AlanC9 wrote...
Rynocerous wrote...
The main problem I have with the so-called IT theory is that it ignores Occam's Razor.
The simplest explaination for the sloppy bits, nonsense hallways, inconsistencies and bad writing is not that it is some sort of super-subtle indoctrination attempt, but rather that the ending was , very simply. bad and rushed.
(snip)
No little blue children. No house on Rannoch. No adopted krogan babies bought with the martyred blood of Mordin.
It is worthy of a moment of despair.
Note that even an un-rushed ending wouldn't necessarily have given Shepard those little blue babies. Whether a good ending would have to have those is a subjective matter.
Oh, I wholeheartedlly agree. I even agree in a priori with the OP on some regards. Sans any ... ha, reasonable clarification of effort, I'm sure that it's much better to put forth a theory that puts the ending into something that people can accept than the alternative : it sucks because it wasn't worth the money to do it "right".
Defining a good ending is beyond subjective, it is, and I hate to use the word, but "art".
The gleaming spires of Thessia, the urban splendor of Illum, the icy winds of Noveria. The moment of shock at seeing the Thorian, at watching Shepard die. The tears at Mordin, at watching Tali mourn her father, at listening to Ash or Kai for the last time.
Is this not art? Doesn't it deserve better than to be covered over with a few screenshots to appease, or to force the fanbase to come up with reaching theories to link together shards of a broken ending?
No, I understand the OP's frustration. I fear I am too ... linear to engage in such thinking, but I empathize. I don't know what a good ending would be. I am ...
I am upset that a silly video game has made me emotional when other real world events have not. In the words of Legion, the current ending is ....
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