As for the "but" part - you know fully well what were the main issues with the ending you provided. "Closure" plays into it a little bit, "clarification" of all the nonsensical parts, like Normandy flying away with the ground crew on board, will go a long way to fix it. However, the main problems are not that. The main problems are:
* plotholes - too many to list them all again, but just ask and I'm sure people will happily provide the compilation of the crucial ones,
* eleventh hour developments, that retroactively negate much of the progress we made and turn the enemy into a joke,
* logic of the Starchild, or the lack of it, and our inability to challenge it, and the illusion of choice with no good options, and, most importantly
* absolutely depressing, nihillistic mood of the finale, flying in the face of everything we knew about the series.
"Artistic vision", the way you use the term, is pretty misguided concept. Art is always about the creator reaching out to his audience. If the intended audience rejects your art, it means it's inherently flawed. With your announcement you actually acknowledge we are that intended audience, so do right by us. Have the creative team - all of it, all the writers who made this universe so unforgettable - sit down together and see if they really can't fulfill your vision for the story in a way that's ultimately more satisfying for everyone.
Game developers come and go, and many great studios of old are all but forgotten now. Titles that messed up go down in flames and get forgotten faster than you can spell their title, franchises die every year. You got unique chance to make another attempt at making things right after missing the mark first time. You still got your fanbase here, angered, downright rude at times, but still loyal enough to wait and see if you can fix it. But if you throw it away, if you invest all that time into making something superficial that doesn't really adress anyone's concern, everyone will lose. The franchise will die, all the DLC you planned for will flop, there will be no hype for your future IPs and we'll get nothing for all the years we invested into your series, and we'll have one less developer to look forward to in the future.
Don't do it.
Modifié par pjotroos, 05 avril 2012 - 05:04 .





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