Aller au contenu

Photo

Mass Effect 3 Extended Cut


3841 réponses à ce sujet

#1451
clone wars

clone wars
  • Members
  • 982 messages
bioware i hope yous have a back up plan

#1452
Ryokun1989

Ryokun1989
  • Members
  • 334 messages

Getorex wrote...

Ryokun1989 wrote...

Getorex wrote...

Ryokun1989 wrote...

poerksen wrote...

Ryokun1989 wrote...

poerksen wrote...

Ryokun1989 wrote...

Getorex wrote...

Ryokun1989 wrote...

Also, you don't seem to realize that people are arguing for ALL endings why they are the only right one.
To me that indicates they did something right when they created that choice.


No.  They created endings that either violate everything you were fighting against in all 3 games (blue and green) or violate anything but the renegade run (red).  There is no option that is properly the paragon run.  Renegade has NO qualms screwing over the Geth and EDI.  Paragon does.  Renegade gets a proper choice, paragon doesn't.


Control is perfectly Paragon. What is your definition of Paragon? Is it the same as 'good', because if it is you don't understand what paragon means.


Control is paragon? You die, how can you control anything while you are dead? More spacemagic? Who's in control after you are dead?

The starbrat smiles after you chose control, making it look like he tricked you or something?


Who the hell says you die? You go into the machine. You take the god's place.


As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......


Who's controlling the machines at this point? That's right, your 'spacebrat'. So what can you assume Shepard will be like if he starts controlling the machines instead? Damnit, this is not difficult material, people!


See, now we are back to THE core of the problem!  The spacebrat!  The MacGuffin of MacGuffins.  The capo de la capos.  

You live or you die.  There is no third option.


Only a Sith thinks in black and white.

I should go.


Heh.  You DO know there is no "force" and no "Sith' right?  Don't carry that stuff around with you.  It will confuse you in the real world.  

I ignored the ridiculousness of the asari breeding method for the game.  I ignored the ridiculousness of the Ardat Yahtzee (or whatever) silliness for the game.  There comes a point when all the silly piles up too high to ignore anymore.  Starbrats and pure spirit essence and magical green beams is that point.


Ahh, there we come to the crux of the matter. You had been ignoring essential parts of the series that didn't match your rather troglodytic tastes, and when those aspects ultimately, predictably and inevitably made an appearance in the ending of the game where you could not ignore it, you got all confused and didn't understand what was happening.

You have my sympathies.

#1453
SpatFieya

SpatFieya
  • Members
  • 2 779 messages
Whoopee.

I really don't know what to tell you Bioware. You're pride is really your ignorance. Artistic integrity? Really? Sounds like something a bunch of sweater vest wearing Yale students would say. I feel lied to, heck we all were lied to. Basically, you did something you said you would never do. And with that, you've proven to have rotted from the inside out. You are no more.

It's too bad. The ME universe was perfect in my eyes. Made me look at the stars at night and smile. Kind of awakened my soul, y'know? And it's really an avoidable shame that this happened. You had all of this intel at your disposal; Forums, Facebook, twitter, etc. You knew what the fans craved for in this game... you had the perfect setup. Now I'm no master developer, hell I work on cars for a living. Bottom of the barrel for most, but I know common sense. I would be skimming over popular blogs, fanfics, getting ideas for what people wanted for their Shepard. Could of made this the best game for years to come... but wasted.

This really is.... an ending once and for all...

Signed: Spat.

P.S. Tali deserved better.

#1454
Acadis

Acadis
  • Members
  • 194 messages
R.i.P ME Universe Bioware killed you.

5 years playing for nothing, thank you Bioware.Posted Image

Modifié par Acadis, 06 avril 2012 - 03:05 .


#1455
Guest_FallTooDovahkiin_*

Guest_FallTooDovahkiin_*
  • Guests
Not what we asked for, but I hope it bring closure this time around.
From what was released on twitter (won't say what since this is non-spoiler) I hope my Shepard gets her happy ending but the sacrifices were worth it.
If not

RAAAAAAAAAAGGGEEEEEE
...
I still want my turian-human baby btw BioWare.

#1456
Getorex

Getorex
  • Members
  • 4 882 messages
[quote]Ryokun1989 wrote...

[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

[quote]poerksen wrote...

[quote]Ryokun1989 wrote...

[quote]poerksen wrote...

[quote]Ryokun1989 wrote...

[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

Also, you don't seem to realize that people are arguing for ALL endings why they are the only right one.
To me that indicates they did something right when they created that choice.[/quote]

No.  They created endings that either violate everything you were fighting against in all 3 games (blue and green) or violate anything but the renegade run (red).  There is no option that is properly the paragon run.  Renegade has NO qualms screwing over the Geth and EDI.  Paragon does.  Renegade gets a proper choice, paragon doesn't.

[/quote]

Control is perfectly Paragon. What is your definition of Paragon? Is it the same as 'good', because if it is you don't understand what paragon means.

[/quote]

Control is paragon? You die, how can you control anything while you are dead? More spacemagic? Who's in control after you are dead?

The starbrat smiles after you chose control, making it look like he tricked you or something? [/quote]

Who the hell says you die? You go into the machine. You take the god's place.

[/quote]

As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......[/quote]

Who's controlling the machines at this point? That's right, your 'spacebrat'. So what can you assume Shepard will be like if he starts controlling the machines instead? Damnit, this is not difficult material, people!

[/quote]

See, now we are back to THE core of the problem!  The spacebrat!  The MacGuffin of MacGuffins.  The capo de la capos.  

You live or you die.  There is no third option.

[/quote]

Only a Sith thinks in black and white.

I should go.

[/quote]

Heh.  You DO know there is no "force" and no "Sith' right?  Don't carry that stuff around with you.  It will confuse you in the real world.  

I ignored the ridiculousness of the asari breeding method for the game.  I ignored the ridiculousness of the Ardat Yahtzee (or whatever) silliness for the game.  There comes a point when all the silly piles up too high to ignore anymore.  Starbrats and pure spirit essence and magical green beams is that point.

[/quote]

Ahh, there we come to the crux of the matter. You had been ignoring essential parts of the series that didn't match your rather troglodytic tastes, and when those aspects ultimately, predictably and inevitably made an appearance in the ending of the game where you could not ignore it, you got all confused and didn't understand what was happening.

You have my sympathies.

[/quote]

Hah.  My "troglodytic" tastes...you mean my rationality and simple logic. 

I don't, in general, do RPGs because they are almost universally wizards and warrior stuff.  Can't stand that stuff.  Makes a good movie (LotR) and book (LotR) but...no...no wizards and warrior games for me thanks. 

Suspension of disbelief.  Required.  SOME people actually think some of this stuff is, like, possible or reasonable (I've read plenty of forum posts indicating this).  Might you be one?  I am fully capable of suspending disbelief to a point.  But only to a point.  Pile it up too high and it gets just plain silly.  Clearly there is no limit to what you are willing to buy off on.  

Art major?  Business major?  GED?

Modifié par Getorex, 06 avril 2012 - 03:05 .


#1457
XenoAlbedo

XenoAlbedo
  • Members
  • 892 messages
Enough with the

Posted Image

Posted Image

#1458
Han Shot First

Han Shot First
  • Members
  • 21 214 messages

There isn't a 'magic fix button', there's a tough choice. And the theme is NOT 'synthetics are just like us, after all'; that negates a renegade shepard's story.
The theme of Mass Effect is the relation between organic and technology, particularly there where the line gets blurry.
The final question asks YOU to take a difficult position in the thematical discussion. The question, not the answer, is what Mass Effect is about.


If synthetics cannot peacefully coexist with organics, what was the point in having the Geth be the peaceful victims of the Morning War? What was the point of Legion saving Shepard's life, of the many conversations with him which made it clear that the Geth were not villians? Or of being able to negotiate a peaceful settlement to the Rannoch conflct? Or of the multiple conversations with EDI where Shepard can help her find her 'humanity?'

Bad writing cannot simply be defended on the basis that it presents the player with a tough choice. The theme presented in the last five minutes of the glame clashes with a theme that had been explored over the course of five years and three games.

If the writers wanted to explore the notion that synthetics cannot coexist with organics, that should have been the dominant theme since the first game.

Finally, I'm not opposed to tough choices. I welcome them, so long as they are well written and are not inconsistent with the rest of the series.

Modifié par Han Shot First, 06 avril 2012 - 03:06 .


#1459
shepLJ

shepLJ
  • Members
  • 61 messages
No different endings - well to me that doesn't cut it - more closure on an already galaxtic balls up of an ending - how the hell can you give closure to my squad mates being on the normandy after they were in the final citadel run. Proud of their artistic direction - if i handed in that ending to an essay at school or uni I would have been soundly failed. Disappointing to say the very least....

#1460
poerksen

poerksen
  • Members
  • 128 messages

RyuujinZERO wrote...

poerksen wrote...

As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......


Nobodies becoming a god... the implication I got was that you were essentially taking the catalysts place, if not outright replacing the catalyst than at least existing alongside, as people rightly point out if Shepard were "gone", the control ending could not happen.

It's worth noting the star-child itself is a HUGE nod to 2001, and is very similar to the control ending (Where the protagonist enters the obelisk and becomes - completely literally, in nature, name and appearance "the star child", a sort've quasi-technological "god", replacing the alien "star child" of a previous period, not a literal god as we know it but a technological one.

To me, the control ending taken literally depending on the level of control Shepard has of the reapers, has immense good-ending potential in the long run. Co-opting the reapers and their technology to help rebuild the colonies, using their ability to network thoughts to spur transhumanism on our own terms. Co-opting the very tech they used to make the reapers could even be used to escape true death, voluntarily liquifying the old and dying to create new forms of "reaper" so that they can live on as a collective intelligence and guardian of the very people they once lived amongst. Man and reaper living alongside like the quarians and geth, master and guardians.

Simply sending them all off into dark space for eternity seems like a terrible misappropriation of resources :P


He does not tell you any of those things. He specifically says "you will die, but you will control us"....... If I die, then I cease to exits, I do not become somekind of new lifeform, synthetic, god whatever, because that would mean I did not die.  

#1461
Getorex

Getorex
  • Members
  • 4 882 messages

Han Shot First wrote...

There isn't a 'magic fix button', there's a tough choice. And the theme is NOT 'synthetics are just like us, after all'; that negates a renegade shepard's story.
The theme of Mass Effect is the relation between organic and technology, particularly there where the line gets blurry.
The final question asks YOU to take a difficult position in the thematical discussion. The question, not the answer, is what Mass Effect is about.


If synthetics cannot peacefully coexist with organics, what was the point in having the Geth be the peaceful victims of the Morning War? What was the point of Legion saving Shepard's life, of the many conversations with him which made it clear that the Geth were not villians? Or of being able to negotiate a peaceful settlement to the Rannoch conflct? Or of the multiple conversations with EDI where Shepard can help her find her 'humanity?'

Bad writing cannot simply be defended on the basis that it presents the player with a tough choice. The theme presented in the last five minutes of the glame clashes with a theme that had been explored over the course of five years and three games.

If the writers wanted to explore the notion that synthetics cannot coexist with organics, that should have been the dominant theme since the first game.

Finally, I'm not opposed to tough choices. I welcome them, so long as they are well written and are not inconsistent with the rest of the series.


Don't waste your breath (text).  That guy will buy off on ANYTHING.  Literally.  He actually talks with references to Star Wars schtick ("sith") as if it is viable real life language. 

You argue logically and rationally, using direct examples from the very game we've all played and he will blow it off and spout off some nonsense about the starbaby saying this or that as if it is from "on high" and inerrant.

:blink:

#1462
Ryokun1989

Ryokun1989
  • Members
  • 334 messages
[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

[quote]poerksen wrote...

[quote]Ryokun1989 wrote...

[quote]poerksen wrote...

[quote]Ryokun1989 wrote...

[quote]Getorex wrote...

[quote]Ryokun1989 wrote...

Also, you don't seem to realize that people are arguing for ALL endings why they are the only right one.
To me that indicates they did something right when they created that choice.[/quote]

No.  They created endings that either violate everything you were fighting against in all 3 games (blue and green) or violate anything but the renegade run (red).  There is no option that is properly the paragon run.  Renegade has NO qualms screwing over the Geth and EDI.  Paragon does.  Renegade gets a proper choice, paragon doesn't.

[/quote]

Control is perfectly Paragon. What is your definition of Paragon? Is it the same as 'good', because if it is you don't understand what paragon means.

[/quote]

Control is paragon? You die, how can you control anything while you are dead? More spacemagic? Who's in control after you are dead?

The starbrat smiles after you chose control, making it look like he tricked you or something? [/quote]

Who the hell says you die? You go into the machine. You take the god's place.

[/quote]

As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......[/quote]

Who's controlling the machines at this point? That's right, your 'spacebrat'. So what can you assume Shepard will be like if he starts controlling the machines instead? Damnit, this is not difficult material, people!

[/quote]

See, now we are back to THE core of the problem!  The spacebrat!  The MacGuffin of MacGuffins.  The capo de la capos.  

You live or you die.  There is no third option.

[/quote]

Only a Sith thinks in black and white.

I should go.

[/quote]

Heh.  You DO know there is no "force" and no "Sith' right?  Don't carry that stuff around with you.  It will confuse you in the real world.  

I ignored the ridiculousness of the asari breeding method for the game.  I ignored the ridiculousness of the Ardat Yahtzee (or whatever) silliness for the game.  There comes a point when all the silly piles up too high to ignore anymore.  Starbrats and pure spirit essence and magical green beams is that point.

[/quote]

Ahh, there we come to the crux of the matter. You had been ignoring essential parts of the series that didn't match your rather troglodytic tastes, and when those aspects ultimately, predictably and inevitably made an appearance in the ending of the game where you could not ignore it, you got all confused and didn't understand what was happening.

You have my sympathies.

[/quote]

Hah.  My "troglodytic" tastes...you mean my rationality and simple logic. 

I don't, in general, do RPGs because they are almost universally wizards and warrior stuff.  Can't stand that stuff.  Makes a good movie (LotR) and book (LotR) but...no...no wizards and warrior games for me thanks. 

Suspension of disbelief.  Required.  SOME people actually think some of this stuff is, like, possible or reasonable (I've read plenty of forum posts indicating this).  Might you be one?  I am fully capable of suspending disbelief to a point.  But only to a point.  Pile it up too high and it gets just plain silly.  Clearly there is no limit to what you are willing to buy off on.  

Art major?  Business major? 

[/quote]

Not *literally* possible; doesn't have to be. It's fiction, and it has an internal logic and elegance which isn't broken. I fully expected to meet whatever was behind the reapers and wasn't disappointed.
All stories are allegorical in one way or another. They don't need to be real to have their power, just convincing. And the clues to what kind of story this was were there all along.

And Art Major.

Also very rational, thank you. But there's a difference between fact and fiction. When things get weird and 'supernatural' in fiction, it's time to start thinking why the author's doing that. When things get weird and supernatural in fact, it's time to find a good psychiatrist.

#1463
SpatFieya

SpatFieya
  • Members
  • 2 779 messages

FallTooDovahkiin wrote...
I still want my turian-human baby btw BioWare.

God... would of be so awesome if the ending for LI Garrus showed him and his adopted son/daughter watching the sunset together, and the child asking "...So how did you and mom get together?" ...and then it goes to showing Garrus, still rocking the eye scanner, "...It all started with a Spectre named Saren..." 

Then FADE TO BLACKNESS

#1464
Getorex

Getorex
  • Members
  • 4 882 messages

poerksen wrote...

RyuujinZERO wrote...

poerksen wrote...

As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......


Nobodies becoming a god... the implication I got was that you were essentially taking the catalysts place, if not outright replacing the catalyst than at least existing alongside, as people rightly point out if Shepard were "gone", the control ending could not happen.

It's worth noting the star-child itself is a HUGE nod to 2001, and is very similar to the control ending (Where the protagonist enters the obelisk and becomes - completely literally, in nature, name and appearance "the star child", a sort've quasi-technological "god", replacing the alien "star child" of a previous period, not a literal god as we know it but a technological one.

To me, the control ending taken literally depending on the level of control Shepard has of the reapers, has immense good-ending potential in the long run. Co-opting the reapers and their technology to help rebuild the colonies, using their ability to network thoughts to spur transhumanism on our own terms. Co-opting the very tech they used to make the reapers could even be used to escape true death, voluntarily liquifying the old and dying to create new forms of "reaper" so that they can live on as a collective intelligence and guardian of the very people they once lived amongst. Man and reaper living alongside like the quarians and geth, master and guardians.

Simply sending them all off into dark space for eternity seems like a terrible misappropriation of resources :P


He does not tell you any of those things. He specifically says "you will die, but you will control us"....... If I die, then I cease to exits, I do not become somekind of new lifeform, synthetic, god whatever, because that would mean I did not die.  


He is lost in magical thinking.  He actually thinks in terms of spirits and essences where magic synthesis beams work (AM or FM broadcast?) to turn organic DNA (there is no other kind...ANYWHERE) into some "new kind of DNA".  There isn't any other kind.  DNA is DNA by definition.  It cannot be different or it wouldn't be, you know, DNA: deoxyribose nucleic acid.  What changes?  The deoxyribose?  The nucleic acid?  Into what?  Strings of magic beams?

#1465
Ryokun1989

Ryokun1989
  • Members
  • 334 messages

Han Shot First wrote...

There isn't a 'magic fix button', there's a tough choice. And the theme is NOT 'synthetics are just like us, after all'; that negates a renegade shepard's story.
The theme of Mass Effect is the relation between organic and technology, particularly there where the line gets blurry.
The final question asks YOU to take a difficult position in the thematical discussion. The question, not the answer, is what Mass Effect is about.


If synthetics cannot peacefully coexist with organics, what was the point in having the Geth be the peaceful victims of the Morning War? What was the point of Legion saving Shepard's life, of the many conversations with him which made it clear that the Geth were not villians? Or of being able to negotiate a peaceful settlement to the Rannoch conflct? Or of the multiple conversations with EDI where Shepard can help her find her 'humanity?'

Bad writing cannot simply be defended on the basis that it presents the player with a tough choice. The theme presented in the last five minutes of the glame clashes with a theme that had been explored over the course of five years and three games.

If the writers wanted to explore the notion that synthetics cannot coexist with organics, that should have been the dominant theme since the first game.

Finally, I'm not opposed to tough choices. I welcome them, so long as they are well written and are not inconsistent with the rest of the series.



The point of the Geth is giving you a vantage point when meeting that final choice.

It doesn't say synthetics are always evil murderers. It says the created will eventually rebel against their creators Which is still what happened, whethet they were agressors or not.
It's not about *getting along with eachother*. It's about unbridled technological development making the AIs unstoppable.
This is a recurring theme in the game.... There's really no discrepancy between the theme of the ending and that of the rest of the series.. on the contrary.

#1466
Han Shot First

Han Shot First
  • Members
  • 21 214 messages

Getorex wrote...

poerksen wrote...

RyuujinZERO wrote...

poerksen wrote...

As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......


Nobodies becoming a god... the implication I got was that you were essentially taking the catalysts place, if not outright replacing the catalyst than at least existing alongside, as people rightly point out if Shepard were "gone", the control ending could not happen.

It's worth noting the star-child itself is a HUGE nod to 2001, and is very similar to the control ending (Where the protagonist enters the obelisk and becomes - completely literally, in nature, name and appearance "the star child", a sort've quasi-technological "god", replacing the alien "star child" of a previous period, not a literal god as we know it but a technological one.

To me, the control ending taken literally depending on the level of control Shepard has of the reapers, has immense good-ending potential in the long run. Co-opting the reapers and their technology to help rebuild the colonies, using their ability to network thoughts to spur transhumanism on our own terms. Co-opting the very tech they used to make the reapers could even be used to escape true death, voluntarily liquifying the old and dying to create new forms of "reaper" so that they can live on as a collective intelligence and guardian of the very people they once lived amongst. Man and reaper living alongside like the quarians and geth, master and guardians.

Simply sending them all off into dark space for eternity seems like a terrible misappropriation of resources :P


He does not tell you any of those things. He specifically says "you will die, but you will control us"....... If I die, then I cease to exits, I do not become somekind of new lifeform, synthetic, god whatever, because that would mean I did not die.  


He is lost in magical thinking.  He actually thinks in terms of spirits and essences where magic synthesis beams work (AM or FM broadcast?) to turn organic DNA (there is no other kind...ANYWHERE) into some "new kind of DNA".  There isn't any other kind.  DNA is DNA by definition.  It cannot be different or it wouldn't be, you know, DNA: deoxyribose nucleic acid.  What changes?  The deoxyribose?  The nucleic acid?  Into what?  Strings of magic beams?


The Green Ending is terrible on so many levels. All the endings fail in one way or the other, but the Green Ending is the worst in incorporating the most space magic.




It doesn't say synthetics are always evil murderers. It says the created will eventually rebel against their creators Which is still what happened, whethet they were agressors or not.
It's not about *getting along with eachother*. It's about unbridled technological development making the AIs unstoppable.
This is a recurring theme in the game.... There's really no discrepancy between the theme of the ending and that of the rest of the series.. on the contrary.


You are missing the point.

It is bad writing to explore one theme for most of a series and then to reverse course in the final chapter, and explore a theme is contradictory.

And make no mistake: The theme presented in the last five minutes of the game is a contradiction. Shepard is told by the Star Child that synthetics are always destined to destroy organics despite it running counter to every experience the protagonist has had in the series. This is a failure of basic storytelling: Don't tell us, show us. If what the star child said was right it should have been backed up by Shepard's experiences throughout the series.

Modifié par Han Shot First, 06 avril 2012 - 03:23 .


#1467
poerksen

poerksen
  • Members
  • 128 messages

Getorex wrote...

poerksen wrote...

RyuujinZERO wrote...

poerksen wrote...

As far as I remember, Spacebrat tells you that you have to give up your life in order to control the machines, in other words you die. He does not say that you become a god.......


Nobodies becoming a god... the implication I got was that you were essentially taking the catalysts place, if not outright replacing the catalyst than at least existing alongside, as people rightly point out if Shepard were "gone", the control ending could not happen.

It's worth noting the star-child itself is a HUGE nod to 2001, and is very similar to the control ending (Where the protagonist enters the obelisk and becomes - completely literally, in nature, name and appearance "the star child", a sort've quasi-technological "god", replacing the alien "star child" of a previous period, not a literal god as we know it but a technological one.

To me, the control ending taken literally depending on the level of control Shepard has of the reapers, has immense good-ending potential in the long run. Co-opting the reapers and their technology to help rebuild the colonies, using their ability to network thoughts to spur transhumanism on our own terms. Co-opting the very tech they used to make the reapers could even be used to escape true death, voluntarily liquifying the old and dying to create new forms of "reaper" so that they can live on as a collective intelligence and guardian of the very people they once lived amongst. Man and reaper living alongside like the quarians and geth, master and guardians.

Simply sending them all off into dark space for eternity seems like a terrible misappropriation of resources :P


He does not tell you any of those things. He specifically says "you will die, but you will control us"....... If I die, then I cease to exits, I do not become somekind of new lifeform, synthetic, god whatever, because that would mean I did not die.  


He is lost in magical thinking.  He actually thinks in terms of spirits and essences where magic synthesis beams work (AM or FM broadcast?) to turn organic DNA (there is no other kind...ANYWHERE) into some "new kind of DNA".  There isn't any other kind.  DNA is DNA by definition.  It cannot be different or it wouldn't be, you know, DNA: deoxyribose nucleic acid.  What changes?  The deoxyribose?  The nucleic acid?  Into what?  Strings of magic beams?


Yeah, and the synthesis ending results in everyone turning into transformers and everyones brains now work as computers do, but not quite, because that would mean they are completely synthetic...... something, something.

#1468
Getorex

Getorex
  • Members
  • 4 882 messages
@Ryokun1989 Why would you think you would meet what is behind the Reapers? ME1 clearly has them stating that their purpose is beyond our understanding.

THAT was the correct answer to the Reaper question, NOT some retarded "synthetics made to kill organics so they wouldn't get killed by their own synthetics...cuz starbrat synthetics are way more awsome at doing that than organic-built synthetics would be." THAT was a let down.

THAT answer is perfectly depicted here (I LOVE this one):

Modifié par Getorex, 06 avril 2012 - 03:21 .


#1469
Smiley556

Smiley556
  • Members
  • 578 messages
[img]
http://blogs.warwick.ac.uk/images/msbrackenridge/2007/05/18/i_love_this_thread.jpg?maxWidth=250&maxHeight=250[/img]

Modifié par Smiley556, 06 avril 2012 - 03:22 .


#1470
Shepard108278

Shepard108278
  • Members
  • 950 messages

Ryokun1989 wrote...

Han Shot First wrote...

There isn't a 'magic fix button', there's a tough choice. And the theme is NOT 'synthetics are just like us, after all'; that negates a renegade shepard's story.
The theme of Mass Effect is the relation between organic and technology, particularly there where the line gets blurry.
The final question asks YOU to take a difficult position in the thematical discussion. The question, not the answer, is what Mass Effect is about.


If synthetics cannot peacefully coexist with organics, what was the point in having the Geth be the peaceful victims of the Morning War? What was the point of Legion saving Shepard's life, of the many conversations with him which made it clear that the Geth were not villians? Or of being able to negotiate a peaceful settlement to the Rannoch conflct? Or of the multiple conversations with EDI where Shepard can help her find her 'humanity?'

Bad writing cannot simply be defended on the basis that it presents the player with a tough choice. The theme presented in the last five minutes of the glame clashes with a theme that had been explored over the course of five years and three games.

If the writers wanted to explore the notion that synthetics cannot coexist with organics, that should have been the dominant theme since the first game.

Finally, I'm not opposed to tough choices. I welcome them, so long as they are well written and are not inconsistent with the rest of the series.



The point of the Geth is giving you a vantage point when meeting that final choice.

It doesn't say synthetics are always evil murderers. It says the created will eventually rebel against their creators Which is still what happened, whethet they were agressors or not.
It's not about *getting along with eachother*. It's about unbridled technological development making the AIs unstoppable.
This is a recurring theme in the game.... There's really no discrepancy between the theme of the ending and that of the rest of the series.. on the contrary.

I agree completely. Most won't however.:?

#1471
Rorschachinstein

Rorschachinstein
  • Members
  • 882 messages
DLC well I Bioware I'll destroy you and your famil...............................Free you say. Hot damn.

#1472
Ryokun1989

Ryokun1989
  • Members
  • 334 messages
It's a story, people! It's trying to tell you something and it's not what space-DNA looks like!
If you like that better, you can just pretend Shepard got shot by Harbinger and everything after that was just synapses in his fevered brain firing at random. The Reapers were constantly said to be unstoppable, so of course they win. Everyone else dies. Hurrah, logic.

Seriously, you're playing a game about massive invicbile alien sentient spaceship demons that hide in the 'dark space', people throwing 'biotic' magic around; aliens who EVERYONE finds attractive, mysterious beacons that impart ancient knowledge when you touch them... Should I go on? I mean.. were you REALLY surprised?

#1473
poerksen

poerksen
  • Members
  • 128 messages

Getorex wrote...

@Ryokun1989 Why would you think you would meet what is behind the Reapers? ME1 clearly has them stating that their purpose is beyond our understanding.

THAT was the correct answer to the Reaper question, NOT some retarded "synthetics made to kill organics so they wouldn't get killed by their own synthetics...cuz starbrat synthetics are way more awsome at doing that than organic-built synthetics would be." THAT was a let down.

THAT answer is perfectly depicted here (I LOVE this one):


Seriously, that is the funniest thing I have seen on youtube in a while. Had me rolling of my chair :D

#1474
Ryokun1989

Ryokun1989
  • Members
  • 334 messages

Getorex wrote...

@Ryokun1989 Why would you think you would meet what is behind the Reapers? ME1 clearly has them stating that their purpose is beyond our understanding.

THAT was the correct answer to the Reaper question, NOT some retarded "synthetics made to kill organics so they wouldn't get killed by their own synthetics...cuz starbrat synthetics are way more awsome at doing that than organic-built synthetics would be." THAT was a let down.

THAT answer is perfectly depicted here (I LOVE this one):



You barely get to know anything about the reapers, other than the cycle. Who are they? Who created them? Are they gods? Angels? Demons? From another galaxy? The result of a previous singularity which wiped out all organic life for tens of millions of years? No answer there. Are they even synthetics or are they something else? What does it mean when they 'ascend' species? Is it death? They make a new reaper out of them and they see themselves as 'nations'. What does that mean?
You deny that they have enough mystery about them left?

Funny video though :P

Modifié par Ryokun1989, 06 avril 2012 - 03:29 .


#1475
acid_rain82

acid_rain82
  • Members
  • 162 messages
Extending the current endings, why bother, the ending will still suck.

Modifié par acid_rain82, 06 avril 2012 - 03:34 .