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Mass Effect 3 Extended Cut


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#1651
PaxtonFetel

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Good 'artistic integrity' Screenwriter final me3

#1652
CommanderDJ

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I know that my voice is just one of many, and so probably doesn't carry much weight. I will still give it if BioWare or anyone can gain something from it: whilst like many I would have preferred to see changed endings, I recognise that a rewrite would be nontrivial in terms of resources, distribution, and cost. Done correctly, an epilogue would at least be able to give the closure that I (and others) seek. I admit I was initially sceptical of an epilogue, but I then found this:
shannon.users.sonic.net/masseffect
It's a (still WIP) fan-made epilogue generator that takes into account your choices and provides closure both in the larger terms of galactic society and in the personal terms of your Shepard and squadmates, friends and LI. It's not perfect, but the quality of the writing is enough that I have head-canoned this. Hopefully BioWare takes inspiration from this and delivers a quality epilogue that leaves us satisfied and does the trilogy justice.

#1653
Bobrzy

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Corbinus wrote...

GlennWH wrote...
I do have one question: How can the team that gave us the Suicide Mission, Tuchanka, and Rannoch look at that ending and say, "Yeah, that's good."

Easy. The team never said that. The team never wrote it. It was lead writer only.


Quoted for truth. Ending was written by Mac Walthers & Casey Hudsone alone.

#1654
Getorex

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Well wrote...

pf17456 wrote...

Forget about 'artistic integrity'. What about the basic integrity of keeping your word ? eg Your choices matter and Multiple endings. This game now, because of the ending has little to no replay value. Multiplayer retake Earth has no purpose and any subsequent Mass Effect game/story will fail because it all ends the same way. This extended ending DLC appears to be nothing more than Lip Service for the dim witted and as a means to stave off the uproar of disappointed fans with as little effort as possible. I think this course of action by Bioware will result in failure and as a Company Bioware will go just like the end of the game. Maybe in 50,000 years they'll recover.


It is a CYA dlc.They will probably come up with more space magic to explain everything.


Yes.  They will be expanding on the space magic.  Green magic DNA-changing magic.  How does one change DNA into a "new kind" of DNA?  Deoxyribose...does it get changed to...RIBOSE so the "new" DNA is actually RNA?  Bad move!  Bad idea!  Does it change into...an amino acid so it becomes...PNA (there is a real thing called protein nucleic acid created in the lab)...more stable than RNA or DNA but otherwise is the same - but it in no way makes one a partial synthetic in the way it is meant in the game...though, by definition it IS synthetic genetic material.  How does one make this change by magic radio beam?  You actually need wet lab bench work to make this stuff, not magic beams. 

Synthetics (metal/computer type as in ME) do not have DNA so how can there be a "synthetic" form of DNA that makes you part synthetic/part organic?  ALL DNA, RNA, PNA is ORGANIC by definition!

Blue ending kills you so your ghost haunts the Reapers into going back to dark space.  Send in the ghost hunters! 

Modifié par Getorex, 06 avril 2012 - 02:22 .


#1655
AlexFili

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I'm willing to see this Extended Cut and decide for myself whether I'm satisfied. Personally I'm just happy the game delivered on certain fronts. Namely the genophage missions, the transmedia galaxy at war and multiplayer.

#1656
Getorex

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CommanderDJ wrote...

I know that my voice is just one of many, and so probably doesn't carry much weight. I will still give it if BioWare or anyone can gain something from it: whilst like many I would have preferred to see changed endings, I recognise that a rewrite would be nontrivial in terms of resources, distribution, and cost. Done correctly, an epilogue would at least be able to give the closure that I (and others) seek. I admit I was initially sceptical of an epilogue, but I then found this:
shannon.users.sonic.net/masseffect
It's a (still WIP) fan-made epilogue generator that takes into account your choices and provides closure both in the larger terms of galactic society and in the personal terms of your Shepard and squadmates, friends and LI. It's not perfect, but the quality of the writing is enough that I have head-canoned this. Hopefully BioWare takes inspiration from this and delivers a quality epilogue that leaves us satisfied and does the trilogy justice.


What you are saying is that Bioware is less competent at their jobs than Bethesda, makers of Fallout series.  Bethesda DID find the capability of rewriting/redoing the ending of Fallout 3.  Yes they did.  Bioware is not as good as those developers are.  That is what you are suggesting.

I guess I have to agree.  Ipso facto.

#1657
goten11756

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How is expanding and "clarifying" the current ending with the mysterious god-child reaper going to resolve this issue? We never asked for "clarification", we wanted endings that reflected our choices and decisions throughout the game, something you guys PROMISED! Are you guys THAT deaf and blindsided? Do you not remember why you created this game in the first place??

Bioware says this is for the "fans"...who are you kidding....Enough with your lies and BS and be honest and straightforward for ONCE...This PR stunt is entirely for the investors, so that their company can survive the result of releasing rushed/poor products... EA is voted worst company in America, EA's stock is in free fall, and yet they still do not understand what the issue is. Bioware had at LEAST 8 chances to redeem themselves and change the direction their company is headed, but they chose to ignore all of them... This is so sad...

#1658
Well

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Getorex wrote...

Well wrote...

pf17456 wrote...

Forget about 'artistic integrity'. What about the basic integrity of keeping your word ? eg Your choices matter and Multiple endings. This game now, because of the ending has little to no replay value. Multiplayer retake Earth has no purpose and any subsequent Mass Effect game/story will fail because it all ends the same way. This extended ending DLC appears to be nothing more than Lip Service for the dim witted and as a means to stave off the uproar of disappointed fans with as little effort as possible. I think this course of action by Bioware will result in failure and as a Company Bioware will go just like the end of the game. Maybe in 50,000 years they'll recover.


It is a CYA dlc.They will probably come up with more space magic to explain everything.


Yes.  They will be expanding on the space magic.  Green magic DNA-changing magic.  How does one change DNA into a "new kind" of DNA?  Deoxyribose...does it get changed to...RIBOSE so the "new" DNA is actually RNA?  Bad move!  Bad idea!  Does it change into...an amino acid so it becomes...PNA (there is a real thing called protein nucleic acid created in the lab...more stable than RNA or DNA but otherwise is the same - but it in no way makes one a partial synthetic in the way it is meant in the game...though, by definition it IS synthetic genetic material.  How does one make this change by magic radio beam?  You actually need wet lab bench work to make this stuff, not magic beams. 

Synthetics (metal/computer type as in ME) do not have DNA so how can there be a "synthetic" form of DNA that makes you part synthetic/part organic?  ALL DNA, RNA, PNA is ORGANIC by definition!

Blue ending kills you so your ghost haunts the Reapers into going back to dark space.  Send in the ghost hunters! 


I just wonder how they will explain Caspers were doing this to you to save you spiel.:pinched:

#1659
kalle90

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I've already turned this the positive way. A good outcome would be:

1. Some dialogue added to the catalyst bit.
Shepard: "Why would you do machines that kill people so machines won't?"
Child: "Reapers are different. This way we atleast preserve your genetics. And if we allow synthetics to kill you they will just move on to kill every other advanced and primitive life destroying all life in the galaxy?"
Secondly:
Shepard: "What is this place exactly? Why these options?"
Child: "As you know many civilisations participated in building of Crucible and they all had different ideas. Some thought destruction is the answer, some wanted control, some preferred synthesis"
Thirdly:
Shepard: "But we've proven synthetics and organics can be at peace"
Child: "It won't last (Or to quote Shepard-TIM conversation: "are you willing to bet humanity's existence on it?"). Now, while you are talking Crucible is taking damage. You want to keep talking and doom everyone or make the choice?"
If you let Crucible get destroyed there's a cutscene showing Reapers winning the battle (Perhaps Citadel is destroyed too along with Catalyst which eventually means Reapers demise too) undermining there is no other option but to listen to the kid. From the start everyone was counting on Crucible being the answer, it is the only option.

2. Closing cutscenes based on Shepard's past choices:
-Krogan starting a new high-class civilisation or preparing for a war to conquer the galaxy
-Quarians and Geth living together or Geth determining every organic is a threat
-Other races heading back to home planets, rebuilding, some deciding to find a new home etc.
-The more assets you have the more people have survived.
-Normandy crew learns that the planet is habitable and has food, as well as have some dialogue and changes depending on who's LI and who's alive. Like in "28 days later" they end up living there peacefully unsure if they ever see anyone else again.
-Short scenes of former squadmates and key characters: Jacob with a baby, Tali on Rannoch if you didn't accept her in your squad etc.
-The unveiling of Shepard's monument (and a memorial board with every KIA and MIA listed) led by Hackett. He has a speech that takes account Shepard's background, profile, renegade/paragon stance, his squad and allies and some of his key choices. Victus, Wrex, Dalatrass, Rachni Queen, Balak and few others also have something to say.

Sure it still leaves some issues, mainly how does the green ending work, but I would call that an acceptable lapse. That's just my opinion though.

#1660
Eras_von_Katal

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Objectivity wrote...

In Bioware's defense, they now have to spend several months crafting an extended ending based on what's already on disc. Would you want to go back and have to live through that 12 hours a day, every day, for an extended period of time. Many people would consider that cruel and unusual punishment.

As far as the artistic integrity defense, perspective matters. Leonardo Da Vinci worked on commission. Movie studios focus test movie endings and force directors to reshoot. If the noise were to get loud enough, either in response to this announcement or after the DLC was released, EA could step in and order Bioware to make more drastic changes. Even if the Bioware contract gives it freedom from EA in that regard, other things could be done to apply pressure. Just look at Infinity Ward.


Yeah you are right. We wanted all Mass Effect 3. So we are these ones who make them abel to do theyr work. And we are not saticfied with the ending. So back to the computer an change the ending.

#1661
SalsaDMA

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Getorex wrote...

Blue ending kills you so your ghost haunts the Reapers into going back to dark space.  Send in the ghost hunters! 


Bad Geto...

Now you made an image in my mind of a Reaper with this logo slapped on the side:

Posted Image

#1662
goten11756

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kalle90 wrote...

I've already turned this the positive way. A good outcome would be:

1. Some dialogue added to the catalyst bit.
Shepard: "Why would you do machines that kill people so machines won't?"
Child: "Reapers are different. This way we atleast preserve your genetics. And if we allow synthetics to kill you they will just move on to kill every other advanced and primitive life destroying all life in the galaxy?"
Secondly:
Shepard: "What is this place exactly? Why these options?"
Child: "As you know many civilisations participated in building of Crucible and they all had different ideas. Some thought destruction is the answer, some wanted control, some preferred synthesis"
Thirdly:
Shepard: "But we've proven synthetics and organics can be at peace"
Child: "It won't last (Or to quote Shepard-TIM conversation: "are you willing to bet humanity's existence on it?"). Now, while you are talking Crucible is taking damage. You want to keep talking and doom everyone or make the choice?"
If you let Crucible get destroyed there's a cutscene showing Reapers winning the battle (Perhaps Citadel is destroyed too along with Catalyst which eventually means Reapers demise too) undermining there is no other option but to listen to the kid. From the start everyone was counting on Crucible being the answer, it is the only option.

2. Closing cutscenes based on Shepard's past choices:
-Krogan starting a new high-class civilisation or preparing for a war to conquer the galaxy
-Quarians and Geth living together or Geth determining every organic is a threat
-Other races heading back to home planets, rebuilding, some deciding to find a new home etc.
-The more assets you have the more people have survived.
-Normandy crew learns that the planet is habitable and has food, as well as have some dialogue and changes depending on who's LI and who's alive. Like in "28 days later" they end up living there peacefully unsure if they ever see anyone else again.
-Short scenes of former squadmates and key characters: Jacob with a baby, Tali on Rannoch if you didn't accept her in your squad etc.
-The unveiling of Shepard's monument (and a memorial board with every KIA and MIA listed) led by Hackett. He has a speech that takes account Shepard's background, profile, renegade/paragon stance, his squad and allies and some of his key choices. Victus, Wrex, Dalatrass, Rachni Queen, Balak and few others also have something to say.

Sure it still leaves some issues, mainly how does the green ending work, but I would call that an acceptable lapse. That's just my opinion though.


This is Bioware we are talking about...who are you kidding?

They are going to explain space magic with more space magic. Honestly...how do you "clarify" combining and forming new DNA when the whole idea of "synthetic" means "not organic". Can you make water and oil mix? The mere fact that they mention synthetics have "DNA" is proof that the ending is not logical in any sense. Even a child reading a dummy book on organic chemistry, biology, and genetics can tell you that robots do not have "DNA"...

#1663
Tarrax Nightwind

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wcoldplayerw wrote...

It's clear to all not artists who thinks a bit about story, godchild who ruled the reapers and his explanations creates plotholes in all story since ME1. To fix ending with core contradictions to all story it's waste of time, peoples who care still be unsatisfied, peoples who don't care already swallows bad quality ending. Besides synthetic-organic conflict it's such a worn-out theme, never thought main theme of ME will come down to this.
All I want is Bioware to disprove IT officially, I don't want to make guessing until summer.

http://jmstevenson.w...-mass-effect-3/
http://jmstevenson.w...o-alliteration/


I'd just like to point out that the Mass Effect story arc was always about the synthetic-organic conflict, since it's original inception back in the fall of 2003. All of this is detailed in the beginning of the ME3 Collector's Edition Guide Book. Just because other games and media have dealt with the topic in more recent times doesn't mean Bioware should feel in any way obligated to alter their own story which predates them.

Modifié par Tarrax Nightwind, 06 avril 2012 - 02:33 .


#1664
Well

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SalsaDMA wrote...

Getorex wrote...

Blue ending kills you so your ghost haunts the Reapers into going back to dark space.  Send in the ghost hunters! 


Bad Geto...

Now you made an image in my mind of a Reaper with this logo slapped on the side:

Posted Image


Lmao..

#1665
Getorex

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kalle90 wrote...

I've already turned this the positive way. A good outcome would be:

1. Some dialogue added to the catalyst bit.
Shepard: "Why would you do machines that kill people so machines won't?"
Child: "Reapers are different. This way we atleast preserve your genetics. And if we allow synthetics to kill you they will just move on to kill every other advanced and primitive life destroying all life in the galaxy?"
Secondly:
Shepard: "What is this place exactly? Why these options?"
Child: "As you know many civilisations participated in building of Crucible and they all had different ideas. Some thought destruction is the answer, some wanted control, some preferred synthesis"
Thirdly:
Shepard: "But we've proven synthetics and organics can be at peace"
Child: "It won't last (Or to quote Shepard-TIM conversation: "are you willing to bet humanity's existence on it?"). Now, while you are talking Crucible is taking damage. You want to keep talking and doom everyone or make the choice?"
If you let Crucible get destroyed there's a cutscene showing Reapers winning the battle (Perhaps Citadel is destroyed too along with Catalyst which eventually means Reapers demise too) undermining there is no other option but to listen to the kid. From the start everyone was counting on Crucible being the answer, it is the only option.

2. Closing cutscenes based on Shepard's past choices:
-Krogan starting a new high-class civilisation or preparing for a war to conquer the galaxy
-Quarians and Geth living together or Geth determining every organic is a threat
-Other races heading back to home planets, rebuilding, some deciding to find a new home etc.
-The more assets you have the more people have survived.
-Normandy crew learns that the planet is habitable and has food, as well as have some dialogue and changes depending on who's LI and who's alive. Like in "28 days later" they end up living there peacefully unsure if they ever see anyone else again.
-Short scenes of former squadmates and key characters: Jacob with a baby, Tali on Rannoch if you didn't accept her in your squad etc.
-The unveiling of Shepard's monument (and a memorial board with every KIA and MIA listed) led by Hackett. He has a speech that takes account Shepard's background, profile, renegade/paragon stance, his squad and allies and some of his key choices. Victus, Wrex, Dalatrass, Rachni Queen, Balak and few others also have something to say.

Sure it still leaves some issues, mainly how does the green ending work, but I would call that an acceptable lapse. That's just my opinion though.


Problem with the whole "archiving" the murdered civilizations...They are clearly archiving them for the sake of archiving them.  WHAT GOOD DOES THAT DO THEM OR ANYONE ELSE?  You don't just bank data for the sake of banking data.  What the hell function or benefit is served by storing genetic data?  For WHOM is it stored and to what purpose?  Did they ASK the people they were murdering if it was cool if they stored their tissue samples, DNA sequences, etc?  NO!  They just do it, like it or not, "for their own good".  They're DEAD and not coming back so it was NOT for their own good.  Ipso facto.  

I'm going to kill you for your own good.  But don't worry, I'll keep your family photos, a blood sample, a lock of hair.  Does that make you feel better?

NO.  It doesn't do me any good whatsoever.  All that crap you collect is merely going to go in a storage bin and collect dust.  Plus, I'll be DEAD.  I don't want to be dead.  I have no interest in being "immortalized via my data".  I'd much rather be immortalized by NOT DYING (to paraphrase Woody Allen).

Modifié par Getorex, 06 avril 2012 - 02:39 .


#1666
kalle90

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goten11756 wrote...
This is Bioware we are talking about...who are you kidding?

They are going to explain space magic with more space magic. Honestly...how do you "clarify" combining and forming new DNA when the whole idea of "synthetic" means "not organic". Can you make water and oil mix? The mere fact that they mention synthetics have "DNA" is proof that the ending is not logical in any sense. Even a child reading a dummy book on organic chemistry, biology, and genetics can tell you that robots do not have "DNA"...


I could believe kid just used wrong, or flashy words. "It's practically the same as DNA I tell you! No reason to circle around it"" He simply meant cyborgs. I don't know how a shockwave gave everyone implants that are probably inherited, but if that was the biggest issue of the ending I could let it pass. Shepard was a cyborg and somehow (yes magic) his build got transferred to everyone else.

@Getorex: They're computers. They have been given a task and they do it without questioning it. As for why? I don't think absolutely everything has to be explained. Maybe some really old mad scientists from the oldest of civilizations decided they are going to get overrun by synthetics and decided it's better to preserve themselves in godly machine. Then they just reasoned everyone else should get the same fate.

Modifié par kalle90, 06 avril 2012 - 02:46 .


#1667
Getorex

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Tarrax Nightwind wrote...

wcoldplayerw wrote...

It's clear to all not artists who thinks a bit about story, godchild who ruled the reapers and his explanations creates plotholes in all story since ME1. To fix ending with core contradictions to all story it's waste of time, peoples who care still be unsatisfied, peoples who don't care already swallows bad quality ending. Besides synthetic-organic conflict it's such a worn-out theme, never thought main theme of ME will come down to this.
All I want is Bioware to disprove IT officially, I don't want to make guessing until summer.

http://jmstevenson.w...-mass-effect-3/
http://jmstevenson.w...o-alliteration/


I'd just like to point out that the Mass Effect story arc was always about the synthetic-organic conflict, since it's original inception back in the fall of 2003. All of this is detailed in the beginning of the ME3 Collector's Edition Guide Book. Just because other games and media have dealt with the topic in more recent times doesn't mean Bioware should feel in any way obligated to alter their own story which predates them.


Right and wrong.  The ME series has dealt with idea of organic-synthetic conflict but it was resolved (completely resolved, put to bed, rendered null and void) in ME2 and ME3 via Legion, the REAL history of the Geth:Quarian conflict, and the peace at Rannoch...not to mention the entire development of EDI.  Null and void.  No conflict at all.  Put to bed.  Then star-****** brings it all up again like a bad clam.  He spews his patent nonsense about inevitiabilty of synthetics turning on their creators (I'm sitting here waiting for my PC and smartphone to turn on me...my poor wife has to fear her iPad). :whistle:

#1668
Getorex

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kalle90 wrote...

goten11756 wrote...

kalle90 wrote...

I've already turned this the positive way. A good outcome would be:

1. Some dialogue added to the catalyst bit.
Shepard: "Why would you do machines that kill people so machines won't?"
Child: "Reapers are different. This way we atleast preserve your genetics. And if we allow synthetics to kill you they will just move on to kill every other advanced and primitive life destroying all life in the galaxy?"
Secondly:
Shepard: "What is this place exactly? Why these options?"
Child: "As you know many civilisations participated in building of Crucible and they all had different ideas. Some thought destruction is the answer, some wanted control, some preferred synthesis"
Thirdly:
Shepard: "But we've proven synthetics and organics can be at peace"
Child: "It won't last (Or to quote Shepard-TIM conversation: "are you willing to bet humanity's existence on it?"). Now, while you are talking Crucible is taking damage. You want to keep talking and doom everyone or make the choice?"
If you let Crucible get destroyed there's a cutscene showing Reapers winning the battle (Perhaps Citadel is destroyed too along with Catalyst which eventually means Reapers demise too) undermining there is no other option but to listen to the kid. From the start everyone was counting on Crucible being the answer, it is the only option.

2. Closing cutscenes based on Shepard's past choices:
-Krogan starting a new high-class civilisation or preparing for a war to conquer the galaxy
-Quarians and Geth living together or Geth determining every organic is a threat
-Other races heading back to home planets, rebuilding, some deciding to find a new home etc.
-The more assets you have the more people have survived.
-Normandy crew learns that the planet is habitable and has food, as well as have some dialogue and changes depending on who's LI and who's alive. Like in "28 days later" they end up living there peacefully unsure if they ever see anyone else again.
-Short scenes of former squadmates and key characters: Jacob with a baby, Tali on Rannoch if you didn't accept her in your squad etc.
-The unveiling of Shepard's monument (and a memorial board with every KIA and MIA listed) led by Hackett. He has a speech that takes account Shepard's background, profile, renegade/paragon stance, his squad and allies and some of his key choices. Victus, Wrex, Dalatrass, Rachni Queen, Balak and few others also have something to say.

Sure it still leaves some issues, mainly how does the green ending work, but I would call that an acceptable lapse. That's just my opinion though.


This is Bioware we are talking about...who are you kidding?

They are going to explain space magic with more space magic. Honestly...how do you "clarify" combining and forming new DNA when the whole idea of "synthetic" means "not organic". Can you make water and oil mix? The mere fact that they mention synthetics have "DNA" is proof that the ending is not logical in any sense. Even a child reading a dummy book on organic chemistry, biology, and genetics can tell you that robots do not have "DNA"...


I could believe kid just used wrong, or flashy words. "It's practically the same as DNA I tell you! No reason to circle around it"" He simply meant cyborgs. I don't know how a shockwave gave everyone implants that are probably inherited, but if that was the biggest issue of the ending I could let it pass. Shepard was a cyborg and somehow (yes magic) his build got transferred to everyone else.


He was a cyborg the way Adam Jenson was in DE:HR.  He is a HUMAN with biomechanical replacements.  He's a cyborg the same way Darth Cheney was with his pacemaker, the way all people with insulin pumps are, the way all people with robot/mechanic replacement arms or hands are.  In other words, they AREN'T cyborgs.  They are just humans with prosthetics and replacement parts.  

#1669
CyberSnakeME2

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So what is this stuff about being for Free until the 12 of April?
Cuz their aint nothing on the PS Store as of yet, guessing if there is only until next

#1670
Hobbes83

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CyberSnakeME2 wrote...

So what is this stuff about being for Free until the 12 of April?
Cuz their aint nothing on the PS Store as of yet, guessing if there is only until next


It's free till april of 2014. It will be released in summer, no mention of the date for now.

#1671
DigitalAvatar

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Getorex wrote...
Synthetics (metal/computer type as in ME) do not have DNA so how can there be a "synthetic" form of DNA that makes you part synthetic/part organic?  ALL DNA, RNA, PNA is ORGANIC by definition!

I love your bioscience expertise delivering smackdowns to the concept of the green ending!
My rants about it tend to focus on the lack of mechanism for such a change, what even defines a "synthetic" (software? hardware? an arbitrary combination? do EDI's AI core computer banks on the Normandy convert to organic material or does it only affect her mobile platform for some reason?) , the fact that there wouldn't be any point to changing DNA if it didn't change anything else, and the fact that I don't see how it could be done without effectively changing the subject into a different person entirely.
The entire ending concept is a cluster**** of insanity.


Getorex wrote...
Blue ending kills you so your ghost haunts the Reapers into going back to dark space.  Send in the ghost hunters!

I'd like to call the Ghostbusters to take a shot at Casper the Catalyst.

#1672
kalle90

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Getorex wrote...
He was a cyborg the way Adam Jenson was in DE:HR.  He is a HUMAN with biomechanical replacements.  He's a cyborg the same way Darth Cheney was with his pacemaker, the way all people with insulin pumps are, the way all people with robot/mechanic replacement arms or hands are.  In other words, they AREN'T cyborgs.  They are just humans with prosthetics and replacement parts.  


More Human Revolution I see... You must really like it.

Anyway after the beginning of ME2 Shepard was in way, way worse condition than Adam or Cheney are. How much of the original Shepard could they keep and use? He didn't need just a new spine or heart, he needed a complete makeover. Even then thinking he isn't just a clone of the original is a stretch. There's way less than 50% of the original Shepard left.

#1673
shadowkinz

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I don't see how you guys can successfully explain this aberration without violating the norms and laws of the ME universe, unless of course you include the indoctrination theory. Of course though, that would require gameplay and not just epilogue + cut scenes, which is seemingly only what it will be.

Either way though, sticking with this poopoo ending or not, it still is great that bioware is responding to the community. Amidst my strong disagreement and disgust for the endind, i think this is AWESOME! ^.^

I really am appreciative, but until i see what is to come, i will withhold my judgement!

Modifié par shadowkinz, 06 avril 2012 - 02:58 .


#1674
Getorex

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CyberSnakeME2 wrote...

So what is this stuff about being for Free until the 12 of April?
Cuz their aint nothing on the PS Store as of yet, guessing if there is only until next


That's 12 April 2014.  A few years before expiration date.

#1675
SalsaDMA

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kalle90 wrote...

Getorex wrote...
He was a cyborg the way Adam Jenson was in DE:HR.  He is a HUMAN with biomechanical replacements.  He's a cyborg the same way Darth Cheney was with his pacemaker, the way all people with insulin pumps are, the way all people with robot/mechanic replacement arms or hands are.  In other words, they AREN'T cyborgs.  They are just humans with prosthetics and replacement parts.  


More Human Revolution I see... You must really like it.

Anyway after the beginning of ME2 Shepard was in way, way worse condition than Adam or Cheney are. How much of the original Shepard could they keep and use? He didn't need just a new spine or heart, he needed a complete makeover. Even then thinking he isn't just a clone of the original is a stretch. There's way less than 50% of the original Shepard left.


Truth be told, I always thought Project Lazy'R'us was too much spacemagic in ME2.