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You say you don't want a happy ending, but..


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#226
Fiery Phoenix

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Quionic wrote...

 I want a happy ening. The whole "sad" endings are just childish. 

It only turned out childish; I'm sure Casey and Mac had good intentions at heart, but since they didn't bother having their work reviewed by other team members, the whole thing went south in the blink of an eye.

It has been said that acknowledging a mistake is a far wiser choice than attempting to fix it. What BioWare is doing is merely add fuel to the fire by hiding behind the empty 'artistic integrity' argument. And mark my words, it won't last. Not unless the Extended Cut is *really* good.

#227
DigitalAvatar

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Lucy_Glitter wrote...
If your Shep, at the end of the game, destroyed the Reapers, saved the galaxy and got with your LI you would not be complaining. 

I don't know why no one wants to admit that. It's not necessarily a bad thing, it just is. I understand the need for a happy ending. The entire game is about triumphing against the odds, and the ending does nothing to justify that message, that's a well and dandy opinion to have, it's a justified one. Just don't deny that you wouldn't be here if you did get a happy ending that was fair even if the rest of the game was ridden with retcons and cutscene magic.


The main problem isn't that the ending wasn't happy, it's that it wasn't satisfying. There are ways to do a bittersweet ending well, so the player is left saddened but with a sense of accomplishment and satisfaction. DA:O is just one example where it was done well. Aside from everything else wrong with the Mass Effect 3 ending, it simply doesn't leave most players with the feeling that their sacrifice was ultimately worthwhile. Especially once you realise what the implications for the rest of the galaxy are post-ending. Even if you go with "oh, but you stopped the reapers so that's an accomplisment", it doesn't feel worthwhile. The three options Casper gives feel forced, and it feels like the sacrifice is there for no other reason than for a certain project director and
lead writer to feel superior and intellectual or something.
Yes, that lack of any satisfaction or payoff for our hundreds of hours of commitment is a major reason many of us are upset. However it is disingenuous to assert that 80% of us wouldn't be satisfied without an everybody-lives ending.

Modifié par DigitalAvatar, 13 avril 2012 - 12:51 .


#228
DigitalAvatar

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Double-Post

Modifié par DigitalAvatar, 13 avril 2012 - 12:49 .


#229
lonedude73

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God dang it I just want the pain to go away.:crying:

Modifié par lonedude73, 13 avril 2012 - 12:58 .


#230
Flytricks

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DigitalAvatar wrote...

Lucy_Glitter wrote...
If your Shep, at the end of the game, destroyed the Reapers, saved the galaxy and got with your LI you would not be complaining. 

I don't know why no one wants to admit that. It's not necessarily a bad thing, it just is. I understand the need for a happy ending. The entire game is about triumphing against the odds, and the ending does nothing to justify that message, that's a well and dandy opinion to have, it's a justified one. Just don't deny that you wouldn't be here if you did get a happy ending that was fair even if the rest of the game was ridden with retcons and cutscene magic.


The main problem isn't that the ending wasn't happy, it's that it wasn't satisfying. There are ways to do a bittersweet ending well, so the player is left saddened but with a sense of accomplishment and satisfaction. DA:O is just one example where it was done well. Aside from everything else wrong with the Mass Effect 3 ending, it simply doesn't leave most players with the feeling that their sacrifice was ultimately worthwhile. Especially once you realise what the implications for the rest of the galaxy are post-ending. Even if you go with "oh, but you stopped the reapers so that's an accomplisment", it doesn't feel worthwhile. The three options Casper gives feel forced, and it feels like the sacrifice is there for no other reason than for a certain project director and
lead writer to feel superior and intellectual or something.
Yes, that lack of any satisfaction or payoff for our hundreds of hours of commitment is a major reason many of us are upset. However it is disingenuous to assert that 80% of us wouldn't be satisfied without an everybody-lives ending.


Thank you DigitalAvatar.  What Lucy_Glitter wrote was absolute nonsense.  I was there since the beginning and I've never been to a forum before.  I just wanted to see if I could get some answers to what had just happenned. When this all started the "happy enders" were'nt even posting. It was mainly a bunch of people like me dissapointed in the ending and wanting more closure. Since then reviewers, developers, reviewers,*wags finger at game spot* and ME3 players (I won't call them fans for no self respecting ME fan could accept this broken ending) have been putting us into one group when there are many fans dissatisfied with the ending and all for their own reasons. Bioware has gone to great lengths to make sure we don't bad mouth their staff but we who dislike the ending have been harrased and called some mean and hurtfull things. I'm a grown @ss man who has acted in a mature fashion while expressing my extreme dislike of this shoddy ending. It is our right and responsability to keep companies like ea from releasing games before their finished or rushing the developers to release. The ones who called us cry babies or selfish are the ones who have made us brave for standing up for what we beleive is right. I firmly beleive that though ME3 may not change it's ending we will get a little closure in the DLC but most important future publishers and developers will think twice before trying to sell us an unfinished game for 60 of our hard earned dollors.