endings have none.
Clarification. AKA the very thing that will be done
The dreams had to do with Shepard's guilt over the kid's death. Nothing indicated it was foreshadowing the ending.
Seriously am I the only one who undertstands that idea? Sheesh. A creates syntethics. Synthetics kill A B C. But if Reapers kill A then B and C can live for 50000 years.
Either way, it's a stupid idea.
Your choices affect EMS which affect ending.
Regardless of your choices (whether you did a full ME1/2 import or come in fresh), it ends the same way, with the same colour-coded cutscene.
Oh and nothing stops synthetic-organic cooperation in the ASSUMIN CONTROL ending.
Yeah, now it's non-existent. Everyone is inexplicably a hybrid.
Do I have to list all the stories that stole from Tolkien? Or Star Wars? Neither of those two were 100% original either.
Again, DE: HR was last year, and did almost the exact same ending
Actually the same description can also be applied to the other two endings. UNexplained tech, galactic consequences. And your point is?
It's stupid. Would you like a better reason?
No, the generator was not exploding when you were walking up to it. If you want to blow up the Reapers you should be pretty certain you hit the right spot.
What, the fire and small explosions coming from it as you walked right into it wasn't enough? It makes your character look like an idiot that can't aim for a hill of beans.
Control gives everyone a free will, but the reapers. Actually the only very radical choice is Synthesis. Since there were no galactic extinction, you did overcome the odds. Unity? Like the army you brought with you?
The point is that the "unity" has no bearing on how good or bad you did. You get almost the exact same results (and cutscene) whether you allied the galaxy or alienated almost everyone.
The next several points are speculative. There's no way of knowing anything until the DLC comes out. You're just fanwanking and telling me to wait for answers.
no one is shown on the ground. And I only saw Joker and EDI coming out of the Normandy.
There are many topics that have showed pictures of dead squadmates on Earth inexplicably appearing out of the Normandy.
#708
Guest_slyguy200_*
Posté 05 avril 2012 - 03:27
Guest_slyguy200_*
Corbinus wrote...
How exactly? IT demands a whole new series of events leading to the real ending.Chrillze wrote...
They will obviously use the IT
You really believe Bioware are gonna use cutscenes only to tell us about them, taking away choice from us just like IT does?
Yea, sure.
Actually all they need to do is add some after the ending, not before. The stage is already set for the IT.
#709
Posté 05 avril 2012 - 03:27
Persephone wrote...
Blarty wrote...
Getorex wrote...
Lightice_av wrote...
There cannot be a ME4 in the future. No relays. Also, no antagonist. ALL games require a real antagonist. The ONLY games that dont have them are realtime strategy games and crappy MMOs. ALL games have a big antagonist in one form or another. The Reapers were THE antagonist of the ME universe. They leave them gone in ME3 one way or another. They tossed out dark energy so there is NOTHING to step into the Reaper position.
New Relays can always be built. The Conduit proves that organics are capable of building Mass Relays, the quantum entanglers still communicate in all major population centers and the finest minds of the galaxy are OK in the Crucible project.
And you really lack imagination if you think that no new antagonists can be invented for the Mass Effect universe. There's no need for a sequel to try to one-up the previous game with bigger bad guys. The focus can be shifted totally to a more morally ambigious war between two factions, or even a personal story of one guy who is not out to save the galaxy, but just themselves and their loved ones from a villain of smaller scale. I've speculated for awhile of a game set entirely on the Citadel or Omega giving a more grassroot perspective of the Mass Effect universe.
Ugh...you don't understand how quantum entanglement actually works. It is NOT (and cannot be) like some regular radio but with fancy quantum tech stuck on it. To ENTANGLE something means that it has to be in direct communication/contact with that which you want to entangle it. You have to first entangle atoms/molecules, then separate them and THEN use them for communication...and while doing this you CONSUME them. They cannot be used again. Once you use entangled atoms/molecules for measuring or communicating, they are done. Their entanglement ceases.
There cannot be ongoing quantum entanglement communication across the galaxy unless there is a way to transport half of the entangled atoms/molecules to the recipient. NO RELAYS.
Forget quantum entanglement communication. It isn't what you think it is and cannot do what you think it can.
And you clearly don't understand how QEC actually works - it's based on two particular particles that occupy dual states
Wait....our science applying in universe that has BIOTICS? (AKA Space Magic?)
There's lots of Space Magic in ME, some of which is grounded in science, some of which is grounded in proving or disproving scientific theory, like reduction of mass to zero such that FTL is possible, etc.... but you can't pick and choose your space magic.
#710
Posté 05 avril 2012 - 03:28
#711
Posté 05 avril 2012 - 03:28
#712
Posté 05 avril 2012 - 03:28
The IT is too good for these hacks to have thought of.
As for "artistic integrity" that went out the window the moment they slapped a "buy our DLC" sign on the end of the game, EAoware have no integrity..
#713
Posté 05 avril 2012 - 03:28
#714
Posté 05 avril 2012 - 03:29
Now we can go lurk in shadows until summer. Case closed for now
#715
Posté 05 avril 2012 - 03:29
It has been confirmed . If You make a mistake in your first line we are not going to read that whiny wall of text
#716
Posté 05 avril 2012 - 03:29
Actually I find the 2 year window odd for a different reason. Why make it free for only 2 years? The alternatives are charge for it permanently or make it free permanently, I wonder why 2 years.mstone482 wrote...
Johnnycide wrote...
mstone482 wrote...
So wait...When isn't it free anymore? Later that month or in like a year?
OFFER EXPIRES APRIL 12, 2014
Apparently 2 years.
I can't believe they're gonna let that be free for 2 years...doesn't seem like EA to me.
Wait its Space Magic!
#717
Posté 05 avril 2012 - 03:29
#718
Posté 05 avril 2012 - 03:30
Tuthsok wrote...
If it is just to be clarification why couldn't the writers just do up a YouTube video that explains why everything is right and good?
It seems easy enough for many others to create videos on why the ending is messed up pretty quick.
If there isn't to be a new ending all I really want to know is why the writers/team thought the current ending was a good way to end a great series. Or why it is even "artistic". To me it seems like a jumble of stuff hacked together to try and pull some kind of "Wow" feeling out of me but all it did was create confusion.
It doesn't make sense. And if it doesn't make sense it isn't true!
--Judge Judy
QFT! But then again, having to xplain your own ending kind of shows how much it sucks if the majority of the player base doesn't understand it. I just can not understand how anyone at Bioware thought this would be a good ending. Their focus group must suck.
#719
Guest_slyguy200_*
Posté 05 avril 2012 - 03:30
Guest_slyguy200_*
Man, you must always have stuff to do, i have a TON of free time, and i will use it how i want. And this thing is a bit more important than you may know. 5 years of peoples gaming lives wasted, it is simply to much.Jackster94 wrote...
C'mon retake guys get a life. If a game ending pisses you off that much that you start a movement you need a wake up call
#720
Posté 05 avril 2012 - 03:30
Johnnycide wrote...
Actually I find the 2 year window odd for a different reason. Why make it free for only 2 years? The alternatives are charge for it permanently or make it free permanently, I wonder why 2 years.mstone482 wrote...
Johnnycide wrote...
mstone482 wrote...
So wait...When isn't it free anymore? Later that month or in like a year?
OFFER EXPIRES APRIL 12, 2014
Apparently 2 years.
I can't believe they're gonna let that be free for 2 years...doesn't seem like EA to me.
Wait its Space Magic!
Good Point...Maybe thats when they announce the next chapter in the ME Universe? This calls for Speculation.
Modifié par mstone482, 05 avril 2012 - 03:31 .
#721
Posté 05 avril 2012 - 03:31
slyguy200 wrote...
Corbinus wrote...
How exactly? IT demands a whole new series of events leading to the real ending.Chrillze wrote...
They will obviously use the IT
You really believe Bioware are gonna use cutscenes only to tell us about them, taking away choice from us just like IT does?
Yea, sure.
Actually all they need to do is add some after the ending, not before. The stage is already set for the IT.
This.
#722
Posté 05 avril 2012 - 03:32
#723
Posté 05 avril 2012 - 03:32
I still have to see for myself to decide what I think about it BUT from the looks of it it stinks and it stinks bad.
And If they really think they can get with another work ala Tali's face bull.... then they can bet that I will take my money else where.
#724
Posté 05 avril 2012 - 03:32
In all seriousness, Bioware knows this isn't what we want. There's no way they couldn't know. They're just desperately trying to make the problem go away.
#725
Posté 05 avril 2012 - 03:33





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