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Mass Effect 3 Extended Cut


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#1626
Jynthor

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You can give us more details about ****, but in the end it would still be ****.

#1627
Corbinus

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GlennWH wrote...
I do have one question: How can the team that gave us the Suicide Mission, Tuchanka, and Rannoch look at that ending and say, "Yeah, that's good."

Easy. The team never said that. The team never wrote it. It was lead writer only.

#1628
JudgeRAW00

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I have my... reservations about this. It seems to me this is simply an expansion on everything that happens AFTER the final "choice" is made. That's simply an assumption based upon the information that has been released thus far. And, to me, this doesn't exactly resolve the issues surrounding the endings to begin with. I appreciate the gesture, to an extent, and don't want to come off sounding ignorant, but the issues with the ending start from the moment you get zapped by Harbinger. The whole thing with TIM, the god-child. Those were the primary issues. How does The Illusive Man get on the Citadel after it was already closed, who let him on? Why wasn't he dead if he was on it prior to the Citadel closing?

These are two primary concerns with the ending sequence involving TIM. As for the god-child, I think Shepard going along with everything the god-child said is, frankly, contrary to Shepard's character. If this is in some way rectified then there will be no further complaints, but I have a hard time believing this is going to alleviate the situation, and could just throw gas on a burning fire. Time will tell I suppose.

LOTS OF SPECULATION FROM EVERYONE! - That artistic integrity?

#1629
JonathonPR

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I hope it is like the ending for the movie Clue. "this is what could have happened", "this is what could have happened", "this is what really happened"

Modifié par JonathonPR, 06 avril 2012 - 01:05 .


#1630
DigitalAvatar

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Xarathox wrote...
Too bad. If rumors are true, hack walters and casey CHUDson locked themselves away to write the ending, and left the other writters out of the loop. If that doesn't deserve being fired over, at least a demotion is in order.


I don't see either of their reputations recovering from this mess. They not only managed to completely screw up the ending to an incredibly popular trilogy, but their only response to criticism was to rattle on about "artistic integrity". Combine that with their misleading pre-release statements, and how many of us will ever believe a word that comes out of their mouths?

#1631
Grumpy Old Wizard

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So, the fans are not happy with the endings and Bioware is giving them "Extended Endings" for the endings the fans are already unhappy about. Why? How does Bioware think that will improve the fan reactions?

What I get out of the original posting is,"We are artists. You don't like what we've done in our art? We are not going to change what you don't like. But we will add more of what you don't like." Is that really the message Bioware wants to send the fanbase?

Modifié par Grumpy Old Wizard, 06 avril 2012 - 01:08 .


#1632
joriandrake

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LegendaryBlade wrote...

"We believe in our team's artistic integrity"

There's that word again. I don't think it means what you think it means.


Can't exactly speak of "artistic integrity" when the image of Tali inagme is a bluntly photoshopped real photo, and when the ending discussion of the grandpa/kid scene image is also a redrawn desktop background.

#1633
DigitalAvatar

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Grumpy Old Wizard wrote...

So, the fans are not happy with the endings and Bioware is giving them "Extended Endings" for the endings the fans are already unhappy about. Why? How does Bioware think that will improve the fan reactions?

What I get out of the original posting is,"We are artists. You don't like what we've done in our art? We are not going to change what you don't like. But we will add more of what you don't like." Is that really the message Bioware wants to send the fanbase?


Major publishers are unable to actually admit that the game is flawed. It would probably risk sales or something. BioWare did the only thing they could think of to placate the complaints - but I doubt it will be effective.
The problem is that BioWare no longer has the capacity to deal candidly with the fan community, admit that mistakes were made, or to fix those mistakes. In so doing, all they have done is alienante many of their oldest and most dedicated supporters. It is no longer the same company that we once knew.
I hope Ray and the others find enough satisfaction in serving the corporate machine to replace the satisfaction they once gained from making top quality games and supporting their fan base. Becase they don't do either of those things anymore. C'est la vie.

Modifié par DigitalAvatar, 06 avril 2012 - 01:22 .


#1634
joriandrake

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Grumpy Old Wizard wrote...

So, the fans are not happy with the endings and Bioware is giving them "Extended Endings" for the endings the fans are already unhappy about. Why? How does Bioware think that will improve the fan reactions?



People have to realize that the three "endings" are not endings, they are not a closure, they are not finishing anything.

I will buy ME3 if this "cut" version has a proper ending, as in an epilogue which tells what Shepard's action changed, how people, places, and whole species got affected by playing through 3 games. (In case you wonder, I was totally de-hyped and discouraged from buying ME3 after I have heard the issues with the game -like the not updating journal- and watched the 3 color cinematic and the silly godchild/AI ****)


I am pretty sure the recolored cinematics was just the last drop for many fans and the true issue for most people is the lack of proper closure, epilogue, which essentialy proves that what they did as Shepard influenced events in a way.

Modifié par joriandrake, 06 avril 2012 - 01:19 .


#1635
DigitalAvatar

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joriandrake wrote...

LegendaryBlade wrote...

"We believe in our team's artistic integrity"

There's that word again. I don't think it means what you think it means.


Can't exactly speak of "artistic integrity" when the image of Tali inagme is a bluntly photoshopped real photo, and when the ending discussion of the grandpa/kid scene image is also a redrawn desktop background.


The only thing I have to say about their claims of "artistic integrity" is this: Where the hell was this integrity when they were making all their grand pre-release promises about the game ending? If they had integrity they would have fulfilled their stated goals.

#1636
wcoldplayerw

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It's clear to all not artists who thinks a bit about story, godchild who ruled the reapers and his explanations creates plotholes in all story since ME1. To fix ending with core contradictions to all story it's waste of time, peoples who care still be unsatisfied, peoples who don't care already swallows bad quality ending. Besides synthetic-organic conflict it's such a worn-out theme, never thought main theme of ME will come down to this.
All I want is Bioware to disprove IT officially, I don't want to make guessing until summer.

http://jmstevenson.w...-mass-effect-3/
http://jmstevenson.w...o-alliteration/

#1637
Eras_von_Katal

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They dont understand what we want. The ending is **** and the would extend it, so it couldnt get better it will become more ****. Whats the point BioWare? We want a totally diffrent ending. Have you ever play the game by yourself? Have you ever feel with Shep and all others? I dont think so.
The end was comming so fast in the game that there was no chance for a goodbye for the player.
This were the minimum of what you have to done if you wanted to kill him. But no, you dont understand how much feelings the players have. Its like you woke up and in Canda is no more tree and no more icehockey, you will be shocked and you would it change it because that isnt what you want.
So come on and lets go...get the crew and change the ending and i dont want other or more colores. I and WE want an completly diffrent ending for Mass Effect!

Modifié par Eras_von_Katal, 06 avril 2012 - 01:28 .


#1638
wcoldplayerw

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DigitalAvatar wrote...

joriandrake wrote...

LegendaryBlade wrote...

"We believe in our team's artistic integrity"

There's that word again. I don't think it means what you think it means.


Can't exactly speak of "artistic integrity" when the image of Tali inagme is a bluntly photoshopped real photo, and when the ending discussion of the grandpa/kid scene image is also a redrawn desktop background.


The only thing I have to say about their claims of "artistic integrity" is this: Where the hell was this integrity when they were making all their grand pre-release promises about the game ending? If they had integrity they would have fulfilled their stated goals.


Exactly.Their promises and what we receive is strictly opposite.

#1639
joriandrake

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DigitalAvatar wrote...

joriandrake wrote...

LegendaryBlade wrote...

"We believe in our team's artistic integrity"

There's that word again. I don't think it means what you think it means.


Can't exactly speak of "artistic integrity" when the image of Tali inagme is a bluntly photoshopped real photo, and when the ending discussion of the grandpa/kid scene image is also a redrawn desktop background.


The only thing I have to say about their claims of "artistic integrity" is this: Where the hell was this integrity when they were making all their grand pre-release promises about the game ending? If they had integrity they would have fulfilled their stated goals.


The simple fact is that EA rushed Bioware, if they even rushed the musical artists you can bet they also rushed everything else. This shows/gets proved by the multiple bugs, like the not updating journal, badly integrated MP section, the ending, and more.

I believe however that Bioware doesn't want to/is afraid of/got ordered not to tell simply that "Yes, we were rushed by EA just as once KOTOR2 got rushed".



EDIT: Actually, honsetly this can't be blamed on EA alone, there is evidence Bioware itself didn't have a clue on how to end the game up until December-January and it just got tacked on. These 3 color-swap endings they are so proud of and some defend vehemntly were a lst minute decision including the whole end piece with the godchild AI. It was  not a game ending that was prepared through years/months.

There are also other issues with the game, like how it basically forces you to do in some cases renegade choices what would be logical otherwise and without an equivalent paragon option. (examples are the bar with the military greeting renegade action, Udina action, TIM action, etc)
They basically threw out the window how paragon/renegade worked in the past 2 games in the last part of the trilogy.

Modifié par joriandrake, 06 avril 2012 - 01:39 .


#1640
DigitalAvatar

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joriandrake wrote...

The simple fact is that EA rushed Bioware, if they even rushed the musical artists you can bet they also rushed everything else. This shows/gets proved by the multiple bugs, like the not updating journal, badly integrated MP section, the ending, and more.

I believe however that Bioware doesn't want to/is afraid of/got ordered not to tell simply that "Yes, we were rushed by EA just as once KOTOR2 got rushed".

EDIT: Actually, honsetly this can't be blamed on EA alone, there is evidence Bioware itself didn't have a clue on how to end the game up until December-January and it just got tacked on. These 3 color-swap endings they are so proud of and some defend vehemntly were a lst minute decision including the whole end piece with the godchild AI. It was  not a game ending that was prepared through years/months.

There are also other issues wit hthe game, lke how it basically forces you to do in some cases renegade choices what would be logical otherwise and without an equivalent paragon option. (examples are the bar with the military greeting renegade action, Udina action, TIM action, etc)


Regarding the rushed release, there was a multitude of cut content, shortened game duration, and the fact that although the Rannoch and Tuchanka plots were epic the overall dialogue options seemed far less varied and developed than they should have been. Also inadequate followup on things like romances for some characters. The game was most definitely rushed. In my estimation it should have had another full year of development time. But BioWare is just an EA brand now - protracted game development doesn't earn any money, and if the game is shipped with the full amount of content from the beginning they wouldn't have as much DLC to sell!

It's the whole culture there now. Not even Dr. Ray Muzyka, co-founder of BioWare, is willing to take a stand and do the right thing. They simply aren't capable of bringing themselves to admit that things were rushed, mistakes were made, and that if the full team had the time and resources to develop a proper ending it wouldn't be anything like what we got stuck with.

Edit: Ultimately, the buck stops with Casey Hudson. Whether he tried to postpone the release to do things properly, I don't know, but it was his job to ensure that the game got the ending it deserved. He failed.

Modifié par DigitalAvatar, 06 avril 2012 - 01:47 .


#1641
Getorex

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Purge the heathens wrote...

I'm sure absolutely no one at Bioware is surprised about how positive the reaction to the announcement has been.

That being said, I hope the DLC includes a dance routine from everyone, Harbinger included.


OK...THAT would be funny.  A song and dance number! 

In the meantime, Tali and Garrus (and TIM and Mordin) boogy!:
Tali: ]
Garrus +:

New DLC!  The OTHER Prothean:http://www.youtube.com/watch?v=rGQOei74rEA&feature=relmfu

#1642
zartan88

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Tankred wrote...

A real epilogue is fine with me, as long as they plug the gaps in the story( especially the weird Normandy escape). Didn´t really expect em to change the ending in general.


This

And why my LI left me for dead in front of the transport beam while she was with my team!

#1643
DeinonSlayer

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I never figured they would retcon the Star Child. I for one am cautiously optimistic. If they can fill some of the plotholes, definitively take mass starvation in Sol and permanent abandonment on Planet LOST out of the picture, and provide an adequate epilogue (something like this), I'll be satisfied. Per Jessica Merizan, I'm still holding out for the possibility of a reunion. 

Modifié par DeinonSlayer, 06 avril 2012 - 02:02 .


#1644
arisian

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Dark Cider wrote...

While I disagree with your choice, it's yours to make. How I spend or support you further on, is mine to make though, and I feel I will not be supporting your future endeavors based on this decision. I'll reserve final judgement on whether or not I buy from you again after I see this extended cut, but if I feel what happens after the choice of control/synthesis/destroy doesn't live up to my expectations, you can consider this my goodbye to you and your parent company EA.

Best of luck!


This.

Oh well, maybe all the stuff happening on Kickstarter will lead to developers who are actually responsive to their fans, rather than their publishers.  Though at this point, I doubt Bioware will have enough cred left to be able to jump on that particular bandwagon, since it depends on having not alienated all your strongest fans.

#1645
gigliani60

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Im happy its free and all, but i dont see how it can help. Angry Joe makes 10 valid reasons as to how bad this ending is. For me, i just want there to be some kind of defiance to the starchilds stupid logic. It makes no sense, i dont see why we cant just have a happy ending as an option. Its pathetic and i have a bad feeling bioware are going to inspire more rage with this.

#1646
Indoctrination

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I'm not impressed. Nothing I've heard here tells me that BioWare is willing to address the real problem with the ending. Nothing you do across all three games really matters. Adding in some cutscenes where Liara and James are making a treehouse on the planet the Normandy crashes on doesn't change the fact that BioWare lied to us. They promised us a game where our choices would matter, and you can pretty much say that this turned out to be objectively false.

#1647
pf17456

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Forget about 'artistic integrity'. What about the basic integrity of keeping your word ? eg Your choices matter and Multiple endings. This game now, because of the ending has little to no replay value. Multiplayer retake Earth has no purpose and any subsequent Mass Effect game/story will fail because it all ends the same way. This extended ending DLC appears to be nothing more than Lip Service for the dim witted and as a means to stave off the uproar of disappointed fans with as little effort as possible. I think this course of action by Bioware will result in failure and as a Company Bioware will go just like the end of the game. Maybe in 50,000 years they'll recover.

#1648
Well

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pf17456 wrote...

Forget about 'artistic integrity'. What about the basic integrity of keeping your word ? eg Your choices matter and Multiple endings. This game now, because of the ending has little to no replay value. Multiplayer retake Earth has no purpose and any subsequent Mass Effect game/story will fail because it all ends the same way. This extended ending DLC appears to be nothing more than Lip Service for the dim witted and as a means to stave off the uproar of disappointed fans with as little effort as possible. I think this course of action by Bioware will result in failure and as a Company Bioware will go just like the end of the game. Maybe in 50,000 years they'll recover.


It is a CYA dlc.They will probably come up with more space magic to explain everything.

#1649
AndrewRogue

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CerberusCheerleader wrote...

This is the anouncement:

"Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes."

See? Expanding and clarification through  cinematics and epilogue. No changes. The ending in its current form (minus the cinematic and epilogue) is indeed what they had in mind. But it's understandable if you find that hard to believe...


CC: That I'm not so sure about. Keep in mind that writers, while they may actually have some power at Bioware, are likely not that much in charge of things. They could well be forced to do things by company mandate (producers, devs, leads, etc). 

It is, of course, fully possible that this is indeed what the writers wanted. But based on the ending, the statements leading up to the release, and, quite honestly, the remainder of the game? I will continue to remain fairly convinced that this ending is a consequence of the game having been shoved out the door a little too early or simply not having space and them being unable to publically admit this.

Modifié par AndrewRogue, 06 avril 2012 - 02:12 .


#1650
Objectivity

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In Bioware's defense, they now have to spend several months crafting an extended ending based on what's already on disc. Would you want to go back and have to live through that 12 hours a day, every day, for an extended period of time. Many people would consider that cruel and unusual punishment.

As far as the artistic integrity defense, perspective matters. Leonardo Da Vinci worked on commission. Movie studios focus test movie endings and force directors to reshoot. If the noise were to get loud enough, either in response to this announcement or after the DLC was released, EA could step in and order Bioware to make more drastic changes. Even if the Bioware contract gives it freedom from EA in that regard, other things could be done to apply pressure. Just look at Infinity Ward.