Mass Effect 3 Extended Cut
#226
Posté 05 avril 2012 - 04:25
I would have been better off if you just came into my house and pissed on my carpet
#227
Posté 05 avril 2012 - 04:26
DoctorEss wrote...
Wise Men wrote...
Sounds cool. I'm glad to hear that you are not "changing the ending" just to appeas the vocal minority. Maybe this will make them happy.
Ah...who am I kidding...some gamers will still complain. Either way, good Job Bioware. Kudos for sticking to your guns. Keep up the good work!
It was already statistically shown that people who liked the nonsensical ending were the minority, not the other way around.
This is yet another failure in the long line of Bioware failures lately.
Not sure what statistics your are looking at...but anyway, this is not a failure at all. This is a win for Bioware.
Modifié par Wise Men, 05 avril 2012 - 04:27 .
#228
Posté 05 avril 2012 - 04:26
#229
Posté 05 avril 2012 - 04:27
Cooymans wrote...
Band aid on a blue muffin
You're forgetting they have red & green muffins too....oh and
#230
Posté 05 avril 2012 - 04:28
The problem, per Bioware's response, isn't that the ending is a bad one. We're just too stupid to understand it.
#231
Posté 05 avril 2012 - 04:28
#232
Posté 05 avril 2012 - 04:28
LinksOcarina wrote...
Mr.House wrote...
Guess you forgot about how many deaths can happen to right? Or that it was possible to get an ending you wanted?Persephone wrote...
Gibb_Shepard wrote...
Persephone wrote...
heart486 wrote...
This is pathetic. How many times do we have to say it?! We don't just want closure, we want an ending that doesn't ask us to pick a color.
So you hated ME2 as well, I take it? Never mind that ME3's endings aren't about picking a color.
ME2 had almost countless combinations within the endings. I really have no idea how you can say this.
Blue explosion & red explosion....
GREAT combinations indeed.
Funny, everyone I know complained about that part because it came out of nowhere...
Mass Effect 2 had three endings basically.
1. where you live with everyone else, and the reaper being destroyed/saved
2. where you live with some deaths, and the reaper being destroyed/saved
3. where you die along with the crew, and the reaper being destoryed/saved
So when you get right down to it...not much of a change, they just hid it better in Mass Effect 2 with hidden requirements that could determine who lives and dies.
But ME2 wasn't the final game. It was a stepping stone to the real battle. Of course there wouldn't be a ton of different endings because it wasn't THE end.
#233
Posté 05 avril 2012 - 04:28
Lisa_H wrote...
While I'm glad they try to do something. I want what they promised in the beginning a ending that reflect my choices!!! The relays will still be destroyed the ME universe will be back to the stone age. My fleet will starve and that stupid brat will still be there
The DLC might still show something about that. We don't know, that's the thing. That's why I'm waiting and seeing. For me personally, as long as I get closure to the ending of an otherwise great game, I'm going to be good. I don't need - or want - a new ending, just closure.
#234
Posté 05 avril 2012 - 04:28
#235
Posté 05 avril 2012 - 04:28
TjM78 wrote...
No ending change eh?
I would have been better off if you just came into my house and pissed on my carpet
this.
#236
Posté 05 avril 2012 - 04:28
#237
Posté 05 avril 2012 - 04:29
Doctor_Jackstraw wrote...
Just because the ending doesn't make sense to people in its current form doesn't mean it CANT make sense with more clarification. The Mass Effect itself requires explanation for people to buy it as anything more than "space magic". The same could be said of a lot of things in the trilogy. If they explain the reaction well enough or the point of contact between the citadel and catalyst then that would satisfy the "it doesn't make sense" argument. We also already have been told that an explanation of the Normandy's Escape is already a part of this DLC.
The things that don't make sense don't lack sense because of explanations, they lack sense because they're plot holes. It would be like having Boba Fett hound the rebels on Endor, despite having clearly seen him fall into the sarlacc in ROTJ.
Things are out of sequence, make no sense, choices don't matter, and everything is moot. The ending is terrible. Extending it just means more of the same trash.
#238
Posté 05 avril 2012 - 04:29
wymm666 wrote...
Well this is good. Real good. Shows EA's Bioware at least cares about future and future's profit.
HOWEVER. I'm going to wait till the bloody thing comes out before I reinstall my ME3 game again (after uninstalling it right after my first and only playthrough)
Sorry, actually I'm not sorry, but after such a let down like that it'll take a lot of convincing before I place my trust, and by extension, my cash into EA again. A lot of convincing.
Trust is like a piece of paper. It's completely smooth to start with, you can write on it erase things, but it's still flat and smooth when the trust is there. Losing trust is crumpling it, you can try and flatten again, but it'll never be the same, and the wrinkles will always be there.
The eerie feeling that this is going to be another let down is just ... hanging there. And I don't even have any expectation this time around. I'm expecting the worst and somehow, "worst expectation" just doesn't cut it anymore.
I hear COD is a good game. Try that one.
#239
Posté 05 avril 2012 - 04:29
Gibb_Shepard wrote...
Persephone wrote...
Eh? So exploring how a character can die in a pre-rendered sequence because you don't get that I.E. Tali & Kasumi are best suited for hacking made ME2 runs unique?
Mine were made unique by my emotional investment. But ME2 was even more railroaded. I couldn't walk away from Cerberus for one.
Yes, each run trhough was unique because each could end in a variety of different ways.
And no, ME3 was far more railroaded than any ME game to date. The fact that you have to do missions in order makes it ridiculously linear.
Well, I don't count nonsensical character deaths as unique endings. (They die because you didn't fix their issues...some professionals they are!)
Er....sometimes you HAVE TO be there at the right time or opportunities will pass you by. That's actually pretty realistic.
#240
Posté 05 avril 2012 - 04:29
darkness reborn wrote...
You want to trust Bioware, fine. But me, I am done trusting these con-artists.breadedpudding wrote...
You can guess all you want, but unless you're a psychic or someone involved with the creation process, you don't know -for sure- what's going to happen with or in it.darkness reborn wrote...
I dont need to see it. I can already guess what is going to happen with is DLC.Persephone wrote...
darkness reborn wrote...
No. It was clear that mostly everyone wanted a better ending. A ending were peoples choices mattered. Insted we get some BS ending. Now they are exending on that BS ending with more BS.
Have you seen it already? No?
Then stop the ASSUMPTIONS.
BS with even more BS.
And if that's what you want to believe, that's perfectly fine. I'm glad we can at least agree to disagree on a somewhat civil level.
#241
Posté 05 avril 2012 - 04:29
I still wish that Mass Effect 3 had a different ending but under the circumstances I think that clarifying and expanding is the right choice.
#242
Posté 05 avril 2012 - 04:29
The emotional connection is lost. And it doesn't really matter what they do now. Bioware just screwed up. It happens. They should live with the consequences. I know that no one of us really wants to admit it, but that's the reallity. ME will never be the same again. EVER.
#243
Posté 05 avril 2012 - 04:30
1) How did TIM control Anderson?
2) How does Joker know he's supposed to run away from the explosion, how does he have your squadmates, and how does the Normandy get destroyed in other endings except destroy?
3) Why put a "Shepard Alive" scene if the game won't continue from there?
4) How does Hackett know you're inside the Citadel?
5) Why is Harbinger going somewhere else from the beam, and just allowing you, Anderson and whoever else wants to waltz on in?
6) Why leave so much evidence for indoctrination for it to mean absolutely squat in the end?
7) How does the AI know to take Vent Kid's form?
8) Why all the lies and false advertising pre-release?
#244
Posté 05 avril 2012 - 04:30
BeefoTheBold wrote...
Don't forget folks. The ending is fine. It just needs to be clarified (A.K.A. they just need to explain it more slowly for you stupid people) and not at all redone.
The problem, per Bioware's response, isn't that the ending is a bad one. We're just too stupid to understand it.
Tha'ts not what they are saying.
There are obvious plotholes they wil lbe filling... read with your eyes, not your asp next time.
Fixing the "makes no sense" stuff is all we needed.
Modifié par MadRabbit999, 05 avril 2012 - 04:30 .
#245
Posté 05 avril 2012 - 04:30
http://www.oxm.co.uk...uld-end/?page=1
I bet the only, the single, the absolute reason these endings weren't considered was because SOMEONE ELSE HAD WRITTEN THEM and hence the writers didn't want to do it, because then its not their art anymore. It's that simple.
Personally I prefer the runner up, it was short and specific enough to actually be incorporated into the game instead of the current one without too many changes. However, even then 3 choices is just not enough considering how many variables the game has had.
#246
Posté 05 avril 2012 - 04:30
Persephone wrote...
heart486 wrote...
This is pathetic. How many times do we have to say it?! We don't just want closure, we want an ending that doesn't ask us to pick a color.
So you hated ME2 as well, I take it? Never mind that ME3's endings aren't about picking a color.
no, the differences betwen ME2 and ME3 is that ME2 reward your efforts, but ME3 does not.
in ME2, the effort you put in to securing royalty of your squadmates and upgrading your ship is rewarded with thier survival and continuation of furutre story ( or romance).
in ME3 however, not only the endings do not reflect the choices we made throughout the course of the game, they also do not reward our effort in a significant and meaningful way. All the endings are equally depressing, one example, my shepard put his ass on the line to show that quarian and Geth can co-exit peacefully, but if i want to destory the reaper i have to detroy EDI and geths too?? then what's the point of uniting them to fight the same enemy anyway?
the key here is options, I don't see adding an alternative options would harm the so-called 'artistic vision'.Beside, if bioware want our contiuous support ( i am sure EA/Bioware would love players spenting more money on thier products), they should try thier best to satisfy our wish, making us happy. Sticking to this stupid notion of "artisitic notion is just not good for the business.
Bioare is better than this...
Modifié par killnoob, 05 avril 2012 - 04:34 .
#247
Posté 05 avril 2012 - 04:30
As I've said before, I enjoyed ME3 entirely, including the end, and I hope it clears some stuff up and also leaves room for MOAR SPEKULATION!
Great job BW. You are my favorite company. Well 2nd fave. 1st fave goes to Templeton Rye Spirits, LLC.
HEY YO
#248
Posté 05 avril 2012 - 04:30
BeefoTheBold wrote...
Don't forget folks. The ending is fine. It just needs to be clarified (A.K.A. they just need to explain it more slowly for you stupid people) and not at all redone.
The problem, per Bioware's response, isn't that the ending is a bad one. We're just too stupid to understand it.
Wow seriously. I thought you had some level minded thoughts last night and now you slam this. I was not a huge fan of the endings and was looking for clarification. That is what the base is getting, I was not promised more.
They are not calling you slow dumb, or others words I cannot say due to their offensive nature. Maybe you should wait to see what it entails intsead of going reading in between imaginary lines and put words into peoples mouth.
#249
Posté 05 avril 2012 - 04:30
Judging by the responses it probably would've actually been a far better idea to not release anything and just let things be (as in actually valuing what they made). As far as I understand this, BioWare's stance is apparently that the fans didn't understand the ending so it must be clarified. One camp is clearly taking it as an insult and I think they have a right to do so. After all, to clarify is often to simplify. (If that is NOT Bio's stance then they need to come out ASAP and clarify what their stance exactly is.) Now, we don't know exactly what they're going to clarify or even how they're going to do it. That remains to be seen. As a neutral party, I can however say that the odds seem to be greatly in favor of the pessimists.breadedpudding wrote...
I'm thrilled that they're releasing this. They are doing -something-. It may not have been what some people wanted, but it's a hell of a lot better than them doing absolutely nothing at all. I'm going to wait and see what happens next, both with this DLC and when I've seen it - then I will make further judgement.
#250
Posté 05 avril 2012 - 04:30





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