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All Possible Override Locations


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#1
A2Buddha

A2Buddha
  • Members
  • 19 messages
Ok, I'm baffled.  And rather than just continue to be baffled, I thought I'd ask -- can we make a list of all possible locations that the game will read for override?  As far as I know, there are:

C:\\My Documents\\BioWare\\Dragon Age\\packages\\core\\override

C:\\My Documents\\BioWare\\Dragon Age\\modules\\Single Player\\override

C:\\Program Files\\Dragon Age\\packages\\core\\override

C:\\Program Files\\Dragon Age\\modules\\single player\\override



Seems simple, right?  So riddle me this, Batman.  My custom texture that I created for Pretty In Pink that makes pink trimmed underwear for the ladies now shows up all the time.  Even with all four of those locations empty.  EVEN after searching all physical hard drives for the texture!

Interestingly enough, if I put in one of my new experiments, it will override the Pretty in Pink one.  Basically, my game is now treating the pink underwear as if it is the stock texture that came with the game.Posted Image

What gives?  My brain hurts.

#2
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
At one point I went into the source code and dug out a list of all the places the game looks for resources. I put the list up here:



http://social.biowar...tory_priorities



The source code didn't have an easily-understandable guide to where those are all located on the hard drive, but that should give a good start at figuring out where they all go.