Marvin TPA wrote...
I tried to replay the NWN original campaign earlier this year and was struck by how dreadful it was. The clunky multi player friendly, but repetitive and dull design is still horrible.
The OP wanted this game to be like NWN, I wanted to be like BG.
Again, you have to seperate the Official Campaigns from the engine itself. The decision to make areas such as they were in NWN1 were the limitations in technology for the time. (we're talking like 9 years ago, 11 if you consider when the game was being developed) and design decisions.
I'll say it again because I don't think people are understanding how this works. I could re-create, in it's entirety, DA: Origins in NWN2. Other than a few aesthetic issues (some areas cannot be exactly mimiced without custom content) it would play exacly the same with exactly the same consequences, cut-scenes and everything. It wouldn't quite as nice and the animations are much worse, butt the story would unfold in exactly the same way.
Supporting MP does not mean you can't have a meaningful storyline, although the it's rare that the two go hand in hand.
Wolfva2 wrote... the bottom line is he bought a single player game and is angry because it's not a multi-player game.
I think you're completely misunderstand. I don't know if he's angry or not, but he certainly is disappointed that Bioware chose to make this a SP only game. I think he has a right to voice his disappointment. Probably in hopes that in future Bioware development they take it to heart. I voiced my disappointment long ago when it was first announced it would be SP only so I don't feel the need to start new threads on the matter, but I certainly understand why he wanted to.
I find it hard to believe you've never expressed disappointment about the decisions other people have made.





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