Deganis76 wrote...
Tankcommander wrote...
DoctorEss wrote...
That's all well and good, but no amount of "closure" or "clarity" can fill in plot holes. At the core of it, that's what this has always been about. The ending has too much that flat out makes no sense. You can be as proud as you want about something that makes no sense, but it still, at the end of the day, makes no sense.
I don't consider failing to adhere to your own lore to be an "artistic vision".
Standing by something so universally reviled just reeks of hubris, though. You should have considered humility instead of pride on this one.
Oh well. I'm sure you won't miss my money on every future Bioware release, and all the DLC. One customer means nothing, right?
This. Only it is a lot of customers. EVERY SINGLE person I know IRL that has beaten ME3 hates the ending. And that's over 10 people.
Funny, of all the poeple I know who have played Mass Effect 3 the review have been mixed. 1 disliked it, 2 were ambivalant, 3 liked it, and 2 loved it. I think what we can glean from our two examples is this shocking revelation: opinions vary and generalizations usually involve a lot of assumptions that may or may not be correct.
Well, I know a lot of people that already finished the game, and the large majority likes ( not loves) the game, but hate the ending.
There are some indeed, who will say -'' I thought the ending was ok, after hearing all the fuss about it, I waxsexpecting a big mistake, but I found it ok, '' - so, at the very best, a few consider the ending neutraly ok. meh... it's an ending. ... Basically that's their feeling. Furthermore, of those few who don't strongly hate the ending, 99% did not play Mass Effect 1, and over 50% did not play ME2.
From those who actually played the 3 games and completed all of them, I could not find a single person who actually found the ending was good, or at least bareable.
And to those saying that 1 customer makes no difference, I would say that not even all the long time fans of Bioware together make a diference at this point, in their mind.
Right now, Bioware sees MAss Effect 3 as a MAJOR success, because sales numbers beat all the company records. The sales are a success, but more than that:
- In their mind, the whole transformation of the franchise from an RPG in ME1 to a Shooter in ME3 was extremely successful. They feel that they managed to appeal to shooter fans, critics claim their multiplayer is a lot of fun, and the numbers of users of the multiplayer seems to comfirm it. In their mind, they don't need the long time fans, who in the end are nothing but a pain in the a** with their constant reivindications. They much rather have the pre-teen EA hype machine created fans, who are easier to please, less concerned with details and and story cohesion, and more interested in simply having fun shooting each others.
What I don't think Bioware is realising, is that right now, most of the gamers in the multiplayer mode, are either long term Mass Effect fans, or shooter fans curious to the hype and the overrated reviews the game had, most of the time encouraged to try ME3 by friends who are actually RPG fans and that talked to them about how great the MP shooter part was.
Problem is, this means RPG fans are already losing interest in Bioware products. And shooter fans now have more attention to Bioware.
But if BW was master at doing RPG's, I 'm pretty sure they will never achieve it with shooters. And without the Hype and praise from their long term fans, I doubt that any shooter made by Bioware will be able to appeal to most shooter fans. They will be competing with MW, BF, Rage and the like.