We've been discussing for a while the endings ot ME3. They were first discussed in the leaked script with the consensus being that they sucked, and obviously there was an uproar over the sub-par endings in the finished game.
Bioware have been consistently claiming that they won't change the endings due to 'artistic integrity', but I'm now wondering if it's more a case of Bioware being creatively bankrupt?
I've just finished re-playing ME1, and the story is amazing - the conversations with Sovereign on Virmine and Vigil on Ilos are high points of the entire franchise for me, they really gave you that sense of impending doom with a bit of hope if you hurry, they lent a sense of epic greatness about Shepard and his/her quest.
Since Drew Karpyshyn left to work on TOR though, the writing has gone downhill. Not that I think the writers at Bioware are necessarily bad, but they've had two chances to finish ME3 and blown it both times. The myriad of multiple endings promised by Casey Hudson never appeared, instead we have a very simplified ending structure.
Bringing me back to my point, I'm wondering if Bioware is hiding behind the 'artistic integrity' angle not because they don't WANT to change the endings, but because they CAN'T think of anything better to finish on.
Thoughts?
Artistic integrity or creatively bankrupt?
Débuté par
Captain_Obvious_au
, avril 06 2012 03:57
#1
Posté 06 avril 2012 - 03:57





Retour en haut






