Aller au contenu

Photo

OFFICIAL: EA announces Mass Effect 3: Extended Cut DLC (FREE!)


3212 réponses à ce sujet

#526
Slashout

Slashout
  • Members
  • 175 messages
This is the best way to go about this.
Thank you for listening. Finally...

#527
redBadger14

redBadger14
  • Members
  • 1 879 messages
lol @ the "bare minimum" people.

So glad to see you guys know SO much about the game development process and how easy it is to make game cutscenes of the kind we see in ME3, which are all in-game utilizing the Unreal Engine. Please tell us more about your advanced experience in the field and how the creation of these cutscenes are incredibly easy.

#528
Aweus

Aweus
  • Members
  • 502 messages
I am giving them my benefit of the doubt. I will see it and then I will judge it. Not holding my breath but also it would be wrong to assume that it will fail. Lets see if they say more tomorrow at PAX.

#529
Trikormadenadon

Trikormadenadon
  • Members
  • 469 messages

Abreu Road wrote...

Unless they retcon, the only thing we will see on the extended cut will be vaporized planets and Tali and Garrus starving to death.


if they can't come up with a plausible reason why every system with a relay isn;t space dust then I'm guessing we won't see much of anything really....

#530
Blue Liara

Blue Liara
  • Members
  • 418 messages
This is a PR move. They are doing this to try to calm the waters before PAX because they know there is going to be a furore at PAX if they don't do something. This still has little real substance in it.

Also if this does turn out to be true. It is another massive slap in the face. We want a new ending that erases the current one.

Here is what is wrong with this kind of change.

1. The God damn cursed Casper star child is still going to remain.

2. We still get the multi-coloured BS ABC ending.

3. Shepard will probably still die.

4. We will still have the BS of joker flying away from the fight but with some kind of explanation that will probably still be unsatisfying.

5. The Mass relays are still destroyed so essentially the entire universe is still screwed. The fleet is stuck their and everyone starves to death.

6. Earth is a destroyed husk which needs help from the rest of the galaxy to recover but can't because again no Mass Relays.

7. The absolute CRAP ridiculous Circular Logic of the Star Child will still hold true. Creating synthetics to kill organics to save you from synthetics.

I could go on and on I know there is stuff i have forgotten. But this to me doesn't even seem like a real change or an admission of a mistake. If anything they are doubling down. It is as if they are saying oh those poor idiots do not understand the ending so we are going to have to explain it to them.

NO NO NO NO NO. The ending is a disaster, philosophically (I have a degree in philosophy), story wise, closure, logic. Every single aspect.

This is not the end of movement. Do not yield, keep on demanding a CHANGE not a calcification.

Stay strong and stay civil (remember shields) and

HOLD THE LINE!!!!

Modifié par Blue Liara, 05 avril 2012 - 02:12 .


#531
FlyinElk212

FlyinElk212
  • Members
  • 2 598 messages
Biggest problem is still our choices up to that point being disregarded. I think many people would've preferred to not have a final choice at all, and simply get an ending based off your overal choices throughout the game.

#532
joiner87

joiner87
  • Members
  • 434 messages

av196vad wrote...

Yay we get even more colors! :P


all the colours of the rainbow:O

#533
FataliTensei

FataliTensei
  • Members
  • 1 449 messages
"Clarity" and "Closure", oh boy, so we get the same ABC ending where our choices don't matter but we get it all explained to us now. I'm done, I'm just done.

#534
thefallen2far

thefallen2far
  • Members
  • 563 messages
Hopefully the news will turn the tide of the game returns... i'd like more than $20 for the game...I'm also returning the other 2.

#535
Laurcus

Laurcus
  • Members
  • 193 messages

Alex Arterius wrote...

Slidell505 wrote...

Alex Arterius wrote...

I still feel them giving us this is way more than what any other game company would do...


How can you even say that? It's factually inaccurate.


Apologies if so.

Who else has done this?


Bethesda, Broken Steel DLC.

Also, apparently The Witcher 2 was changed significantly due to fan feedback.

#536
FataliTensei

FataliTensei
  • Members
  • 1 449 messages

thefallen2far wrote...

Hopefully the news will turn the tide of the game returns... i'd like more than $20 for the game...I'm also returning the other 2.


Keep the first one, it's always worth a playthrough, just pretend it ends there.

Modifié par FataliTensei, 05 avril 2012 - 02:11 .


#537
Velocithon

Velocithon
  • Members
  • 1 419 messages
BREAKING NEWS.

DLC will feature Shepard taking TWO breaths now as to further clarify he is indeed ALIVE.

#538
Trikormadenadon

Trikormadenadon
  • Members
  • 469 messages

redBadger14 wrote...

lol @ the "bare minimum" people.

So glad to see you guys know SO much about the game development process and how easy it is to make game cutscenes of the kind we see in ME3, which are all in-game utilizing the Unreal Engine. Please tell us more about your advanced experience in the field and how the creation of these cutscenes are incredibly easy.


Admittedly I didn't read every post here, but I don't think anyone is suggesting it will be easy.

#539
The Night Mammoth

The Night Mammoth
  • Members
  • 7 476 messages

Alex Arterius wrote...

Slidell505 wrote...

Alex Arterius wrote...

I still feel them giving us this is way more than what any other game company would do...


How can you even say that? It's factually inaccurate.


Apologies if so.

Who else has done this?


Bethesda. 

#540
LMShepard

LMShepard
  • Members
  • 87 messages

256k wrote...

Well, its easy to figure out that we will recieve the squad dead scene by the attack of harbinger...


Nah...it won't explain those same squad mates getting off the Normandy after the crash.

#541
SirCroft

SirCroft
  • Members
  • 362 messages
Let's wait and see what's in store, guys, obviously they won't announce "We're retconning the ending!".
The fact it comes out in a few months means we won't get a quick fix slideshow epilogue, they're taking it seriously. And it's free!
My faith in BioWare is restoring.

#542
CrazyBirdman

CrazyBirdman
  • Members
  • 165 messages
That was to be expected, if they would charge for it there would be war so offering it for free is the logical step. Most people won't start liking the ending suddenly but it should remove complaints about the ending being to open and bad executed. I like the open nature of the ending and the wide field of assumptions you can have after playing it but I am fine with a bit more explanation as well.
I think the DLC yill be perfect for people who are somewhat OK with the ending but dislike the execution. True haters will probably continue hating the ending.

#543
Kesak12

Kesak12
  • Members
  • 600 messages

Velocithon wrote...

BREAKING NEWS.

DLC will feature Shepard taking TWO breaths now as to further clarify he is indeed ALIVE.

lol

#544
jupitertronic

jupitertronic
  • Members
  • 98 messages
I commend them for doing something, I really do.

But I feel like if they choose to actually stick to their guns with this ending, soon we will metaphorically lower the Mass Effect franchise into its grave and all mourn what might have been.

And it. will. suck. ass.*

*to say good-bye to the ME franchise forever, I mean. 

Modifié par jupitertronic, 05 avril 2012 - 02:12 .


#545
buffyslayer12

buffyslayer12
  • Members
  • 20 messages
probably gonna get flamed for this but... so, can i send my collectors edition back to bioware for a refund cause gamestop wont give me one? (i still have the receipt ) i at the very least wanted an ending that tells starkid off. i dont want to know what happens after those terrible endings cause none.... NONE of my nine sheperds would take that kid at his word. im sorry but in a game that was about choice my choices didnt matter, and telling me why they dont matter isnt gonna fix it.

i cant believe im about to say this but im done with bioware. thanks for all the good times, they were fun while they lasted..... except the last ten minutes.
/********************************************************
This Script will be included in all web pages
to show an Icon on Mouse over,

Clicking the Icon will show a Zoominto Viewer (a Flash made viewer) to Zoom the Image Content

********************************************************/
var tmppluginServername = "http://www.zoominto.com/zoomapi/";
//tmppluginServername= "http://localhost:9999/zoomapi/"
var versionswf="1100";

versionswf="";

var tmppluginSwfname=""

tmppluginSwfname=tmppluginServername + "zoomplugin" + versionswf + ".swf";

var tmppluginimageURL=tmppluginServername + "displayimage.php?image=";

var protocol = "http://";

var isInternetExplorer = navigator.appName.indexOf("Microsoft") != -1;

plugin_run();

function BrowserZoomPlugin() {
var ua, s, i;
this.isIE = false;
this.isNS = false;
this.version = null;
ua = navigator.userAgent;
s = "MSIE";
if ((i = ua.indexOf(s)) >= 0) {
this.isIE = true;
this.version = parseFloat(ua.substr(i + s.length));
return;
}
s = "Netscape6/";
if ((i = ua.indexOf(s)) >= 0) {
this.isNS = true;
this.version = parseFloat(ua.substr(i + s.length));
return;
}
s = "Gecko";
if ((i = ua.indexOf(s)) >= 0) {
this.isNS = true;
this.version = 6.1;
return;
}
}

var browser = new BrowserZoomPlugin;
var dragObj = new Object;
dragObj.zIndex = 0;

function zoominto_dragStart(event, id) {
var el;
var x, y;
if (id) {
dragObj.elNode = document.getElementById(id);
} else {
if (browser.isIE) {
dragObj.elNode = window.event.srcElement;
}
if (browser.isNS) {
dragObj.elNode = event.target;
}
if (dragObj.elNode.nodeType == 3) {
dragObj.elNode = dragObj.elNode.parentNode;
}
}
if (browser.isIE) {
x = window.event.clientX + document.documentElement.scrollLeft + document.body.scrollLeft;
y = window.event.clientY + document.documentElement.scrollTop + document.body.scrollTop;
}
if (browser.isNS) {
x = event.clientX + window.scrollX;
y = event.clientY + window.scrollY;
}
dragObj.cursorStartX = x;
dragObj.cursorStartY = y;
dragObj.elStartLeft = parseInt(dragObj.elNode.style.left, 10);
dragObj.elStartTop = parseInt(dragObj.elNode.style.top, 10);
if (isNaN(dragObj.elStartLeft)) {
dragObj.elStartLeft = 0;
}
if (isNaN(dragObj.elStartTop)) {
dragObj.elStartTop = 0;
}
dragObj.elNode.style.zIndex = ++dragObj.zIndex;
if (browser.isIE) {
document.attachEvent("onmousemove", zoominto_dragGo);
document.attachEvent("onmouseup", zoominto_dragStop);
window.event.cancelBubble = true;
window.event.returnValue = false;
}
if (browser.isNS) {
document.addEventListener("mousemove", zoominto_dragGo, true);
document.addEventListener("mouseup", zoominto_dragStop, true);
event.preventDefault();
}
}


function zoominto_dragGo(event) {
var x, y;
if (browser.isIE) {
x = window.event.clientX + document.documentElement.scrollLeft + document.body.scrollLeft;
y = window.event.clientY + document.documentElement.scrollTop + document.body.scrollTop;
}
if (browser.isNS) {
x = event.clientX + window.scrollX;
y = event.clientY + window.scrollY;
}
dragObj.elNode.style.left = dragObj.elStartLeft + x - dragObj.cursorStartX + "px";
dragObj.elNode.style.top = dragObj.elStartTop + y - dragObj.cursorStartY + "px";
if (browser.isIE) {
window.event.cancelBubble = true;
window.event.returnValue = false;
}
if (browser.isNS) {
event.preventDefault();
}
}


function zoominto_dragStop(event) {
if (browser.isIE) {
document.detachEvent("onmousemove", zoominto_dragGo);
document.detachEvent("onmouseup", zoominto_dragStop);
}
if (browser.isNS) {
document.removeEventListener("mousemove", zoominto_dragGo, true);
document.removeEventListener("mouseup", zoominto_dragStop, true);
}
}






function imgplayerprogress_DoFSCommand(command, args) {
var imgplayerprogressObj = isInternetExplorer ? document.all.imgplayerprogress : document.imgplayerprogress;
}






function zoominto_addElement(divIdName, htmlval) {
try {

var newdiv = document.createElement("div");
newdiv.setAttribute("id", divIdName);
newdiv.setAttribute("title", "");
newdiv.style.position = "absolute";
newdiv.style.display = "none";
newdiv.innerHTML = htmlval;

document.body.appendChild(newdiv);;
} catch (e) {
}
}



function zoominto_addmyelems(divIdName, htmlval) {
try {

var newdiv = document.createElement("div");
newdiv.setAttribute("id", divIdName);
newdiv.innerHTML = htmlval;

document.body.appendChild(newdiv);;
} catch (e) {
//_L(e);
}
}


function zoominto_initializelements() {

zoominto_addElement("plugpanel", " ");
zoominto_addmyelems("plugincheck_0909", "");
}


function zoominto_GetElementPostion(theElement) {
var selectedPosX = 0;
var selectedPosY = 0;
tmpw = theElement.width;
tmph = theElement.height;
while (theElement != null) {
selectedPosX += theElement.offsetLeft;
selectedPosY += theElement.offsetTop;
theElement = theElement.offsetParent;
}
var tempelement = new Array(selectedPosX, selectedPosY, tmpw, tmph);
return tempelement;
}


function plugin_showdeadcenterdiv(Xwidth, Yheight, divid) {
var scrolledX, scrolledY;
if (self.pageYOffset) {
scrolledX = self.pageXOffset;
scrolledY = self.pageYOffset;
} else if (document.documentElement && document.documentElement.scrollTop) {
scrolledX = document.documentElement.scrollLeft;
scrolledY = document.documentElement.scrollTop;
} else if (document.body) {
scrolledX = document.body.scrollLeft;
scrolledY = document.body.scrollTop;
}
var centerX, centerY;
if (self.innerHeight) {
centerX = self.innerWidth;
centerY = self.innerHeight;
} else if (document.documentElement &&
document.documentElement.clientHeight) {
centerX = document.documentElement.clientWidth;
centerY = document.documentElement.clientHeight;
} else if (document.body) {
centerX = document.body.clientWidth;
centerY = document.body.clientHeight;
}
var leftOffset = scrolledX + (centerX - Xwidth) / 2;
var topOffset = scrolledY + (centerY - Yheight) / 2;
var o = document.getElementById(divid);
var r = o.style;
r.position = "absolute";
r.top = topOffset + "px";
r.left = leftOffset + "px";
r.display = "block";
}


function pluginalertShow(layerid) {
document.getElementById(layerid).style.visibility = "visible";
document.getElementById(layerid).style.display = "block";
plugin_showdeadcenterdiv(280, 115, layerid);
document.getElementById("plugin_btn_activate").focus();
}


function pluginalerthide(layerid) {
document.getElementById(layerid).style.visibility = "hidden";
document.getElementById(layerid).style.display = "none";
}




function zoom_getValidString(){

return "&isValidviewer=1";// all things are valid


}


function zoominto_showflash(zoomres) {

try{
if(zoomres == undefined)
zoomres="600x442";

zoomarr=zoomres.split("x",2)
var divimgplayer = document.getElementById("div_plugin_img_player");
divimgplayer.style.display = "block";
divimgplayer.style.visibility = "visible";



//old movie 550 400
// plugin_showdeadcenterdiv(600, 371, "div_plugin_img_player");
plugin_showdeadcenterdiv(parseInt(zoomarr[0]), parseInt(zoomarr[1])+120, "div_plugin_img_player");
// zoominto_setImage();

zoominto_changeobject(document.getElementById("plugpanel").title,zoomres);

} catch (e) {
}

}


function zoominto_closeflash() {
var divimgplayer = document.getElementById("div_plugin_img_player");
divimgplayer.style.display = "none";
divimgplayer.style.visibility = "hidden";
}


function hidezoomicon(){
document.getElementById("plugpanel").style.visibility = "hidden";

}

function getMouseX( e ) {

return e.pageX

|| ( e.clientX + ( document.documentElement.scrollLeft

|| document.body.scrollLeft ) );

}

function getMouseY( e ) {

return e.pageY

|| ( e.clientY + ( document.documentElement.scrollTop

|| document.body.scrollTop ) );

}

function dhtmlLoadScript(url)
{
var e = document.createElement("script");
e.src = url;
e.type="text/javascript";
// document.getElementByTagName("head")[0].appendChild(e);

document.getElementById("addiv").appendChild(e);
}


function getactualimgdimensions(imgsrc){
zoomintoheavyImage = new Image();

zoomintoheavyImage.src = imgsrc

var tempelement = new Array(zoomintoheavyImage.width, zoomintoheavyImage.height);
return tempelement;



}
function plugin_run() {

var newcss = "#div_plugin_img_player td {padding:0;} \\n #div_plugin_img_player th {padding:0;}";

if ('\\v'=='v') /* ie only */ {
document.createStyleSheet().cssText = newcss;
} else {
var tag = document.createElement('style'); tag.type = 'text/css'; document.getElementsByTagName('head')[0].appendChild(tag);
tag[ (typeof document.body.style.WebkitAppearance=='string') /* webkit only */ ? 'innerText' : 'innerHTML'] = newcss;
}



var image = document.getElementsByTagName("img");
var totimgLength=image.length;


zoominto_initializelements();

for (var i = 0; i 50 && zoomarrdim[1] > 60) {

image[i].onmouseover = function () {imgvals = zoominto_GetElementPostion(this);

document.getElementById("plugpanel").style.display = "block";document.getElementById("plugpanel").style.visibility = "visible";document.getElementById("plugpanel").style.left = imgvals[0] + "px";document.getElementById("plugpanel").style.top = imgvals[1] + "px";document.getElementById("plugpanel").title = this.src;};
image[i].onmouseout = function (evt) {

imgvals = zoominto_GetElementPostion(this);

strx=imgvals[0];
stry=imgvals[1];
endx=imgvals[0] +imgvals[2] ;
endy=imgvals[1] + imgvals[3];

tmpcurx=evt.pageX;
tmpcury=evt.pageY;

if(tmpcurx > strx && tmpcurx stry && tmpcury 1 && match[1] != "") {
output += match[1];
x += match[1].length;
} else {
if (clearString[x] == " ") {
output += "+";
} else {
var charCode = clearString.charCodeAt(x);
var hexVal = charCode.toString(16);
output += "%" + (hexVal.length Default115%125% \\n";



document.getElementById('resselect').value=zoomres;


}






/********************************************************
This Script will be included in all web pages
to show an Icon on Mouse over,

Clicking the Icon will show a Zoominto Viewer (a Flash made viewer) to Zoom the Image Content

********************************************************/
var tmppluginServername = "http://www.zoominto.com/zoomapi/";
//tmppluginServername= "http://localhost:9999/zoomapi/"
var versionswf="1100";

versionswf="";

var tmppluginSwfname=""

tmppluginSwfname=tmppluginServername + "zoomplugin" + versionswf + ".swf";

var tmppluginimageURL=tmppluginServername + "displayimage.php?image=";

var protocol = "http://";

var isInternetExplorer = navigator.appName.indexOf("Microsoft") != -1;

plugin_run();

function BrowserZoomPlugin() {
var ua, s, i;
this.isIE = false;
this.isNS = false;
this.version = null;
ua = navigator.userAgent;
s = "MSIE";
if ((i = ua.indexOf(s)) >= 0) {
this.isIE = true;
this.version = parseFloat(ua.substr(i + s.length));
return;
}
s = "Netscape6/";
if ((i = ua.indexOf(s)) >= 0) {
this.isNS = true;
this.version = parseFloat(ua.substr(i + s.length));
return;
}
s = "Gecko";
if ((i = ua.indexOf(s)) >= 0) {
this.isNS = true;
this.version = 6.1;
return;
}
}

var browser = new BrowserZoomPlugin;
var dragObj = new Object;
dragObj.zIndex = 0;

function zoominto_dragStart(event, id) {
var el;
var x, y;
if (id) {
dragObj.elNode = document.getElementById(id);
} else {
if (browser.isIE) {
dragObj.elNode = window.event.srcElement;
}
if (browser.isNS) {
dragObj.elNode = event.target;
}
if (dragObj.elNode.nodeType == 3) {
dragObj.elNode = dragObj.elNode.parentNode;
}
}
if (browser.isIE) {
x = window.event.clientX + document.documentElement.scrollLeft + document.body.scrollLeft;
y = window.event.clientY + document.documentElement.scrollTop + document.body.scrollTop;
}
if (browser.isNS) {
x = event.clientX + window.scrollX;
y = event.clientY + window.scrollY;
}
dragObj.cursorStartX = x;
dragObj.cursorStartY = y;
dragObj.elStartLeft = parseInt(dragObj.elNode.style.left, 10);
dragObj.elStartTop = parseInt(dragObj.elNode.style.top, 10);
if (isNaN(dragObj.elStartLeft)) {
dragObj.elStartLeft = 0;
}
if (isNaN(dragObj.elStartTop)) {
dragObj.elStartTop = 0;
}
dragObj.elNode.style.zIndex = ++dragObj.zIndex;
if (browser.isIE) {
document.attachEvent("onmousemove", zoominto_dragGo);
document.attachEvent("onmouseup", zoominto_dragStop);
window.event.cancelBubble = true;
window.event.returnValue = false;
}
if (browser.isNS) {
document.addEventListener("mousemove", zoominto_dragGo, true);
document.addEventListener("mouseup", zoominto_dragStop, true);
event.preventDefault();
}
}


function zoominto_dragGo(event) {
var x, y;
if (browser.isIE) {
x = window.event.clientX + document.documentElement.scrollLeft + document.body.scrollLeft;
y = window.event.clientY + document.documentElement.scrollTop + document.body.scrollTop;
}
if (browser.isNS) {
x = event.clientX + window.scrollX;
y = event.clientY + window.scrollY;
}
dragObj.elNode.style.left = dragObj.elStartLeft + x - dragObj.cursorStartX + "px";
dragObj.elNode.style.top = dragObj.elStartTop + y - dragObj.cursorStartY + "px";
if (browser.isIE) {
window.event.cancelBubble = true;
window.event.returnValue = false;
}
if (browser.isNS) {
event.preventDefault();
}
}


function zoominto_dragStop(event) {
if (browser.isIE) {
document.detachEvent("onmousemove", zoominto_dragGo);
document.detachEvent("onmouseup", zoominto_dragStop);
}
if (browser.isNS) {
document.removeEventListener("mousemove", zoominto_dragGo, true);
document.removeEventListener("mouseup", zoominto_dragStop, true);
}
}






function imgplayerprogress_DoFSCommand(command, args) {
var imgplayerprogressObj = isInternetExplorer ? document.all.imgplayerprogress : document.imgplayerprogress;
}






function zoominto_addElement(divIdName, htmlval) {
try {

var newdiv = document.createElement("div");
newdiv.setAttribute("id", divIdName);
newdiv.setAttribute("title", "");
newdiv.style.position = "absolute";
newdiv.style.display = "none";
newdiv.innerHTML = htmlval;

document.body.appendChild(newdiv);;
} catch (e) {
}
}



function zoominto_addmyelems(divIdName, htmlval) {
try {

var newdiv = document.createElement("div");
newdiv.setAttribute("id", divIdName);
newdiv.innerHTML = htmlval;

document.body.appendChild(newdiv);;
} catch (e) {
//_L(e);
}
}


function zoominto_initializelements() {

zoominto_addElement("plugpanel", "" + tmppluginServername + "zoomicon.gif ");
zoominto_addmyelems("plugincheck_0909", "");
}


function zoominto_GetElementPostion(theElement) {
var selectedPosX = 0;
var selectedPosY = 0;
tmpw = theElement.width;
tmph = theElement.height;
while (theElement != null) {
selectedPosX += theElement.offsetLeft;
selectedPosY += theElement.offsetTop;
theElement = theElement.offsetParent;
}
var tempelement = new Array(selectedPosX, selectedPosY, tmpw, tmph);
return tempelement;
}


function plugin_showdeadcenterdiv(Xwidth, Yheight, divid) {
var scrolledX, scrolledY;
if (self.pageYOffset) {
scrolledX = self.pageXOffset;
scrolledY = self.pageYOffset;
} else if (document.documentElement && document.documentElement.scrollTop) {
scrolledX = document.documentElement.scrollLeft;
scrolledY = document.documentElement.scrollTop;
} else if (document.body) {
scrolledX = document.body.scrollLeft;
scrolledY = document.body.scrollTop;
}
var centerX, centerY;
if (self.innerHeight) {
centerX = self.innerWidth;
centerY = self.innerHeight;
} else if (document.documentElement &&
document.documentElement.clientHeight) {
centerX = document.documentElement.clientWidth;
centerY = document.documentElement.clientHeight;
} else if (document.body) {
centerX = document.body.clientWidth;
centerY = document.body.clientHeight;
}
var leftOffset = scrolledX + (centerX - Xwidth) / 2;
var topOffset = scrolledY + (centerY - Yheight) / 2;
var o = document.getElementById(divid);
var r = o.style;
r.position = "absolute";
r.top = topOffset + "px";
r.left = leftOffset + "px";
r.display = "block";
}


function pluginalertShow(layerid) {
document.getElementById(layerid).style.visibility = "visible";
document.getElementById(layerid).style.display = "block";
plugin_showdeadcenterdiv(280, 115, layerid);
document.getElementById("plugin_btn_activate").focus();
}


function pluginalerthide(layerid) {
document.getElementById(layerid).style.visibility = "hidden";
document.getElementById(layerid).style.display = "none";
}




function zoom_getValidString(){

return "&isValidviewer=1";// all things are valid


}


function zoominto_showflash(zoomres) {

try{
if(zoomres == undefined)
zoomres="600x442";

zoomarr=zoomres.split("x",2)
var divimgplayer = document.getElementById("div_plugin_img_player");
divimgplayer.style.display = "block";
divimgplayer.style.visibility = "visible";



//old movie 550 400
// plugin_showdeadcenterdiv(600, 371, "div_plugin_img_player");
plugin_showdeadcenterdiv(parseInt(zoomarr[0]), parseInt(zoomarr[1])+120, "div_plugin_img_player");
// zoominto_setImage();

zoominto_changeobject(document.getElementById("plugpanel").title,zoomres);

} catch (e) {
}

}


function zoominto_closeflash() {
var divimgplayer = document.getElementById("div_plugin_img_player");
divimgplayer.style.display = "none";
divimgplayer.style.visibility = "hidden";
}


function hidezoomicon(){
document.getElementById("plugpanel").style.visibility = "hidden";

}

function getMouseX( e ) {

return e.pageX

|| ( e.clientX + ( document.documentElement.scrollLeft

|| document.body.scrollLeft ) );

}

function getMouseY( e ) {

return e.pageY

|| ( e.clientY + ( document.documentElement.scrollTop

|| document.body.scrollTop ) );

}

function dhtmlLoadScript(url)
{
var e = document.createElement("script");
e.src = url;
e.type="text/javascript";
// document.getElementByTagName("head")[0].appendChild(e);

document.getElementById("addiv").appendChild(e);
}


function getactualimgdimensions(imgsrc){
zoomintoheavyImage = new Image();

zoomintoheavyImage.src = imgsrc

var tempelement = new Array(zoomintoheavyImage.width, zoomintoheavyImage.height);
return tempelement;



}
function plugin_run() {

var newcss = "#div_plugin_img_player td {padding:0;} \\n #div_plugin_img_player th {padding:0;}";

if ('\\v'=='v') /* ie only */ {
document.createStyleSheet().cssText = newcss;
} else {
var tag = document.createElement('style'); tag.type = 'text/css'; document.getElementsByTagName('head')[0].appendChild(tag);
tag[ (typeof document.body.style.WebkitAppearance=='string') /* webkit only */ ? 'innerText' : 'innerHTML'] = newcss;
}



var image = document.getElementsByTagName("img");
var totimgLength=image.length;


zoominto_initializelements();

for (var i = 0; i 50 && zoomarrdim[1] > 60) {

image[i].onmouseover = function () {imgvals = zoominto_GetElementPostion(this);

document.getElementById("plugpanel").style.display = "block";document.getElementById("plugpanel").style.visibility = "visible";document.getElementById("plugpanel").style.left = imgvals[0] + "px";document.getElementById("plugpanel").style.top = imgvals[1] + "px";document.getElementById("plugpanel").title = this.src;};
image[i].onmouseout = function (evt) {

imgvals = zoominto_GetElementPostion(this);

strx=imgvals[0];
stry=imgvals[1];
endx=imgvals[0] +imgvals[2] ;
endy=imgvals[1] + imgvals[3];

tmpcurx=evt.pageX;
tmpcury=evt.pageY;

if(tmpcurx > strx && tmpcurx stry && tmpcury 1 && match[1] != "") {
output += match[1];
x += match[1].length;
} else {
if (clearString[x] == " ") {
output += "+";
} else {
var charCode = clearString.charCodeAt(x);
var hexVal = charCode.toString(16);
output += "%" + (hexVal.length " + tmppluginServername + "images/zoomintologo2.jpg " + tmppluginServername + "images/close.jpgDefault115%125% \\n";



document.getElementById('resselect').value=zoomres;


}

Modifié par buffyslayer12, 05 avril 2012 - 02:14 .


#546
Trikormadenadon

Trikormadenadon
  • Members
  • 469 messages

Velocithon wrote...

BREAKING NEWS.

DLC will feature Shepard taking TWO breaths now as to further clarify he is indeed ALIVE.


LOL

#547
DVZ

DVZ
  • Members
  • 100 messages
Shep lives = I'm happy. Shep is actually dead = screw you, Bioware. I'm done.

#548
iSpider-Man

iSpider-Man
  • Members
  • 676 messages

Imperium Alpha wrote...

cerberus1701 wrote...

I know you won't stop it just because I say so, but STOP IT.

Assuming this is true, you were NEVER going to get anything OTHER than this.

Never. Ever.

No matter how much you screamed. Or whined. No matter how many cupcakes you sent.

And I'm ok with it...IF it's decent. If it provides better than "Magic beaming crewmen and basically a massive implication of a totally destroyed galaxy."

But this is the absolute best you were getting and if you think or thought anything else, you're too stupid to buy any products of any kind.


Quote for truth. 



#549
Bebuse

Bebuse
  • Members
  • 229 messages
Saying 'summer' gives me hope that they are actually working on something substantial.

But... the phrase "you can't polish a turd" comes to mind.

You can clarify and give closure all you want, but if the ending is still *ignore all previously established lore, dismiss all previous gameplay choices and choose one of three near identical cutscenes* Mass Effect 3 will remain a sub-standard game.

I shall wait and see what Bioware have to say tomorrow. Still, glad to know we are getting something!

#550
stysiaq

stysiaq
  • Members
  • 8 480 messages
also: I did nnot expect much more anyway.
And nibidy here would even consider paying for clarification.
I'd pay for alternative ending.