Mass Effect 3 Extended Cut
#2076
Posté 07 avril 2012 - 02:14
One of the things i love in rpgs is the ability to explore new places and feel rewarded for it. Skill customisation, armour and weapon customisation i love to tinker with and i have seen these dropped or ugely reduced in Mass Effect 2 & 3.
The ending also got me upto that point i did enjoy mass effect 3 for its action although i felt disapointed in lack of locations and places to explore.
The ending for me was a big wtf like most others to see us basically with little to no choice and the god child or whatever you want to call that being was just confusing to me and i suddenly felt like this was the matrix series all over again.
To me this extended dlc is just to cover bioware i dont think it will help us much find the ending we where hoping for.
I even would have been happy with a dark ending. Seeing a race search through ruins of a planet trying to find help from an enemy that has suddnely started to appear and coming across the box that Liara had done. I would have settled for that hell certainly would have been a lot better than a coloured explosion and a normandy crashing in a planet when she was deep in transit.
Like others i feel let down by bioware having played Dragon age 1 & 2 and seeing what they did their they destroied that series for me and now they have done this with mass effect i can take no more and seeing as i have been a fan of theirs since Baulders gate onwards i feel the company is gone.
#2077
Posté 07 avril 2012 - 02:27
As of yesterday I'm done with Bioware. Thanks for the memories, well not the ending you can keep that. Thanks all the same.
I'm outtie.
HOLD.THE.WALLET.
#2078
Posté 07 avril 2012 - 02:34
eoinnx03 wrote...
I thought I wouldn't go through with the boycott of all EA and bioware stuff, but after yesterday I just have to. I wanted to play take back Omega but I'd feel wrong buying it now.
As of yesterday I'm done with Bioware. Thanks for the memories, well not the ending you can keep that. Thanks all the same.
I'm outtie.
HOLD.THE.WALLET.
Here's the "hold the wallet" source for other people:
http://social.biowar.../index/11036313
Also, people can vote about the DLC here:
http://social.biowar...11/polls/31441/
#2079
Posté 07 avril 2012 - 02:39
Don't get me wrong I do believe the fan base at large, myself included, would still be dissapointed by the ending, but we wouldn't be left feeling as if Bioware flat out lied to us.
Did we have high expectations, yes of course we did, (some will argue too high), but lets face it, our expectations were based on our experiences with previous Bioware games (in particular ME & ME2), and on the information that was coming out of Bioware itself. If the producer and the head writter were saying x y z why wouldn't you believe them, they were in the best position to know the truth about the contents of the game after all.
The worst part is, for the first 90-95% of the game, my expectations, as high as they were exceed, in some cases (i.e. Tuchanka) they were exceeded by a very long way. If only the ending hadn't come along to ruin it all.
Modifié par Kargsure, 07 avril 2012 - 02:45 .
#2080
Posté 07 avril 2012 - 02:43
The fact that BioWare is still trying to use "artistic vision" as an excuse to rail-road us into these three highly similar endings, even though they promised us more variation, does not bode well for their future products. How can I trust their marketing if they refuse to live up to pre-launch promises.
Besides, the current endings are nothing to be proud of. For all that was wrong with DA2, the story at least had some interesting underlying themes about social equality, power and privilege. It was simply lacking in execution. These endings, on the other hand, lack both meaning and narrative cohesion. The fundamental problem here is that, rather than letting the endings flow naturally from the rest of the narrative, BioWare decided to give us a non sequitur ending choice in an attempt to be "meaningful" but without actually having something new or meaningful to say. The endings do not give us moral quandaries or make us think about the nature of life or the human condition. They fall completely apart under close scrutiny and simply make us think "What? That makes no sense!"
In this case, that makes for both poor art and poor entertainment. I find it difficult to believe that BioWare truly thinks this to be the nature of their artistic vision.
Still, I have nothing to lose in downloading free DLC, so I'll give this extended cut a try. Perhaps I'll be pleasantly surprised. If they truly manage to make these endings work, I might feel charitable enough to finally buy some DA2 DLC. I'm not very hopeful, though. Either way, ME3 has been my last pre-order from BioWare. I'll take a wait-and-see attitude towards their future products.
#2081
Posté 07 avril 2012 - 03:01
Thanatos144 wrote...
would be nice to know if Shepard was out for a while and that's how theN11 0RD0 wrote...
<snip>
What kinds of things are you hoping for in the Extended Cut?
crew got on the Normandy and why they were running like a bat out of
hell.
<snippage of N11's quote is mine>.
It wouldn't matter how long Shepard was out - my crew wouldn't desert mid-battle (remember the battle wasn't won until Shepard made the final choice, and there is nothing that could have gotten them to do so not even a direct order from Shepard. Heck they would have had to physically drag Kaiden (my LI) and Garrus away from the battlefield - especially as Kaiden was also my LI in ME and we all know what happened at the start of ME2.
#2082
Posté 07 avril 2012 - 03:04
#2083
Posté 07 avril 2012 - 03:16
#2084
Posté 07 avril 2012 - 03:22
#2085
Posté 07 avril 2012 - 03:28
Tuchanka and Eve were so among those unexpected amazing surprises for me too. Having romanced Tali, the scenes with her were under a very watchful eye, and they hit it out of the park,,beautiful stuff, just beautiful stuff, (except for the frankly weird lack of effort to reveal her face with even as much effort as they give one of those billboards on the Citidel)
I'll say it to the wind I guess, and to you....the art was in this game. The ending was not equal to what you had done before in this game. Now I will take a look at the free download, and will judge again. I don;t have huge hopes for it because I think we really have a bunch of managers trying to keep their shareholder happy by not spending too much to fix this. But it should be obvious, you need to not cut corners. I don;t mean drop millions on it either though. This means in the VERY, VERY least you pull in the voice talent and we get some response about Shepard and all that just happened to them.
Maybe we as humans were never going to understand what these things were about, but we do know what the face to face with characters brought to this game...and you should remember this too, especially now. ...(In hindsight, even Thanes prayers for Shepard seems like the bigger ending, mor e artistic ending for Shepard. It make me think more, and feel more. That ending spit on it, as it does many truely other artistic scenes)
This is a second chance. Maybe I and the rest are just some percentage of lost revenue that can be absorbed, if the ending patch is just some scrolling copy and Shepard taking 3 breaths instead of only one in the best ending...you will have betrayed many of our trusts again, and maybe most importantly your own wonderful creation before that point.
I'm not a whiner or unreasonable obsessed fan. I want to see you do well BioWare. But your focus needs to be ONLY on this game and none of that corporate politics that I'm sure you al are up to your necks in. You can;t tell me it works or is art...you now have to show me it works and is art. Do this ending, as sadly limited and stubborn a solution as it seems, do it well please...really well.
Modifié par OlympusMons423, 07 avril 2012 - 03:42 .
#2086
Posté 07 avril 2012 - 03:36
This is not so much about the Crucible as a device to defeat the Reapers or the whole structure leading up to the activation of the Crucible, but the shoehorning of the Catalyst's random motivation that would never pass unanimous internal discussion and is far beneath the standard of logic of the rest of the game (I'm giving you credit here), and plainly speaks of not caring
about your own explanations. It would be hard o argue that you didn't care about the ending in any way whatsoever, but you certainly didn't care much about the logic of that explanation.
How can you expect anyone to be satisfied with an explanation and defend it on terms of integrity if you didn't much care about its logic and depth? And how can you expct anyone not to notice if you build such a stage for it, make it a big revelation and the most momentous moment of an otherwise quite consistent game that was always about cross-examining motivations? The answer is in either not caring about your audience, not giving them much credit for understanding the game, or targeting for a different audience that would somehow be impressed by pointless, shiny dramatic devices.
#2087
Posté 07 avril 2012 - 03:38
#2088
Posté 07 avril 2012 - 03:52
#2089
Posté 07 avril 2012 - 04:06
#2090
Posté 07 avril 2012 - 04:10
#2091
Posté 07 avril 2012 - 04:14
Unfortunately it appears that Bioware is digging in it's heals and the Extended Cut dlc is the best we're going to get. From my interpretation of the press release and the various twitter messages etc that have come to light the last few days, unless this DLC contains more than I've been led to believe then it's not going to go nearly far enough to solve what I perceive to be the issues I have with the ending.
I do welcome the proposed cinematics & epilogues, which between them could go a long way to making the 7 endings available endings (I was actually surprised to discover there were 7 permutations of the endings) seem more distinct (though they will never be distinct enough to live up to the claim about not getting an A, B or C ending) from each other than the current identical cinematic in 3 colours has managed to do. They will also allow a visual representation of the various races Shepard was able to bring together for the final battle.
However, as good as all that is, they will only be able to solve 1 of the 5 biggest issues I have with the ending of the game. What I see being needed is dialogue, and a whole lot more of it. This dialogue needs to take place between Shepard and the Star-Brat. It needs to tell Shepard (and by extention me as the player), why destroying the relays by Space Magic doesn't have the same effect as destroying them by asteroid does. It needs to do a much better job of explaining who the Star-Brat actually is (is he one of the "Beings of Light" mentioned in the codex entry for the planet Klencory?) and why he needed Sovereign & Saren way back in ME1 (and why he didn't interfere with the Protheans disruption of the Keeper Signal). Most of all however this dialogue is needed to allow Shepard to do more than to "tug his forelock" and simply accept that the Star-Brats logic is infallable, and his choices are the only solution to the problem.
If such a dialogue existed it would solve (not entirely satisfactory but solve none-the-less), 4 of the top 5 issues I have (I wrote a blog expanding on how this could be achieved) - the last issue will only be solved by deleting the "Normandy Fleeing" cinematic in all it's forms - I just cannot perceive any way in which that scene could possibly make sense.
#2092
Posté 07 avril 2012 - 04:14
Modifié par chibievil, 07 avril 2012 - 04:15 .
#2093
Posté 07 avril 2012 - 04:28
#2094
Posté 07 avril 2012 - 04:28
#2095
Posté 07 avril 2012 - 04:51
#2096
Posté 07 avril 2012 - 04:54
Modifié par Fezztheeelite2, 07 avril 2012 - 05:01 .
#2097
Posté 07 avril 2012 - 04:55
Blazerer wrote...
personally, i have no idea why Bioware just doesn't take that indoctrination ending. people have pretty much written 90-95% of it already. not to mention that means the same ending can be kept and the DLC would actually end up making sense of the ending.
That would be a decent out. But im guessing they cant. You see, they didnt even apologyze for flat out lying to their fan base with absurd promises about the end and other stuff. Pride wont let them use the indoctrination theory, because it will be seen as they didnt come up with it and had to take advice from their fans. I wish i was wrong but i think thats mainly the reason.
#2098
Posté 07 avril 2012 - 05:01
should they use it, i wouldn't accuse them of stealing anything. i'd simply state that they finally listened to the fans, and this is how they show it. we can just be honest and call the 'we are lsitening topic a lie' also, and throwing about insane promises is something games do more often, the problem is here that Bioware was one of the few that actually COULD deliver that. instead they opted for screwing over 5 years of fanbase and a lot of players who started with ME3 and will never buy the other 2 because of the impression 3 madeLohnPondai wrote...
Blazerer wrote...
personally, i have no idea why Bioware just doesn't take that indoctrination ending. people have pretty much written 90-95% of it already. not to mention that means the same ending can be kept and the DLC would actually end up making sense of the ending.
That would be a decent out. But im guessing they cant. You see, they didnt even apologyze for flat out lying to their fan base with absurd promises about the end and other stuff. Pride wont let them use the indoctrination theory, because it will be seen as they didnt come up with it and had to take advice from their fans. I wish i was wrong but i think thats mainly the reason.
#2099
Posté 07 avril 2012 - 05:13
the word isn't listening the word you want to use is capitulate....As in they capitulate their integrity cause of loud noise.Blazerer wrote...
should they use it, i wouldn't accuse them of stealing anything. i'd simply state that they finally listened to the fans, and this is how they show it. we can just be honest and call the 'we are lsitening topic a lie' also, and throwing about insane promises is something games do more often, the problem is here that Bioware was one of the few that actually COULD deliver that. instead they opted for screwing over 5 years of fanbase and a lot of players who started with ME3 and will never buy the other 2 because of the impression 3 madeLohnPondai wrote...
Blazerer wrote...
personally, i have no idea why Bioware just doesn't take that indoctrination ending. people have pretty much written 90-95% of it already. not to mention that means the same ending can be kept and the DLC would actually end up making sense of the ending.
That would be a decent out. But im guessing they cant. You see, they didnt even apologyze for flat out lying to their fan base with absurd promises about the end and other stuff. Pride wont let them use the indoctrination theory, because it will be seen as they didnt come up with it and had to take advice from their fans. I wish i was wrong but i think thats mainly the reason.
#2100
Posté 07 avril 2012 - 05:52
capitulate? no. capitulate indicates we forced them to something they didn't want to do. which would mean this ending was actually viewed as good, and not the result of 10 minutes of work at the end of a fridays workday that it is. I really hope somewhere deep inside that that everyone involved with designing that final act had nothing to say on it, because if they did there never will be a fix and that would be the end of a geat company.Thanatos144 wrote...
the word isn't listening the word you want to use is capitulate....As in they capitulate their integrity cause of loud noise.Blazerer wrote...
should they use it, i wouldn't accuse them of stealing anything. i'd simply state that they finally listened to the fans, and this is how they show it. we can just be honest and call the 'we are lsitening topic a lie' also, and throwing about insane promises is something games do more often, the problem is here that Bioware was one of the few that actually COULD deliver that. instead they opted for screwing over 5 years of fanbase and a lot of players who started with ME3 and will never buy the other 2 because of the impression 3 madeLohnPondai wrote...
Blazerer wrote...
personally, i have no idea why Bioware just doesn't take that indoctrination ending. people have pretty much written 90-95% of it already. not to mention that means the same ending can be kept and the DLC would actually end up making sense of the ending.
That would be a decent out. But im guessing they cant. You see, they didnt even apologyze for flat out lying to their fan base with absurd promises about the end and other stuff. Pride wont let them use the indoctrination theory, because it will be seen as they didnt come up with it and had to take advice from their fans. I wish i was wrong but i think thats mainly the reason.
Wether they make it through this or not without actually fixing this ending I don't know. what I do know is that they destroyed a franchise that had so much potential, so much possibilities for nothing more than some reductions on employee salery.





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