Iceman22012 wrote...
So, this DLC is gonna explain..
(1) Why the reaper VI took the form of the kid from earth who was able to run through a locked door, and subsequently survive being INSIDE a building that took a direct hit from a reaper.
(2) Why Shepard never questioned starboys backward logic, or pointed out that Synthetics (Geth) and Organics(most noteably the Quarians) were working together RIGHT NOW to take out the reapers.
(3) Why the reapers, (the created) have never rebeled against starboy, (the creator).
(4) How the people who were with you on the ground during the charge got onto the normandy, and why joker was going through a relay before Shep chose a color.
(5) Why Harbinger lets Shepard live and just flies off.
(6) How Anderson managed to follow you through the conduit unnoticed, despite apparently being in the same blast area you were in, and made it through untouched even though Shep was damn near torn apart.
(7) Where that blood from Sheps left side came from, despite not having the wound before the confrontation with TIM and Anderson in which he was forced to shoot Anderson on the left side.
(8) How Hacket even knows you made it through the conduit
(9) How the exploding mass relays did not wipe out every system they were in (despite "the arrival" DLC clearly showing that when one gets taken out, it supernovas and destroys everything.) btw; I KNOW the one in "the arrival" was hit with a planet sized asteroid, and that the ones in ME3 blew up, but destroyed is destroyed, and explosion is explosion.
(10) How we're supposed to "build on our legacy" as Commander Shepard, through future DLC when in 2 endings, Shepard dies, and in the 3rd, is buried under a bunch of rubble. (if only you could've seen my face when the game jumps back to the normandy after i picked the destroy ending) No, crew talking about what we just accomplished like ME2, everyone was sitting around talking our soon to be attack on TIM's base...again. lol. hilarious!!!!!
Good luck with this Bioware....i've only listed a few of the questions you have to answer.
Mass Effect 3 Extended Cut
#2151
Posté 07 avril 2012 - 11:28
#2152
Posté 07 avril 2012 - 11:37
Modifié par Fleenots, 07 avril 2012 - 11:38 .
#2153
Posté 07 avril 2012 - 11:38
Bioware do youreself and us a favor and just delete the last 10 min and make something decent instead of holding on to youre "artistic integrity" witch nobody agree's with.
#2154
Posté 07 avril 2012 - 11:40
N11 0RD0 wrote...
Blazerer wrote...
An ending was promised where choices mattered, and were you, as the player, had a say in the grand scheme. Demanding to get that is perfectly fine and will not have any dire rammifications, other than Bioware showing they still care for their fans.
The only problem I continue to see is that nothing was "promised", if you can show me where anyone said..."I promise that the Ending of Mass Effect 3 will turn out exactly like this....ect." then I'll be a little more inclined to believe all these extremely accusations. Just because something was told to you by someone of high status (as crazy as this sounds), it doesn't excuse them from possibly being wrong, or being miss informed.
---------------------------------------------------------------------------------------------------------------------------------
Compilation of promises and quotes from Bioware/EA staff pre-release. Taken from the Bioware Social Network forums.
Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are ‘optimal’ endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you’ve made will impact how things go. The player’s also the
architect of what happens.”
“You’ll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we’re going to provide
some answers to these people.”
“Because a lot of these plot threads are concluding and because it’s being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn’t make'
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that’s very different
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C…..The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”
---------------------------------------------------------------------------------------------------------------------------------
Enough promises for you? not to mention you are fundementally wrong, if someone in a high position promises you something, you can and MUST hold them accountable. purpously feeding misinformation to get you to perform any kind of action must not be tolerated.
no they were not, if all endings claim a different view, but still are 100% identical, then they are not different at all.In regards of the ending:
The choice "did" matter, All three endings were different.
The universe collapsing upon itself would also do that, would that make it a good ending? of course not.They may have all looked the same from your perspective, but the end result (the original goal being "destroy the biggest threat in the galaxy") was achieved in some form.
that same quote is in the earlier part about broken promises. to clarify: no. neither altered the fate of the galaxy because all 3 were EXACTLY THE SAME ENDING, seriously how can you not notice 4 minutes of copy pasting?And on that note, if the endings resulted in the fate of the galaxy being in a different stateat the end of all three, then it would be correct to conclude that "you, as the player, had a say in the grand scheme of things".
Do I think the endings were a letdown, some what, but that doesn't overshadow the reality that they gave us a great story, one that "they" wrote and "knew the end result" from the beginning. I may not agree with the way things ended at the final scene, but if I remember correctly, we did hear, "this won't be the last we hear of commander Shepard."
[I still stand behind the belief that the game ended exactly as they wanted it to, the only thing that was wrong was our expectation of what the ending should look like.]
1) no ones expectations were wrong, the expectations were exactly on par with what was promise, which was a lie.
2) this does overshadow. why would you replay ME 1 or 2? why would you bother what choices to pick in any of the games. It doesn't matter in the end because the universe ends. and when not only the last part but all other parts become unplayable, then that does overshadow a good game. simply because the ending broke all the reason for the rest of the game.
3) you are free to your beliefs, and i respect that against this storm you hold your ground, however i do hope you realise you've been taken for a ride, and wherever you are heading it looks very bleak.
Modifié par Blazerer, 07 avril 2012 - 11:41 .
#2155
Posté 07 avril 2012 - 11:43
This is a rather interesting article the heavily relates to this controversy.
Modifié par Ace Kenshader, 07 avril 2012 - 11:57 .
#2156
Posté 07 avril 2012 - 11:48
Just like how the rEApers probably told Bioware to make some extended ending DLC for free so they can try and fix their reputation. It's so they don't lose more $$$ in the future.
That, and maybe someone at rEAper HQ saw the ending and was like: "What is this??? We produced this game? Really? Call Bioware, tell them to fix this crap."
#2157
Posté 07 avril 2012 - 11:48
#2158
Posté 07 avril 2012 - 11:57
It appears that you have done the impossible. I loved this game; I love the whole Mass effect series. I could not have imagined that it was possible to ruin not just Mass Effect 3, but the entire series with less than ten minutes of barely interactive cut-scenes. This is not a 'bittersweet ending' it's an outright BAD ending.
This is not about the hopes of self-entitled fans being dashed, this is about the fact that you have people on this forum saying things like "Mass Effect is dead to me" and "I will never play another BioWare game." What you have done with Mass Effect 3's ending makes no sense on any level. It makes no sense within the game’s world. It makes no sense considering the kinds of games Mass Effect are. And it makes no business sense in the real world either.
And yet you announce that you 'stand by your artistic vision'. If that's true, then you should be ashamed of yourselves. Your 'artistic vision' literally betrays everything that that very same vision produced in the first place. For you to think that the gaping wound you've torn into your own creative integrity and the confidence of your customers, can be fixed with a few cinematic band-aids is monumentally arrogant.
Games do not exist for your 'artistic vision' they exist for players. Players are who really tell the story; you a merely their guide. BioWare understood that once.
#2159
Posté 08 avril 2012 - 12:01
Here is my answer to this question; In my personal opinion, the latter is more or less the better version of entitlement. If you were part of the process of making something, whether it be making the characters, designing levels, or what not, you have the right to feel entitled and believe that something should be changed because they spent more of they're heart and soul into this then a consumer has.
#2160
Posté 08 avril 2012 - 12:01
Aethgeir wrote...
Dear BioWare
It appears that you have done the impossible. I loved this game; I love the whole Mass effect series. I could not have imagined that it was possible to ruin not just Mass Effect 3, but the entire series with less than ten minutes of barely interactive cut-scenes. This is not a 'bittersweet ending' it's an outright BAD ending.
This is not about the hopes of self-entitled fans being dashed, this is about the fact that you have people on this forum saying things like "Mass Effect is dead to me" and "I will never play another BioWare game." What you have done with Mass Effect 3's ending makes no sense on any level. It makes no sense within the game’s world. It makes no sense considering the kinds of games Mass Effect are. And it makes no business sense in the real world either.
And yet you announce that you 'stand by your artistic vision'. If that's true, then you should be ashamed of yourselves. Your 'artistic vision' literally betrays everything that that very same vision produced in the first place. For you to think that the gaping wound you've torn into your own creative integrity and the confidence of your customers, can be fixed with a few cinematic band-aids is monumentally arrogant.
Games do not exist for your 'artistic vision' they exist for players. Players are who really tell the story; you a merely their guide. BioWare understood that once.
Amen
#2161
Posté 08 avril 2012 - 12:10
#2162
Posté 08 avril 2012 - 12:14
Ace Kenshader wrote...
Here's a question for you all: Do you feel this entitlement is based in your great investment of both money and time in the work? Or do you feel this entitlement is based in your great investment of your head and heart in a particularly resonant storyline?
Here is my answer to this question; In my personal opinion, the latter is more or less the better version of entitlement. If you were part of the process of making something, whether it be making the characters, designing levels, or what not, you have the right to feel entitled and believe that something should be changed because they spent more of they're heart and soul into this then a consumer has.
this is true on one and ONLY one condition: what you make is for yourself.
as soon as you produce something for commerce Nothing, and then I mean absolutly nothing with a capital N, is for yourself anymore. It's then only for the consumer, so it should give what the consumer wants and is promised.
Another note of interest, Should the wishes of the few outweigh the wishes of the many?
#2163
Posté 08 avril 2012 - 12:15
DID WE ASKED FOR MORE SPACE MAGIC ?§
WE WANTED BETTER ENDINGS, NOT AGAIN SOME LAZY JOB TO EXPLAIN HOW STUPID WE ARE TO DONT UNDERSTAND YOUR ARTISTIC VISION.
Goodbye bioware, 15 years i buy your product, its the last time you see me.
Modifié par Drake_1000, 08 avril 2012 - 12:21 .
#2164
Posté 08 avril 2012 - 12:21
Sarah Knight wrote...
Blazerer wrote...
Sarah Knight wrote...
LohnPondai wrote...
venom56321489 wrote...
To me they lost RPG feel and went for more cod style.
1. less exploration on citadel (smaller areas).
2. Only 1 place to explore citadel
3. no vehicles no mako, hammerhead, or flying car (lair of shadow broker-which lots of fans loved)
4. Like DA2 more straight forward, felt funneled in one direction.
5. Love interests A, B, C, or fade to black, or nothing at all.
6. just felt rushed, they wanted to move on, and going for new audience.
7. Multiplayer- some like it but for me I wanted a Mass Effect rpg and they do not have multiplayer
Bioware just isnt making games to my taste these days. Off to better things. There are other RPG's Bioware and EA are not the only ones. Their is life outside Bioware.
Yup. I think CDProjekt took the banner that Bioware dropped. Good RPGs in wich your decisions matter, no COD clones with rushed, nonsensical endings.
I dont care at all about the Extended Cut since i no longer own the game (yup, Amazon EU will take back your copies, even if they have been opened). Had they answered earlier, had they had the decency to admit the huge lies they fed us during game promotion... i may had remained a loyal fan. But i think its too late. There are other companies, other games... I once loved Bioware. Own a lot of their games and had a blast playing KOTOR, Dragon Age (my fav) and the earlies ME titles. But really, after DA: Origins, SWTOR and now this they really show they have changed. They can go on releasing rushed games but just dont count on my money.
no COD clones with rushed, nonsensical endings.
COD 1 and 2 both Sucked For both Multiplayer and Ending Look at the Modders Does Treyach and that other company do anything about it? No they don't Not all Game companies are perfect No one is regardless of the way you think about it Also every Cod that has MP guarantee you 1-1000 people are Modding or using some form of disadvantage to non cheating Consumers Bioware is doing everything that they can Who cares that people don't get their way because bioware wants what they See in their Dev team if they never cared why would they put out the extended DLC To explain their Teams artistic View? When i could List So many things that bioware could do instead of Appeasing the "upset consumer side" but they are doing the best they can the are not a car company that will Recall every mass effect 3 title Just because you guys don't like it a good Majority Likes it or is okay with it a Small Majority "those that complain and leave both on forums and "PSN PC XBL" always cry wolf because it didn't go their way Mass effect Was never Meant to be perfect Every Game has Flaws even COD does with its Modding community that Treyach and the others don't do anything about Bioware is solely acting on the modders that we snitch on What other game company would do that? none that i've known or seen the ones i've played on are like oh yea good job modder you get a cookie for pissing off our consumers.
The point is No Company is perfect Not Ea Not bioware Not Teyarch NO ONE IS PERFECT So Stop your Crying and Just Live with it or not Buy another Bioware/ea Game you'd Get Allot of backlash from the Community That Actually Likes or "loves it" like i do Mass effect was mainly to help people Relax have fun and spend time with their online friends and community 1-2 wasn't it was morely to explain the ME unniverse but in the end it was still to relax and have fun it wasn't intended to Insult its community and fanbase The reason why The Ending wasn't the way that you guys wanted is because Some "pendajo" During PR about the Game exploited knowing every detail enough to talk To the reporters News and what not about it that Ruined it for the rest of the community that "DOES NOT" want to know the ending So bioware i am Assuming Changed the Ending at Last Minute "hence why it was never released in December 2011" when it was Determined to come out then The team them selves can Change the coding "they don't have the Game made right away even if you think they do they don't till 2-4months Prior to the release" Date or before if they decide to keep it and make last minute adjustments if need be .
but you guys Can Insult bioware ea all you want but you Guys Should know that as i stated No one is perfect not me not you not any one you may believe you guys are that you could of done the ending better Try to do it on their budget their Artistic minds Guaranteed non of you can it takes time and money to do what they do insulting them will only Cause the "upset side" more pain and drama and more than likely them Leaving as you guys are solely doing.
'not perfect' sure, is that an explanation for doing false promises, lieing to your loyal fans, continueing to spout the bull**** that your really support this ending? no, it isn't.
also 'So bioware i am Assuming Changed the Ending at Last Minute "hence why it was never released in December 2011'
What the hell are you talking about? why would they changed an ending they deemed perfect, and change it into something incomprehensible full of plotholes. not to mention they would persist in supporting that rushed version...no I don't buy that.
Bioware had time after time again to apologize, admit they made a mistake and simply fixed it. sells would have vastly increased as it would show Bioware would actually LISTEN and RESPECT their fanbase, something they've clearly shown they don't.
As i stated bioware i Assume changed it because of that person who "leaked" the ending No game that i've known and watched on G4 Spike etc has ever "leaked" the ending they wanted to appease the people who did not want their game Spoiled with them knowing about the "ENDING" that you guys are soo upset about i understand why you guys are upset so no need to Cuss or jump down my throat just because i stated my opinion and what i've seen through out my family that works with Bioware and EA as well as 3d Realms but the point is its true that no one is perfect every one Has problems and flaws of their own even Miltary families Presidents doctors police and many others even i admit i'm not perfect Hell i snapped at two people because they wer backlashing bioware and EA just like you are but i try not to snap back regardless of my moodswings.
Bioware had time after time again to apologize, admit they made a mistake and simply fixed it. sells would have vastly increased as it would show Bioware would actually LISTEN and RESPECT their fanbase, something they've clearly shown they don't.
how can you prove that really? its next to impossible that Sales would improve because of what they stated.
Look at battlefield 3 Ea is listening to its fans on bringing back their weapons that a Majority had "polls" on what weapon to bring back Like what bioware did for replica's from ME3 and 1 and 2
Not to mention that EA also brought back a few of its older Maps and refurbished them with better graphics in Battle field 3 if they never Listened you guys Crying because the ending didn't go the way you do then why would they "Relase the extended cut" for you guys if they never listened or cared? their not doing it for profits their doing to PLEASE the upset community without upsetting those that Love the game and see their point on the indcotrination theory and the star child/gazer the thing is their doing it for you guys so don't play the "they don't care or listen/respect" their fan base card because they could be with their Families and loved ones instead of caring about you guys .
but they rather Work their fingers to the bone just please you guys and make you guy's happy regardless of the people who actually do like the game.
3d realms? I know that's a lie. It's easy to prove. On Saturdays a guy everyone knows comes in to clean the offices, who does he bring with him and what's his first name? Anyone who works there or has family that does would definitely know this answer.
#2165
Posté 08 avril 2012 - 12:30
Honestly i don't Need to prove myself to you or any one Else and Putting an accusation like that really over the internet? Some one you don't Know FACE TO FACE the only thing you should Focus on is the topic at hand every one is straying off the topic that should of ended sooner but every one either flames or Does what you do Judge some one they DO NOT KNOW.Madeline Lightning wrote...
Sarah Knight wrote...
Blazerer wrote...
Sarah Knight wrote...
LohnPondai wrote...
venom56321489 wrote...
To me they lost RPG feel and went for more cod style.
1. less exploration on citadel (smaller areas).
2. Only 1 place to explore citadel
3. no vehicles no mako, hammerhead, or flying car (lair of shadow broker-which lots of fans loved)
4. Like DA2 more straight forward, felt funneled in one direction.
5. Love interests A, B, C, or fade to black, or nothing at all.
6. just felt rushed, they wanted to move on, and going for new audience.
7. Multiplayer- some like it but for me I wanted a Mass Effect rpg and they do not have multiplayer
Bioware just isnt making games to my taste these days. Off to better things. There are other RPG's Bioware and EA are not the only ones. Their is life outside Bioware.
Yup. I think CDProjekt took the banner that Bioware dropped. Good RPGs in wich your decisions matter, no COD clones with rushed, nonsensical endings.
I dont care at all about the Extended Cut since i no longer own the game (yup, Amazon EU will take back your copies, even if they have been opened). Had they answered earlier, had they had the decency to admit the huge lies they fed us during game promotion... i may had remained a loyal fan. But i think its too late. There are other companies, other games... I once loved Bioware. Own a lot of their games and had a blast playing KOTOR, Dragon Age (my fav) and the earlies ME titles. But really, after DA: Origins, SWTOR and now this they really show they have changed. They can go on releasing rushed games but just dont count on my money.
no COD clones with rushed, nonsensical endings.
COD 1 and 2 both Sucked For both Multiplayer and Ending Look at the Modders Does Treyach and that other company do anything about it? No they don't Not all Game companies are perfect No one is regardless of the way you think about it Also every Cod that has MP guarantee you 1-1000 people are Modding or using some form of disadvantage to non cheating Consumers Bioware is doing everything that they can Who cares that people don't get their way because bioware wants what they See in their Dev team if they never cared why would they put out the extended DLC To explain their Teams artistic View? When i could List So many things that bioware could do instead of Appeasing the "upset consumer side" but they are doing the best they can the are not a car company that will Recall every mass effect 3 title Just because you guys don't like it a good Majority Likes it or is okay with it a Small Majority "those that complain and leave both on forums and "PSN PC XBL" always cry wolf because it didn't go their way Mass effect Was never Meant to be perfect Every Game has Flaws even COD does with its Modding community that Treyach and the others don't do anything about Bioware is solely acting on the modders that we snitch on What other game company would do that? none that i've known or seen the ones i've played on are like oh yea good job modder you get a cookie for pissing off our consumers.
The point is No Company is perfect Not Ea Not bioware Not Teyarch NO ONE IS PERFECT So Stop your Crying and Just Live with it or not Buy another Bioware/ea Game you'd Get Allot of backlash from the Community That Actually Likes or "loves it" like i do Mass effect was mainly to help people Relax have fun and spend time with their online friends and community 1-2 wasn't it was morely to explain the ME unniverse but in the end it was still to relax and have fun it wasn't intended to Insult its community and fanbase The reason why The Ending wasn't the way that you guys wanted is because Some "pendajo" During PR about the Game exploited knowing every detail enough to talk To the reporters News and what not about it that Ruined it for the rest of the community that "DOES NOT" want to know the ending So bioware i am Assuming Changed the Ending at Last Minute "hence why it was never released in December 2011" when it was Determined to come out then The team them selves can Change the coding "they don't have the Game made right away even if you think they do they don't till 2-4months Prior to the release" Date or before if they decide to keep it and make last minute adjustments if need be .
but you guys Can Insult bioware ea all you want but you Guys Should know that as i stated No one is perfect not me not you not any one you may believe you guys are that you could of done the ending better Try to do it on their budget their Artistic minds Guaranteed non of you can it takes time and money to do what they do insulting them will only Cause the "upset side" more pain and drama and more than likely them Leaving as you guys are solely doing.
'not perfect' sure, is that an explanation for doing false promises, lieing to your loyal fans, continueing to spout the bull**** that your really support this ending? no, it isn't.
also 'So bioware i am Assuming Changed the Ending at Last Minute "hence why it was never released in December 2011'
What the hell are you talking about? why would they changed an ending they deemed perfect, and change it into something incomprehensible full of plotholes. not to mention they would persist in supporting that rushed version...no I don't buy that.
Bioware had time after time again to apologize, admit they made a mistake and simply fixed it. sells would have vastly increased as it would show Bioware would actually LISTEN and RESPECT their fanbase, something they've clearly shown they don't.
As i stated bioware i Assume changed it because of that person who "leaked" the ending No game that i've known and watched on G4 Spike etc has ever "leaked" the ending they wanted to appease the people who did not want their game Spoiled with them knowing about the "ENDING" that you guys are soo upset about i understand why you guys are upset so no need to Cuss or jump down my throat just because i stated my opinion and what i've seen through out my family that works with Bioware and EA as well as 3d Realms but the point is its true that no one is perfect every one Has problems and flaws of their own even Miltary families Presidents doctors police and many others even i admit i'm not perfect Hell i snapped at two people because they wer backlashing bioware and EA just like you are but i try not to snap back regardless of my moodswings.
Bioware had time after time again to apologize, admit they made a mistake and simply fixed it. sells would have vastly increased as it would show Bioware would actually LISTEN and RESPECT their fanbase, something they've clearly shown they don't.
how can you prove that really? its next to impossible that Sales would improve because of what they stated.
Look at battlefield 3 Ea is listening to its fans on bringing back their weapons that a Majority had "polls" on what weapon to bring back Like what bioware did for replica's from ME3 and 1 and 2
Not to mention that EA also brought back a few of its older Maps and refurbished them with better graphics in Battle field 3 if they never Listened you guys Crying because the ending didn't go the way you do then why would they "Relase the extended cut" for you guys if they never listened or cared? their not doing it for profits their doing to PLEASE the upset community without upsetting those that Love the game and see their point on the indcotrination theory and the star child/gazer the thing is their doing it for you guys so don't play the "they don't care or listen/respect" their fan base card because they could be with their Families and loved ones instead of caring about you guys .
but they rather Work their fingers to the bone just please you guys and make you guy's happy regardless of the people who actually do like the game.
3d realms? I know that's a lie. It's easy to prove. On Saturdays a guy everyone knows comes in to clean the offices, who does he bring with him and what's his first name? Anyone who works there or has family that does would definitely know this answer.
And put Bluntly i'm not a gaming nerd at most i only play games for an hour a day the rest is with my family and work.
Criticize bioware or Ea for all i care but Don't ever Judge Some one because of the statment he or she made unless you know the person face to face or met them you and i never met So put bluntly you have no right to judge me or any one else unless you know them.
#2166
Posté 08 avril 2012 - 12:31
Modifié par Fleenots, 08 avril 2012 - 12:41 .
#2167
Posté 08 avril 2012 - 12:41
kbct wrote...
KGibbers wrote...
*ignorant post*
Not getting involved in the "it sucked debate," but where do I download the Extended Cut? I keep seeing that the free offer ends April 14 and that it won't actually be available until this summer. When and where can I download this?
If this has been answered already someone could please point me in the right direction, I didn't feel like reading through 80 thread pages.
It will be available sometime this summer - or 2.5 to 5.5 months from now. The offer ends in 2014 not 2012.
*facepalm* I am so dumb. Thank you.
#2168
Posté 08 avril 2012 - 12:42
The VI wasn't a "Reaper VI", as it stated, it was the one who created the Reapers to add "control" the Chaos in the Galaxy. And about it's choice of "form", why does explaining that even matter?Iceman22012 wrote...
(1) Why the reaper VI took the form of the kid from earth who was able to run through a locked door, and subsequently survive being INSIDE a building that took a direct hit from a reaper.
In regards to the last scene, the Catalyst states that "Synthetics will always seek to destroy organic life", so his theory in the end would make sense because we can't see what would happen if the Reapers were destroyed and synthetic life and Organic life began to live together. He says that they would eventually rebel.Iceman22012 wrote...
(2) Why Shepard never questioned starboys backward logic, or pointed out that Synthetics and Geth were working together RIGHT NOW to take out the reapers.
Who says they havent? The created in the case of the Reapers, are synthetic, controling them would no doubt be fairly easy.Iceman22012 wrote...
(3) Why the reapers, (the created) have never rebeled against starboy, (the creator).
No one got through from the ground team except Shepard and Anderson. Those bodies, as stated by Anderson, were brought there by the Reapers. Can't answer why Joker got out of there so soon.Iceman22012 wrote...
(4) How the people who were with you on the ground during the charge got onto the normandy, and why joker was going through a relay before Shep chose a color.
No real answer, perhaps it thought Shepard was dead.Iceman22012 wrote...
(5) Why Harbinger lets Shepard live and just flies off.
No true answer on screen was shown, still a mystery to me.Iceman22012 wrote...
(6) How Anderson managed to follow you through the conduit unnoticed, despite apparently being in the same blast area you were in, and made it through untouched even though Shep was damn near torn apart.
Shepard was injured when he got up off the floor of the room he was transported from. He was shown barly able to walk as he heared the control box with Anderson.Iceman22012 wrote...
(7) Where that blood from Sheps left side came from, despite not having the wound before the confrontation with TIM and Anderson in which he was forced to shoot Anderson on the left side.
He was probably just checking to see if he was still alive, after all, his mission was to "open the citadel arms", and since that happened, he just concluded that Shepard was the one that did it.Iceman22012 wrote...
(8) How Hacket even knows you made it through the conduit
Whos to say it "didn't" wipe almost all life out in most systems where a Relay was present? If that is true then Earth may have been wiped out. As much research as I could find points to this being the only possible conclusion.Iceman22012 wrote...
(9) How the exploding mass relays did not wipe out every system they were in (despite "the arrival" DLC clearly showing that when one gets taken out, it supernovas and destroys everything.) btw; I KNOW the one in "the arrival" was hit with a planet sized asteroid, and that the ones in ME3 blew up, but destroyed is destroyed, and explosion is explosion.
If the other two endings are chosen, it may end like the ending of ME2 where shepard doen't make it. Although, with the ending where he lives, perhaps he was transpoted somewhere else, or, like the indoctrination theory suggests, perhaps he is still laying on the ground in front of the Citadel Transport Beam.Iceman22012 wrote...
(10) How we're supposed to "build on our legacy" as Commander Shepard, through future DLC when in 2 endings, Shepard dies, and in the 3rd, is buried under a bunch of rubble. (if only you could've seen my face when the game jumps back to the normandy after i picked the destroy ending) No, crew talking about what we just accomplished like ME2, everyone was sitting around talking our soon to be attack on TIM's base...again. lol. hilarious!!!!!
These are the only answers I could muster from the last scene and throughout the 1,2 and 3 story. I would venture to say that questions like these won't be addressed because there are others that weigh more heavily on the conclusion of the game, concerning more with the characters Shepard had friendships with. Just my thoughts.
#2169
Posté 08 avril 2012 - 12:42
Fleenots wrote...
Hey, hey lots of overreacting here. For once I disagree with you guys. Bioware games provided us with choices. But they have the artistic responsibility, and in reality they lead any of the players choices. The same accusation of arrogance can be applied to the players that think that they owe the game story. What I regret from Bioware is the poor artistic creativity and sloppy conclusion. But Bioware is there, and with a better choice of writers can still overcame this failure. Perhaps in future games...
I Understand the point you raise, but let me respond by asking you this: In anyother investment driven situation if people saw a notable treind that an investment was not living up to its full potental, would you continue to throw your limited resorces at it given the questnable pr and upselling? All in the hopes it "might" get fixed this time? The well of past glory is running a little dry .
#2170
Posté 08 avril 2012 - 12:47
Horus Blackheart wrote...
Fleenots wrote...
Hey, hey lots of overreacting here. For once I disagree with you guys. Bioware games provided us with choices. But they have the artistic responsibility, and in reality they lead any of the players choices. The same accusation of arrogance can be applied to the players that think that they owe the game story. What I regret from Bioware is the poor artistic creativity and sloppy conclusion. But Bioware is there, and with a better choice of writers can still overcame this failure. Perhaps in future games...
I Understand the point you raise, but let me respond by asking you this: In anyother investment driven situation if people saw a notable treind that an investment was not living up to its full potental, would you continue to throw your limited resorces at it given the questnable pr and upselling? All in the hopes it "might" get fixed this time? The well of past glory is running a little dry .
Well the only way I have to reply to that question is that at the beginning I had pre ordered the game but canceled once i tried the demo
#2171
Posté 08 avril 2012 - 12:51
A pretty funny video of Sheps conversation with the reaper on Rannoch.
#2172
Posté 08 avril 2012 - 01:03
#2173
Posté 08 avril 2012 - 01:09
if you can show me where anyone said..."I promise that the Ending of Mass Effect 3 will turn out exactly like this....ect." then I'll be a little more inclined to believe all these extremely accusations.[quote]
[Control + F] Every quote in that post.
Ending number of times "Promise" was used = 0 (unless you count the 1 time I used it stating the question, and the 1 time you used it to say
[quote]Blazerer wrote...
Enough promises for you?[/quote]
I repect you for finding all of those quotes and showing me that the higher ups did say things that didn't happen. But in the long run, they are the ones making the game, so whatever happens at the end is whatever they want it to be. I wish it wasn't so, but that's the way it is. I hope this DLC has something showing this isn't the end, I would hate for it to all end like this. Seriously, I love this franchise and story.
[No hate intended, just wanted you to know my feelings. I will stay strong for as long as I can]
Modifié par N11 0RD0, 08 avril 2012 - 01:11 .
#2174
Posté 08 avril 2012 - 01:12
DarkCaje wrote...
You're all a bunch of whiny b*****. IT IS FREE!
So if you got promised a free TV to make up for some other problem but that tv was broken, would you feel ok with that because it was free?
#2175
Posté 08 avril 2012 - 01:13
Taken from neogaf.com
http://www.neogaf.co...=469182&page=31
Look towards bottom.
Someone at SA apparently talked to Patrick Weekes at PAX. He answered quite a few questions.
http://forums.someth....#post402359506
Originally Posted by General Battuta:
Okay, here is what I asked Patrick Weekes, and his answers as best as I can remember them. I've paraphrased but I'm doing my best to stick to what he said rather than introduce any interpretation.
THESE ARE NOT DIRECT QUOTES.
-Is there still a setting to explore after the ending? Is everything ruined?
The setting is definitely not ruined. We still have a big, lively galaxy.
-Will long-distance superluminal travel still be possible post-Ending? (will Tali or Wrex or Garrus see their homeworlds again? Will everyone starve?)
Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.
People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. Starflight will continue using conventional FTL.
-Why did Joker leave Shep behind?
Joker would never abandon Shep without a good reason. Hopefully this will be clear in the Expanded Cut.
-Why can EDI survive the Destroy ending?
We argued a lot about this, I said that she was made of Reapertech and should therefore be destroyed, but (unclear, don't remember - wish I'd been able to ask a followup as his response doesn't make much sense)
-Did anyone on the Citadel survive?
Yes. We would never, ever do anything that made the player feel, on replay, that it would be better for everyone on the Citadel if they just died. The Citadel has emergency shelters and kinetic barriers - even if it blows up, millions might survive. You should assume that everyone plot-important on the Citadel survived.
-Is it better for Kelly Chambers if we talk her into suicide?
No, see above.
-Who wrote the death of Joker's sister?
I did! We intentionally did not connect the dots. We were very interested to see how fast gamers figured it out.
-Whose idea was it to make the Rayya fall out of the sky if you destroy the Quarian fleet?
Someone in the audio department, it was brilliant.
-Did the mass relays pull an Arrival and go supernova?
No, they didn't. (i'm paraphrasing here, please don't interpret this too hard) They overloaded, they didn't rupture. We really didn't mean to imply that the whole galaxy had been destroyed. People interpreted the ending in ways we really didn't expect.
(Mr. Weekes dropped a lot of hints that he really didn't like the ending. He also said something that was almost 100% verbatim from the Penny Arcade Forum post often attributed to him)
-Why did Legion pull a 180 from his Mass Effect 2 philosophy?
He and the Geth were backed into a corner. They'd been made a lot dumber by the attack on the Dyson swarm. There was no other choice for Geth survival.
-What was up with the Rachni story? Why did we get railroaded?
Welcome to game development. In some games (Alpha Protocol) they make a bold choice where some decisions can knock entire missions out of the story. At BioWare, we never want people to be locked out of content due to a decision several games ago. We just didn't have the resources to do an alternate for the Rachni mission, so we decided that the Rachni mission could occur whether or not players saved the Queen.
-Why didn't (X squadmate from ME2) return?
There was a very ugly month of development where we fought out who would return. We knew we had to have a smaller cast so we could fit in more squad banter. Eventually we decided to bring Garrus and Tali back, so they could be squadmates in all three games. We also knew we'd have Vega in order for new players to have someone dumber than they were.
I was very resentful of Vega at first because I thought he was taking a slot that could've gone to a ME2 character, but he grew on me.
-Why did EDI have cameltoe?
We don't get a lot of feedback from the art department but (unclear, wish I remembered this better )
Lots of discussion about how he was uncomfortable doing Pinocchio stories for both Legion and EDI because 'EDI was fine, she was an AI, she was cool - do we really need her to turn into Commander Data? We had seven seasons of Data, that was enough.'
-Why did you write Pinocchio stories for all the synthetic characters?
See above
-What was up with the Human Reaper in ME2? Why did it look so dumb?
We wanted to use the Suicide Mission to show several steps of the Reaper development process, from human reaper embryo all the way to cuttlefish. But the mission grew too complicated so it was cut for time.
-Do the Reapers really only generate one capital ship per cycle? How do they ever break even?
Well, we never totally pinned that down. But this cycle was really anomalous. They don't normally take any capital-size Reaper losses at all.
-What was up with Kai Leng? How do you feel about him?
We really wanted to have a recurring antagonist for Shep, a 'Darth Maul' (his words). But I feel like there was some definite conflict between cutscene and gameplay there, and I think it's something we have to work on.
'He was a great antagonist in the books'
-Why did we only get top and bottom dialogue choices, no middle?
Part of it was resources. Part of it is that Mass Effect 3 is a war story and it's really hard for Shep to feel middling about the Reapers.
-How did YOU feel about the ending?
(I didn't ask this, but he seems to have gone to GREAT lengths to think ways around a lot of stuff the ending implied.)
Why no female (alien X?)
Resource limitations. They have a very strict budget for how many different characters they can use in a given area. Some are basically free - if you have human males you have Batarians because they're humans with funny heads, if you have human females you have asari, etc.
Where was Harbinger? Can we ASSUME DIRECT CONTROL of him?
I definitely want more closure on Harbinger. That'd be hilarious. Stop punching yourself, Harbinger.
How did the Reapers storm the Citadel? Why didn't they shut down the relays as per their original plan once they had control?
Originally we planned to have a cutscene of Reapers taking over, Reaper monsters punching buttons, et cetera. But we cut it, partially for resource reasons and partly because it disrupted the pacing.
The Reapers didn't shut down the mass relays because the Keepers interfered with that. (I wish I could've asked a follow-up here, it doesn't make much sense.)
Why don't Ken and Gabby have more dialogue?
They actually have a bunch more on disk, but we somehow introduced a bug where their dialogue is tied to your approval level with Ash. If Ash has low approval, or isn't present, most of Ken and Gabby's dialogue won't play.
Modifié par Bomberman2_0, 08 avril 2012 - 01:16 .





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