Aller au contenu

Photo

Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02


  • Ce sujet est fermé Ce sujet est fermé
2037 réponses à ce sujet

#226
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
I tried deleting the facecode with gibbed, and no dice on my end. From my analysis in photoshop, I didn't think this would be the case.

#227
Ketten

Ketten
  • Members
  • 290 messages

humes spork wrote...

Ketten wrote...

That's how I felt with my main Paragon Shepard as well. Granted I did use a headmorph for her but I just was not satisfied with the changes the game made to her face.

So now she is a product of botox and cosmetic surgery, aww yeah!


On my canon Shepard I got her face as close as possible, then made her look paler, more gaunt, tired and older on purpose, and ditched her makeup. Six months spent rotating between the brig and house arrest, under close surveillance, knowing the Reapers are coming and naught a thing can be done about it, is a lot of stress for a person to be under daily. Ironically I think she looks better and more realistic in 3 than she did before.


See that makes sense, to change it so that it visibly affects her. I do admit this face texture has some serious caking on of makeup. But that's just using the default Femshep face that uses that texture.

Ah well, maybe I'll enter her in Miss Universe.

#228
Szuli

Szuli
  • Members
  • 246 messages

Agent_Dark_ wrote...

Clarian wrote...

Posted Image

See how different the facial structure is in 3? The brow, the nose, the mouth, everything? And see how, in terms of subtlety and realism, the 3 faces look like a game that came out two years or more before 2, rather than the other way around?

While there are clear differences in the face shape, I hardly think you can say that the ME3 face looks graphically worse than the ME2 one...  The lighting on the ME2 one looks way more artificial - people don't actually have shiny faces in RL.  The ME3 one has much better lighting.  Plus the amount of jaggies on that ME2 one O.O - maybe your video settings weren't as good, or the image compression killed it but the ME3 one is much sharper.


I disagree. I think the  ME3 face looks worse than the ME2 one and the lighting in the ME3 picture is not very good at all. Look at the black shadows under her chin and under her eyebrows. As for the skin, people do have shininess on their faces, especially if they don't have dry skin. The ME2 skin looks as if it had some subsurface scattering, which is something that skin does have in real life. The ME3 skin doesn't seem to have that.

#229
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
Shiny skin is actually a sign of healthy skin due to more oil production. Younger people produce more oil (which is problematic for teenagers). Oil keeps skin looking younger and healthy. As we age, we produce less oil. Professional photographers apply fresh loose powder to models before snapping their pictures in order to reduce shine. Shiny skin is normal and healthy. I think the skin textures in ME3 look dull and flat, at least for the female Sheps.

Modifié par Vhalkyrie, 10 avril 2012 - 02:21 .


#230
Jestina

Jestina
  • Members
  • 2 379 messages
I'd say overall, the graphics of ME3 are pretty bad, but I guess they had to do that for the aging consoles.

The hair colors in ME3 are especially bad.

#231
lillitheris

lillitheris
  • Members
  • 5 332 messages
This is where I got after a lot of tweaking, She's not the same, but, dare I say, close enough in non-still picture. Of note: I had to go to Gibbed to darken the iris and hair tones.

Posted Image

Modifié par lillitheris, 10 avril 2012 - 03:19 .


#232
lillitheris

lillitheris
  • Members
  • 5 332 messages
Just for statistics, my character codes from ME2 and the one above:

- 36 values between 1 and z
- 20, or 55%, are different
- Total difference is 90 units (e.g. 1 -> 2 = 1 unit, 3 -> 1 = 2 units etc.)
- Three tone changes in Gibbed that are not possible in the CC: hair darkened from red to auburn, irises from pale amber (darkest available -.-) to dark brown, and skin tone adjusted between two slider settings.

Modifié par lillitheris, 10 avril 2012 - 03:17 .


#233
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
Deleting the face code from the gibbed save actually made my import worse. It gave her Joker (as in Batman) lips.  The code the patched ME3 generated was almost identical to my unmodified code, with the exception of the collagen lip injection overexaggeration.

Modifié par Vhalkyrie, 10 avril 2012 - 03:40 .


#234
Benny8484

Benny8484
  • Members
  • 452 messages
Anyone think Bioware will come out today & say, "the issue addressed majority of communities concerns, issue resolved"?

#235
lillitheris

lillitheris
  • Members
  • 5 332 messages
Thanks for moving the thread, appreciated! Finally on the right forum.

Yeah, I'm a little concerned that they might try to ignore the problem, which is why I suggest everyone try to contact BW about this…

#236
lillitheris

lillitheris
  • Members
  • 5 332 messages
Reproduced from the other thread:

I said…

So, unless there's an answer from Priestly tomorrow, the only thing to do is to try contact BW otherwise to try to get some kind of an answer…even if it's “no”. Don't spam, don't rage, it's better if there are several people asking once (politely) than one person asking several times.

Be clear that this is NOT the “Face Import Bug™”.

You can give the link above a link to this thread for an explanation.

@masseffect on Twitter – Probably best to try to message during their business hours, i.e. something like 15:00 – 00:00 UTC.

There's also the Facebook page if someone uses that. PM'ing staff is probably going to be useless, but who knows?


Modifié par lillitheris, 10 avril 2012 - 11:59 .


#237
INVISEGHOST

INVISEGHOST
  • Members
  • 1 messages
I dont usually complain about something if I can just fix the problem myself BUT I cant fix this. I had started 2 ME1 files back when ME3 first came out and didnt mind the recognition problem cause I easily remade them and I have three more ME1 characters on the way that I dont mind doing the same to. My #1 file that I spent hours trying to get to look right after the error message popped up just didnt cut it and I refuse to import the file again. It doesn't seem to be MY Shepard ...

#238
Clarian

Clarian
  • Members
  • 376 messages

lillitheris wrote...
Thanks for moving the thread, appreciated! Finally on the right forum.


I don't know, I thought it was good for this issue to be represented on the story forum, since there are already some threads about it in general discussion.  It may not be strictly a story issue, but it's most relevant to the people who tend to see their Sheps as distinct characters...in the story.  So I think it would have gotten more visibility being on both forums.

Even though the patch didn't fix this, it's good that it's finally out, since before that I think there was a lot of confusion of this with the error code issue.  So I think there's a better chance now that it will be clear what this issue is.

#239
Rogue1982

Rogue1982
  • Members
  • 182 messages
I had spent many hours 'perfecting' my FemShep for ME2 only to be forced to do much tweaking again for ME3. The face code copied verbatim changed the face a lot for me.

Modifié par Rogue1982, 10 avril 2012 - 11:35 .


#240
lillitheris

lillitheris
  • Members
  • 5 332 messages

Clarian wrote...

I don't know, I thought it was good for this issue to be represented on the story forum, since there are already some threads about it in general discussion.  It may not be strictly a story issue, but it's most relevant to the people who tend to see their Sheps as distinct characters...in the story.  So I think it would have gotten more visibility being on both forums.


There's some truth to that, but I'm kind of a stickler for categories and was rather disappointed in myself for having posted in the wrong place :)

Either way, hopefully we'll get some kind of a response from somebody (despite being reasonably happy with this latest incarnation of Eevy.)

#241
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages

Rogue1982 wrote...

I had spent many hours 'perfecting' my FemShep for ME2 only to be forced to do much tweaking again for ME3. The face code copied verbatim changed the face a lot for me.


Same here.  I spent a lot of time making my Shepard the way I wanted her to.  It's maddening that even after a lot of effort, I can't make her look the same in ME3.  I thought I would be ok with her looking close, but I'm not, because she looks different enough.  At this point I've become obsessive compulsive about it.  Yet another reason I can't enjoy replaying the game.

Modifié par Vhalkyrie, 10 avril 2012 - 12:31 .


#242
lillitheris

lillitheris
  • Members
  • 5 332 messages

Vhalkyrie wrote...

Rogue1982 wrote...

I had spent many hours 'perfecting' my FemShep for ME2 only to be forced to do much tweaking again for ME3. The face code copied verbatim changed the face a lot for me.


Same here.  I spent a lot of time making my Shepard the way I wanted her to.  It's maddening that even after a lot of effort, I can't make her look the same in ME3.  I thought I would be ok with her looking close, but I'm not, because she looks different enough.  At this point I've become obsessive compulsive about it.  Yet another reason I can't enjoy replaying the game.


I think there's that “uncanny valley” effect when you're pretty close but not quite there: basically it looks worse that way than when it's off more.

I sort of gave up and figured that 6 months of forced R&R had let her finish the face regeneration and emerged with slightly more youthful look and a little bit more insulation from lack of vigorous running around saving the universe. I find myself fairly OK with that. Now…the interesting part will be seeing how well the code backports to ME2 for the next playthrough, to see if I can retcon it!

It definitely sucks that this is a problem, of course, but I figure a plan B is in order just in case.

Modifié par lillitheris, 10 avril 2012 - 12:51 .


#243
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
Here's with the gibbed deleted facecode import.

Posted Image

#244
Veil_of_Maya

Veil_of_Maya
  • Members
  • 115 messages
I just stick with the defaults, almost every custom Shepard looks like Davy Jones toe cheese.

#245
Ross42899

Ross42899
  • Members
  • 601 messages
My ME3 FemShep has the wrong eyes (seems the old eyes are not availbe in the new charcter editor). Everything else looks fine.

#246
lillitheris

lillitheris
  • Members
  • 5 332 messages

Ross42899 wrote...

My ME3 FemShep has the wrong eyes (seems the old eyes are not availbe in the new charcter editor). Everything else looks fine.


I think at least the eyes with the more clearly visible upper lids were removed. I had to go with the leftmost pair to get that same slightly narrowed expression.

#247
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
Here's another comparison with a different character.  This is my renegade Shep (I made her a hard edge, alternate universe version of my canon paragon).  Which one looks like it should be the newer, more modern game?

Posted Image

It's not just the face models not translating.  Why did the ME3 graphics engine devolve?

Modifié par Vhalkyrie, 10 avril 2012 - 07:51 .


#248
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
*Delete double post*

Modifié par Vhalkyrie, 10 avril 2012 - 04:30 .


#249
mireisen

mireisen
  • Members
  • 498 messages

Vhalkyrie wrote...

Here's another comparison with a different character.  This is my renegade Shep.  Which one looks like it should be the newer, more modern game?

It's not just the face models not translating.  Why did the ME3 graphics engine devolve?


Agreed to ME2>ME3. I don't know what happened, but I think it's the skin textures that are really off and the eyes are way outward to be natural.

Reposted from other threads:

../../..//uploads_user/2718000/2717012/195894.jpg

../../..//uploads_user/2718000/2717012/190407.jpg

What?! It was already gimped enough that she changed her hairstyle (why not just flip the mesh and call it a day? I don't recall parting my hair from left then right, cowlick and all)...it was already enough that I had to mod out the color of her eyes and adjust her eyebrows...

Sad... :(

#250
Jade Elf

Jade Elf
  • Members
  • 1 141 messages
Edit: Ok, so most of my post disappeared...
Anyway to clarify, below is an ideal situation. Pretty much perfect. However I've still got one FemShep up for import which I previously haven't changed at all since ME1, save for some makeup tweaks via Gibbed (but that kind of thing doesn't transfer anyway). So I see how she turns out.


Jenn Shepard(Soldier):

ME1
Posted Image

ME2
Posted Image

ME3
Posted Image

Modifié par Jade Elf, 10 avril 2012 - 04:47 .