You say you don't want a happy ending, but..
#176
Guest_Tigerblood and MilkShakes_*
Posté 08 avril 2012 - 05:48
Guest_Tigerblood and MilkShakes_*
which is understandable i guess, but come on theres already blue people.and their called smurfs
#177
Posté 08 avril 2012 - 05:58
It doesn't sound like there will be a Disney ending. And its almost impossible to create one based on what the current ending offers. However, the extended cut will probably be somewhat more optimistic than the current endings.
#178
Posté 08 avril 2012 - 06:04
#179
Posté 08 avril 2012 - 06:05
-Sacrifice, character ends with my control over him: Way better than having him retire or continue his journey on novels or something
-3 choices that revolutionize the world: Galaxy will not be at the same state as it was in the beginning. Great
-Normandy stranded: Lots of speculation, Halo 3's ending was quite awesome.
It's not anywhere perfect: starkid needs to be turned into VI, he and Shep needs better logic and more dialogue, Normandy needs to be explained, cutscenes need more diversity than color and there needs to be a proper epilogue (atleast a god damn Hackett announcing "We won, respect Shepard, Hackett out") and not rush to "Buy DLC".
But other than those I would be pretty happy if this was the ending of my canon Shepard. Problem comes with replay: no epilogue means nothing seemingly changes (as undermined by the stargazer "So much of the details are lost") so there's no incentive to play to the end. Having Shep live, LI stay on Earth even if Normandy heads to unknown... would boost replay value.
TL;DR: Concept good for a choiceless game, execution abysmal.
Modifié par kalle90, 08 avril 2012 - 06:09 .
#180
Posté 08 avril 2012 - 06:06
Tigerblood and MilkShakes wrote...
lol, cause people dont want to realize what sacrifice really means.
which is understandable i guess, but come on theres already blue people.and their called smurfs
I'm not saying that everything should be rosy. But there should be at least some kind of reward if you did everything right. One, at least somehow, happy ending.
Life is bleak enough to be further depressed by a video game.
#181
Posté 08 avril 2012 - 06:06
iakus wrote...
Even if the Crucible was a big switch that could turn the Reapers from "malevolent sentience" to "giant space roomba" a happy ending (by my definition at least) is impossible. And personally, I'm not so sure that having to commit genocide to live is all that "optimistic" either.
Well, as long as space travel is still possible, most consider that a happy ending already.
#182
Posté 08 avril 2012 - 06:16
#183
Posté 08 avril 2012 - 06:19
#184
Posté 08 avril 2012 - 06:20
Awookie wrote...
iakus wrote...
Even if the Crucible was a big switch that could turn the Reapers from "malevolent sentience" to "giant space roomba" a happy ending (by my definition at least) is impossible. And personally, I'm not so sure that having to commit genocide to live is all that "optimistic" either.
Well, as long as space travel is still possible, most consider that a happy ending already.
Unfortunately "life goes on" does not really equal a happy ending to me. Even in the saddest of Shakespeare's tragedies, life went on. Even if it was as a funeral procession
#185
Posté 08 avril 2012 - 07:55
I do have a problem with Shepard dying although it's more for the effect on his/her friends and lover than for the sake of Shepard. And because there wasn't ever really much of a one-way, no alternative possible vibe (ME2 had more of that with the suicide mission buildup).DaveSimonH wrote...
I never had a problem with Shepard dying, in any ending scenario, if one life means saving billions or even trillions of lives. Hopefully the fleshed out extended cut will iron out some of the misconceptions and problems people have with the ending.
#186
Posté 10 avril 2012 - 01:30
the feel was supposed to be there throughout the whole game you were up against an incredible enemy mixed with cerberus it was a long shot that they could survive itReorte wrote...
I do have a problem with Shepard dying although it's more for the effect on his/her friends and lover than for the sake of Shepard. And because there wasn't ever really much of a one-way, no alternative possible vibe (ME2 had more of that with the suicide mission buildup).DaveSimonH wrote...
I never had a problem with Shepard dying, in any ending scenario, if one life means saving billions or even trillions of lives. Hopefully the fleshed out extended cut will iron out some of the misconceptions and problems people have with the ending.
#187
Posté 11 avril 2012 - 10:52
#188
Posté 11 avril 2012 - 11:03
Modifié par Konfined, 11 avril 2012 - 11:06 .
#189
Posté 11 avril 2012 - 11:07
#190
Posté 11 avril 2012 - 11:08
Not all colonies were attacked.
So theoretically there is dozens, hundreds or thousands of places untouched (atleast directly) by the war.
EDIT and PS.
Again I don't mind Shepard dying or heck the entire normandy plus squadmates having to sacrifice themselves to win (if the assets are low eg.) as long as it's for a good reason.
By good reason I mean something that makes sense ( not Star Childs logic ) or because the crazy guy with the hand on the nuclear bomb button demands it ( Star Child's logic is crazy logic? ).
Modifié par 78stonewobble, 11 avril 2012 - 11:11 .
#191
Posté 11 avril 2012 - 11:29
OutlawTorn6806 wrote...
Why are all the Retake thread about having happy endings and blue children? What do you think a galactic battle means?
Probably restating the obvious, but since you asked and I feel like answering...
1) Obviously those who didn't like the current set of endings and thus would want them changed would include individuals who were hoping for a happy ending and culminating their relationships with their LIs. But as you claim to be aware, not EVERY person that supports Retake necessarily requires a happy ending.
2) A galatic battle is, to reference the dictionary, "a general encounter between armies, ships of war, or aircraft" "relating to a galaxy". And one can assume that battles typically have those that are victors, and those that lose. It's not necessarily a bad thing if Shepard were to be victorious enough that he manages to survive. And considering the brief "breath" scene that Bioware offered for a particular ending scenario, they must have not thought it bad or against their "artistic integrity" either.
#192
Posté 12 avril 2012 - 01:40
Exactly. If we have an ending where Shepard survives (the hardest to earn, at that), and the Normandy has a communications apparatus which gives it a direct line to Earth, what's so bad about putting A and B together and providing an outcome where they get rescued? That's the closest you get to a happy ending in war: you survive, you bury your dead, and you go home to the people you care about.Sadsiren wrote...
OutlawTorn6806 wrote...
Why are all the Retake thread about having happy endings and blue children? What do you think a galactic battle means?
Probably restating the obvious, but since you asked and I feel like answering...
1) Obviously those who didn't like the current set of endings and thus would want them changed would include individuals who were hoping for a happy ending and culminating their relationships with their LIs. But as you claim to be aware, not EVERY person that supports Retake necessarily requires a happy ending.
2) A galatic battle is, to reference the dictionary, "a general encounter between armies, ships of war, or aircraft" "relating to a galaxy". And one can assume that battles typically have those that are victors, and those that lose. It's not necessarily a bad thing if Shepard were to be victorious enough that he manages to survive. And considering the brief "breath" scene that Bioware offered for a particular ending scenario, they must have not thought it bad or against their "artistic integrity" either.
The pieces are all there. I'm just hoping they'll put them together.Michael Gamble wrote...
Of course joker wouldn't abandon Shepard for no reason, and yes - let's not underestimate FTL herelet's also not forget about quantum communication...or the incredible store of food rations that the Normandy has.
Modifié par DeinonSlayer, 12 avril 2012 - 01:41 .
#193
Posté 12 avril 2012 - 01:47
Now all that being said, I would personally find a more uplifting ending enjoyable. One in which we defeat the Reapers but Earth and the characters I care about survive and live to enjoy their victory. I would find that inspiring and inspiration is one reason I play games. I like being the hero because real life is almost never black and white and it almost never gives you an opportunity to accomplish something great. Games let me do that.
So I have to honestly admit I would "like" a happy ending more, but I wouldn't ask the developer to give up their artistic integrity
#194
Posté 12 avril 2012 - 01:55
PINK
GOLD
PURPLE
#195
Posté 12 avril 2012 - 02:11
Good =/= Happy.
#196
Posté 12 avril 2012 - 03:30
t_skwerl wrote...
Good =/= Happy.
Good =/= Sad
Your point?
#197
Posté 12 avril 2012 - 04:29
#198
Posté 12 avril 2012 - 04:35
Essentially, people are nitpicking and hating on the ending because it wasn't happy. No other reason whatsoever.
People can rant and rave about the space magic, inconsistencies and plot holes at the end all they like, but bear in mind that they wouldn't even care if the ending was happy and they got to marry their LI.
They say things like, "The game is PERFECT until the end" and, "If it weren't for the end, i'd give this game 100/10" but they forget that the entire game includes cutscene magic, inconsistencies and plot holes. At least be consistent with your critique, please.
If you had a pro-human character, a pro-TIM character, a mainly renegade character or romanced Thane or Jacob, you were essentially screwed over for a plot that was easier and faster to write (and cheaper.) The lack of choice in ME3 was not limited to the ending at all. People seem to ignore that fact. That is what irritates the crap out of me.
#199
Posté 12 avril 2012 - 05:06
#200
Posté 12 avril 2012 - 05:12
Lucy_Glitter wrote...
I'll re-post what I said in another thread:
Essentially, people are nitpicking and hating on the ending because it wasn't happy. No other reason whatsoever.
People can rant and rave about the space magic, inconsistencies and plot holes at the end all they like, but bear in mind that they wouldn't even care if the ending was happy and they got to marry their LI.
They say things like, "The game is PERFECT until the end" and, "If it weren't for the end, i'd give this game 100/10" but they forget that the entire game includes cutscene magic, inconsistencies and plot holes. At least be consistent with your critique, please.
If you had a pro-human character, a pro-TIM character, a mainly renegade character or romanced Thane or Jacob, you were essentially screwed over for a plot that was easier and faster to write (and cheaper.) The lack of choice in ME3 was not limited to the ending at all. People seem to ignore that fact. That is what irritates the crap out of me.
Sorry, but that bolded statement is, for the majority of people, false. Completely and utterly false. Browse the forums a little more to see why.





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