Mass Effect 3 Extended Cut
#1326
Posté 06 avril 2012 - 01:04
First off let me say that I am very proud of what you've done with the Mass Effect Franchise. I consider it, like many, to be one of the best of all time. The only thing that stops me, like so many others, from naming it the best of all time is how it concludes.
You've built us up over the past 6 years about how our choices will effect the game and storyline. That we can choose our own path for the most part. So why deny us that in the grand finale? All "three endings" that you have created are almost identical, you've stripped the feeling of "choice" from the game.
Gamers don't really want an explanation to the endings you have created, they want the ability to choose new multiple endings that have significant differences between them and a good amount of detail and explanations of what happened to you, your crew, and other main characters in the game. Along with what happened to the galaxy as a whole. Maybe there could be a good or "Paragon" ending where everyone is saved including Shepard and they have a "Happy Ending", a "Renegade" ending where Shepard dies along with some others but the galaxy survies, and maybe one where everybody dies and the galaxy is taken down by the reapers.
That is, I think, what most of these gamers want.
I appreciate the fact you've stepped up to the plate by offering a more detailed explanation. But, saying you won't offer any other type of ending because of artistic expression is a little bogus. Yes, these games can be considered as art. I do agree with that, but you should also agree with the idea that they are a consumer product as well. By acknowledging that fact, we, as consumers feel we got a bum deal and we would like it fixed to a better degree.
Now, its great that you are giving us the DLC Extended Ending for free. I definetly appreciate that and give you a big thanks. If you decide to do the right thing and offer different multiple endings to your fanbase, I'd be happy to pay for it. I don't think you should work for free. If you guys/gals, take the time and effort to correct what I consider to be a mistake and do what the masses want, then I think you should be paid for it. That's a fair trade off to me.
Think about it Bioware, you can still keep artistic expression, satisfy the huge amount of fans, earn a tremendous amount of loyalty and respect from the fans that have bought your games, and.... you even can get paid for it too!
#1327
Posté 06 avril 2012 - 01:04
#1328
Posté 06 avril 2012 - 01:05
#1329
Posté 06 avril 2012 - 01:08
#1330
Posté 06 avril 2012 - 01:09
DigitalAvatar wrote...
Freckle Face wrote...
You couldn't have honestly expected them to spend all the time and resources it would have taken to take out the old ending, come up with a completely new one, and then implement that in a FREE DLC? Am I really the *only* one who thinks that is ridiculous?
And yet CD Projekt RED manage to provide an enhanced edition of The Witcher 2, with massive improvements and adding hours of extra game content - without any charge to existing owners.
There is no reason AT ALL that BioWare could not do so if they wanted to support customers.
But to me, that is going above and beyond what should be expected. My point wasn't that it's not possible, but that we shouldn't start our expectations at "completely redo everything and don't even charge us for the months of labor you'll be spending." I just personally find that unreasonable and I'm surprised others don't as well. This is why people think Bioware fans are "entitled."
#1331
Posté 06 avril 2012 - 01:09
ME will never be the same for me again. Time for a new IP or maybe just pray Half Life 3 is awsome. As a final note on artistic license. Have you ever seen the hulk movies. Fans hated it so much that they made a new one (slightly better). So yeah stand by your Art. But when no one buys DA3 don't wonder why your art is going unappreciated. It cause not all art is worth the crap its made from.
#1332
Posté 06 avril 2012 - 01:09
It's not required to get the best ending. You can do it without it with gibbed :Pbut i do agree that they should make the "live" scene available without it.nosaints1967 wrote...
Although this DLC might offer some insight into what happened to the characters we have grown to support. It sounds like it will do nothing to fix the crazy ending vision. It also sounds like there will be no fix on the "Multiplayer will not be needed to get a good ending" lie. Art is great but Bioware don't let this cloud your judgement. The game only exsists because the loyal fans purchased it. We expected better from you, after all that loyal support, than a weak A,B or C wrapup. You led us to believe ME3 would give us a conclusion not confusion. You have the time please use it to make what your customers expected from you.
#1333
Posté 06 avril 2012 - 01:10
Really I don't see a problem with the who "clarify" thing.
Bioware is keeping the original endings. Ok, that makes sense, having them deleted and replace could potentially just annoy more people. But the endings fail because they all are essentially the same, and contain quite a few plotholes and lose ends. If this DLC solves that, and does it well, then in my books, it will have sucseeded. Most of the fans have already provided solutions to the plot holes anyway (explosion causes Normandy to be scattered, Dextro Amino food sources found on the citadel, etc.) anyway.
Besides, I'm warming up to the endings anyway. Masseffect has always been about an exploration of the science fiction genre. The Starchild is a huge homage to 2001 Oddessey (where a similiar Starchild appears for an equally random ending), and the Green option is a tie to the more crazy sci fi options, whilst the more coventional Blue and Red options are also available. These endings need to seem different, and make more sense, but I think that'll give us the closure we need.
Modifié par Mudzr, 06 avril 2012 - 01:12 .
#1334
Posté 06 avril 2012 - 01:13
This is basically Bioware saying: "Thank you, dear fans, for making so much noise. This created enough pressure to allow us to finish the few things we couldn't finish in time before the release of the game due to budget and time constraints. As for the actual content of your critisicm: we haven't considered any of that."
Is that really what you people were expecting? <_<
#1335
Posté 06 avril 2012 - 01:15
Linkboy9 wrote...
It will take much more than a press release stating that you're going to attempt to clarify the worst ten minutes of storytelling in any game I've played (in recent memory) to renew that trust. In my eyes, you lost any claim to your vaunted artistic integrity the moment you decided to make an advertisement the last thing your fans saw after finishing your game, and yet you continue to cling to that word.
C'mon EA/Bioware!!!
I pop into the latest page of this thread and no one likes your clarification idea. I go back one page and I see the same thing. WTF? Isn't it clear that people don't want the ending clarified? You're not listening and you're losing customers.
Just look at this thead as an example. Give each poster an equal weight. Tally the information from each page and look at the results. People don't want this.
You're losing customers, EA/BioWare.
#1336
Posté 06 avril 2012 - 01:15
Modifié par Fillydilly, 06 avril 2012 - 01:16 .
#1337
Posté 06 avril 2012 - 01:17
#1338
Posté 06 avril 2012 - 01:18
#1339
Posté 06 avril 2012 - 01:18
I agree there are a few holes but it seems they will fix those. I am pleased with the orriginal product and feel this will add the closure I need.Mudzr wrote...
This is good news. The ending really put a sour note on an overall great game.
Really I don't see a problem with the who "clarify" thing.
Bioware is keeping the original endings. Ok, that makes sense, having them deleted and replace could potentially just annoy more people. But the endings fail because they all are essentially the same, and contain quite a few plotholes and lose ends. If this DLC solves that, and does it well, then in my books, it will have sucseeded. Most of the fans have already provided solutions to the plot holes anyway (explosion causes Normandy to be scattered, Dextro Amino food sources found on the citadel, etc.) anyway.
Besides, I'm warming up to the endings anyway. Masseffect has always been about an exploration of the science fiction genre. The Starchild is a huge homage to 2001 Oddessey (where a similiar Starchild appears for an equally random ending), and the Green option is a tie to the more crazy sci fi options, whilst the more coventional Blue and Red options are also available. These endings need to seem different, and make more sense, but I think that'll give us the closure we need.
#1340
Posté 06 avril 2012 - 01:19
#1341
Posté 06 avril 2012 - 01:19
#1342
Posté 06 avril 2012 - 01:24
da mighty rEAper wrote...
youre worthless ppl. they could consider making/remaking a full fledged ending sequence adding couple hours of gameplay if there werent poors who cry for free dlc, **** you
I, and many others said we would gladly pay money for a new ending dlc - on the condition it wasn't half-assed and rushed. There will always be what I presume to be a minority (I could be wrong maybe it is a majority), that will cry poor and demand a free dlc - but I am a realist - producing DLC costs money I never expected to receive something for nothing.
#1343
Posté 06 avril 2012 - 01:26
It is an insult to that you think this would pacify me, and others like myself who have voiced thier displeasure over your broken promise. If you dont have time to do it right, you must have time to do it over. Get over your pride, and do what is in your own best buisness interest to keep your fan base.
Those who work under your reign are not to blame. they are paid to carry out your orders. as such, I can without a doubt continue to applaude them for thier excellent work, up until the ending. Oh, and claiming that the whole game is "the ending" wraping up the story lines to bring choice to conclution, only to have a silly number and point system that is the military strength then dictate the 2 % differences in the final cinematics where the series give everyone the same bs bland craptastic finale is absolute garbage.
Do it right or get out of the buisness. I'm tired of this trend, and unless you can definitively show you care about the folks keeping you in buisness, you will not see another cent from me.
#1344
Posté 06 avril 2012 - 01:27
#1345
Posté 06 avril 2012 - 01:27
Freckle Face wrote...
You couldn't have honestly expected them to spend all the time and resources it would have taken to take out the old ending, come up with a completely new one, and then implement that in a FREE DLC? Am I really the *only* one who thinks that is ridiculous?
Not at all, hence why I've said more than once that I'd be willing to pay actual money for a good ending dlc, if they were prepared to put in the work required, I would be prepared to compensate them for it. Would I pay for what has been proposed, probably not - if they had chosen to charge for it I would have chosen not to download it (at least not without rave reviews on this site).
#1346
Posté 06 avril 2012 - 01:28
This same technique is used in movies. The outside audience is called a "test audience". They pass judgement on the movie and their input leads to the "artist" who wrote/directed it to CHANGE it as needed. This technique REALLY needs to be used with video games that hang on stories. Seriously. It is needed badly. The Bioware writers (Hudson mostly alone) get all lost in their own private world and "vision" and simply CANNOT properly judge their output. They CANNOT. They are far too deep in the middle of it and far too invested in it. They need outside eyes. They need disinterested 3rd parties to critique their sh*t so they don't fall into this common trap.
You cannot be taken seriously if you refuse to use the tools and methods that virtually all other forms of presentation and entertainment use to hone their sh*t. You are NOT immune to stupidity, tunnel vision, groupthink, etc. You are NOT. You could have saved yourselves repeated pain by using simple, common sense methods to get the forest back into view beyond the trees.
Modifié par Getorex, 06 avril 2012 - 01:29 .
#1347
Posté 06 avril 2012 - 01:30
Shepard108278 wrote...
Yes there is. You and others are asking Bioware to change key plot points throughout the game because you don't like them. BIG difference.DigitalAvatar wrote...
Freckle Face wrote...
You couldn't have honestly expected them to spend all the time and resources it would have taken to take out the old ending, come up with a completely new one, and then implement that in a FREE DLC? Am I really the *only* one who thinks that is ridiculous?
And yet CD Projekt RED manage to provide an enhanced edition of The Witcher 2, with massive improvements and adding hours of extra game content - without any charge to existing owners.
There is no reason AT ALL that BioWare could not do so if they wanted to support customers.
I would argue that key plot points that didn't exist until the last 10 minutes is hardly "throughout the game".
#1348
Posté 06 avril 2012 - 01:33
I was talking about the cruicible and the catalyst all would have to be altered.Kargsure wrote...
Shepard108278 wrote...
Yes there is. You and others are asking Bioware to change key plot points throughout the game because you don't like them. BIG difference.DigitalAvatar wrote...
Freckle Face wrote...
You couldn't have honestly expected them to spend all the time and resources it would have taken to take out the old ending, come up with a completely new one, and then implement that in a FREE DLC? Am I really the *only* one who thinks that is ridiculous?
And yet CD Projekt RED manage to provide an enhanced edition of The Witcher 2, with massive improvements and adding hours of extra game content - without any charge to existing owners.
There is no reason AT ALL that BioWare could not do so if they wanted to support customers.
I would argue that key plot points that didn't exist until the last 10 minutes is hardly "throughout the game".
#1349
Posté 06 avril 2012 - 01:33
LinksOcarina wrote...
Kargsure wrote...
Benny8484 wrote...
Good luck at PAX Bioware, your going to need it...
Apparently they plan to ignore the ending at the ME3 panel
http://i.imgur.com/ZBpx4.png
Yeah...good luck getting away with that (I seriously hope they didn't plan to discuss anything else of any real importance - heck I can even see the DA panel becoming a series of questions along the lines of "After DA2 can you guarantee that DA3 won't have a nonsensical ending like ME3?" etc
The sad part is, the minute that happens it just proves BioWare and the gaming press right about the perception of the fans.
And we know it will happen, and we know that some will try to keep it civil, but others won't listen.
Vicious cycle all around.
And the cynic in me can't help but think that was the whole point of putting out the press release the day before PAX
#1350
Posté 06 avril 2012 - 01:34
I won't say I will never buy another game from your company but I will never pre-purchase anything and will wait for fan reviews rather than "professional" gaming sites. I realize this is just a game but damn!





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