Mass Effect 3 Extended Cut
#3326
Posté 14 mai 2012 - 01:16
#3327
Posté 14 mai 2012 - 01:51
Aside from the obvious monologue which Liara is bound to do because she's Bioware pet, that is.
I personally think they'll go for a Fallout 3 ending of sorts, giving pretty much a slideshow to end the series.
That's honestly the best I can expect from them.
#3328
Posté 14 mai 2012 - 06:24
#3329
Posté 14 mai 2012 - 07:01
Let me illustrate: My wife doesn't get computer games. I have played them since the TI-99, my family played them as a family back then, taking turns. I grew up on games so I "get" computer games. Anyway, she comments on how I spend time playing silly games so then I explain to her (at the time I was playing Deus Ex: Human Revolution pretty heavily) that it isn't simply a "silly game". It is a STORY that you take an active part in telling. It isn't about just shooting people, PEW! PEW! PEW!, it actually has a very good and interesting story behind it and that you reveal as you play. Deus Ex: Human Revolution is about transhumanism at its core. It is about a near future situation whereby you can modify yourself with tech of various types that can make you smarter, faster, stronger than a normal person. It is about the question of, "At what point do you modify yourself so much that you are no longer human?". It asks, "At what point do you lose your humanity?". It asks, "How should this technology be controlled? Should it be available to everyone equally? Should only the rich be able to benefit, which would cause an even bigger rift in society where the rich have all this tech modification that makes them superior in many ways to normal people...is this OK? Of course not but how do you deal with it?" Pretty big questions, pretty interesting questions.
Then I get to Mass Effect. What's it about...oh boy. Well honey, it turns out that it is about a magical kid, some 9-year-old godlike creature who made a bunch of super-powerful AI robots that kill all advanced civilizations in the galaxy every 50,000 years in order to prevent these civilizations from being killed by their own AIs. Err...look over there! A pretty butterfly! Honey! A BUTTERFLY!
OK honey, you win. On this one I WAS simply playing a stupid computer game afterall but, c'mon! I didn't KNOW that was what it was about until I got the very VERY end of it! Before then I thought it was some big, grand mystery. Turns out it was just f*cking retarded. Wanna a beer?
An "extended cut" cannot change this situation. The forthcoming EC is a waste of time and effort. Forget about it and forget that ME ever existed. It's really for the best.
#3330
Posté 14 mai 2012 - 07:21
#3331
Posté 14 mai 2012 - 07:38
#3332
Posté 14 mai 2012 - 08:20
Thanatos144 wrote...
do you need a hanky?
Your intellect = "I made synthetics to wipe you out before your own synthetics could" as "intelligent", "thought provoking", "self evidently wonderful and clever", "duh".
#3333
Posté 14 mai 2012 - 08:29
One bad apple spoils the bunch! Oddly, enough - no one mentions how grossly this implies generalization; yet, when applying it to people ...
I don't mind it, but it negates the "open-to-interpretation" you wanted to begin with when you do explain it!! Even something that does make sense can be left "open-to-interpretation" and in that case, explaining it, would most definitely ruin it!
I really believe that they wanted speculation and got it which made things interesting, but now everyone's going to be told whatever the deal is which will take away the luster of speculating!
The hatred is coming from taking things at face-value! (The child, same scene, different color, etc.) Not everything needs or should be deep and philosophical, but not everything should be taken at face-value either. If this weren't true, there'd be no need for "clarification" - nor is there still, but it's a good thing if you wanna look at it that way.
Modifié par Repearized Miranda, 14 mai 2012 - 08:31 .
#3334
Posté 14 mai 2012 - 08:55
Let me explain:
The end game in the current state stays the same, no matter what choices youve made. It offers limited replayability value. Unlike ME2. If they had implemented anything like this all the complaining about the starchild would be nothing more then a marginal line. The Endgame as such would still be great.
I mean not every one liked the human-shaped-reaper.... But the endgame was still epic!
#3335
Posté 14 mai 2012 - 09:31
Prozac works wonders I hear.Getorex wrote...
Thanatos144 wrote...
do you need a hanky?
Your intellect = "I made synthetics to wipe you out before your own synthetics could" as "intelligent", "thought provoking", "self evidently wonderful and clever", "duh".
#3336
Posté 14 mai 2012 - 10:03
The game itself is wonderful - combat, graphics, voices, music. Just a terrible let-down at the end.
#3337
Posté 14 mai 2012 - 10:06
Repearized Miranda wrote...
I really believe that they wanted speculation and got it which made things interesting, but now everyone's going to be told whatever the deal is which will take away the luster of speculating!
Part of the problem, I think, is that a lot of the speculation goes in directions that make the endings seem more bleak than the situation actually is. Most notoriously, a fair number of people seem to have concluded that every system with a mass relay is completly scorched. This will be thing 1 to clear up in the DLC. Thing 2 will probably be the fate of people on the Citadel -- there's no reason to conclude that everyone on it was killed, but a lot of people think that's what happened. Thing 3 is where the Normandy ended up; since the Sol relay isn't a primary relay, that planet isn't all that far from Earth, though many people think it was somewhere far across the galaxy.
#3338
Posté 14 mai 2012 - 10:57
AlanC9 wrote...
Repearized Miranda wrote...
I really believe that they wanted speculation and got it which made things interesting, but now everyone's going to be told whatever the deal is which will take away the luster of speculating!
Part of the problem, I think, is that a lot of the speculation goes in directions that make the endings seem more bleak than the situation actually is. Most notoriously, a fair number of people seem to have concluded that every system with a mass relay is completly scorched. This will be thing 1 to clear up in the DLC. Thing 2 will probably be the fate of people on the Citadel -- there's no reason to conclude that everyone on it was killed, but a lot of people think that's what happened. Thing 3 is where the Normandy ended up; since the Sol relay isn't a primary relay, that planet isn't all that far from Earth, though many people think it was somewhere far across the galaxy.
Well, yeah, naturally given the mood of the game - they are going to think the worst. It'd be just as bad if folks were overly optimistic, but then that would be ridiculous since it contradicts what was shows.
Yet, we all get the same ending game screen and there is only one possible way to explain that! Heck, I would wager to bet that Shepard died - despite conquering the Reapers! It flat out told you. s/he beat them!! If s/he died having done that, there is your bittersweet ending.
The supposed dream you hopefully wake up from (breaking lose of Indoctrination) is a visual representation of that. Why do the Reapers leave all three times?
You beat them subconsciously and conscienciously. If the mind, is dead so is the body! "If we give in, we're already dead!" states this from the get-go! (Failing as a mindset, thus backing down in the actual fight, we've already lost!) And there is your "deep and meaningful" connection! "We want you to feel what Shepard is feeling!"
I don't think it gets clearer than that, but it's not necessary for BW to make it clear because if you can think/expect the worst, you can also think/expect/hope for the best, too - even if it is bittersweet!
Optimist and Pessimists. There is room for the realist as well who is neither "Gloom and Doom or Sunshine and Rainbows."
I guess we really are like Garrus in that: "We see the (ME world) in black and white (red and blue), but gray (green)? We don't know what to do with gray (green)."
Ironically, we asked for it!
Modifié par Repearized Miranda, 14 mai 2012 - 11:05 .
#3339
Posté 15 mai 2012 - 12:03
They didn't IMO and btw my IQ is about 120.krogstor wrote...
Ravenmyste wrote...
krogstor wrote...
Bioware, you can clarify the endings all you want, but it doesn't change the fact that they are the same 3 endings with different colors.
Just like you, I need to be good to my values and my word. I said if you didn't fix the ending, I will never buy another EA or BioWare game again.
People told me to wait, be calm, be patient. I did, and I hoped the ending to possibly my favorite series ever would have a second chance at a reasonable finish.
So here is the precipice, you've gone beyond it. If you want to climb a 10,000 ft. horizontal cliff without any gear, we can talk but until then neither you, nor your parent company, will get a dime from my pocket.I warned ye.
Now I'm gonna go play a nice, wholesome game that didn't have a plot to utterly **** up. Hello TF2, how I've missed you.
awwwwww crrrry moar, they dont need you dime they got few billions
Not crying about this. It was their franchise to ****** into the wind with. I was just trying to help them continue to keep their fans with an IQ above 80.
#3340
Posté 15 mai 2012 - 04:47
Repearized Miranda wrote...
Yet, we all get the same ending game screen and there is only one possible way to explain that! Heck, I would wager to bet that Shepard died - despite conquering the Reapers! It flat out told you. s/he beat them!! If s/he died having done that, there is your bittersweet ending.
The supposed dream you hopefully wake up from (breaking lose of Indoctrination) is a visual representation of that. Why do the Reapers leave all three times?
Ummm.... at this point we're going to have to part company. I find IT amusing, but no more than that.
#3341
Posté 15 mai 2012 - 05:14
It'll ****** people off either way and this is why some folks were against the clarification thing because it may do more harm than good.
You've seen the replies to emphasize it from both parties.
#3342
Posté 15 mai 2012 - 06:54
#3343
Posté 15 mai 2012 - 12:09
Bocks wrote...
So what are you guys expecting for the EC?
Aside from the obvious monologue which Liara is bound to do because she's Bioware pet, that is.
I personally think they'll go for a Fallout 3 ending of sorts, giving pretty much a slideshow to end the series.
That's honestly the best I can expect from them.
Oh no, they will do a good job of reconciling the most glaring of the logical inconsistencies I'm sure. There is not a question in my mind that these are wonderful craftspersons in the art of storytelling.
It will do nothing whatsoever to rectify the sacrifice of art on the alter of project management. The wonderful story was chopped off at a mere logic puzzle on the way to the climax, then artfully cauterized. The story was sacrificed by a business decision. It wasn't an artistic choice so much as it was a business decision. For evidence I point to the standard architecture of beginning, body, climax, and conclusion. The climax was lopped off.
Don't get me wrong, I very much liked everything else, especially the multiplayer (but even that would have benefitted greatly from including citadel MP maps).
I believe I got my money's worth, but I also believe that the betrayal of storytelling was a betrayal of me. There is more to life than money. That is the difference between corporations and people: for corporations it is only about the money. For people it is about more than money. A majority of the Supreme Court would disagree, but then we don't ask them for Artistic criticism because that isn't their field.
Modifié par OriginalTibs, 15 mai 2012 - 12:12 .
#3344
Posté 15 mai 2012 - 12:43
I think I have understood an ending.Finally.
The point is it's genious!!!Everybody dies at the end.
This game is so tragic!!!It was impossible to win against the Reapers.
And Shepard didn't.Ultimate tragedy.
This is so sad.
The old civilization is over.The new one begins.The Cycle continues.
#3345
Posté 15 mai 2012 - 03:34
I think it is great! I just want to show my support. I don´t like the ending at all, so i think the extended cut DLC is a great idea. You guys rock!
#3346
Posté 15 mai 2012 - 04:48
#3347
Posté 15 mai 2012 - 04:54
Repearized Miranda wrote...
^ By my interpretation. It won't kill me if they don't go with it whereas some who don't may go ape**** if they do go with it.
It'll ****** people off either way and this is why some folks were against the clarification thing because it may do more harm than good.
You've seen the replies to emphasize it from both parties.
I think that's probably true, which is my best guess as to why Bio doesn't want to clarify IT's status before the EC ships. All that would do is hurt one side without delivering any real benefit to the other.
Modifié par AlanC9, 15 mai 2012 - 04:54 .
#3348
Posté 15 mai 2012 - 04:56
I don't agree at all. Forget that I like the ending even if I hated it I don't see things as bleak as you do. You are being way overly dramatic and this entire post is uh weird to say the least. The EC will ultimately adress my few issues with the ending so I will be 100% satisfied instead of 90%.Getorex wrote...
ME3 and, by extension, the ENTIRE ME series is crap. An extended cut cannot fix it. Only a do-ove of the ending can fix it.
Let me illustrate: My wife doesn't get computer games. I have played them since the TI-99, my family played them as a family back then, taking turns. I grew up on games so I "get" computer games. Anyway, she comments on how I spend time playing silly games so then I explain to her (at the time I was playing Deus Ex: Human Revolution pretty heavily) that it isn't simply a "silly game". It is a STORY that you take an active part in telling. It isn't about just shooting people, PEW! PEW! PEW!, it actually has a very good and interesting story behind it and that you reveal as you play. Deus Ex: Human Revolution is about transhumanism at its core. It is about a near future situation whereby you can modify yourself with tech of various types that can make you smarter, faster, stronger than a normal person. It is about the question of, "At what point do you modify yourself so much that you are no longer human?". It asks, "At what point do you lose your humanity?". It asks, "How should this technology be controlled? Should it be available to everyone equally? Should only the rich be able to benefit, which would cause an even bigger rift in society where the rich have all this tech modification that makes them superior in many ways to normal people...is this OK? Of course not but how do you deal with it?" Pretty big questions, pretty interesting questions.
Then I get to Mass Effect. What's it about...oh boy. Well honey, it turns out that it is about a magical kid, some 9-year-old godlike creature who made a bunch of super-powerful AI robots that kill all advanced civilizations in the galaxy every 50,000 years in order to prevent these civilizations from being killed by their own AIs. Err...look over there! A pretty butterfly! Honey! A BUTTERFLY!
OK honey, you win. On this one I WAS simply playing a stupid computer game afterall but, c'mon! I didn't KNOW that was what it was about until I got the very VERY end of it! Before then I thought it was some big, grand mystery. Turns out it was just f*cking retarded. Wanna a beer?
An "extended cut" cannot change this situation. The forthcoming EC is a waste of time and effort. Forget about it and forget that ME ever existed. It's really for the best.
#3349
Posté 15 mai 2012 - 05:04
GodlessPaladin wrote...
Closure? Since when were the complaints about the endings about a lack of closure?
Since forever. That might not be your complaint, but plenty of other people say it's their complaint. (I'm guessing you're in the anti-space-magic faction)
Don't ask me about the percentages -- there's no authoritative polling data, and Retake didn't even try to come to a consensus about the specific problems.
#3350
Posté 15 mai 2012 - 05:50
Consiquences of our actions.
Fate of our companions.
And the fate of all the races we've helped over three games.





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