Not sure if I'm posting this in the right area but I like default fem!Shep's hair. The thing is I don't want it to be that my imported Shep (no face import problems that can't be fixed) to seem like she had surgery during during the 6 months she was grounded. So, I'm wondering if anyone knows of any way to get the dafault hair without choosing the whole option or even if we are getting that hair style in a patch?
Default Shepard hair
Débuté par
cyniel
, avril 05 2012 07:28
#1
Posté 05 avril 2012 - 07:28
#2
Posté 05 avril 2012 - 07:49
You need to use gibbed save editor but yes it is possible.
http://svn.gib.me/builds/masseffect3/
The directions are listed on this page of ELE08's blog
.
http://social.biowar...62/blog/211693/
edit: fixed the links sorry
http://svn.gib.me/builds/masseffect3/
The directions are listed on this page of ELE08's blog
http://social.biowar...62/blog/211693/
edit: fixed the links sorry
Modifié par sharkboy421, 05 avril 2012 - 07:50 .
#3
Posté 05 avril 2012 - 07:58
Thank you!
I'll try it out once I figure out how to do it.
I'll try it out once I figure out how to do it.
#4
Posté 05 avril 2012 - 07:59
Does something like this also exist for male!Shep? I'm looking for a non-regulation hairstyle (maybe Kai Lengs hair).
#5
Posté 05 avril 2012 - 08:07
Will grafting Default FemShep hair onto a custom head retain the True Red hair color? The custom hair colors in ME3 are awful bottle redhead colors. ME1 and ME2 had more natural red hair colors, what happened to them? 
The truly irksome thing is that redhead NPCs have more natural red hair colors. Dr. Michel and Kelly both look natural... while all a custom FemShep can get are unnatural almost neon red.
Also.... How does one enable custom in an existing savegame? I'm getting error'd at by Gibbed when I attempt to load a face onto a default FemShep face.
The truly irksome thing is that redhead NPCs have more natural red hair colors. Dr. Michel and Kelly both look natural... while all a custom FemShep can get are unnatural almost neon red.
Also.... How does one enable custom in an existing savegame? I'm getting error'd at by Gibbed when I attempt to load a face onto a default FemShep face.
Modifié par MadCat221, 05 avril 2012 - 08:14 .
#6
Posté 05 avril 2012 - 08:26
@Tokage Sorry I have no idea :/. I would imagine it is possible but I don't enough to figure it out.
@MadCat221 Modding the default hair onto a custom femshep will retain whatever color was originally picked. Your just replacing the style nothing else. And for your second question I'm not quite sure I understand what you mean.
@MadCat221 Modding the default hair onto a custom femshep will retain whatever color was originally picked. Your just replacing the style nothing else. And for your second question I'm not quite sure I understand what you mean.
#7
Posté 05 avril 2012 - 08:27
I figured it out and found the pertinent settings in the Raw tab. Got a test article head to load
I think I can handle it from here.
I think I can handle it from here.
#8
Posté 05 avril 2012 - 08:36
Great! Modding is so much fun when you figure it out, otherwise it kinda sucks heh.
#9
Posté 05 avril 2012 - 08:52
When importing a finished ME3 save file, you can edit your custom shepards head without it resetting.
Like I just went in and changed his eye color without anything else being reset.
Like I just went in and changed his eye color without anything else being reset.
#10
Posté 05 avril 2012 - 09:21
Something more Coalescedish... Has anyone figured out how to add Ash's casual/alt combat outfit to the FemShep casual list yet?
#11
Posté 07 avril 2012 - 04:41
ELE's blog lists the maleshep styles too, Kaidan's and Vega's are in there. Don't know if they are viable though, I've seen the Vega one pop up, but I reckon the Kaidan one will clip or float, similar to ME2.Tokage wrote...
Does something like this also exist for male!Shep? I'm looking for a non-regulation hairstyle (maybe Kai Lengs hair).
#12
Posté 07 avril 2012 - 06:37
Anybody knows if it's possible to get the default ME3 femshep into ME2?
#13
Posté 07 avril 2012 - 08:32
Not possible.





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