Played The Witcher? Similarities and differences?
#26
Posté 04 décembre 2009 - 03:04
#27
Posté 04 décembre 2009 - 03:16
Unfortunately the Witcher has one of the absolute worst combat systems I've ever played in an RPG, or any other game for that matter and it was a technical disaster when I played it. So I much prefer the gameplay and combat in DA, but TW wins in atmosphere and style for me.
#28
Posté 04 décembre 2009 - 03:30
Gameplay wise Dragon Age wins for me because I eventually grew bored with The Witchers combat, its repedative. Dragon Age anytime I found myself getting bored I cranked up the difficulty for a while.
The Witcher has the advantage of being a character already with several novels in a world already well fleshed out, Dragon Age is the intro to a world, and I'd say a pretty good one. I'm quite loking forward to future games and expansions in different locations with new evils.
I actually love the Black City being visible in the Fade and how they did very little in showing you anything about it. I look forward to one day being introduced to it more fully and really learning what the Blight is., I want to see Orlais and even the locales never really explained in game I want to see more. I truly hope they don't even MMO Dragon Age, MMO games are a dead end to creative literature and expansive stories. They end up catering to a specific kind of story requirement and lore tends to become secondary to gimics, just look at WoW. George Lucas has more artistic integrity than Blizzard now.
They are very different games I enjoyed the stories in both for different reasons, I'd be happy to play sequels to both. I think future Witcher games would do well to adopt a party system and a more versatile gear system. It tried to be different than a Diablo style, it wasn't different in concept the same in practice.
#29
Posté 04 décembre 2009 - 03:32
The combat gameplay in the Witcher sucked, but the alchemy was interesting and useful on the higher difficulty levels, where blade coatings and potions besides swallow made a big difference (until you maxed igni and just cooked everything). DA:O is more interesting from a combat perspective, though equally unbalanced towards magic.
The Witcher had better graphics, but DA:O has better sound.
On the whole the Witcher makes it into my top 10 list of RPGs but DA:O falls short. DA:O's a game that just played things too safe and didn't take any risks. It's good for what it is, but there's nothing exceptional about it.
Modifié par Lord Phoebus, 04 décembre 2009 - 03:34 .
#30
Posté 04 décembre 2009 - 03:48
ct1615 wrote...
your playing the hunch-back from the rocky horro picture show, the game sucks and if you need to have "pretend" sex to enjoy a game perhaps you need to look into your life's issues more carefully.
lolwut? you sound like a pederastic priest. just sayin'
Modifié par kevinwastaken, 04 décembre 2009 - 03:49 .
#31
Posté 04 décembre 2009 - 04:28
kevinwastaken wrote...
ct1615 wrote...
your playing the hunch-back from the rocky horro picture show, the game sucks and if you need to have "pretend" sex to enjoy a game perhaps you need to look into your life's issues more carefully.
lolwut? you sound like a pederastic priest. just sayin'
let's see I replied to the previous poster about his desire to have pretend sex and the first thing thta pops into your head is "young boys"....you don't sound like a pedophile...you are one....just sayin....
#32
Posté 04 décembre 2009 - 05:10
The Witcher is okay. More swordplay oriented than DAO.
I like the maps in Witcher though. You can walk freely inside the city, forest, etc. In DAO, its just one small area.
DAO still wins gameplay wise. Combat is better. Lots of variations in classes, talents, skills and tactical combat. DAO wins also in the decisions and choices department.
The Witcher wins in combat animation. I've never seen such cool swordplay in an RPG.
#33
Posté 04 décembre 2009 - 05:12
#34
Posté 04 décembre 2009 - 05:31
I don't understand what was so mature about the Witcher. All the women in the game were there simply so the main character could bang them and collect those silly cards. The game seems more targeted to horny teenagers IMO.
The voice acting other than Geralt was downright horrible. Every other NPC sounded like it was the same 3 or 4 alternating voice actors.
Modifié par corebit, 04 décembre 2009 - 05:32 .
#35
Posté 04 décembre 2009 - 06:13
The witcher is a one character game based upon a series of short stories and novels with intend to ask such questions like if destiny exists, in a world that seems so random and dark. There is no good in the witcher, only lesser evil.
Dragon Age is more of a fairy tale world, where heros exist opposite of evil (with some exceptions).
Two totally different themes.
btw, sex in the witcher (with a few exceptions) just adds another medium to show weakness in human kind. Be it vanity, deceitfulness or desperation amongst other things.
#36
Posté 04 décembre 2009 - 06:59
Modifié par rmp, 04 décembre 2009 - 07:04 .
#37
Posté 04 décembre 2009 - 07:06
#38
Posté 04 décembre 2009 - 07:17
To sum it up, I'd give both The Witcher and Dragon Age a 10/10, they both have their own faults and merits, personally I enjoy them both.
#39
Posté 04 décembre 2009 - 07:21
#40
Posté 04 décembre 2009 - 07:23
Favorite line in the game: "Die hag!"
#41
Posté 04 décembre 2009 - 08:02
The Angry One wrote...
Isn't the Witcher some sort of brothel simulator?
You even get erotic cards for completing it.
Well, the brothel actually is in DA:O and not in The Witcher. And you take an achievement if you lay all romanceable characther... you are also able to make a manage a trois in DA:O, so I do not see the point of your irony. In general people have take too seriously the erotic cards thing in TW wich was a joke and nothing more.
Having said that, DA:O is overall a better game than The Witcher. But under certain point of view I preferred TW.
For eaxample, City design was better in TW. The capital feel alive while Denerim feels hollow in comparison.
#42
Posté 04 décembre 2009 - 08:26
In Dragoon age its like: Lets help the others, work together and forget our prejudices.
In Witcher it is: Better you die than me but before you die you better bring me a benefit.
Modifié par Bfler, 04 décembre 2009 - 08:26 .
#43
Posté 04 décembre 2009 - 09:33
There are certainly design issues with The Witcher, levelling up was a tad confusing, potions were done really, really well (they work over time rather than being instant, they poison you so you can't keep chomping them down like smarties, one of the biggest flaws with Dragon Age IMO) but the Alchemy system was also a bit confusing with all the different herb types.
The Witchers combat system was fine I thought, a bit of a mix between the more D&D / MMOish "I'll just stand here and swing" (which would be really boring with just one character to play) and a Diablo-like click-fest. The styles and combos gave you something to do other than "start swinging sword, wait for one of you to drop, occasionally eat / drink something". It also had the same sort of Killing Blows DA:O now has (but with anything stunned). Personally I prefer the more tactical DA:O system with a party, but if I was soloing a warrior in DA:O I'd prefer the Witchers system I think, gives you more to do.
Setting-wise The Witcher feels smaller but more detailed. The weather was great (but everyone was obsessed with it). Story-wise the Witcher is a little heavy-handed at times (and by the way you can visit brothels in both) and yes the cards are laughable (actually I'd say hilarious) but, like this game, if you want to roleplay your character as not being a total **** (or if you do) you can easily enough. It is lucky for Geralt that he's sterile and immune to disease, the amount he gets around. But it's definitely a solid RPG, and fair play to CD Projekt Red for working and refining it and then releasing the EE version to everyone.
Modifié par Jonfon_ire, 04 décembre 2009 - 09:35 .
#44
Posté 04 décembre 2009 - 11:30
Elanareon wrote...
Ill play Witcher if they fixed the combat system... It really bores me, Im a tad bit sad because i hear it has a good story...
The swordplay must be augmented with your alchemy. If you dont get involved with the alchemy (something that is required in harder settings) then you will not enjoy the bemani style swordplay. Its of prime importance for you to get to grips with potion making and enjoying it too. If not, i fear there is no alternative way of enjoying the game.
#45
Posté 04 décembre 2009 - 11:47
#46
Posté 04 décembre 2009 - 12:01
#47
Posté 04 décembre 2009 - 12:01
If there's anything I think that the Witcher did better than DA:O, it would be the 'atmosphere'. DA:O is supposed to be 'dark', right? But, IMHO, it doesn't really capture that feel most of the time. In the Witcher, most of the locations feel 'dark' or grimy or oppressive, which, IMHO, lends greatly to the 'atmosphere' of the game and it's story.
As others may have mentioned above, the city in the Witcher felt 'alive', whereas Denerim in DA:O was kinda 'flat'.
I think I prefer DA:O's combat, tho', but I did enjoy combat for The Witcher. DA:O has better voices, but I think The Witcher did better with it's score/soundtrack/BGM. As for writing/story/character development, I think I prefer DA:O over The Witcher, as well.
The only other thing (the other being atmosphere) I wish DA:O had that the Witcher had: the pre-rendered intro and ending.
#48
Posté 04 décembre 2009 - 12:56
TripedWire wrote...
I gotta say that I was a bit dissapointed with the witcher after hearing about how mature, dark and gritty it was. It's inventory system was horrible, the potion making tedious, the load times were grindingly slow, the graphics weren't great and to be honest I had to just quit when a ****ing werewolf started talking to me and it was just dude voice actor growly talking.
...you know, that sounds exactly like DA:O
#49
Posté 04 décembre 2009 - 01:17
Modifié par Fredescu, 04 décembre 2009 - 01:19 .
#50
Posté 04 décembre 2009 - 02:41
But what's amazing is that CD Projekt, a small Polish / Czech developer, working on one of its first games, was able to take the NWN engine and create such a brilliant, deep and beautiful experience. I have to say I didn't like it at first either; but I gave it a chance (more than a few hours) and, despite not really liking the main character at the beginning, it started to grow on me after a while; particularly once u start getting to some of the more powerful swordplay moves. The alchemy in TW was integral not only to gameplay but also to the lore of the world. The combat system was probably as good as you can get in a CRPG without getting all Jedi Knight on us; if nothing it was innovative.
Maybe the Witcher EE spoiled DAO for me, because it came first and did a lot of things much better. If it had been the other way around I may have enjoyed DAO more... but as it stands, the witcher is a far superior game by virtue of its innovation and story-telling, done by people with less resources from a non-english speaking background and with a Bioware engine. It must have read as a giant F*CK YOU to Bioware; which have been trying to match it ever since.
DAO makes me want to play the Witcher again, and I'm literally gagging for Assassins of Kings. That's life for you, the Witcher came out of nowhere and blew me away... DAO I've been waiting for with bated breath, and it was kind of meh? Might be some psychology or something in there





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