Modifié par StElmo, 21 avril 2012 - 05:44 .
Mass Effect 3 Extended Cut
#2876
Posté 21 avril 2012 - 05:43
#2877
Posté 21 avril 2012 - 08:26
StElmo wrote...
It's been over a week since I finished the game, and I still feel as bad as I did when I finished it. The ending ruined the universe for me, the mystery, the lore - everything. I really invested a lot of myself into this game and to be honest, I wish I never played it.
That's a bit much, I would settle for playing the first two and believing the third one was a poorly written fan-fiction.
#2878
Posté 21 avril 2012 - 09:32
ToaOrka wrote...
StElmo wrote...
It's been over a week since I finished the game, and I still feel as bad as I did when I finished it. The ending ruined the universe for me, the mystery, the lore - everything. I really invested a lot of myself into this game and to be honest, I wish I never played it.
That's a bit much, I would settle for playing the first two and believing the third one was a poorly written fan-fiction.
I would settle for playing the first one and being warned not to play the others. Unfortunatly I know I'd still get curious so I'd rather not have played the entire series at all.
I agree with StElmo that if I had known it would end this unsatisfying and idiotic than I'd rather not have invested in this universe. I even bought all books (except the last, I was waiting for the 'fixed' rerelease but that is out of the question now) too.... Bioware has lost a fan, potentially a customer as well, it all depends on the extended cut (indoctrination theory or DIE).
#2879
Posté 22 avril 2012 - 12:25
#2880
Posté 22 avril 2012 - 02:16
#2881
Posté 22 avril 2012 - 04:23
#2882
Posté 22 avril 2012 - 05:45
#2883
Posté 22 avril 2012 - 06:55
Olueq wrote...
redo the whole ending. how about that?
...but...but...artistic vision!
#2884
Posté 22 avril 2012 - 08:18
The whole explanation of that godchil, or whatever it is, is that the reapers, synthetics, come kill all of us every 50,000 years because we might create synthetics that will kill us.
Because THIS is their answer to making order from chaos, since they are the... er... good guys?
In other words, it's like you're a parent... abandoning your, or really just any child, to survive on his own in an isolated apartment with just food ingredients, a computer and a software programming suite. Then, years later, after the kid finally learns how to use the PC and the program (the mass relays), you come back and murder him because he might create a virus/AI that will, inevitably, turn on him, according to YOUR PLAN that he would develop in line with the pattern you feel comfortable with (we left the relays to make sure you developed according to our design, or something like that, Sovereign says)...
And let's say the apartment is the galaxy. There wasn't much indication that contact between galaxies is even possible... which means there is no internet on the kid's PC.... so the virus couldn't possibly do much damage to ayone but him.
You can't really explain away all of this total lack of common sense, barring amorality, but that's basically a more neutral word for insane, and the reapers have too much "intellectual" coherence and ability to commune for that to work as a handwave.
And there are strange plot holes too: The reapers were clearly shown to be both synthetic and organic, but then, when you use the big prothean weapon on them, you inevitably kill the Geth too... why? They are NOT THE SAME at all. And why can't you store the geth on a giant solid state drive or something? Boom everything and then put them online again? because the crucible destroys ALL technology? Somehow?
And while YOU ready that weapon, you somehow have NO idea what it can do until the end, except for one small thing, but the reaper godchild somehow does? The catalyst says it... changed him. Huh. And you need HIM to activate your options? Why and where does the Normandy go after Joker basically said "we're with you to the end?" How in the world does The Illusive Man indoctri-control/whatever ANDERSON? How is Anderson there before you? Where do both of them COME from?
The dilemma at the end would be easy to solve really. Control the reapers, have them build new relays and THEN command them to blow themselves up. Alas, besides how it is totally unexplained HOW Shepard controls the reapers after he dies (did his mind get downloaded into the Catalyst, did he overwrite it?) there is a problem here...
In the Arrival DLC, blowing up the relay destroyed the whole star system, more or less. So, er... regardless of your selection, everyone and everything is destroyed in the Milky Way anyway? Huh.
Hmm.
Seriously, if you are so wise and GOOD... then sodding stay in the galaxy and raise us younger races properly. Not that having walking genocides as your parents could possibly do any good, but eh, it WOULD make more sense than what ME3's ending revealed. Feel free to disagree though.
Modifié par Raonar, 22 avril 2012 - 10:56 .
#2885
Posté 22 avril 2012 - 10:50
No additional cutscenes will fix that. The catalyst needs to be removed. I refuse to believe shepard dies alone in some rubble while the rest of the normandy team abandons me & gets marooned on some tropical planet who are doomed to die for obvious reasons. The entire galaxy is boned for the next 200,000+ years with no space faring tech. All Mass relays are destroyed. For many the ones they loved & fought for they will never be able to see again because they are stranded in a distant galaxy.
Was the utter destruction of almost all life not enough? Most planets are still doomed to fall with reaper forces already occupying most of the planet.
What have you done....???
#2886
Posté 22 avril 2012 - 12:22
Flammenpanzer wrote...
Olueq wrote...
redo the whole ending. how about that?
...but...but...artistic vision!
Yeah lets make a ending with an artistic vision....
Picasso's artistic vision, Paintings that make no sense.
So now the artist has to explain his painting. So we who see it understands that he was drinking when he painted it ..
Do not need an explanation, needs a new ending or more endings.
Artistic vision.... WTF
Modifié par Voodoo2015, 22 avril 2012 - 12:24 .
#2887
Posté 22 avril 2012 - 05:45
Artist has become a key word for bashing this, and maybe the whole general idea that being artistic is somehow and irrogant snooty thing....It is not that at all really, in itself
#2888
Posté 22 avril 2012 - 06:32
a. You don't have to end Shepard to end his/her story.
b. The possible endings do not ALL have to be depressing. I believe it is safe to say that many of us have to put forth little effort to find things which are depressing. I get games to temporarily escape from reality--thank you very much.
That is all.
Kirk, out.
#2889
Posté 22 avril 2012 - 07:44
#2890
Posté 22 avril 2012 - 07:53
#2891
Posté 22 avril 2012 - 07:57
was origanally planed, then maybe it can be sorted... If it's not when it is released then atleast we
are closer to a Far Cry 3 release date and Which I'm indeed like many.. very much looking forward 2
You are what you allow!!
Modifié par BronD69, 22 avril 2012 - 08:02 .
#2892
Posté 22 avril 2012 - 08:04
I should have known something's up the moment I heard "STEEEEEVE!". As soon as I got to that ridiculous voice acting/scripting I knew something was up. Everything felt off somehow like the music director walked outside for a cigarette, the voice actors don't match the emotion of what's going on and there's a cutscene every 5min. Speaking of fadeout cutscenes it's no longer artistic when you do it AT EVERY CUTSCENE!
Bioware, you had me when you made Baldurs Gate, the NWN world, Dragon Age, SWTOR, ME1, ME2 and even 3 until you finished it like that. I don't think I will buy another game from you for fear of the ending being full of crap like Mass Effect 3. You could have played a slideshow of LOLCATZ and I would have liked it better.
Hopefully the DLC has fixed the ending to show Zaeed violently punching the cast and crew in the face. I still like you Zaeed. Oh and Wrex. Maybe an endless loop showing Wrex Shepard and Cortez saying "Shepard" "Wrex" "STEEEVE!" would be better.
#2893
Posté 22 avril 2012 - 08:05
''Hey if you dont like the game then stop playing it. It is that simple. The whole I will never buy another Bioware game is just melodrama. I didnt like MGS2 but didnt stop me from getting the following two. I still dont like FF 13 but I will still play the others. So I dont know who you think your bull ****ing cause we all know if Bioware comes out with a cool game you will all buy it.''
That's exactly the problem. Many times companies just take advantage of the hype and past successes to sell the next. ME3 sold good. Same for DA2. Better than the predecessors.
But quality was a lot worse. So, right now, and considering the last releases from Bioware since the association with EA, I'm starting to loose faith that Bioware will ever be able to release games with the quality it had prior to EA. So, the same way I pre-ordered ME2, ME3, DA:O-Awakening and DA2, trusting in Bioware , it will take some time before I will ever pre-order a game from them again. And even if everyone says it's amazing( like many did with ME3) , I won't buy it until I heard from someone I trust that it's good enough.
#2894
Posté 22 avril 2012 - 08:32
However, I want to mention who ever did write Tuchunka and Rannoch in ME3 should be in charge because they're the only people in the company who seems to know what Mass Effect is truely about and I want to give them credit for it. It is unfortunate that they were made redundant because of two peoples artistic vision of an unorignal conclusion.
Modifié par Legion_IV, 23 avril 2012 - 05:50 .
#2895
Posté 22 avril 2012 - 10:06
Raonar wrote...
And why can't you store the geth on a giant solid state drive or something? Boom everything and then put them online again? because the crucible destroys ALL technology? Somehow?
They wouldn't be the same individuals. They'd be nearly identical duplicates. If someone kills me and then constructs a dupilcate me I'm still dead, even though the duplicate me would think he's AlanC9 and most everyone here wouldn't be able to tell the difference. Though this would mean that Shepard would merely be committing mass murder, rather than genocide.
See the Codex entries on AIs. And of course, if it didn't work this way then Legion couldn't die. Just an instance of Legion.
And while YOU ready that weapon, you somehow have NO idea what it can do until the end, except for one small thing,
Yep. We got construction plans, but not an operating manual.
In the Arrival DLC, blowing up the relay destroyed the whole star system, more or less. So, er... regardless of your selection, everyone and everything is destroyed in the Milky Way anyway? Huh.
Everyone and everything? Most systems don't even have relays.
Anyway, Bio's writers don't seem to have anticipated that fans would have thought that was happening. There was a Patrick Weekes interview kicking around where he seems surprised that people would think using the Crucuble to blow up the relays would destroy the systems. I was kind of surprised people were interpreting it that way myself.
#2896
Posté 22 avril 2012 - 10:12
No need to use comonsense cause most here wont listen.AlanC9 wrote...
Raonar wrote...
And why can't you store the geth on a giant solid state drive or something? Boom everything and then put them online again? because the crucible destroys ALL technology? Somehow?
They wouldn't be the same individuals. They'd be nearly identical duplicates. If someone kills me and then constructs a dupilcate me I'm still dead, even though the duplicate me would think he's AlanC9 and most everyone here wouldn't be able to tell the difference. Though this would mean that Shepard would merely be committing mass murder, rather than genocide.
See the Codex entries on AIs. And of course, if it didn't work this way then Legion couldn't die. Just an instance of Legion.And while YOU ready that weapon, you somehow have NO idea what it can do until the end, except for one small thing,
Yep. We got construction plans, but not an operating manual.In the Arrival DLC, blowing up the relay destroyed the whole star system, more or less. So, er... regardless of your selection, everyone and everything is destroyed in the Milky Way anyway? Huh.
Everyone and everything? Most systems don't even have relays.
Anyway, Bio's writers don't seem to have anticipated that fans would have thought that was happening. There was a Patrick Weekes interview kicking around where he seems surprised that people would think using the Crucuble to blow up the relays would destroy the systems. I was kind of surprised people were interpreting it that way myself.
#2897
Posté 22 avril 2012 - 10:19
#2898
Posté 22 avril 2012 - 10:23
Matters little. The synthises was a odd choice but it is there. I know some like to say it is a bit of space magivc but so is most of the game. Most of the ending made sense but for the part about joker. Otherwise it was a damn good job they did. Now if it isnt liked by some well to be blunt is to bad. Most of it is cause no one saw it coming.AlanC9 wrote...
Common sense isn't finished here yet . Raonar's post was mostly pretty well argued -- the synthetic/organic distinction really is incoherent, and there's nothing wrong with calling Bio on it. Hell, Shepard himself can say that synthetic and organic life are essentially the same during an argument on the Normandy.
#2899
Posté 22 avril 2012 - 11:24
I agree.Thanatos144 wrote...
Matters little. The synthises was a odd choice but it is there. I know some like to say it is a bit of space magivc but so is most of the game. Most of the ending made sense but for the part about joker. Otherwise it was a damn good job they did. Now if it isnt liked by some well to be blunt is to bad. Most of it is cause no one saw it coming.AlanC9 wrote...
Common sense isn't finished here yet . Raonar's post was mostly pretty well argued -- the synthetic/organic distinction really is incoherent, and there's nothing wrong with calling Bio on it. Hell, Shepard himself can say that synthetic and organic life are essentially the same during an argument on the Normandy.
#2900
Posté 22 avril 2012 - 11:36
OlympusMons423 wrote...
As an artist (went to art school, etc) I see artistic vision getting a bad name out of this. Honestly, ion my department, the creative people are a lot more practical and logical than the business departments. Don;t assume artistic people (right side brain people) are all flighty and unable to think outside their own brains. We as part of our training, have to stand back and constantly look at what we do. We need to ask many questions of our project and ourselves as we are doing it.... Again because of my nature, I have trouble understanding how this ending got through as it did. The mind set that made many of the other story-lines was working up until the last maybe most critical point. Maybe I'm not seeing it. I wold like to hear form some of the writers about what they were thinking and hoping this kind of ending was suppose to do the the whole series. explain to me in creative terms, the structure of it, how and why it should fit in, etc.
Artist has become a key word for bashing this, and maybe the whole general idea that being artistic is somehow and irrogant snooty thing....It is not that at all really, in itself
I don't think anyone is taking a negative view of art here. It's just that the very idea of corporate art is silly. I mean are all BW employees artists? The PR people, the accountants, the web guy? Can I not complain about forum functionality because I'm stepping on someone's artistic vision?
But whatever, maybe there are BW employees who do consider themselves artists. But when you find that many don't like how the "art" ends, don't tell us about artistic integrity. Heck, you just charged us for day one DLC.





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