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Mass Effect 3 Extended Cut


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#2026
Thanatos144

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N11 0RD0 wrote...

mannyclouds wrote...

it spanned 2 and 9/10th the last ten minutes changes everything massive armada irrelevent, choices in preveious games irelivant. but yes up until then they did well and i praise them for it. but that does not excuse false advertising, the links have been posted already where the employees were quoted. that is a representative of the company verbally saying it will have these things, if it was a car dealer ship did that you could sue, computer sales kick up a massive stink, you can argue that these are different industries but they are still held under the same standard they are a commercail product first. when  creating a commercial product it has to be fully working and finished. it also needs to conform to the description both on the packaging aswell as what is described by the pr.

and no that tv show isn't hypothetical does anyone remember a show called stargate?


(You don't want to start this......debate. Remember, facts are key, and stating facts without definition/data renders "said fact" irrelevant.)

A commercial Product: Car, Bus, Boat, Smoke alarm, industrial sized mixer...ect.
A Consumer Product: Home owner grade, not commercial grade (an xbox, ps3, gaming computer would fall in this category)
And based on the facts, consumer products are not "Commercial Products". So they are "not" held "under the same standard" And even though MMass Effect was a Consumer Product, it "was" "fully working and finnished."

The only problem, as stated before, was that the ending wasen't the ending everyone was hoping for.

I would prefer "not" to debate this anymore. The topic of this thread is "Extended Cut", we have strayed far.Lets keep our focus.

What kinds of things are you hoping for in the Extended Cut?


would be nice to know if Shepard was out for a while and that's how the
crew got on the Normandy and why they were running like a bat out of
hell.

#2027
mannyclouds

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N11 0RD0 wrote...

mannyclouds wrote...

it spanned 2 and 9/10th the last ten minutes changes everything massive armada irrelevent, choices in preveious games irelivant. but yes up until then they did well and i praise them for it. but that does not excuse false advertising, the links have been posted already where the employees were quoted. that is a representative of the company verbally saying it will have these things, if it was a car dealer ship did that you could sue, computer sales kick up a massive stink, you can argue that these are different industries but they are still held under the same standard they are a commercail product first. when  creating a commercial product it has to be fully working and finished. it also needs to conform to the description both on the packaging aswell as what is described by the pr.

and no that tv show isn't hypothetical does anyone remember a show called stargate?


(You don't want to start this......debate. Remember, facts are key, and stating facts without definition/data renders "said fact" irrelevant.)

A commercial Product: Car, Bus, Boat, Smoke alarm, industrial sized mixer...ect.
A Consumer Product: Home owner grade, not commercial grade (an xbox, ps3, gaming computer would fall in this category)
And based on the facts, consumer products are not "Commercial Products". So they are "not" held "under the same standard" And even though MMass Effect was a Consumer Product, it "was" "fully working and finnished."

The only problem, as stated before, was that the ending wasen't the ending everyone was hoping for.

I would prefer "not" to debate this anymore. The topic of this thread is "Extended Cut", we have strayed far.Lets keep our focus.

What kinds of things are you hoping for in the Extended Cut?




i wanna know why shep suddenly rolled over and played good doggy when the whole game he was always defiant even when he went along with authotirty he did it his own way why the break in character, how the protheans managed to hide themselves from godchild while they fiddled around with the keepers, how the explosion destroying the mass relays are different from when we destroyed the alpha relay, why was sovreign needed in this galaxy when godchild was there all along, on that matter why did they even need saren or the geth thats just the start

#2028
N11 0RD0

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Ace Kenshader wrote...

It's way too late for that N11, as everyone has already taken a stance being deadset hating the ending and filing another FTC complaint on EA and Bioware.

But with regards to this, I would like to know what sort of clarifications they are talking about, and maybe find out more about the godchild Catalyst, he is an interesting character.


I can always hope bring some of our brothers back from the "Hating" side.....loosing battle or not...

(Finally, back on topic)
Agreed on both accounts. The Catalyst was an odd twist. Somewhere in the middle of ME2 i did think "what if something "else" is controling the Reapers?"
But never woould I have guessed it to be a spirit/child/being.

#2029
WickedSP00N

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This makes my head hurt. Adding some extra stuffs is not going to fix story problems. Did you fix Joker flying away for no effing reason?! Probably not. Didn't anyone read over or check before it came out and look and say "now what a minute that doesn't make sense..."? Seriously. How can you read through an entire swiss cheese story and not find errors? I mean how many times do you have to go over the story for a game based on the premise of a STORY, and still miss all that? Really?

#2030
stonxx

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Support n11 ordo's comments.

Mass effect 3 was a terrific game. The only issue was that the final 5 minutes lacked closure and that's subjective. The quality of the gameplay, characters and story development was as good as any top recent games, especially when you take into account the multiple layers of story/dimensions subject to the players' choice. Perhaps you can even argue that they did it so well that players were so captivated that they NEEDED closure. As with anything, intense emotional impact begets intense emotional response.

Flaming of the ea and bioware are just ridiculous. Companies are there to make a buck. Was this me3 a blatant attempt to rip the gamers' eyeballs out? No.

I share your passion and lack of closure, but such emotional outrage are just irrationally disproportionate. I support bioware and this extended cut showed commitment to their fans.

#2031
Sarah Knight

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mannyclouds wrote...

Thanatos144 wrote...

Delta095 wrote...

Maybe instead of epilogues (because I doubt they'd make sense), they could make the catalyst say something other than "SURPRISE! I'm the ambassador of b-plot you solved 4 planets ago land and it's my duty to put forth three choices that all do the same thing! Choose your favorite color! :wizard:"

Except they all dont do the same thing.


explain how

Delta they don't Actually   One  Controls the reapers "or attempts to always ends with character dying"
 Synthesis   create a new strand of DNA  (also character dies)
and Destroying the  reapers and synthetics "geth  and EDI   included  but if 5K+ character at end lives)  they all don't do the same thing   if they did that would ****** off more people  than whats going on with the missing sub plots in the storyline tied to our imported saves  ex   (face  Creds  upgrades  choices etc)   are what most people say are  Irrelavant or   Doesn't fit with the   Storyline of ME3 their Releasing Extended Cut to Correct this issue which i hope that they did it right this time Don't get me wrong i liked the ending but i don't really get how the starchild/gazer  fits in the whole Shepard Storyline which is  imo    bad for bioware and EA  but hopefully they'll correct the missing  Cutsceens  but i do hope that you can see the normandy "Fighting " reapers is the main one i want to see like in ME2  where you fought your  first collecter ship that stalked you throughout the first normandy being  blown to bits  "also hopes  if new ME comes it we get Dreadnaughts with aircraft pilots ha .... be fun to see us running around in that tbh  after all  we had a frigate in ME1 then Cruiser in ME2-3 So the next class if i remember right is the Carrier or Dreadnaught hopefully we get to choose our ships  yea know? but no need to push that far ahead lol... since they  haven't fully confirmed any new ME yet but i know that their more than likely going to next year or near the end of this year. ^_^

#2032
mannyclouds

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Thanatos144 wrote...

mannyclouds wrote...

Thanatos144 wrote...

Delta095 wrote...

Maybe instead of epilogues (because I doubt they'd make sense), they could make the catalyst say something other than "SURPRISE! I'm the ambassador of b-plot you solved 4 planets ago land and it's my duty to put forth three choices that all do the same thing! Choose your favorite color! :wizard:"

Except they all dont do the same thing.


explain how

Easy one makes the reapers leave, one destroys them, and the last melds them with organics.......thats diffrent things.


ok yet they all result in destroying the mass relays, which according to the games lore will destroy the solar system it inhabits. so according to lore 1 makes the reapers leave and destroys everything, 2 fuses them with organics then destroys everything 3 destroy them and destroys everything doesn't matter what you do or the cut scene showing people surviving as they have not address this section of lore  making it or the cut scenes a plot hole.

#2033
Orkney11

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Sarah Knight,

if I had some respect for you, it vanished after that last post. There is no point in talking to a person after she calls you an idiot.

Here two interesting pieces of information for yall:

1) EA' stock value has been in decline for months, and the ending controversy just added to that.
2) I am Russian, which gives me access to the russian communities on Facebook and other websites. And as far as I can see, the vast majority of russian gamers hates the ME3 ending.

That should give you a clue about how serious this movement is. This is by far not just a bunch of "idiots" ranting on this forum.

Modifié par Orkney11, 07 avril 2012 - 07:00 .


#2034
G4m3r D4d

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Well this is good news, and announced earlier than I was expecting (though in hindsight was probably to take the heat off the PAX panel). These additions will plainly not satisfy everyone, but as long as we get some clarification and expansion in certain areas about who, what and why then I for one will be pretty pleased. I can live with the ending up to the point that Shepard chooses - everything after that feels truncated and incoherent. If nothing else, I would like to know what the hell was going on with the Normandy and the fate of my squadmates.

The fact that it will be free is very welcome, and to be honest in light of the huge wave of criticism concerning the ending, necessary. Particularly if it includes content that was cut from the game due to time/budgetary constraints.

So I remain cautiously optimistic.

And there is no one in the ventilation shaft, or on the shuttle. That's my take.

Modifié par G4m3r D4d, 07 avril 2012 - 07:05 .


#2035
mannyclouds

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WickedSP00N wrote...

This makes my head hurt. Adding some extra stuffs is not going to fix story problems. Did you fix Joker flying away for no effing reason?! Probably not. Didn't anyone read over or check before it came out and look and say "now what a minute that doesn't make sense..."? Seriously. How can you read through an entire swiss cheese story and not find errors? I mean how many times do you have to go over the story for a game based on the premise of a STORY, and still miss all that? Really?


then there the question as to how he survived the landing when he "fractures his thumb on the mute button":D

#2036
Alesteir

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I tell you one thing I'm gonna wait a few day's when the extended cut is out before getting it to see how everyone else feel's about it if majority still dislike it not getting it. I just don't see how some extra cutscenes and an epilogue will explain that travesty of an ending. Its terrible and can't be explained as far as I'm concerned.

#2037
Ace Kenshader

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N11 0RD0 wrote...

Ace Kenshader wrote...

It's way too late for that N11, as everyone has already taken a stance being deadset hating the ending and filing another FTC complaint on EA and Bioware.

But with regards to this, I would like to know what sort of clarifications they are talking about, and maybe find out more about the godchild Catalyst, he is an interesting character.


I can always hope bring some of our brothers back from the "Hating" side.....loosing battle or not...

(Finally, back on topic)
Agreed on both accounts. The Catalyst was an odd twist. Somewhere in the middle of ME2 i did think "what if something "else" is controling the Reapers?"
But never woould I have guessed it to be a spirit/child/being.


Keep in mind that it is not a child, but an AI that has taken the form of that child Shepard saw getting killed during the siege of Earth in the game's early hours.

#2038
Sarah Knight

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stonxx wrote...

Support n11 ordo's comments.

Mass effect 3 was a terrific game. The only issue was that the final 5 minutes lacked closure and that's subjective. The quality of the gameplay, characters and story development was as good as any top recent games, especially when you take into account the multiple layers of story/dimensions subject to the players' choice. Perhaps you can even argue that they did it so well that players were so captivated that they NEEDED closure. As with anything, intense emotional impact begets intense emotional response.

Flaming of the ea and bioware are just ridiculous. Companies are there to make a buck. Was this me3 a blatant attempt to rip the gamers' eyeballs out? No.

I share your passion and lack of closure, but such emotional outrage are just irrationally disproportionate. I support bioware and this extended cut showed commitment to their fans.

I support this to    Despite the people that flamed on me because i proved em wrong and explained my  point of View Doesn't mean that they can as you said   Pick on   EA and Bioware even tho i have  which i admit Attacked  EA's integrety   only due to it being FACT  but the thing is Both EA and  Bioware Regardless made the most Epic Game that i've Played Thus far  and  They are Releasing both The Resurgance Pack  Next Week and the Extended dlc for  this summer for the closure for those that  complained and Attacked EA and bioware  Also EA if you do monitor the forums i apologize for my part in attacking you guys  through words  i do like your games regardless but i think you guys should Listen to  the community when you guys Do make your games command and Conqure 4  could of been better but imo it was okay ^^ but  All i'll say is listen to us when you need feed back and improve off of what we stated it would make every ones lives better and not  "lose revenue" be nice and listen = bigger profit in the future

#2039
Sarah Knight

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Orkney11 wrote...

Sarah Knight,

if I had some respect for you, it vanished after that last post. There is no point in talking to a person after she calls you an idiot.

Here two interesting pieces of information for yall:

1) EA' stock value has been in decline for months, and the ending controversy just added to that.
2) I am Russian, which gives me access to the russian communities on Facebook and other websites. And as far as I can see, the vast majority of russian gamers hates the ME3 ending.

That should give you a clue about how serious this movement is. This is by far not just a bunch of "idiots" ranting on this forum.

i apologize for my actions Ork  i know it was Rude of me to call you an idiot and all the things i have called you through out the forum  i just hate it when i have these mood swings its primarly why i am acting that way i'm basically trying to control them right now  with my Fiance  but i do apologize Sincerely for how i treated you and Gatt  and any one else that i flamed out of my mood swings  i'll Try to control them from now on >_<  and i see i am russian myself but hard to text it to be honest with an english keyboard lol...  really hate them >_< but yea and i see what you meant i take back what i said  in arguing with you.

#2040
Gatt9

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stonxx wrote...

Support n11 ordo's comments.

Mass effect 3 was a terrific game. The only issue was that the final 5 minutes lacked closure and that's subjective. The quality of the gameplay, characters and story development was as good as any top recent games, especially when you take into account the multiple layers of story/dimensions subject to the players' choice. Perhaps you can even argue that they did it so well that players were so captivated that they NEEDED closure. As with anything, intense emotional impact begets intense emotional response.

Flaming of the ea and bioware are just ridiculous. Companies are there to make a buck. Was this me3 a blatant attempt to rip the gamers' eyeballs out? No.

I share your passion and lack of closure, but such emotional outrage are just irrationally disproportionate. I support bioware and this extended cut showed commitment to their fans.


I would argue that the quality of recent games is extremely lacking in general.  Games are extremely stagnant today,  with an EA affiliate,  Ubisoft,  and Capcom now declaring it's not worth making anything except shooters,  the market is now largely just a single genre.  In this entire generation (360, PS3) there really hasn't been a real breakout title other than the arguable CoD,  it's characterized by endless sequels and "Me too!" type games.  Unlike previous generations where some franchises stood out from the crowd and sold the systems (Metal Gear,  Legacy of Kain,  Final Fantasy 7,  Halo,  Fable,  Grand Turismo,  Resident Evil,  Tomb Raider).  I believe this is reflected in the very large drops in revenue in the gaming industry in the last 2 years,  an event that does not occur if you're releasing quality products,  which we can easily demonstrate by reviewing NPD data over generations.

ME3 exemplifies this,  trying very hard to be a shooter and phoning in it's original RPG aspects,  often ignoring choices the player made.  It's story is a rehash of Dragon Age Origins,  and it reuses the same plot points repeatedly (Being vague to not give spoilers).  It is a linear corridor run from start to finish.  Even as a Shooter it's sub-par,  you only need two guns for the whole game,  a sniper rifle and a specific pistol you get early.  The ammo system is pointless,  you trip over ammo every 3ft.  Then we get into the auto-dialogue and the lack of choice when it actually would make sense.

As far as accounting for choice,  it really doesn't.  Any choices you made are just largely discarded with stand-ins and the exact same sequences,  and all choices ultimately just lead to Red-Blue-Green. 

I would argue that ME3 "succeeded" in spite of itself,  and it did so largely because of the attachment from the previous games,  not this game.  As harsh a critic as I am of ME2,  I would put that game substantially higher than ME3 on a rating scale.

#2041
ToaOrka

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With all due respect, if you guys honestly think a few cutscenes will repair that space-turd of an ending you threw out there, than EA must be feeding you stupid-pills twice daily. Just saying.

Also guys, lets try to keep the spoilers to a miniumum. If I hadn't already seen the ending, I'd know a lot more than I should just from this page.

Modifié par ToaOrka, 07 avril 2012 - 07:54 .


#2042
AlanC9

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mannyclouds wrote...
ok yet they all result in destroying the mass relays, which according to the games lore will destroy the solar system it inhabits. so according to lore 1 makes the reapers leave and destroys everything, 2 fuses them with organics then destroys everything 3 destroy them and destroys everything doesn't matter what you do or the cut scene showing people surviving as they have not address this section of lore  making it or the cut scenes a plot hole. 


This is very silly. The lore says that a relay explodes with supernova force if you crash an asteroid in it. It says absolutely nothing about what happens when you use the Crucible on the mass relays. How could it? Nobody's ever completed a Crucible before in the entire history of the galaxy.

Modifié par AlanC9, 07 avril 2012 - 08:08 .


#2043
vania z

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I'll crosspost it here:
There is post in some russian forum dated back march 25th with inside info, since some parts turned out to be true, it might be that all this info is more or less accurate, here is the translation:
There is fighting between Bioware and EA management. EA is more than unhappy with death of series and the fact, that fans are blaming it on them(bioware was given all the freedom and EA was not checking on them, they trusted BW's reputation). BW have overestimated their own strength and were not able to create the game properly. [not relevant part].
EA wanted to take senior writer out, but Dr. Muzyka defended him personally, since they were old friends.
BW was working on small free patch to explain the ending and were planning to release it before april 10, but EA forced them to make complete rewrite of the ending. They started to work on it on march 20 and it will be ready by ~july. Will be two main endings - everything is ending great or everything is ending badly.
Epilogue depends on your actions, and here it is the same - either they lived happyly ever after, became rich and so on or.. Without middle tones.

#2044
shaunarz

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Wow is all I can say.... When a friend told me that they were releasing new DLC expanding the ending, I thought to myself "Wow.. Im so impressed that Bioware actually listened to their fans. Good on them. *snaps*"
Upon reading the release details... I feel like the additional cutscenes are an "artistic" way to backpeddle without actually solving anything.

But, I'm not saying anything that everyone else hasn't said a million times in this thread. I think its safe to say the general consensus is that this is like febreezing an outhouse.

It MIGHT make them smell like roses for awhile...but sure enough that **** smell will come right on back...

/fail

#2045
thebigbad1013

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Well....I hope it's good, I really do. I hope it explains the numerous plotholes and contradictions that the "ending" provides, but I'm not overly optimistic since it's pretty much confirmed that starchild and space magic will remain and thus, to me, it seems impossible for the ending to make sense. But I'll keep hoping for the best...

#2046
mannyclouds

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AlanC9 wrote...

mannyclouds wrote...
ok yet they all result in destroying the mass relays, which according to the games lore will destroy the solar system it inhabits. so according to lore 1 makes the reapers leave and destroys everything, 2 fuses them with organics then destroys everything 3 destroy them and destroys everything doesn't matter what you do or the cut scene showing people surviving as they have not address this section of lore  making it or the cut scenes a plot hole. 


This is very silly. The lore says that a relay explodes with supernova force if you crash an asteroid in it. It says absolutely nothing about what happens when you use the Crucible on the mass relays. How could it? Nobody's ever completed a Crucible before in the entire history of the galaxy.


funnily enough the codex says nothing about it if i'm wrong feel free to tell me which codex fragment has it but it was said during arrival that, as a huge mass effect engine manipulating massive quantities of energy,
a relay could produce an explosion of supernova proportions. no where did it say "if you hit it with a asteroid"

#2047
Gosia

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 BW/EA you said you are proud as hell of this game? You damn should be, it’s absolutely different, provides the player with a unique plain of experience. I thank you for that.

However the ending is nothing to be proud of really, same as adding multiplayer to this awesome game. There was no need for that unless we are solely thinking in monetary terms.

I don’t know what to think now, really I’m at a loss. BW/EA wants to release a free DLC providing greater integrity and closure – that is great, but on the other hand how can you explain all those strange things that happened during the last 15 minutes of the game in a few cinematics? For me impossible, but I’ll wait and see, but no great hopes here though. 

Modifié par Gosia, 07 avril 2012 - 08:57 .


#2048
nitraw

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stonxx wrote...

Companies are there to make a buck. 
 


I read that argument a lot. I think that this is somewhat true today but it wasn't always, especially in regards to computer games. Many companies started out making shareware games and their intention was first and foremost to create amazing games an maybe make a buck with it. In those days I would have had no problem regarding a game as art.
Somehow gaming became a huge industry and now we have companies like EA and Activision which really are only interested in maximizing their profit. And you see it in the games today: their is very little innovation, many games seem rushed and are full of bugs on release day and there's DLC everywhere (not that I'm completely against DLC), online passes so you can't sell your games anymore, sometimes game-crippling DRM, always-online singleplayer games (I can't play ME3 if EA servers are unreachable). I cannot consider games employing any of these "features" art, simply because they just feel like they've been made to generate as much profit as possible and not to be as great a game as possible.
Mass Effect has been an exception for me. I was sceptical when I bought the first game because of the big EA logo at startup. But I was surprised in a good way. Maybe there was hope after all.
Then in ME2 they went a bit over board with their DLC and I never understood why they changed the weapon systems to use thermal clips ( I really liked the cooldown system because it was different and it worked and the explanation was good).
Both points I would see as ways to gain more profit by making the game accessible for a broader audience. Nevertheless I really liked ME2 and I had more playthroughs with it than any other game I had ever played.
And then there's ME3: I have only two explanations for what happened with the ending: 
1) They ran out of time because of strict deadlines set by EA and thus couldn't really take all the actions of the player into account. Thus they just put together some cutscenes and painted them differently. If that was the case then why include MP? When I first read about MP in ME3 I was very confused. I didn't want it. I couldn't see a way to even implement it. But they did it. And frankly: It's not that bad, actually quite fun. Would anyone have missed MP if it had never been announced? I don't know. I certainly wouldn't have.

2) The writers of ME just think differently. Maybe it makes more sense for them because they have created the world and have their vision of it in their heads. They have information we don't have about the world because there must be ideas that never made it into the game.
If that is the case, I think it's bioware's fault for not managing to convey the meaning to the player. Maybe it's a result of 1) I don't know. All I know is, that I don't get it. And I also know for a fact that I am neither stupid nor intellectually handicapped (like many people sadly say about people disliking the ending).

The rest of ME3 was absolutely awesome. I had a bug in the hanar diplomat quest, which was the only time I came to this forum before I finished. And while looking for answers regarding this quest I read one or two thread titles regarding the endings and I thought those where the usual whiners at work already. The game was so great I couldn't believe they messed up the ending right until I got there. Here are my thoughts from my first and only playthrough (feel free to skip it, it's not my best writing effort:
-------
At first I thought I made a mistake when the laser beam hit me. But then Sheppard got up, badly wounded, blurry vison. I liked that. The enemys where suddenly dead with just one shot and I had unlimited ammo. Hmm... that's strange? Why do that? Then the citadel looks different than before. OK, maybe the reapers can re-arrange it. But how did Anderson get ahead of me? Oh, god dammit why's he standing there like that, I fear he's been... yep indoctrination at work, dammit, not Anderson. Oh hello Illusive Man. Wait, how did he get here? WTF is he talking about. How can he control me. Did I just shoot Anderson? TIM, you're indoctrinated. OK, he shot himself. That didn't stop Saren. but OK. Now what? OK, I go to the console. Now let's see what happens. Ahh final moments with Anderson. But where's the exploding reapers. I'm confused. Wait, Hackett says nothing happened. OK, back to the console.. Oh no, Shepard's too weak and collapses on the floor. Wait. Where'd that elevator come from? Shepard collapsed in exactly the right spot? Seems wrong. That kid again. Is this a dream? WTH is he talking about? Can't wait to tell hoim to shove it. Wait? that's all I can say to him? What do you mean I have these three choices? I don't believe it. There must be something else <panic> What did I do wrong? I made peace between geth and quarian, cured the genophage, unitd Krogans and Turians. Could I have done anything better? I don't want to chose and I don't want to destroy the Relays. Maybe... No, can't kill the Starchild. dammit, have to chose. OK, let's take destroy. No wait, the geth, EDI... can't do that. Synthesis? No, can't do that, either. Can't make that decision for trillions of people. OK, control it is. I'll die, but whatever. Wait. How do I control them if I'm dead? Oh forget it, too late. OK, nice cinematics, But what's with my crew? Ah there's the Normandy ... fleeing? Why? And they get caught, oh no, they're all dead! Ahh, Joker managed to land! Good guy!. Wait! How did Liara get there? She was on Earth with me moments ago. Confusion again. Credits? Already? Isn't there more? Skip. Ahh there's more. But wtf? When how why? Why are they talking about "going to the stars" like there is no space travel? Did I just destroy galactic civilization? What in the name of god did I just witness? Those guys in the forums where right, this is outrageously bad. It's so bad it hurts. I have to reload my last save and see what the other endings are like. All the same? Oh please, you can't be serious. <from here on I can't describe my thought any more because of bad language>

-------

I don't know if anyone even reads this considering the speed at which this forum moves. But I had to get this off my chest,

#2049
cljqnsnyc

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Clarifications and explanations?

To be honest, I think this, like all the other PR out of Bioware since the release of ME3, actually, dating back as far as DA2 in my opinion, has been so condescending and filled with hubris, to the point of insult!

What, are we all children, unable to comprehend and understand? I don't need clarifications or explanations, thank you! What I have come to understand is this: Bioware as we knew it, no longer exists. That's just the reality of the situation. Plain and simple.

You can't make sense of nonsense. PERIOD!

Since DA2, Bioware has been big of promises and hype, and weak on delivery. Then, when fans complain they didn't get what was promised, hyped, however you want to phrase it, the follow up is of the extreme condescending sort...."We can't deal with change," and the latest "artistic integrity,"  which hardly means what some might think. Why is it so difficult to be direct and state what you "really" mean these days instead of the all to familiar pr double talk? Honestly!


Hey, they are completely within their right to take a defensive stance when they feel the need is warranted. The thing is, they seem to go into this particular mode all to often as of late. Ever ask yourselves why? Hmmm.......

For most of us, Bioware was special. It was one of the very few gaming companies where fans truly felt they were important, part of the process if you will, that they weren't just dollars and cents, as is the case with most. This, to me, was clear by the quality they continually produced and the type of language they used in relation to the fans. So much so, they became the standard as far as story telling was concerned.

Then comes DA2, a somewhat lifeless SWTOR, and now the ME3 ending controversy. Granted in the case of SWTOR, time is on it's side. It has the chance to grow and flourish. But as far as their single player rpg's...if you want to call them that.......go, things simply aren't the same. It's true, time brings about changes, but who said quality had to be one of those changes?

I don't think there's a need to go on any further. I'm happy for those who enjoy things as they are, fantastic! However for me, the writing is on the wall, has been their now a few years, even if it's been hard to read it. For me, it's sad to see things develop this way. Mass Effect deserved an ending befitting the great journey it was. By this I mean several different versions to work with all the different play styles out there...sort of like WHAT WAS PROMISED!

Well, the journey was fun while it lasted.

Modifié par cljqnsnyc, 07 avril 2012 - 09:10 .


#2050
SwitchN7

SwitchN7
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ToaOrka wrote...

With all due respect, if you guys honestly think a few cutscenes will repair that space-turd of an ending you threw out there, than EA must be feeding you stupid-pills twice daily. Just saying.

Also guys, lets try to keep the spoilers to a miniumum. If I hadn't already seen the ending, I'd know a lot more than I should just from this page.



This.With all due respect we think alike and i'm sure it's not our intentions to upset EA loyal constumers but...They have been named the worst company in the world and history(gaming wise).I smilled.

Modifié par SwitchN7, 07 avril 2012 - 09:10 .