Mass Effect 3 Extended Cut
#276
Posté 05 avril 2012 - 04:37
Its not about not understanding the ending, which seems to be the implications of what Bioware are saying (which is condescending but meh, I don't really care). Its about recognising the endings are inherently broken and cannot be resolved with a few additional scenes.
#277
Posté 05 avril 2012 - 04:37
BinaryHelix101 wrote...
I have a couple more questions that should be added to the FAQ
1) How did TIM control Anderson?
2) How does Joker know he's supposed to run away from the explosion, how does he have your squadmates, and how does the Normandy get destroyed in other endings except destroy?
3) Why put a "Shepard Alive" scene if the game won't continue from there?
4) How does Hackett know you're inside the Citadel?
5) Why is Harbinger going somewhere else from the beam, and just allowing you, Anderson and whoever else wants to waltz on in?
6) Why leave so much evidence for indoctrination for it to mean absolutely squat in the end?
7) How does the AI know to take Vent Kid's form?
8) Why all the lies and false advertising pre-release?
9) Why does Starkid take Shepard to the top? All it had to do was wait for the Reapers to destroy the Crucible and it would have won. Yet it allows Shepard to "win" evn when Destroy is the only ending available.
#278
Posté 05 avril 2012 - 04:37
#279
Posté 05 avril 2012 - 04:38
#280
Posté 05 avril 2012 - 04:38
#281
Posté 05 avril 2012 - 04:38
Persephone wrote...
darkness reborn wrote...
I am talking about the DLC itself.Persephone wrote...
darkness reborn wrote...
AND....
....Bioware has shot itself in the foot once more.
(Damn, how many times can someone shot themselfs in the foot before they learn that its a bad thing. LOL)
Yes. A free DLC is a horrid thing to do.
HORRID!
Not about the FREE part.
Play it FIRST. You haven't played it yet.
I will play it. If it sucks,. I'll complain.
In the meantime, the pressure is off BioWare and if it does turn out to be horrid, we can't complain because we were complacent for 2 months, and then everyone will say we're entitled, if we do. We want what we were promised, not what we were "misinformed" was true. We know what happens. It's bleak, unsettling and anything but something with "sweet" attached to it (i.e. bittersweet). It does not need an extended cut or clarification. Forewarned is forearmed. As it stands we do not falter, we do not relent, WE. HOLD. THE. LINE!
#282
Posté 05 avril 2012 - 04:38
So ME now is more like to film not to RPG game.
Modifié par FRANCESCO84Inn, 05 avril 2012 - 04:39 .
#283
Posté 05 avril 2012 - 04:38
I hope you read this. One minute you tell us how much you value us. The next minute you tell us that you are not giving us what we have been asking for, but rather something else entirely at no additional cost.
How generous.
I understand that you "respect the artistic vision" of your staff, but my best friend is an artist with a boat load of talent and well... his artistic vision usually mean he has to work two real world jobs. So there is that.
The fact that you disabled comments on the relevant post in the News Section speaks to the fact that you either knew or strongly suspected that this would be received with a generally negative reaction.
You heard us, BioWare, but failed to listen.
"Do what thou wilt shall be the whole of the law." But when your market share wilt buy another company's games... what shalt thou do?
BioWare used to be one of two bits of brand loyalty in gaming in my case. The other would be Bethsoft, who changed the ending of Fallout 3 with a DLC pack. I used to buy a game for my Xbox if it had the BioWare tag on it. That is how I picked up DA: Origins.
You have lost that from me.
Modifié par cynicalmicahel, 05 avril 2012 - 04:39 .
#284
Posté 05 avril 2012 - 04:38
#285
Posté 05 avril 2012 - 04:38
Nerevar-as wrote...
BinaryHelix101 wrote...
I have a couple more questions that should be added to the FAQ
1) How did TIM control Anderson?
2) How does Joker know he's supposed to run away from the explosion, how does he have your squadmates, and how does the Normandy get destroyed in other endings except destroy?
3) Why put a "Shepard Alive" scene if the game won't continue from there?
4) How does Hackett know you're inside the Citadel?
5) Why is Harbinger going somewhere else from the beam, and just allowing you, Anderson and whoever else wants to waltz on in?
6) Why leave so much evidence for indoctrination for it to mean absolutely squat in the end?
7) How does the AI know to take Vent Kid's form?
8) Why all the lies and false advertising pre-release?
9) Why does Starkid take Shepard to the top? All it had to do was wait for the Reapers to destroy the Crucible and it would have won. Yet it allows Shepard to "win" evn when Destroy is the only ending available.
10) Why does the grandfather tell the kid there's still one more Shepard story when Bioware have said there won't be any further post-ending DLC?
#286
Posté 05 avril 2012 - 04:38
LinksOcarina wrote...
heart486 wrote...
LinksOcarina wrote...
Mr.House wrote...
Guess you forgot about how many deaths can happen to right? Or that it was possible to get an ending you wanted?Persephone wrote...
Gibb_Shepard wrote...
Persephone wrote...
heart486 wrote...
This is pathetic. How many times do we have to say it?! We don't just want closure, we want an ending that doesn't ask us to pick a color.
So you hated ME2 as well, I take it? Never mind that ME3's endings aren't about picking a color.
ME2 had almost countless combinations within the endings. I really have no idea how you can say this.
Blue explosion & red explosion....
GREAT combinations indeed.
Funny, everyone I know complained about that part because it came out of nowhere...
Mass Effect 2 had three endings basically.
1. where you live with everyone else, and the reaper being destroyed/saved
2. where you live with some deaths, and the reaper being destroyed/saved
3. where you die along with the crew, and the reaper being destoryed/saved
So when you get right down to it...not much of a change, they just hid it better in Mass Effect 2 with hidden requirements that could determine who lives and dies.
But ME2 wasn't the final game. It was a stepping stone to the real battle. Of course there wouldn't be a ton of different endings because it wasn't THE end.
And the point is...what exactly? Because Mass Effect 3 is the end of the trilogy it needs to have 100 different scenarios accounted for?
When in fact, 90% of the choices made affected the buildup to the finale in Mass Effect 3, anything involving the Krogans, Turians, Salarians, Geth, Quarians, Asari, and so forth were resolved before the final push, and a majority of the choices given from the previous titles were resolved in-game before the end anyway meant nothing?
Not to mention the retcons made when things didn't happen, because they had to make side-storylines involving characters and enemies, such as the Rachni, the Citadel council, Anderson, and so forth. You know, things to make the game work in the end when a character died?
Your excuse doesn't hold water. Simple as that.
Did we play the same game? You can have the highted Galactic readiness or the lowest and the results are pretty much the same with a few minor details. Choices from the last two games mattered more than any choice in the third one. It all boils down to going left, right, or down the middle. I don't want addition closure because I didn't have any closure to begin with.
There was no sense of accomplishment and WAY to many plotholes. TIM in the finals minutes being one of my biggest problems.
#287
Posté 05 avril 2012 - 04:39
#288
Posté 05 avril 2012 - 04:39
Earlier in the day, there was a golden rule for any businees, any company that wanted to win the competition: "Client is always right". Companies tried to do anything they could to please their consumers or even fans, loyal clients. Somewhere in 20th century situation changed with government support for numerous companies and general growth of corporation system (instead of small businesses). Corporations had another rule, "Don't like it, don't buy it"/"Producer is always right". Plus, competition lowered as CEO's simply decided on the rules I have mentioned.
Now, EA thinks it can do whatever they want because Microsoft, NeXeon, whatever, will treat their clients the same way. Time for us, clients, to show all of them how wrong they are and make them understand: their system of "Producer is always right" is not working anymore. Client will always be right. EA and Bioware are our servants, not otherwise.
I am perfectly ok with your intent to grab as much money from me as you can. But I won't stand disrespect.
#289
Posté 05 avril 2012 - 04:39
UntalkativeBunny wrote...
DoctorEss wrote...
It was already statistically shown that
people who liked the nonsensical ending were the minority, not the
other way around.
An online poll isn't a statistic, nor was flooded bad reviews or anything else that was done because people thought the ending was "so bad" they went ballistic.
The total amount of people who post online about ME3 and take part in all this BS are barely 10% of the total amount of people who have purchased the game.
An online poll doesn't really rate anything. Mass Effect 3's sales have been through the roof. There's your indication.
#290
Posté 05 avril 2012 - 04:39
dr_age86 wrote...
I'll just copy and paste from another thread:
People need to realize it's not their game, it's Biowares'.
While we as customers have every right to complain about the product we buy, we have no right to demand a change in favour of our personal taste.
Yes, many will probably still be disappointed with the game after the dlc and they have every right to be, but to dictate Bioware what to to with their own game is absurd.
I didn't like the ending myself and I'm actually pretty pissed off due to their day one dlc, their unfinished game and origin, but I support their extended ending dlc.
They acknowledge their ending was far from perfect and accept the critisicm while still believing in their own product. Yes the game won't wondrously become perfect with everything the fans had hoped for but this is better than some forced ending Bioware doesn't believe in.
To quote Casey Hudson himself:
You know, at this point, I think we’re co-creators with the fans.
It's all of our game, and that was a huge selling point for BioWare. Or at least, it was...
I'm trying really hard not to be negative about this but I can't help it
Modifié par Accism, 05 avril 2012 - 04:39 .
#291
Posté 05 avril 2012 - 04:40
#292
Posté 05 avril 2012 - 04:40
UntalkativeBunny wrote...
An online poll isn't a statistic.
Where do you think statistics come from? People are asked to weigh in on an issue and the option with the highest percent of votes is considered the opinion of the majority. That's how it works.
#293
Posté 05 avril 2012 - 04:41
Persephone wrote...
beyondsolo wrote...
I think the fact that BioWare is going to do anything at all is a good sign and somewhat ameliorates the worst fears I've had about the company and its future. Also, the fact that it's going to be free seems like a good thing to me.
I just hope that this won't be a cheap move to just placate the fans by adding a cutscene or two that were orgininally cut from the game with the goal just to say, "Look, there you go. More closure. Now buy our other DLC." Of course I reserve judgement until I've actually seen the Extended Cut, but my trust in BioWare is on probation until then. This is their chance to prove that they actually do care about the universe and its characters and that they're willing to put in more artistic effort than "lots of speculation for everyone."
Pretty much this.
#294
Posté 05 avril 2012 - 04:41
#295
Posté 05 avril 2012 - 04:41
#296
Posté 05 avril 2012 - 04:41
It died for me at the end of ME3,
good luck with the future, the Bioware team will need it!
#297
Posté 05 avril 2012 - 04:42
#298
Posté 05 avril 2012 - 04:42
BW and I - we will never be the same again. The book that was never written...
Sigh...
#299
Guest_makalathbonagin_*
Posté 05 avril 2012 - 04:42
Guest_makalathbonagin_*
ty and have a nice day...
#300
Posté 05 avril 2012 - 04:42
UntalkativeBunny wrote...
DoctorEss wrote...
It was already statistically shown that
people who liked the nonsensical ending were the minority, not the
other way around.
An online poll isn't a statistic, nor was flooded bad reviews or anything else that was done because people thought the ending was "so bad" they went ballistic.
Umm, I'm pretty sure that most statistics come from online polls...





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