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Mass Effect 3 Extended Cut


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#301
Zofiya

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Derek Larke wrote...
What is BioWare adding to the ending with the Extended Cut DLC?
BioWare will expanding on the ending to Mass Effect 3 by creating additional cinematics and epilogue scenes to the existing ending sequences. The goal of these new scenes is to provide additional clarity and closure to Mass Effect 3.

I know a lot of people were upset about "lots of speculation from everyone" and the lack of closure -- I'm one of them. A real epilogue was one of the things I was really hoping to see.

But that was only one of the major flaws with the ending.

I feel like the devs have latched onto the easiest problem to solve -- all they have to do to provide clarity is make up some answers for the questions that were built into the ending, which is something that should have been done in the first place, as part of the story -- rather than addressing more difficult issues, like the bizarre shift in themes and tone, the abrogation of choice, Shepard's character derailment, Star Child and everything about how that was implemented, and the fact that we were promised a lot of things about the game that turned out to not be true.

Clarity isn't enough. Closure is good -- it's necessary -- but it's only part of the problem. Additional or revised endings really need to be considered further, because expounding on an ending which is essentially flawed in structure, content, and execution will not make it a better fit for the amazing, lovingly-crafted story that Mass Effect embodies.

#302
TjM78

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Bioware could not have thought this news would be met with joy. Could they?

#303
OdanUrr

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BinaryHelix101 wrote...

I have a couple more questions that should be added to the FAQ

1) How did TIM control Anderson?

2) How does Joker know he's supposed to run away from the explosion, how does he have your squadmates, and how does the Normandy get destroyed in other endings except destroy?

3) Why put a "Shepard Alive" scene if the game won't continue from there?

4) How does Hackett know you're inside the Citadel?

5) Why is Harbinger going somewhere else from the beam, and just allowing you, Anderson and whoever else wants to waltz on in?

6) Why leave so much evidence for indoctrination for it to mean absolutely squat in the end?

7) How does the AI know to take Vent Kid's form?

8) Why all the lies and false advertising pre-release?


1) Remember Sanctuary and all that research? To be fair, TIM controls physical responses but not much else.

2) I'd like an answer to this as well. I mean, I could (and indeed have) make something up, but I'd like something definitive.

3) To give the player hope that Shepard didn't die?

4) Someone told him so (i.e. Anderson) or he could have intercepted your radio transmissions.

5) Because he thinks he's killed everyone. Why is this so hard to grasp?

6) I've never seen "evidence" of indoctrination.

7) Because he can "read" Shepard's mind?

8) It's called the DA2 Effect.:D

#304
LinksOcarina

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heart486 wrote...

LinksOcarina wrote...

heart486 wrote...

LinksOcarina wrote...

Mr.House wrote...

Persephone wrote...

Gibb_Shepard wrote...

Persephone wrote...

heart486 wrote...

 This is pathetic. How many times do we have to say it?! We don't just want closure, we want an ending that doesn't ask us to pick a color.


So you hated ME2 as well, I take it? Never mind that ME3's endings aren't about picking a color.


ME2 had almost countless combinations within the endings. I really have no idea how you can say this.


Blue explosion & red explosion....

GREAT combinations indeed.



Guess you forgot about how many deaths can happen to right? Or that it was possible to get an ending you wanted?


Funny, everyone I know complained about that part because it came out of nowhere...

Mass Effect 2 had three endings basically.

1. where you live with everyone else, and the reaper being destroyed/saved

2. where you live with some deaths, and the reaper being destroyed/saved

3. where you die along with the crew, and the reaper being destoryed/saved

So when you get right down to it...not much of a change, they just hid it better in Mass Effect 2 with hidden requirements that could determine who lives and dies.


But ME2 wasn't the final game. It was a stepping stone to the real battle. Of course there wouldn't be a ton of different endings because it wasn't THE end.


And the point is...what exactly? Because Mass Effect 3 is the end of the trilogy it needs to have 100 different scenarios accounted for?

When in fact, 90% of the choices made affected the buildup to the finale in Mass Effect 3, anything involving the Krogans, Turians, Salarians, Geth, Quarians, Asari, and so forth were resolved before the final push, and a majority of the choices given from the previous titles were resolved in-game before the end anyway meant nothing?

Not to mention the retcons made when things didn't happen, because they had to make side-storylines involving characters and enemies, such as the Rachni, the Citadel council, Anderson, and so forth. You know, things to make the game work in the end when a character died?

Your excuse doesn't hold water. Simple as that. 


Did we play the same game? You can have the highted Galactic readiness or the lowest and the results are pretty much the same with a few minor details. Choices from the last two games mattered more than any choice in the third one. It all boils down to going left, right, or down the middle. I don't want addition closure because I didn't have any closure to begin with.

There was no sense of accomplishment and WAY to many plotholes. TIM in the finals minutes being one of my biggest problems.


I just find it hypocritical that you are so in love with the illusion of choice in games one and two, when in reality it had only two endings Mass Effect 1, save the council or destroy them, or three endings in two as I showed you above.

Choices did matter in game one and two, and those carried over to 3 mattered because it was about closure and finality. This is why we had fewer choices to MAKE that could affect the outcome of Mass Effect 3, and they boiled down to War Assets. 

Game mechanics through and through.

So we did play the same game. But I guess I paid attention while playing the trilogy.

Modifié par LinksOcarina, 05 avril 2012 - 04:45 .


#305
JasmoVT

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Precisely the right response Bioware. Now we will see what you had in mind and then I will decide if I liked the endings. Certainly the endings were the completion of the three main story arcs of the series and to "change them" would not be a question of rewriting the endings but of the whole series. That of course is just silly to expect.

#306
kbct

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The vast majority of posters in this thread don't want the ending clarified. I'm talking about unique users, not the ones that have posted over 10 times already.

BioWare, how can you call that listening?

#307
Muezick

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The only way you can convince me to ever buy anything you make again is if this ending explanation is amazing, and by amazing, i mean, breathless, wordless, shock, awe, bestthingever.jpg amazing.

The fact that we had to push you to do this is seriously pathetic. Bad jokes need explaining, when you have to explain your creative fiction, guess what? It's also bad.

And the worst part is, you wont even admit you were wrong. Casey Hudson has got to be the biggest tool in the industry right now, even bigger than that Moriarty guy over at IGN. His artistic direction, well his and Mac Walters is SO important that they aren't willing to go back on it, even if a huge portion of their fans are in outrage over this ridiculous fiasco. "There wont be any endings, like A, B or C." - Paraphrased quote from Casey Hudson, Guess what we got? And even then, it's more like A.1, A.2, A.3...Since it's literally the same videos with different color screens applied. My only consolation is that Hudson and Walters are losing sleep over all of this. Upsets this big in other industries usually result in career ending backlash. And unless this extended cut is absolutely amazing, I feel that's exactly what those guys deserve. You want to parade around like politicians, with your vague statements, bold faced lies and double talk, you can get treated like them for all I care.

Oh well. Bioware had the chance to be the best video game company of all time, but even good things must come to an end.

Thanks for making the DLC Free, at least you realized no one in their right mind would pay for it. I'll download it, and play it. But it may wind up being the last thing I download from Bioware ever again. This is it. Make or break time.

Good luck at PAX. I hope no one is seriously hurt in the angry mob you incite when you announce your crappy omega/multiplayer DLC plans.

#308
brfritos

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Well, think this way: now you don't need to spend money on the countless DLC they are planning to release after this.

So long Bioware...

#309
OdanUrr

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Konane117 wrote...

Will this DLC add more gameplay? Or is it just a couple new cutscenes?


I'd warrant a guess that "cinematic sequences" and "epilogue scenes" are not gameplay.

#310
GeneralArrow

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Wow, you guys are really ungrateful! Bioware is TRYING to appease you and all you can think about is how to shove it up there throats! Bioware, don't listen to these guys...they don't deserve it imo. If all they can do is bash your attempts and not even give you chance.Great movement, bravo guys. Well done...*sarcasm*

Modifié par GeneralArrow, 05 avril 2012 - 04:44 .


#311
BillsVengenace

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BIOWARE: Your "artistic vision" (ie, rip of the end of the Matrix) FAILED.

Suck it up princess.

Pride comes before destruction.

#312
Steel Dancer

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I'll wait, I'll download the DLC and I'll judge it on whatever merits it has.

And if it does prove to be worthless.. well, I guess it'll be the last thing I ever get from BioWare.

#313
xScarecrowX

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@aristaea I love your profile pic!

#314
thatguy212

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Oh Joy Bioware is going to use stock photos with text on them, and i guess for anyone who doesn't realizes it, the only reason they are making the dlc is because angry gamers voted EA as the worst company in America and this is their attempt to stop their stock from falling even more

#315
OdanUrr

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Altered Idol wrote...

10) Why does the grandfather tell the kid there's still one more Shepard story when Bioware have said there won't be any further post-ending DLC?


Explain to me how: story = post-ending DLC.

#316
curvz

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acidic-ph0 wrote...

This is a loss to "artistic integrity" everywhere... So Bioware will really keep a poorly written, deus ex machina, turd of an ending... and just polish it up. I'm disgusted by this company and Bioware will never see another cent from me.

True artists will admit when they screwed up by showing bad technique and WILL fix it, especially if the art is commercial. A bad artist will hide behind "artistic licence" to avoid admitting that their work sucks. So now it's absolutely clear what Bioware is.


You cannot pretend to know what "true" artists would do, nor should you shoot down Bioware so hard for the ending. Why? Because they did 95% good, they created 3 grand games that no fan will forget - and artistic integrity still means you stick to your own values and ideals, instead of changing it because a majority or fans, a publisher or whatever authority wants you to do so. And remember, art has never been art because it was perfect, nor because everyone (or anyone, for that matter) liked it. Nor have "true" artists ever been out to please everyone.

This means Bioware have the right to stick to their ending, but they admit the fault in how they delivered it and will attempt to clear it up and add stuff, and possibly even remove some of it - who knows.

I too was dissapointed with the ending, mostly in the short and very sudden appearance of the deus ex machina, with little to no explanation and with most of the cinematics afterwards. I applaud this move to try and explain the ending, while sticking to their own vision, especially since they are doing this for free. They could have charged us and made a lot of money out of a bad ending.

#317
UntalkativeBunny

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Nephilym83 wrote...

Where do you think statistics come from?  People are asked to weigh in on an issue and the option with the highest percent of votes is considered the opinion of the majority.  That's how it works.  


Online polls can be flooded, so how does that become a statistic? o.O Besides, not everyone who purchased the game comes to the forums and therefore using a poll as a statistic of 10-15% of the total fan base that disliked the ending is inconclusive that you are th majority. 'Nuff said.

#318
Neo-Dark

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To be truthful they don't need to technically change it, I mean, you can load an end game save. So why not instead ADD a forth (and potentially fifth [ren/par endings]) ending which requires insanity + an insane amount of war assets + all endings cleared in current game file? You keep your bad endings and can add endings for the fans who think the endings are bad.

#319
Guest_PresidentCowboy_*

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Reserving judgement until I get the DLC, glad they're at least trying to do something though.

#320
Kargsure

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Persephone wrote...

For the LOVE OF CHRIST.....

PLAY the DLC first. Wait and see.

Geez, we get a free DLC and all people do is complaining? Check out the DLC's content. If it's not sufficient, you can still complain then. Give Bioware a (tentative) break for now and wait for PAX/answers/the DLC itself.


The trouble with the wait and see approach is that once the Extended Cut DLC is made - there will be no second chances - there is no way that Bioware will go back and try a third attempt to get the ending right.  

While I'm happy to wait until after the Bioware Panel at PAX (this is thier opportunity to expand on the press release in more detail), the DLC described in the press release, is not what I or the majority of fans are asking for, so unless the press release is badly underselling the DLC then Bioware/EA have it so very wrong.  If this is the case then NOW is the only time to complain, it's the only time when it might possibly have any influence over the content of the DLC - after it's released is far too late.

#321
Rasofe

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Anyone else get the feeling that after they announced this, they set their Moderators on full alert?

#322
TjM78

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This must mean ol Casey thinks the load he dropped on paper is so flipping genius it must not be effed with

#323
cyniel

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I just want to thank you. Clarification and closure is exactly what I wanted. :)

#324
lonestar5353

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You are not artists, you are game developers. Put your artistic visions up in your a**!

#325
Amikae

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This is going to bring you down, BioWare. Mass Effect 3 and all the horrible decisions you've made with it, will take this company down. Maybe you don't believe it now, maybe it seems silly, but no game studio can survive without its fan base, and you just lost yours.