ElChipmunko wrote...
I have a few questions.
"Synthetics will always destroy organics."
Why? Evidence? (I understand the reason given, however, this is still a generalization, and may not hold true if we consider all synthetics might not be alike (e.g. Heretics vs. Geth).
The beginning of the cycles is the evidence. When it all began a synthetic race were about to destroy all life. A solution was fouind, and the cycles began. Heretics, Geth and EDI could not considered back then, because they didn't exist.
ElChipmunko wrote...
"The Reapers were needed to keep a balance in the Universe or risk complete destruction."
Why were they needed? What other options were considered? Why did the other options (if any) fail?
I think they considered everything. But they obviously failed since they choice destruction of them self.
ElChipmunko wrote...
Why was the destruction of all technologically advanced life considered an acceptable loss in relation to the perceived risk? Who calculated the risk of complete destruction and what was their basis?
The civilization that started the cycles calculated the risk. Their math was: destruction of all advanced life - or destruction of all life period.
ElChipmunko wrote...
"Shepard opens up the door to new options."
How? Why is Shepard special? (The "what" in this scenario is clear in game, i.e. what allows the door to open).
Shepard have made it through. She can activate the crucible. That makes her special. The crucible allows for new options, and Shepard is there to select one. Pretty special I think.

ElChipmunko wrote...
"Shepard picks one of those options."
Why? Shouldn't he try to consider additional options? Negotiate? Ask questions?
I don't know. Maybe.
ElChipmunko wrote...
"Ending is not a cliche, happy ending."
It isn't exactly original either. It could also be considered happy from a certain point of view in at least one of the endings. Also what would be a cliche ending for this game? Just curious.
I think flying towards a sunrise would be a cliche. Not that it couldn't work, but I would concider that a cliche.
ElChipmunko wrote...
"Not Hard."
I dunno, it seems pretty hard to explain in any sort of detail. I understand the desire for a vague ending, and can appreciate it. However, at least to me, it seems like in the last few minutes a lot of additions to the mass effect universe were made and the audience was left in the dark. This was just a little too vague of an ending for me.
That being said, the game was still great, and mad props to the mass effect team!
I think you are right. I think the problem is that alot of people couldn't understand what was going on. What was the Catalysts connection to the reapers, what could be done and what couldn't be done, when and why did the cycles and so on.
I think if stuff like that were explained in better detail (or at least if people had the opportunity to have it explained further) then there wouldn't have been such a huge backlash.
Sadly I think it is too late, to have an expanded ending. I think many people will not accept anything other than indoctrination theory at this point. And making the ending less vague will likely make indoctrination theory very hard to believe in, so they will get even more angry.