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So, now it's over...


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#76
Haexpane

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raeat wrote...

Haexpane wrote...

Good job with the ignorant trolling guy.  Everyone who did not play MP NWN is a 10 year old?

BW has stated why DAO is not NWN style, did you skip over the only 10% CDs ever went online w/ NWN?


"Good job with the ignorant trolling guy. "

Are you addressing me here or trying to depict me? Your meaning (if any) is about as clear as the rest of your childishly hyper-aggressive nonsense.

"Everyone who did not play MP NWN is a 10 year old?"

I don't recall saying that, but if straw men are all you have...
I will say that your "discussion" style makes me wonder about you. For example, did you know that there are ages after 10 years old that are preteen? Apparently you didn't. .

"BW has stated why DAO is not NWN style, did you skip over the only 10% CDs ever went online w/ NWN?"

I didn't skip it at all. 10% of an entire fan base is pretty significant, especially when it represents potential future purchases. !0% of 100 people is pretty small. 10% of a much larger base represents quite a bit of potential money to be made.


wrong again Neck Beard.   You started flaming in your first post, and kept it coming w/ your boring "if you don't agree, you are kiddie" nonsense.

It's old and tired, just like your boring rants are.

You don't recall?  I QUOTED YOU WORD FOR WORD  you have some warped inflated ego and assume your opinion = best and anyone who disagrees "doesnt understand" and is a "pre-teen set"

10% is 10%, it's not up to you to decide BW's business strategy.  They already know how many people want NWN style, they have the data.  

Making a troll thread here won't change that data NB.

#77
loudent3

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KWMMA wrote...
As for MP support, I don't see how the pause and play aspect of the game could possibly work in MP


NWN1/2 provide ample examples of how pause and play works in MP. Essentially, when you only control one character (which is what happens in MP mode) you don't need to pause.




...not to mention the ripple effect of personal choices in the world.


RunCDFirst wrote...

In my experience...

These games don't lend themselves to multiplayer. Since there's such a strong focus on story, .....There's too much focus on the individual decisions in this game to make it multiplayer friendly.


I fail to see the problem. Again, I'll ask, how different would the game be if your companions were (optionally) PC characters instead of NPC characters? MP capability doesn't mean you can't have a strong story.

In addition. Supporting MP does not mean you have to include it in the OC or any other module. In both NWN1 and NWN2 there were some modules created for MP play and some created for SP play. I would have no problem if the OC was single player only. I would have liked the game itself to support MP though.

A lot of people have trouble making the distinction between the campaign and the game engine. I ask again, what would really  be different if the engine supported MP? You could have the Official caopaign exactly the same.

All things *not* considered, supporting MP in the engine would be a better choice. Of course when you consider the technical, financial and buisiness factors I understand that some things in the SP version would have to have been shorted to support MP so I understand why it was done, but lets not pretend you couldn't have such a strong story-based campaign in an engine that supported MP

In fact, I could, if I had a mind to, probably re-create the entirely of the dragon age game, consequences and all, in NWN2. Could likely do it in NWN1 as well and they both support MP.

Modifié par loudent3, 03 décembre 2009 - 11:42 .


#78
raeat

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Haexpane wrote...

wrong again Neck Beard.   You started flaming in your first post, and kept it coming w/ your boring "if you don't agree, you are kiddie" nonsense.

It's old and tired, just like your boring rants are.

You don't recall?  I QUOTED YOU WORD FOR WORD  you have some warped inflated ego and assume your opinion = best and anyone who disagrees "doesnt understand" and is a "pre-teen set"

10% is 10%, it's not up to you to decide BW's business strategy.  They already know how many people want NWN style, they have the data.  

Making a troll thread here won't change that data NB.


Just remember: Crediablity - It is your thou to loose! [smilie]../../../images/forum/emoticons/lol.png[/smilie]

#79
Viglin

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raeat wrote...

Viglin wrote...

Soon as you use the words "fan boys"..you loose all crediablity.

Theres a cell in Oblivion waiting for you thou.


Thanks for condiering the content, instead of just fixating on some vague excuse to dismiss.

I will assign you zero credibility for that,  much less crediablity (whatever that is).


Just remember: Crediablity - It is your thou to loose! :lol:


So..are you going to stay another 16 hours to not reply to all the "fanboys".

Youve already knocked up 4 hours of your 20 hour timeline.

Oh and its "considering"...if your gonna to nitpick.

#80
specter7237

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I would prefer Bioware used its recources to contribute to more single-player, story-driven gameplay rather than creating multiplayer.

#81
loudent3

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specter7237 wrote...

I would prefer Bioware used its recources to contribute to more single-player, story-driven gameplay rather than creating multiplayer.


I don't think you have to worry about that. I see absolutely no signs, in either the technical development of the game, nor of the devs postings that indicate DA will ever, in any way, support MP.

Doesn't mean some of us aren't disappointed though.....

#82
dragero

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Even if there was mp, we wouldn't have anything worth playing yet. This toolset is a tad more complex than the nwn toolset.

#83
feroxthegreywarden

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addiction21 wrote...

feroxthegreywarden wrote...


I basically agree, I'm an adult with a life and career and such, so I ain't gonna be doing 5-6 playthroughs of this game like some of the fanboi kids on these forums. once I finish it it will most likely be deleted from my hd until a mod worthy of testing out will come out. But since it is only single player.. even the mods will not lengthen the game that much.


even for those who DO replay it 5-6 times... that, imo, is not replayability in the slightest.


So because I am not just like you, enjoy what you enjoy, and do things just like you I am some fanboi kid?  Gotcha, your a ****ing moron Iand now I know to just ignore you in the future.



this is exactly to what I was speaking about... the bioware fanbois who only see one way as best. Thank you for proving my point.

#84
ModForFun

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loudent3 wrote...

A statement by a dev a while ago confirmed that far fewer than 10% of CD-keys ever logged into MP even once. Considering that and that, often, certain sacrafices have to be made to support MP, I can understand why the chose not to support MP in DA.

Like you, I wish they had and, like you, the time I'll spend in DA is limited, but lets not kid ourselves that this was some sort of huge mistake on their part.


Online gaming was not nearly as popular back in the days of the original nwn or Baldurs Gate series, Going by outdated data and not including a Multiplayer feature for DA was a poor choice in my opinion but oh well I can play other games for that.

#85
arntson

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because you cant experience the same with mp if bw made a mp rpg I PRAY TO GOD THEY MAKE IT A CORE ASPECT otherwise it will screw up gameplay and who to say somepeople arnt trying to make great campaigns/mods there prolly just trying to make them the best you can

also it seems your really just an anti ea haterboyImage IPB just observing may be wrong

Modifié par arntson, 04 décembre 2009 - 04:07 .


#86
Daedallus

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I've paid more money for less. BG 1 and 2, a bunch of final fantasy games, ... not to mention just taking the wife out to see a chick flick is like $40 these days.



I've also paid subscriptions for several games. Most of the time i don't regret it, and just stop paying when its not fun or something else comes along. Not really sure soldiers peak was worth $6. but i've only got to pay for it once.



I would LOVE to see the same sort of MP capability for DAO that NWNx has.



But i think i'm going to get my money's worth anyway. I can see playing it through at least 3 times. With different party makeups. Different approaches. ect. Some of the 20 minute decisions make me want to see what would happen if i chose differently...



My only major complaint so far is the scaling of content to the player's level. your choices don't matter with scaling. You can't make the decision to do redcliff last cuz the drops suck, or the boss is too hard matter. cuz everything inside is going to be adjusted for when you come back.... blah!



Is DAO exceptional?... meh.



It does has a ton of untapped potential though.

#87
Ogre2010

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raeat wrote...

So, now it's over...

I have finished the game. There is no multiplayer and therefore no motivation to try to learn anything about the toolset (which is practically inaccessible anyway). .

This game box goes on the stack of other game boxes. No extended, community-based lifespan for Dragon Age, like there was for NWN. Bioware really dropped the ball and betrayed this former fan's trust and reasonable expectations - based on the long vaporware history and advertisements for Dragon Age. I wish I had known about the limited life before I payed for this. I certainly wouldn't have purchased the collector's edition.

Oh, yeah, there will be those who will vilify me for daring to be critical of a game they are stil playing, unthinking fan boys who will end up echoing my views in maybe another 20 or so hours, when they too finish the campaign and realize there is nothing more.

There really isn't anything left to do but clear the diskspace and wait for someone to show the initiative and vision Bioware once had. Of course, it's not like Bioware didn't know. NWN would teach any rational person what the customers loved, wanted and craved. No more of my  money goes into Bioware's coffers until htey rediscover that vision.

Hobbled potential - it's in the game!


Ooooh...so negitive...

#88
Auraad

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raeat wrote...

erock75 wrote...

I don't understand why people with the viewpoint of the OP continue to post their rants here. If you don't like the game and you're not going to play anymore... then please, for the love of god... stop coming here and posting this crap!! Go and look for other games you WANT to play and leave us alone.


Because Bioware did something truly astonishing when they created NWN. The sheer innovation and vision involved indicated a respect of gaming and gamers, not just as sources of income but as people enjoying a common interest. It is only appropriate that gamers speak when that vision is abandoned, and them along with it.

An opinion not spoken is an opinion not heard.


Well said! Image IPB

#89
Iggynous

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Achievements



DUH

#90
Auraad

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One of the arguments issues in this discussion is, that many posters seem to say "ohh noo, MP would *never* work with DA ..." and I am pretty sure these posters have never played NWN 1 or 2. Because if they had, they would see, that it IS possible, does not kill the story and makes A LOT of fun.

I also sense that most ppl seem to believe MP = MMO, which is not true, either. In fact, long before MMO worlds were built, MP (coop) games were available (and I'm not only talking about the BG series).

#91
NobleDwarf

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Well I'm about 13 hours in and have barely scratched the surface. I see myself getting 50-100hours out of DA:O on a single playthrough so I for one will be more than satisfied with the game and playtime when I trade it in.

#92
magor1988x

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Sigh. To the OP:



Firstly, there are several dozen different endings, some major, some minor. Most quests have different paths and rabbit trails.



I highly doubt you finished every quest or Origin.



DLC seems to be coming at a consistent clip.... Just because you don't have 2 brain cells to rub together and can't figure out the tool set doesn't mean other coders can't.



There are plenty of mods out there already and there will be more to come.



I'm finishing my 2nd full play through and about to start my 3rd. There's plenty to do and plenty of directions to go. Go back to whatever rock you crawled out from and let people that enjoy the game enjoy it in peace.

#93
VheodTh

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After 10 years I still play Baldur's gate and those other old infinity engine games although they don't have fancy toolsets and whatnot... Maybe I still play DEO after 10 years has passed

#94
Xaltar81

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Go play WoW or something. Not all of us care about persistent worlds and MMOs. I play games for the enjoyment of the story and content and I certainly do not consider the devs to have dropped the ball because the isn't any multiplayer support seeing as I never use it. I baught the game, one of the few games I have baught in years (no time to play anything and no titles worth making time for) and it has entertained me far beyond its moneys worth and guess what, I'm STILL playing. 3 complete playthroughs and working on a 4th and 5th.



I am a fan of bioware's work yes I have enjoyed every game of theirs I have played but it is respect earned and a bad title won't get any praise from me. This however is not a bad title.

#95
- Archangel -

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loudent3 wrote...

- Archangel - wrote...
'nother product of the console generation crying about every game needing multiplayer.


nothing to see here.


The ad hominem weakens your position. There are good technical, financial and buisiness reasons to not include MP but it can hardly be argued that, all else *not* considered, Dragon Age would be worse off if it included MP.

You could still have your solid SP only official compaign and still supported MP in general.

and I'm no console player.


Nope, console devs have trained players to think MP is the most importnt part of games.  It's easy to develop and allows them to create substandard games with "great" MP.  It's funny how well marketting has programmed them.

And it is a product of the console generation.

I am a console and PC gamer, but that doesn't change reality.

#96
Wolfva2

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You get what you pay for. When you bought this game, you paid for a single player game. Now you lament it's not multiplayer. So, a question. When you go to McDonalds and order a BigMac, do you walk the streets moaning and groaning about it not being a 16oz Tbone with garlic mashed potatos and a tall stein of Lager? Because that is what you're doing here. Complaining that you didn't get what you didn't pay for.



For all those folks with the 'fanboiiiiis!' whine...knock it off already. Calling someone a fanboy because they disagree with you is disengenious at best. It's nothing more then an attempt to distract from the weakness of your own argument and your inability to defend your point of view. If you don't understand your own points well enough to defend them, then stay out of the dialogue pool. You'll only drown.

#97
raeat

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arntson wrote...

because you cant experience the same with mp if bw made a mp rpg I PRAY TO GOD THEY MAKE IT A CORE ASPECT otherwise it will screw up gameplay and who to say somepeople arnt trying to make great campaigns/mods there prolly just trying to make them the best you can

also it seems your really just an anti ea haterboyImage IPB just observing may be wrong


Busted. As someone who wants to play Madden football on a PC and enjoyed creating custom teams (straining against the unnecessary game hobbling), I have developed a prodigious hatred of EA. To see any influence from EA in Bioware's work is tragic in the extreme. The gamer-friendly mentality of Bioware has already been sacrificed.

Now when you say, "because you cant experience the same with mp if bw made a mp rpg" are you certain of this and are you certain you are referring to the same sort of multiplayer play you are criticizing? You aren't confusing what is being spoken of here with MMORPGs are you? Lots of screamers are making this error.

The point was made earlier that it doesn't cause any grief whatsoever for the single
player campaign if the game engine supports multiplayer play. It didn't
for NWN and NWN gave us the choice of playing it single player or multiplayer - as we wished. I think this point has much merit and warrants being
considered. I do not see anything in the story of Dragon Age that could not have been written in NWN, but NWN doesn't have the excellent graphics of Dragon Age, and NWN supported single player campaigns perfectly well..

#98
deathwing200

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raeat wrote...


Just remember: Crediablity - It is your thou to loose! [smilie]../../../images/forum/emoticons/lol.png[/smilie]




Can someone tell me what is "crediability" and why is it loose?

#99
raeat

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Auraad wrote...

One of the arguments issues in this discussion is, that many posters seem to say "ohh noo, MP would *never* work with DA ..." and I am pretty sure these posters have never played NWN 1 or 2. Because if they had, they would see, that it IS possible, does not kill the story and makes A LOT of fun.
I also sense that most ppl seem to believe MP = MMO, which is not true, either. In fact, long before MMO worlds were built, MP (coop) games were available (and I'm not only talking about the BG series).



Someone noticed!  Someone actually took the effort to understand the point.

Thank you.

#100
raeat

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deathwing200 wrote...

raeat wrote...


Just remember: Crediablity - It is your thou to loose! [smilie]../../../images/forum/emoticons/lol.png[/smilie]




Can someone tell me what is "crediability" and why is it loose?


That's "crediablity." Someone was responding to me in this thread who, it seems, doesn't have access to a spell checker - or a vocabulary. Apparently, I have no "crediablity" - the pain is so hard to bear. I am teasing anyone who can't be bothered to limit their typos to ten or less per post.

Yeah, it's a cheap ploy, but you should see some of the mindless vitriol I'm receiving. I see no reason to not fight vitriol with humour. ;)