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To anyone saying "Wait for the DLC to come out THEN judge!"


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#301
Dragoonlordz

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Plageon wrote...

Dragoonlordz wrote...

Immz wrote...

I don't believe you comprehend what's happened.

-snip-


Don't like their products? Go buy different ones. Problem solved.

They did not make it for you, they did not make it for any individuals. They made something the way the wanted and hoped people might like it, some do and some don't; thats life. Deal with it. EA wants to make money (they have done as sales seem very good overall), Bioware wanted to create a story, their story of which they did and told it how they wanted to tell it.

And every pregame interview and quote said EXACTLY THE OPPOSITE THING, they promised us our story would continue with our decisions effecting the outcome. If I hear art one more time im gonna **** a brick.


Your choices did affect it, just not as much as you like.

#302
Guest_aLucidMind_*

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Dragoonlordz wrote...

Plageon wrote...

Dragoonlordz wrote...

Immz wrote...

I don't believe you comprehend what's happened.

-snip-


Don't like their products? Go buy different ones. Problem solved.

They did not make it for you, they did not make it for any individuals. They made something the way the wanted and hoped people might like it, some do and some don't; thats life. Deal with it. EA wants to make money (they have done as sales seem very good overall), Bioware wanted to create a story, their story of which they did and told it how they wanted to tell it.

And every pregame interview and quote said EXACTLY THE OPPOSITE THING, they promised us our story would continue with our decisions effecting the outcome. If I hear art one more time im gonna **** a brick.


Your choices did affect it, just not as much as you like.

Your choices do not affect the outcome, how much you do affects the outcome more than your choices. Just having a "you gained +300 EMS" doesn't really give the feeling that your choices matter, especially when the Rachni are alive no matter what your choice was in ME1. They really could have done a lot better with expressing how how choices affect the battle, but they had no opportunity to do so because Hudson and Walters decided to write the ending on their own and not have it go through proper channels, just tossing it into the game and to hell with their own team.

#303
Plageon

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aLucidMind wrote...

Dragoonlordz wrote...

Plageon wrote...

Dragoonlordz wrote...

Immz wrote...

I don't believe you comprehend what's happened.

-snip-


Don't like their products? Go buy different ones. Problem solved.

They did not make it for you, they did not make it for any individuals. They made something the way the wanted and hoped people might like it, some do and some don't; thats life. Deal with it. EA wants to make money (they have done as sales seem very good overall), Bioware wanted to create a story, their story of which they did and told it how they wanted to tell it.

And every pregame interview and quote said EXACTLY THE OPPOSITE THING, they promised us our story would continue with our decisions effecting the outcome. If I hear art one more time im gonna **** a brick.


Your choices did affect it, just not as much as you like.

Your choices do not affect the outcome, how much you do affects the outcome more than your choices. Just having a "you gained +300 EMS" doesn't really give the feeling that your choices matter, especially when the Rachni are alive no matter what your choice was in ME1. They really could have done a lot better with expressing how how choices affect the battle, but they had no opportunity to do so because Hudson and Walters decided to write the ending on their own and not have it go through proper channels, just tossing it into the game and to hell with their own team.

^this^

#304
Dragoonlordz

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aLucidMind wrote...

Dragoonlordz wrote...

Plageon wrote...

Dragoonlordz wrote...

Immz wrote...

I don't believe you comprehend what's happened.

-snip-


Don't like their products? Go buy different ones. Problem solved.

They did not make it for you, they did not make it for any individuals. They made something the way the wanted and hoped people might like it, some do and some don't; thats life. Deal with it. EA wants to make money (they have done as sales seem very good overall), Bioware wanted to create a story, their story of which they did and told it how they wanted to tell it.

And every pregame interview and quote said EXACTLY THE OPPOSITE THING, they promised us our story would continue with our decisions effecting the outcome. If I hear art one more time im gonna **** a brick.


Your choices did affect it, just not as much as you like.

Your choices do not affect the outcome, how much you do affects the outcome more than your choices. Just having a "you gained +300 EMS" doesn't really give the feeling that your choices matter, especially when the Rachni are alive no matter what your choice was in ME1. They really could have done a lot better with expressing how how choices affect the battle, but they had no opportunity to do so because Hudson and Walters decided to write the ending on their own and not have it go through proper channels, just tossing it into the game and to hell with their own team.


'Feeling' your choices made a difference is irrelevant, he said choices did not affect it. It did regardless of your feelings. By having a choice at all at the end or anywhere during the last ten minutes or rest of the game it has an effect even if you did not like what choices were given from which cinematics played out, what colours, who is with you at the on Earth and who leaves the Normandy at the end etc. It is factually correct to say choices did make a difference because it did literally. My statement is correct. You an argue about scale of impact or feelings on the impact, but they did have an impact.

Modifié par Dragoonlordz, 09 avril 2012 - 04:17 .


#305
Plageon

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Dragoonlordz wrote...

aLucidMind wrote...

Dragoonlordz wrote...

Plageon wrote...

Dragoonlordz wrote...

Immz wrote...

I don't believe you comprehend what's happened.

-snip-


Don't like their products? Go buy different ones. Problem solved.

They did not make it for you, they did not make it for any individuals. They made something the way the wanted and hoped people might like it, some do and some don't; thats life. Deal with it. EA wants to make money (they have done as sales seem very good overall), Bioware wanted to create a story, their story of which they did and told it how they wanted to tell it.

And every pregame interview and quote said EXACTLY THE OPPOSITE THING, they promised us our story would continue with our decisions effecting the outcome. If I hear art one more time im gonna **** a brick.


Your choices did affect it, just not as much as you like.

Your choices do not affect the outcome, how much you do affects the outcome more than your choices. Just having a "you gained +300 EMS" doesn't really give the feeling that your choices matter, especially when the Rachni are alive no matter what your choice was in ME1. They really could have done a lot better with expressing how how choices affect the battle, but they had no opportunity to do so because Hudson and Walters decided to write the ending on their own and not have it go through proper channels, just tossing it into the game and to hell with their own team.


'Feeling' your choices made a difference is irrelevant, he said choices did not affect it. It did regardless of your feelings. By having a choice at all at the end or anywhere during the last ten minutes or rest of the game it has an effect even if you did not like what choices were given. It is factually correct to say choices did make a difference because it did literally. My statement is correct.

but did the 1000 variables from choices affect my choice at the end? nothing you have done matters to the end. Conrad doesnt matter, genophage doesnt matter geth/quarian peace doesnt matter, council doesnt matter paragon/renegade doesnt matter,squadmates dont matter, love interest doesnt matter...needs I go on?

#306
Kitty Fae

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I don't see why you're waiting for the dlc to come out, then judge..

For me, i'm waiting till may 15th. If it's out before then, this is a moot point. If it's not out, then bye bye ME3, maybe when i get nostalgic for Liara, i'd go back in a year or so..

#307
aberdash

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Dragoonlordz wrote...

'Feeling' your choices made a difference is irrelevant, he said choices did not affect it. It did regardless of your feelings. By having a choice at all at the end or anywhere during the last ten minutes or rest of the game it has an effect even if you did not like what choices were given from which cinematics played out, what colours, who is with you at the on Earth and who leaves the Normandy at the end etc. It is factually correct to say choices did make a difference because it did literally. My statement is correct. You an argue about scale of impact or feelings on the impact, but they did have an impact.

I've read some of your posts and you seem to love arguing over technicalities. Most people do not consider a blue explosion instead of a red explosion as their choices having a significant effect on the ending. Also the battle is only leading up to the ending and not the ending itself so anything happening there is irrelevant.

#308
Wabajakka

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Erixxxx wrote...

As I recall, they actually made changes to the ending based on feedback from that leaked script. The fanbase more or less got what it asked for.


Obviously not.

#309
Dragoonlordz

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Plageon wrote...

Dragoonlordz wrote...

aLucidMind wrote...

Dragoonlordz wrote...

Plageon wrote...

Dragoonlordz wrote...

Immz wrote...

I don't believe you comprehend what's happened.

-snip-


Don't like their products? Go buy different ones. Problem solved.

They did not make it for you, they did not make it for any individuals. They made something the way the wanted and hoped people might like it, some do and some don't; thats life. Deal with it. EA wants to make money (they have done as sales seem very good overall), Bioware wanted to create a story, their story of which they did and told it how they wanted to tell it.

And every pregame interview and quote said EXACTLY THE OPPOSITE THING, they promised us our story would continue with our decisions effecting the outcome. If I hear art one more time im gonna **** a brick.


Your choices did affect it, just not as much as you like.

Your choices do not affect the outcome, how much you do affects the outcome more than your choices. Just having a "you gained +300 EMS" doesn't really give the feeling that your choices matter, especially when the Rachni are alive no matter what your choice was in ME1. They really could have done a lot better with expressing how how choices affect the battle, but they had no opportunity to do so because Hudson and Walters decided to write the ending on their own and not have it go through proper channels, just tossing it into the game and to hell with their own team.


'Feeling' your choices made a difference is irrelevant, he said choices did not affect it. It did regardless of your feelings. By having a choice at all at the end or anywhere during the last ten minutes or rest of the game it has an effect even if you did not like what choices were given. It is factually correct to say choices did make a difference because it did literally. My statement is correct.

but did the 1000 variables from choices affect my choice at the end? nothing you have done matters to the end. Conrad doesnt matter, genophage doesnt matter geth/quarian peace doesnt matter, council doesnt matter paragon/renegade doesnt matter,squadmates dont matter, love interest doesnt matter...needs I go on?


Go on for as long as you like, your arguing scale and feelings again. Irrelevant to my comment and does not change your original statement being incorrect of which I responded to in the first place. Nothing more, nothing less.

#310
Dragoonlordz

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aberdash wrote...

Dragoonlordz wrote...

'Feeling' your choices made a difference is irrelevant, he said choices did not affect it. It did regardless of your feelings. By having a choice at all at the end or anywhere during the last ten minutes or rest of the game it has an effect even if you did not like what choices were given from which cinematics played out, what colours, who is with you at the on Earth and who leaves the Normandy at the end etc. It is factually correct to say choices did make a difference because it did literally. My statement is correct. You an argue about scale of impact or feelings on the impact, but they did have an impact.

I've read some of your posts and you seem to love arguing over technicalities. Most people do not consider a blue explosion instead of a red explosion as their choices having a significant effect on the ending. Also the battle is only leading up to the ending and not the ending itself so anything happening there is irrelevant.


It was a hyperbole comment I responded to, blowing things out of proportion relative to reality of what got.

My reply still stands true.

I should also point out plot holes as people call them are also technicalities, smaller details from a overall product or image. So again comes back to scale but in different context this time.

Modifié par Dragoonlordz, 09 avril 2012 - 04:31 .


#311
aberdash

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If you acknowledge the post as hyperbole then you knew he was not saying it literally had no effect. You just wanted to argue.

Modifié par aberdash, 09 avril 2012 - 04:31 .


#312
Dragoonlordz

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aberdash wrote...

If you acknowledge the post as hyperbole then you knew he was not saying it literally had no effect. You just wanted to argue.


I prefer to think of it as squishing a myth. :lol:

Choices had an impact, just not as much as people would of liked. My statement is correct.

Modifié par Dragoonlordz, 09 avril 2012 - 04:33 .


#313
Guest_aLucidMind_*

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Dragoonlordz wrote...

aberdash wrote...

If you acknowledge the post as hyperbole then you knew he was not saying it literally had no effect. You just wanted to argue.


I prefer to think of it as squishing a myth. :lol:

Choices had an impact, just not as much as people would of liked. My statement is correct.

I acknowledged it did have an impact, just that it was minute at best. The way it is presented, it comes off more as how much you do has more of an impact than your choices. Just because it feels like your choices do not matter due to the copy-paste endings and the fact that your choices are ultimately nothing more than a small number with no further acknowledgement doesn't mean the feeling is irrelevant just because the choices ultimately had an impact, regardless of how little that impact was in this case. It should always feel like your choices matter, but the way they presented it made it seem like how much you do matters more than what you do.

#314
Tapsine

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I have the option of simply looking forward to the extended cutscenes.

I realize (obviously, BW said so themselves) that the endings won't be changed. Just offer more closure. And personally I love mass effect cut scenes and cinematics, so, why would I complain? -_

I complained abit about the ending (I'm not hurt deeply ^^)... why would I complain about this? This is positive imo. Maybe some people expected more, but did you REALLY expect more?

#315
AngryFrozenWater

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I remember long threads about the possible implications of saving the rachni queen. Did it actually matter?

If you saved the rachni queen then it's very cool that she gets a quests in ME3. However, if you didn't save her then you get the same quest. This time with a queen created by the reapers. From that perspective, it really doesn't matter whether you saved her or not. The game is full of those mechanisms. So, in the end everything stays the same. The story is railroaded. Only the faces change from time to time.

Maybe saving the queen mattered when you got a handful of points for it that raised your EMS. Maybe that way you have just enough points to keep the Big Ben standing. But that is a different kind of reward. The Big Ben has little to do with your friends, your love interest, or whatever emotional attachment the series has created thus far. Billions die on Earth, no matter how good your score is. And that's only Earth. The same goes for most of the other planets in the galaxy. No amount of EMS can change that.

The end is not about what impact you had as Shepard. The end is about something completely new. It's about Star Child who gives you 3 choices to solve a problem that most people already solved: The imaginary war between synthetics and organics. That war pops up out of thin air, alongside Star Child. In most of my playthroughs the quarians and the geth live in harmony for ever after. Having that solved all that is needed is destroying the reapers. But that kills the geth. Synthesis and control are no options either, because they are solutions to a non existing problem. Besides, I don't want to rule a race that committed genocide more times than the hairs on my back. Not as a dictator of the reapers, nor as an immortal strand of DNA. And it would be nice if I could survive the ending. You know, the hero gets the girl and such.

In short... All 3 choices do not make any sense to me, because they are solutions to a non-existing problem. A DLC that explains in greater detail why they do not make sense to me, is not something I am waiting for. So, I agree with the OP. It is better to make that voice heard now than to get something that is not even worth installing. BW can spend their time and resources better on some other project or a real ending that actually does make sense.

Modifié par AngryFrozenWater, 09 avril 2012 - 05:43 .


#316
AtreiyaN7

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Your worst nightmare - funny how most people say that aside from the ending the rest of the game is pretty great. *rolleyes*

#317
AllThatJazz

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 I wouldn't assume the worst - I think it's perfectly possible for the folks at Bio to successfully tackle some of the issues people have with the ending. But don't just 'wait and see'. If there's going to be any chance of this dlc providing what we'd like to have (retconning the Catalyst aside), then Bioware needs to know exactly what that is.


Okay, so they aren't going to retcon the Catalyst, but they could, for instance, allow for a happy ending within the framework of the current ending pretty easily, and one that doesn't necessarily destroy EDI and the Geth. After all, it's already implied that Shepard can survive the destroy ending, it's possible to have EDI walk off the Normandy in the destroy ending too, so with high enough EMS and peace between Geth and Quarians, it could totally be possible to repair the Geth as well, (or at least suggest that this could happen one day). Why not? A chance at a happy ending, hopefully including a little epilogue cinematic of Shep with LI or friends, plus some filling in of the various gaps, would go a really long way to making a lot of people much more satisfied with the ending - and this can surely be done without changing the core ending, since pretty much all of this stuff has been implied in what we currently have anyway. It's surely also possible to add more conversation options to the Catalyst to allow us to understand it or argue with it, even if our arguments don't go anywhere - a better illusion of choice, again without changing anything fundamental to the ending. Eh, I'm wittering now.

The point is, I think it's great to take a pro-active stance here, to let Bioware know what it is you'd like to see. The Extended Cut can't be set in stone yet, since they haven't been working on it for that long. So don't complain, don't pre-judge, and don't assume the worst - but fight for the best anyway, since you've got nothing to lose :wizard:

#318
Nadya2

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Erixxxx wrote...

Immz wrote...

Erixxxx wrote...

As I recall, they actually made changes to the ending based on feedback from that leaked script. The fanbase more or less got what it asked for.

We asked for our choices to matter. 

Not one person can say with a straight face that this is the ending that they wanted.


Our choices did matter. Perhaps not in the way you wanted, but they did matter in what options you were presented with in the ending. If you did really bad, you won't even get a choice in the ending. You'll stop the Reapers but torch Earth in the process.

Yes, your choices being reflected by war assets is still your choices mattering. Is it optimal? Perhaps not. But they did not lie on that point.


that is actually the worse joke i've heard in my entire life lol

#319
Eclipse merc

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Erixxxx wrote...

As I recall, they actually made changes to the ending based on feedback from that leaked script. The fanbase more or less got what it asked for.


I liked the old ending better...

#320
Tirranek

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Eclipse merc wrote...

Erixxxx wrote...

As I recall, they actually made changes to the ending based on feedback from that leaked script. The fanbase more or less got what it asked for.


I liked the old ending better...


It was basically Gurren Lagann. Hell, if you spoke to Eve she even gave you your drill that would pierce the heavens :D

#321
PaperAlien

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Maybe the added scenes in this DLC may show you scenes on tuchanka (the presence on the krogan may be affected by your choice in the genophage), for example, and that would be reflecting our choices. I don't know, but I think it's pretty easy to add such scenes and their triggers to the ending, and make it a lot more varied. Just hope they're not so lazy this time.

#322
Benny8484

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Immz wrote...

  I don't believe you comprehend what's happened.

When the script was leaked and everybody freaked out because of how horrible it was, you said "Wait for it to come out before you complain! Bioware knows what they're doing!"

When the demo was released and everybody complained about the horrible animations and graphics, you said "Wait for the actual game to come out! It's JUST a demo it's not supposed to look good!"

And LOOK at what followed:
 - The story comes to the worst conclusion in any video game series
 - The final game is riddled with horrible animations, sprites, and horrible textures.

We waited, and our worst nightmares came true. 

So now with DLC coming out that clearly states that it will not change a single thing about the absolutely disgusting ending, everybody is up in arms because Bioware is completely ignoring everything we have put forward to them.

While we're trying to force Bioware's hand in actually FIXING their own game that they slaughtered in front of our very eyes, you have the audacity to tell us to simply wait, trust, and (god forbid) have faith in Bioware that they'll actually construct something decent out of expanding the ending that, once again, took the entire Mass Effect trilogy and drove it into the ground, you insist that we sit idly by and let this atrocity happen.

No. Enough is enough. We've waited. We've "reserved" our judgment until release too many times to have any faith left in this company. So no, we're not just going to sit back, shut up, and let Bioware squeeze out another insulting abomination on our faces like they have several times.







I'm in complete agreement with the OP.  This is the only series that I have played 3-4 times over from start to finish just to see how my decisions would impact things differently only to find out they meant nothing.  Ive invested hundreds of hours into this character & even if they "extend" our current endings, its not going to change anything.

Fact of the matter is, Bioware plans to release Mass Effect 4.  Plain & simple.  By leaving things as they are, it sets up their next "cash cow". 

Their "artistic intergrity" argument is a scapegoat for their future plans & it saves them money.

#323
Rotkaepchen

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Benny8484 wrote...

I'm in complete agreement with the OP.  This is the only series that I have played 3-4 times over from start to finish just to see how my decisions would impact things differently only to find out they meant nothing.  Ive invested hundreds of hours into this character & even if they "extend" our current endings, its not going to change anything.

Fact of the matter is, Bioware plans to release Mass Effect 4.  Plain & simple.  By leaving things as they are, it sets up their next "cash cow". 

Their "artistic intergrity" argument is a scapegoat for their future plans & it saves them money.


Sure, but will we still buy the ME3 DLCs and ME4 ? I think not.

#324
Filurija

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Chapity wrote...

The "lore" shows that a relay hit by an asteroid and and the energy is released destroys a system. The game showed the relay powering up and firing all it's energy and being destroyed. Did you miss that? And as for the no one survives stuff, they have tech that a) allows for ftl B) biotics c) rendering mass as heavier or lighter d) omnitools e) city sized spacestations f) dextro amino food cultivation on f) starships but, they are just too dumb to solve the problem of surival? Sex and seed planting sounds bout right to me. Go get a beer and relax. The world didn't end because you read some blog or watched some video by a self proclaimed genius who tells you how it's all just dumb. Want to wrap your head around something? If man was created in gods image and man is dumb, then god is dumb, and a little ugly too.


But when a Mass Relay explodes that System would be destroyed. Look at Arrival after the explosion you could see Shepard staring at a screen with shows you just how big the explosion really is. Earth and al those Races outthere would have been wiped out.

#325
Vilegrim

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JustinS1985 wrote...

Leaked script: you can read it and point out problems, there is a specific problem to complain about
Demo: you can play it and point out actual problems, there is specific problem to complain about

announced DLC: you're complaining on speculation that something might be bad or might not fix things the way you want, wait, see if it does what you want, if it's still not enough then continue complaining. Bioware has been reading the forums for a month, they know what people want, wait and see if they deliver before you decry any announcement they make.


they already stated that the endings are staying the same, so we have to agree with the worst killer in the history of life...nothing matters apart from that.