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EA announces Mass Effect 3: Extended Cut


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#1526
Mdym

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Adanu wrote...

Sareth Cousland wrote...

Bioware, save your money regarding the extended cut. According to a recent poll, 82% of your fans are NOT happy with any ending in which starchild remains and is to be taken at face value. The extended cut is a waste of time and money. You will see through upcoming DLC sales very quickly that customers are not happy with the product. Learn from the DA2 debacle.

Fix ME3 quickly before your consumers lose interest. Fix it before they stop everyone they know from picking up a copy. Your fanbase and your financial interests are more important than one man's pride. Show that you care about your consumers and about the dev team that worked so passionately on hundreds of hours of Mass Effect.

Fix ME3. The ending is objectively broken.


And this is a perfect example of the self entitled brats now trolling this forum.

The ending is not broken. You just don't like it. YOu do not represent the entire fanbase. Get the **** over yourself, ******.


You have to laugh at comments like this.  The ending was so bad that it would be impossible for anyone to say the endings are fine with a straight face.   I don't believe for a single instant that anyone who played all three games would have enjoyed the endings.  By the way, he does pretty much represent the entire fan base, it's you that are in the very small minority. 

#1527
Stealth3

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We need to boycott the extended cut, its the only way.

#1528
xsamplexample

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at this point, bioware is damned of they do, damned if they dont. I think that expanding on the final decisions and the fate of the other species will satisfy many. If your one of the people who still want the 'little blue children ending', then just get out.

#1529
Ananka

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No, I don't think they are damned if they do and damned if they don't. This can be fixed if they just get over that "artistic integrity" bs. What people seem to call for is pretty much:

-Remove the star child (one thing most of BSN seem to agree on)
-Replace the "we have to kill organics or they'll die" with an idea that suits the plot and makes sense
-Fill in the plot holes
-Add a happy ending as one possible outcome among several and make our choices matter in the endings
-Add character-specific epilogue

Modifié par Annaka, 09 avril 2012 - 05:37 .


#1530
Kathleen321

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Annaka wrote...

No, I don't think they are damned if they do and damned if they don't. This can be fixed if they just get over that "artistic integrity" bs. What people seem to call for is pretty much:

-Remove the star child (one thing most of BSN seem to agree on)
-Replace the "we have to kill organics or they'll die" with an idea that suits the plot and makes sense
-Fill in the plot holes
-Add a happy ending as one possible outcome among several and make our choices matter in the endings
-Add character-specific epilogue


this ^   Because it is what they promised and it is what the rest of the writing foreshadowed and patterned. We had every right to imagine this was the ending we were getting.

#1531
Purple_Lobster23

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Annaka wrote...

No, I don't think they are damned if they do and damned if they don't. This can be fixed if they just get over that "artistic integrity" bs. What people seem to call for is pretty much:

-Remove the star child (one thing most of BSN seem to agree on)
-Replace the "we have to kill organics or they'll die" with an idea that suits the plot and makes sense
-Fill in the plot holes
-Add a happy ending as one possible outcome among several and make our choices matter in the endings
-Add character-specific epilogue



#1532
BronD69

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Purple_Lobster23 wrote...

Annaka wrote...

No, I don't think they are damned if they do and damned if they don't. This can be fixed if they just get over that "artistic integrity" bs. What people seem to call for is pretty much:

-Remove the star child (one thing most of BSN seem to agree on)
-Replace the "we have to kill organics or they'll die" with an idea that suits the plot and makes sense
-Fill in the plot holes
-Add a happy ending as one possible outcome among several and make our choices matter in the endings
-Add character-specific epilogue


And I for one 'AGREE' anything less would be an ultimate insult to the very meaning of INTEGRITY!!

Modifié par BronD69, 09 avril 2012 - 07:41 .


#1533
Xevious550

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I'm just going to have to wait and see. Regardless of what people want (myself included), Bioware can't completely change the end. The best we can hope for at this point is further epilogue regarding the fates of specific characters and races along the lines of DA:O. I don't know how they can expand on the star child business, because there is just no way to make that make sense

#1534
Sir Fluffykins

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Dakota Strider wrote...

Sir Fluffykins wrote...

Geeez. I didn't like the endings either but at some point the constant complaining gets annoying and completely unreasonalbe.

They've said what they're doing, it'll be a painfully long wait, but why not see what it is before passing judgement.

Every page is: "Remove Starchild, I don't know what it is but it's not good enough, yay an epilogue, more crap still is crap, it's a polished turd, this was planned all along, EA = evil, not going to buy Bioware games, remove Starchild...x infinite"

I call for a lock:


Nobody is making you open these threads and read them.  If you have nothing constructive to add, besides call names, and complain about those that are trying to use free speech to enact a change, then I can see no reason why you hang around these particular forum threads, except to try to hurt the efforts of those that do not want to accept the final product that Bioware/EA has tried to stuff down our throats, after promising just the opposite.

 

Nothing you said is wrong, I just hope you see the irony, that the very reasons you use are exactly why I posted against those making pointless "Ea/Bioware sucks" posts.

One has to wonder what the motives are, for posters such as yourselves.  Already, those you complain about, have gained you free extra footage, that supports the ending you supposedly are happy about. That would not have been accomplished, if everyone had sat on their hands, like you seem to want to encourage. 


This part is totally wrong, you've assumed I liked the ending, even though I clearly said I didn't, you've also assumed I never complained and sat on my hands doing nothing -also wrong. If you look at the start of any of the Ending threads and What you'd change threads, you'll see my posts pointing out what I didn't like. I've definitely been vocal in my dislike of the endings, but not once have I mocked Bioware and EA or insulted fellow posters.

I'm not saying everyone should feel grateful for content that should have already been in the game, but some posters seem to be needlessly negative and even hostile. 

Yes, I'd really like it if Starchild was really Harbinger and Shepard breaks the indoctrination and Joker in the Normandy crashes into Harbinger and wounded Harbinger explains the Citadel is making a super Reaper and they want Shepard to be it's soul and become a super reaper to win a war being waged in Dark Space against the neighbouring galaxy, because if the Reapers don't replenish their numbers every 50000 years, they'll lose and the galaxy will be invaded or something, and that's just one of the possible ends but I'm not going to mock this Extended End until I've seen it .

 

Modifié par Sir Fluffykins, 09 avril 2012 - 08:26 .


#1535
Adanu

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Mdym wrote...

Adanu wrote...

Sareth Cousland wrote...

Bioware, save your money regarding the extended cut. According to a recent poll, 82% of your fans are NOT happy with any ending in which starchild remains and is to be taken at face value. The extended cut is a waste of time and money. You will see through upcoming DLC sales very quickly that customers are not happy with the product. Learn from the DA2 debacle.

Fix ME3 quickly before your consumers lose interest. Fix it before they stop everyone they know from picking up a copy. Your fanbase and your financial interests are more important than one man's pride. Show that you care about your consumers and about the dev team that worked so passionately on hundreds of hours of Mass Effect.

Fix ME3. The ending is objectively broken.


And this is a perfect example of the self entitled brats now trolling this forum.

The ending is not broken. You just don't like it. YOu do not represent the entire fanbase. Get the **** over yourself, ******.


You have to laugh at comments like this.  The ending was so bad that it would be impossible for anyone to say the endings are fine with a straight face.   I don't believe for a single instant that anyone who played all three games would have enjoyed the endings.  By the way, he does pretty much represent the entire fan base, it's you that are in the very small minority. 


I have three playthroughs. Two male one female, with a variation of different decisions. The endings made me angry at first because I was hoping to not have to sacrifice one of my characters for a specific kind of ending I wanted, but I had to for one, which I am now at peace with.

The other two would pick another ending. I enjoyed the theme of the ending and I totally understand where they came from, since I was totally expecting something like what the ending showed.

The endings are fine and will only get better with the extended cut. You and people like you who troll this entire forum with your stupid crap can go **** off. Majority doesn't make you right, and the fact that you brought it up just highlights the lynch mob mentality of you people now.

It's sad really, how pathetic people like you have become with the numbers argument.:D

#1536
Drake_Hound

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Eh after long long time ... ok sorry extended cut will NOT do .

Honestly first time I say this , there is already artistic compromise to the ending , cause all 3 endings are the same.
So you cannot use the artisitic aspect defense , not even use the horrible LOST excuse .

So rewrite 5 more endings please . or am boycotting any bioware games .
That is a consumer right .
Maybe one person doesn´t matter , but one person with logic in a mess up world does matter .

So am not happy with a extended ending , but want 5 more additional ending .
Cause this will not do for a ending of a EPIC serie .

And no matter what DOC says , please explain artisitic view and impression of the ending .
It is not even a DEUS EX MACHINA , it is infact a noob director cut .

#1537
PJay1985

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Artistic integrity....
interesting how Bioware describes "our profit interests".

Fact is however that this treating of fans/customers made me decide not to get ME3.
The past few days i've been waiting if they say "yes we change our product so the fans like it more". That they now say "we expand our artistic ending so that the few people arguing about are satisfied" is more or less an insult.

Of course a creator always sees his stuff as his personal artistic creation, but if you sell your art -> it is a product/service!. Bioware lied to the fans and changed the product to a cheap version. Be it intended or not, it was a lie to say "ME3 will have different endings based on your played story".

I for one hope that the Sellings drop and no one buys DLC's anymore since that is what Bioware is actually counting on.

On a side Note: just look at the Amazon reviews.... they barely give the game 3/5

Modifié par PJay1985, 09 avril 2012 - 11:47 .


#1538
Cyne

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It's pretty cool that they're giving this away for free. ME3 is an awesome game right up until the end, I hope they'll be able to give it the ending it deserves.

#1539
Drake_Hound

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Get real Cyne free I wouldn´t want to touch that extended ending in a million year .
Unless I consider this serie lets play trough don´t care about anything .
infact lets make it sandbox , can I kill everybody I meet is more fun then feeling attached to characters and choices .

Infact maybe somebody can mod , where I shoot everything dead on sight .
Makes as much sense as following the plotline at the end with a dedicated character .

#1540
Guest_Sareth Cousland_*

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Adanu wrote...

Sareth Cousland wrote...

Bioware, save your money regarding the extended cut. According to a recent poll, 82% of your fans are NOT happy with any ending in which starchild remains and is to be taken at face value. The extended cut is a waste of time and money. You will see through upcoming DLC sales very quickly that customers are not happy with the product. Learn from the DA2 debacle.

Fix ME3 quickly before your consumers lose interest. Fix it before they stop everyone they know from picking up a copy. Your fanbase and your financial interests are more important than one man's pride. Show that you care about your consumers and about the dev team that worked so passionately on hundreds of hours of Mass Effect.

Fix ME3. The ending is objectively broken.


And this is a perfect example of the self entitled brats now trolling this forum.

The ending is not broken. You just don't like it. YOu do not represent the entire fanbase. Get the **** over yourself, ******.


It does not serve as a good testament to your intelligence or upbringing to insult other forum users expressing their opinion.

#1541
tholloway93

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as long as they fill in some plot holes that i really want to be filled in (why my teammates are aboard the normandy for starters) then im happy with this proposed release. i think they've done well in making it free as well.

if they were to extend the breathing video... well that'd be the icing on the cake :happy:

Modifié par tholloway93, 09 avril 2012 - 12:56 .


#1542
Momiji.mii

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I'm sorry to see so many complaining about the extended cut before even experiencing it. Even if Bioware wanted, they probably can't go into detail just yet about what to expect from the DLC. For all we know there's just as much chance of it being amazing as it being a dud.

I want to stress that there's nothing wrong with being wary after being burned by the existing ending, but BSN would be a more pleasant place to hang out for everyone, retakers and pro-enders as well as people like me who don't care either way and just want to discuss, without all the namecalling and unnecessary aggressive language.

Remember, being angry is ok, feeling hurt is ok, being disappointed is ok, and not being any of those is just as ok as well. Lashing out at others, fellow fans for having a different opinon as well as developers for not being able to discuss matters in detail yet, is counterproductive. The developers know that many are disappointed and have tried to reach forward with an olive branch or two so far, and I doubt that they'll forget this backlash for years to come. If you cut them a break for a while so they can work without being constantly harassed here, on twitter, etc, I think that will be more productive in the long run, for all involved, fans as well as devs.

When you're angry and upset, the urge to have these feelings accnowledged are a foreful one and can overpower your usual way of dealing with people. Remember that the devs are people as well, people who worked hard on the game and probably felt proud of their accomplishments. They're probably sad that the ending was recieved with such fury. And I really need to stress that fellow fans who liked the ending or just don't think things should be changed afterwards for whatever reasons shouldn't have to be called trolls, stupid or "not real ME fans" just because of what is, after all, a subjective opinion.

I hope that the forum will calm down eventually. I've stayed out of many discussions that I would normally have loved to chime in on because of how quickly the discussion turned into a ****storm. Here's hoping that we all will be satisfied with the extended cut.

Modifié par Momiji.mii, 09 avril 2012 - 02:38 .


#1543
Drake_Hound

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No sorry the time to stay reasonable is long past , this handshake trying to appease me.
Feels like a even worst insult , that is the problem .
No alternative endings , but extending the direct cut ....
That will not work cause it still linear then .
Infact it makes it even worst for me , cause I see it is a directors cut .
I cannot imagine bioware team ME3 who worked on wonderfull meaningfull dialogue and options
Of saving the a lot of characters making import saves meaningfull .

End up with a linear ending that isn´t even funny on playtroughs .

#1544
Gravbh

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Mdym wrote...

Adanu wrote...

Sareth Cousland wrote...

Bioware, save your money regarding the extended cut. According to a recent poll, 82% of your fans are NOT happy with any ending in which starchild remains and is to be taken at face value. The extended cut is a waste of time and money. You will see through upcoming DLC sales very quickly that customers are not happy with the product. Learn from the DA2 debacle.

Fix ME3 quickly before your consumers lose interest. Fix it before they stop everyone they know from picking up a copy. Your fanbase and your financial interests are more important than one man's pride. Show that you care about your consumers and about the dev team that worked so passionately on hundreds of hours of Mass Effect.

Fix ME3. The ending is objectively broken.


And this is a perfect example of the self entitled brats now trolling this forum.

The ending is not broken. You just don't like it. YOu do not represent the entire fanbase. Get the **** over yourself, ******.


You have to laugh at comments like this.  The ending was so bad that it would be impossible for anyone to say the endings are fine with a straight face.   I don't believe for a single instant that anyone who played all three games would have enjoyed the endings.  By the way, he does pretty much represent the entire fan base, it's you that are in the very small minority. 


"I don't want to hear it so I don't believe it". Yep. That's what you're whining comes down to.

#1545
PaxtonFetel

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Momiji.mii
We should not forget that there will be more people coming with a new disappointment.
Me to this forum, led precisely for this reason . Emotions. Now I basically calm. But registration is already there, well let's talk :)

Modifié par PaxtonFetel, 09 avril 2012 - 02:52 .


#1546
FAButzke

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GuyIncognito wrote...

As for your position on the narrative, it is never going to be your story no matter what game you play.We can make decisions in WoW/FF and ToR but it is blizzard,square and bioware who created those universes and everything in it.They write every line of dialogue and every decision you make.You can't just step into somebody elses realm and proclaim yourself god.If you want that much freedom then create your own universe and games.

As for a story point, we didn't find that out about Justice/Vengeance until after DA:A. It was left completely ambiguous, but It was up to the player to accomplish tasks which would effect the outcome they wanted. But the player could affect this more or less.

I think you're interpreting my position a bit too extreme. I'm not ranting here and I'm not arguing for complete control over the story (If I wanted that I'd just take up Dungeon Master duties again and write up a D&D campaign and have my players interact in that world for that).

What I'm trying to infer are that there are implications of the Post Credit Sequence, how this is similar to DA2's narrative execution, and subsequently why both of those things caused pissed off players:
- Players in Fallout 1 played it through to resolution and a feeling of uniqueness of His / Her Wanderer. You made those choices which resulted in the ending slides.
- Players in Fallout 2 played it through to resolution and a feeling of uniqueness of His / Her Chosen One. You made those choices which resulted in the ending slides.
- Players in Arcanum: Of Steamworks and Magicka Obscura played it through to resolution and a feeling of uniqueness for their Hero. You made those choices which resulted in the ending slides.
- Players in ME1 played it through to resolution and had a feeling of uniqueness of His / Her Shepard. You made those choices which resulted in the ending sequence.
- Players in ME2 played it through to resolution and had a feeling of uniqueness of His / Her Shepard. You made those choices which resulted in the ending sequence.
- Players of DA:O/DA:A played it through to resolution and had a feeling of uniqueness of His / Her Warden. You made those choices which resulted in the ending sequence and shaped the world for DA2.
- Players of DA2 played it through to resolution but the ending was already known, a Mage / Templar War. You make choices and are never given the choice to stop Anders from blowing up The Chantry (essentially this would have been the same as a Full Paragon Ending in ME terms) because this was already an established story which ties in to the launch point of DA3. If they had left the option open for something like that, BW couldn't start DA3 from the point where they wanted to start at.

= The post credit sequence of ME3 implies that you aren't controlling Shepard throughout the whole trilogy. This form of narrative which implies that the whole trilogy was just an extended conversation between the Stargazer and kid 10,000 years in the distant future has ticked folks off. Players are in the same situation as DA2, except in this case the player only knows vague aspects of the ending... Shepard somehow resolved the Reaper problem, but there is no protagonist resolution.


I agree with everything except when the "Mass Effect rant" starts:

Mass Effect creates an illusion of choice but, believe me, you have NO CHOICE in what ending you get. Not even in ME1.

Let's recap:

ME1: Save or Kill the council? = Pointless
ME1: Udina or Anderson? = Pointless
All of that leads to:
ME1: One Ending

ME2: Save or Destroy the Base? = Pointess (We do get two different color endings though (Just like ME3))
ME2: Crew is alive or dead? = Pointless (everyone that's killed is replaced by a "copy" in ME3)
All of that leads to:
ME2: Two Endings (2 different colors which counts as one and 1 where your character dies (if you screw things up))

ME3: No need for clarifications here... 3 different colors endings (which count as one) and one "secret".

So... "linearity" is not a thing exclusive to ME3.

You guys have been "lied to" since day one, back in 2007. Stop raging about a fricking game already.

Oh... And those who couldn't cope with reality, came up with the lame "Indocrination Theory". Wake up people. You are the indocrinated ones. Reality is right here. =P

Modifié par FAButzke, 09 avril 2012 - 03:18 .


#1547
Guest_EternalAmbiguity_*

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f1r3storm wrote...


Are there going to be more/different endings or ending DLCs in the future?

  • No. BioWare strongly believes in the team’s artistic vision for the 
    end of this arc of the Mass Effect franchise. The extended cut DLC will 
    expand on the existing endings, but no further ending DLC is planned.

Thank the sweet Lord.

Modifié par EternalAmbiguity, 09 avril 2012 - 03:23 .


#1548
Drake_Hound

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FAButzke wrote...

GuyIncognito wrote...

As for your position on the narrative, it is never going to be your story no matter what game you play.We can make decisions in WoW/FF and ToR but it is blizzard,square and bioware who created those universes and everything in it.They write every line of dialogue and every decision you make.You can't just step into somebody elses realm and proclaim yourself god.If you want that much freedom then create your own universe and games.

As for a story point, we didn't find that out about Justice/Vengeance until after DA:A. It was left completely ambiguous, but It was up to the player to accomplish tasks which would effect the outcome they wanted. But the player could affect this more or less.

I think you're interpreting my position a bit too extreme. I'm not ranting here and I'm not arguing for complete control over the story (If I wanted that I'd just take up Dungeon Master duties again and write up a D&D campaign and have my players interact in that world for that).

What I'm trying to infer are that there are implications of the Post Credit Sequence, how this is similar to DA2's narrative execution, and subsequently why both of those things caused pissed off players:
- Players in Fallout 1 played it through to resolution and a feeling of uniqueness of His / Her Wanderer. You made those choices which resulted in the ending slides.
- Players in Fallout 2 played it through to resolution and a feeling of uniqueness of His / Her Chosen One. You made those choices which resulted in the ending slides.
- Players in Arcanum: Of Steamworks and Magicka Obscura played it through to resolution and a feeling of uniqueness for their Hero. You made those choices which resulted in the ending slides.
- Players in ME1 played it through to resolution and had a feeling of uniqueness of His / Her Shepard. You made those choices which resulted in the ending sequence.
- Players in ME2 played it through to resolution and had a feeling of uniqueness of His / Her Shepard. You made those choices which resulted in the ending sequence.
- Players of DA:O/DA:A played it through to resolution and had a feeling of uniqueness of His / Her Warden. You made those choices which resulted in the ending sequence and shaped the world for DA2.
- Players of DA2 played it through to resolution but the ending was already known, a Mage / Templar War. You make choices and are never given the choice to stop Anders from blowing up The Chantry (essentially this would have been the same as a Full Paragon Ending in ME terms) because this was already an established story which ties in to the launch point of DA3. If they had left the option open for something like that, BW couldn't start DA3 from the point where they wanted to start at.

= The post credit sequence of ME3 implies that you aren't controlling Shepard throughout the whole trilogy. This form of narrative which implies that the whole trilogy was just an extended conversation between the Stargazer and kid 10,000 years in the distant future has ticked folks off. Players are in the same situation as DA2, except in this case the player only knows vague aspects of the ending... Shepard somehow resolved the Reaper problem, but there is no protagonist resolution.


I agree with everything except when the "Mass Effect rant" starts:

Mass Effect creates an illusion of choice but, believe me, you have NO CHOICE in what ending you get. Not even in ME1.

Let's recap:

ME1: Save or Kill the council? = Pointless
ME1: Udina or Anderson? = Pointless
All of that leads to:
ME1: One Ending

ME2: Save or Destroy the Base? = Pointess (We do get two different color endings though (Just like ME3))
ME2: Crew is alive or dead? = Pointless (everyone that's killed is replaced by a "copy" in ME3)
All of that leads to:
ME2: Two Endings (2 different colors which counts as one and 1 where your character dies (if you screw things up))

ME3: No need for clarifications here... 3 different colors endings (which count as one) and one "secret".

So... "linearity" is not a thing exclusive to ME3.

You guys have been "lied to" since day one, back in 2007. Stop raging about a fricking game already.

Oh... And those who couldn't cope with reality, came up with the lame "Indocrination Theory". Wake up people. You are the indocrinated ones. Reality is right here. =P



Honestly do you know you don´t have choice in your life ?
Do you know you don´t have a choice even if you don´t use the faciility you still have to pay tax
Do you know you don´t have a choice when you retire ?
Do you know you have to work as a slave to society for a long long time .. before you can have FUN !

Sorry life is so linear unless you are a multimillionair , just people like to create that there life is meaningfull .
Voila come to the game world , life is a game .I make choices in the game to have fun .
And all the previous products , my choices matters cause it was imported into the next game .
If i choose to end the game the game ended , if i choose to be a spectre I was a spectre .
I didn´t mind there canon version wasn´t mine version .

But wait the ending there canon I accept , but I do not accept in a game of choices with so much love and care and attention , were you end up with linear ending to a epic serie !
So basically you are saying to people who want to have FUN and seek ESCAPISME , sorry this is it .
And then they don´t understand the outrage ?
Honestly BIOWARE , maybe the marketing and hype and crap has gone to your head .
That you forget FUN is the reason we play games , escapisme is what people seek .
We don´t mind to part with $$$ a lot of $$$ if it is a product we can escape in .
But saying lol previous games are also linear , is a freaking lie .

Now sorry in this game there are choices to be made

#1549
xxskyshadowxx

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EternalAmbiguity wrote...

f1r3storm wrote...


Are there going to be more/different endings or ending DLCs in the future?

  • No. BioWare strongly believes in the team’s artistic vision for the 
    end of this arc of the Mass Effect franchise. The extended cut DLC will 
    expand on the existing endings, but no further ending DLC is planned.

Thank the sweet Lord.

I like how they replaced the word "plagarism" with the phrase "artistic vision" and people are just eating it up. It's both sad and fascinating at the same time.

#1550
Sidac

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f1r3storm wrote...

new endings?

No. BioWare strongly believes in the team’s artistic vision for the
end of this arc of the Mass Effect franchise. The extended cut DLC will
expand on the existing endings, but no further ending DLC is planned.[/list]What is BioWare adding to the ending with the Extended Cut DLC?



awesome! nice to see a company stick to their guns. I actually liked the endings.