Mass Effect 3 Extended Cut
#3451
Posté 22 mai 2012 - 06:57
#3452
Posté 22 mai 2012 - 07:30
I am sorry i don't get this.
Can u elaborate this a bit more?
like it was said
I think what he's trying to say is that the Cycle depends on utter secrecy, and hiding its existence from future cycles. The Protheans already broke this, and the current civilization will find a way to pass more information to the next cycle, even if it doesn't defeat them now, the Reaper's have a systemic flaw in their plan that will eventually cause it to fail.
Thus a new solution is needed.
Their cycle was meant to be a perfect solution, not only did it fail the reapers for intents and purposes lost the second the illusive man wen't down.
#3453
Posté 22 mai 2012 - 07:52
#3454
Posté 22 mai 2012 - 07:56
didn't know that I will tell such, but the second part appeared better than the third. Isn't present to the game atmosphere, a gameplay and графону claims aren't present, is disappointed with the saga ending.
so hoped that everything will end "well", a grandiose wine party in a citadel bar. After a victory in war Shepard will raise kids and to enjoy pension with an increase for a period of service, the world will be restored in a galaxy, all will be happy.
Now I play only a multiplayer, I will start to pass again only at the favorable ending of game.
I hope BioWare won't disappoint us
#3455
Posté 22 mai 2012 - 07:58
Sejborg wrote...
the problem is that alot of people couldn't understand what was going on
This isn't true, but even if it was it doesn't begin to explain why people are upset. What about the three "different" endings that are all the same except for color? What about how the endings didnt take ANY choices we made into account? The ending was bad and a betrayal, end of story.
#3456
Posté 22 mai 2012 - 08:02
You guys win the award for backwards PR nightmare moronic condescending behavior.
Just either admit that the ending stunk and that you want to do everything you can within reason to redesign it so that it's the true fitting conclusion that the story and it's audience deserve, or tell us to scram. This pretending like your doing us a favor by offering free DLC (like we wanted) but condescendingly acting like you can only do tiny tweaks cause of your integrity or whatever is just ultimately an insult to your fans.
#3457
Posté 22 mai 2012 - 09:33
mjh417 wrote...
Bioware, you really do somewhat sicken me with your cowardly use of terms like "artistic vision" and "artistic integrity." If thats really what you felt you'd come out and tell all of us fans that we are dead wrong and that your ending rules and needs no fixes or "additional clarity and closure" and that we have to live with what we got, BUT NO, you instead announce this DLC, as though it's an olive branch, and yet in that very announcement you essentially invalidate the whole point of fixing the end by saying that you aren't really gonna fix it in the ways it probably needs to be fixed but are instead going to try to fluff up resell the ending hardly anyone liked and see your not gonna "change" it cause of your "integrity."
You guys win the award for backwards PR nightmare moronic condescending behavior.
Just either admit that the ending stunk and that you want to do everything you can within reason to redesign it so that it's the true fitting conclusion that the story and it's audience deserve, or tell us to scram. This pretending like your doing us a favor by offering free DLC (like we wanted) but condescendingly acting like you can only do tiny tweaks cause of your integrity or whatever is just ultimately an insult to your fans.
I enjoyed mass effect 3. I thought it was a great game and i have played single player twice and on my 3rd playthrough on insanity now. I won't let the bad ending ruin my enjoyment of mass effect. Multiplayer is a lot of fun and has a lot of replayability in the spectre packs trying to unlock the characters and weapons you want.... However I also agree the ending made no sense at all and wasn't up to the standard of mass effect story telling. Too many plot holes to mention and not enough closure. The game was great up until entering the final run up to the beam to enter the citadel. The only thing that will please the fans is an entirely new ending. Bioware is on one hand acknowledging the outrage of fans yet at the same time firmly standing behind their ending. I don't see how this can end well but I am also cautiously optimistic that Bioware can pull a rabbit out of their hat so to speak and surprise us with something great...
On a sidenote I thought it was interesting how stargazer at the end tells the boy he has time for one more story about the Shepard. a DLC perhaps?
#3458
Posté 23 mai 2012 - 04:36
No it isn't. Ultimately this was their story and they ended it how they wanted and they will not fix it nor should they if they don't deem it bad. I liked it and think the EC will answer my few gripes.mjh417 wrote...
Bioware, you really do somewhat sicken me with your cowardly use of terms like "artistic vision" and "artistic integrity." If thats really what you felt you'd come out and tell all of us fans that we are dead wrong and that your ending rules and needs no fixes or "additional clarity and closure" and that we have to live with what we got, BUT NO, you instead announce this DLC, as though it's an olive branch, and yet in that very announcement you essentially invalidate the whole point of fixing the end by saying that you aren't really gonna fix it in the ways it probably needs to be fixed but are instead going to try to fluff up resell the ending hardly anyone liked and see your not gonna "change" it cause of your "integrity."
You guys win the award for backwards PR nightmare moronic condescending behavior.
Just either admit that the ending stunk and that you want to do everything you can within reason to redesign it so that it's the true fitting conclusion that the story and it's audience deserve, or tell us to scram. This pretending like your doing us a favor by offering free DLC (like we wanted) but condescendingly acting like you can only do tiny tweaks cause of your integrity or whatever is just ultimately an insult to your fans.
#3459
Posté 23 mai 2012 - 04:42
Shepard108278 wrote...
mjh417 wrote...
Bioware, you really do somewhat sicken me with your cowardly use of terms like "artistic vision" and "artistic integrity." If thats really what you felt you'd come out and tell all of us fans that we are dead wrong and that your ending rules and needs no fixes or "additional clarity and closure" and that we have to live with what we got, BUT NO, you instead announce this DLC, as though it's an olive branch, and yet in that very announcement you essentially invalidate the whole point of fixing the end by saying that you aren't really gonna fix it in the ways it probably needs to be fixed but are instead going to try to fluff up resell the ending hardly anyone liked and see your not gonna "change" it cause of your "integrity."
You guys win the award for backwards PR nightmare moronic condescending behavior.
Just either admit that the ending stunk and that you want to do everything you can within reason to redesign it so that it's the true fitting conclusion that the story and it's audience deserve, or tell us to scram. This pretending like your doing us a favor by offering free DLC (like we wanted) but condescendingly acting like you can only do tiny tweaks cause of your integrity or whatever is just ultimately an insult to your fans.
No it isn't. Ultimately this was their story and they ended it how they wanted and they will not fix it nor should they if they don't deem it bad. I liked it and think the EC will answer my few gripes.
i dont love nor hate the endings but i am confused by it. i do agree with you though 100% regarding they shouldnt have to change a damn thing but oviously 90% of the board feel otherwise
#3460
Posté 23 mai 2012 - 08:08
MerchantGOL wrote...
I am sorry i don't get this.
Can u elaborate this a bit more?
like it was said
I think what he's trying to say is that the Cycle depends on utter secrecy, and hiding its existence from future cycles. The Protheans already broke this, and the current civilization will find a way to pass more information to the next cycle, even if it doesn't defeat them now, the Reaper's have a systemic flaw in their plan that will eventually cause it to fail.
Thus a new solution is needed.
Their cycle was meant to be a perfect solution, not only did it fail the reapers for intents and purposes lost the second the illusive man wen't down.
Secrecy. Given the fact that the work on the crucible started many many cycles ago, and was advancing with every cycle, proves that they knew about flaws in their solution already. Because i assume they knew about the crucible. How could they not?
Given the fact that the catalyst already has the possible 3 solutions to this problem. Why do they, the reapers, each a nation, with the knowledge of many many cycles, why cant they decide on their own?
Why do they need the help of one bleeding, and traumatised soldier who will pass out any minute? How is he supposed to make a decision? Shouldnt they start abducting e.g.: philosophers and have a debate about the future of the cosmos with them instead?
#3461
Posté 23 mai 2012 - 04:54
#3462
Posté 23 mai 2012 - 09:10
#3463
Posté 23 mai 2012 - 11:48
#3464
Posté 23 mai 2012 - 11:55
#3465
Posté 24 mai 2012 - 03:04
Modifié par prothy.the.prothean, 24 mai 2012 - 05:14 .
#3466
Posté 24 mai 2012 - 11:40
Some people need to swallow their pride a little, nothing wrong with admitting a mistake, if you intend to correct it.
If they stick to this attitude, then they must not blame lost of sales in future titles & DLCs.
#3467
Posté 24 mai 2012 - 12:44
Kiadaw wrote...
Artistic integrity is more important than the very fan base that have stick to them for 3 games? (thats excluding the other Bioware titles along the way)
Some people need to swallow their pride a little, nothing wrong with admitting a mistake, if you intend to correct it.
If they stick to this attitude, then they must not blame lost of sales in future titles & DLCs.
All of my friends were so insulted by this "artistic integrity" that they returned theyr copies of the game and switched to other more interestin games.Like FNV and Oblivion.
#3468
Posté 24 mai 2012 - 02:43
EA pays their bills.prothy.the.prothean wrote...
How about instead of working on an extended cut, BioWare, you work on the damn Black Hole glitch so some of us can actually get to the ending in the first place? Seriously, a 92 page thread deserves your attention, you know so maybe you could stop ignoring those who pay your bills.
#3469
Posté 24 mai 2012 - 02:48
That is thier right.....But lets be honest here shall we?????It has been months since the games release and a lot of people trade in games to afford newer ones that come out.....Cheburator987 wrote...
Kiadaw wrote...
Artistic integrity is more important than the very fan base that have stick to them for 3 games? (thats excluding the other Bioware titles along the way)
Some people need to swallow their pride a little, nothing wrong with admitting a mistake, if you intend to correct it.
If they stick to this attitude, then they must not blame lost of sales in future titles & DLCs.
All of my friends were so insulted by this "artistic integrity" that they returned theyr copies of the game and switched to other more interestin games.Like FNV and Oblivion.
#3470
Posté 24 mai 2012 - 03:57
prothy.the.prothean wrote...
How about instead of working on an extended cut, BioWare, you work on the damn Black Hole glitch so some of us can actually get to the ending in the first place? Seriously, a 92 page thread deserves your attention, you know so maybe you could stop ignoring those who pay your bills.
The people working on the EC aren't likely to be the same ones working on an XBox-specific issue. Different parts of the code and different skillsets.
#3471
Posté 24 mai 2012 - 05:36
I do something similar to that, but without having to trade in something that I paid $60 for: renting.Thanatos144 wrote...
That is thier right.....But lets be honest here shall we?????It has been months since the games release and a lot of people trade in games to afford newer ones that come out.....Cheburator987 wrote...
Kiadaw wrote...
Artistic integrity is more important than the very fan base that have stick to them for 3 games? (thats excluding the other Bioware titles along the way)
Some people need to swallow their pride a little, nothing wrong with admitting a mistake, if you intend to correct it.
If they stick to this attitude, then they must not blame lost of sales in future titles & DLCs.
All of my friends were so insulted by this "artistic integrity" that they returned theyr copies of the game and switched to other more interestin games.Like FNV and Oblivion.
Since you trailed off, let me finish for you. Honestly, people do either with games that are good to play, but not to keep. For example, I bought Fallout 3. I did not trade it in for Fallout New Vegas. I currently own both games not because I haven't found games that I consider to be better, but because they are great games. These are games I will keep until the day I die. That's what people do when they find a product they really like, be it a video game, a movie, a book, or a teddy bear.
#3472
Posté 24 mai 2012 - 06:03
Thanatos144 wrote...
That is thier right.....But lets be honest here shall we?????It has been months since the games release and a lot of people trade in games to afford newer ones that come out.....Cheburator987 wrote...
Kiadaw wrote...
Artistic integrity is more important than the very fan base that have stick to them for 3 games? (thats excluding the other Bioware titles along the way)
Some people need to swallow their pride a little, nothing wrong with admitting a mistake, if you intend to correct it.
If they stick to this attitude, then they must not blame lost of sales in future titles & DLCs.
All of my friends were so insulted by this "artistic integrity" that they returned theyr copies of the game and switched to other more interestin games.Like FNV and Oblivion.
Some people do not have any attachment to things, I am not one of them, January 2012 I had to get rid of my old games because I had to make space for new ones here is a list of few of them:
Quest for Glory serie ( my favorite)
Lords of Magic
BirthRight
King Quest
Migth and magic VII-IX
Pharaoh+ Cleopatra: Queen of the Nile
Caesar
Betrayal In Antara/Return To Krondor.
Still play: Zeus+ poseidon
#3473
Posté 24 mai 2012 - 06:35
Modifié par M8DMAN, 24 mai 2012 - 06:36 .
#3474
Posté 24 mai 2012 - 09:24
#3475
Posté 25 mai 2012 - 08:48





Retour en haut




