Anita in ME1

Anita in ME2

Anita in ME3


If you import that save directly, it will straight away use the face code of the rebuilt face, and if you delete the face code, it will use an "approximation" of what your ME1 face was. Sadly, both are messed up in several cases.Vhalkyrie wrote...
Deleting the facecode did not do a better job for me than the facecode. Whatever the case, my character's face does not translate in ME3. I do still think it is part of the ME1->ME2 transition. When I imported my face from ME1, I wanted to make changes to it. I went into customization and rebuilt it (and was able to get a 100% match). Neither the facecode or deleting the facecode gets me a close match in ME3. I had to reconstruct it manually with a lot of trial and error, and it is still only a 90% match because they changed the eyes to make them wider.
Daennikus wrote...
Clarian wrote...
My Shep does not look like the same person between ME2 and ME3.
Woah!!
My condolences
Modifié par Aquilas, 12 avril 2012 - 12:29 .
lillitheris wrote...
Here's some real weirdnessI took the ME3 code for my recreated face, and used it in ME2. Look at the result. (The hair was actually one of the buns in the import, not the cropped, and a shade of red. Those are the only changes.)
Left is the original ME2 character, middle is the ME3 code in ME2, and right is ME3.
Modifié par Vhalkyrie, 12 avril 2012 - 12:41 .
This is about how mine worked, beautiful transition. Had no problems on 360.FRANCESCO84Inn wrote...
Hi, this is my Female Shepard Anita made in ME1
Anita in ME1
Anita in ME2
Anita in ME3
Modifié par mmm buddah23, 12 avril 2012 - 12:57 .
Vhalkyrie wrote...
lillitheris wrote...
Here's some real weirdnessI took the ME3 code for my recreated face, and used it in ME2. Look at the result. (The hair was actually one of the buns in the import, not the cropped, and a shade of red. Those are the only changes.)
Left is the original ME2 character, middle is the ME3 code in ME2, and right is ME3.
That is interesting. The middle one looks like a transition morph between ME1 and ME3. All 3 look like similar, but different people. The eyes are different in all 3, which is the biggest difference to the look. You could say they are sisters, but not identical triplets. ME3 being the younger sister, which makes no sense!
FRANCESCO84Inn wrote...
Hi, this is my Female Shepard Anita made in ME1
Anita in ME1
Anita in ME2
Anita in ME3
Modifié par Vhalkyrie, 12 avril 2012 - 01:17 .
lillitheris wrote...
Yep, got that syndrome. Although, to be fair, the Squad pic for ME3 is really flat. I've some others in the album and earlier in the thread that have more depth.
Still, though, cover the ME2 pair from the eyebrows up. She really looks the same. I could buy that transition for a facial reconstruction surgery. This whole thing is just weird
Modifié par Vhalkyrie, 12 avril 2012 - 01:19 .
lillitheris wrote...
@chevyguy87 Not only is the CC weird, but the Vancouver sequence has some of the worst lighting in the entire game. You have to get up to the Normandy before you have any idea what the character ‘really’ looks like.
Szuli wrote...
I totally agree. First, the lighting in the CC is very dark, so it's hard to see how the character will really look. But you try and recreate your Shep as much as you can or make a face you like. You tweak things until you're either happy with the results or just resign to the fact that your Shep will not look the same, but at least she looks okay. Then, once you start the Vancouver sequence, your character looks quite different from how she looked in the CC. And, frankly, because of the lighting, she actually looks aweful. I wonder if they made the lighting darker because they wanted to make the mood darker?
Modifié par Vhalkyrie, 12 avril 2012 - 01:56 .

Modifié par Chugster, 12 avril 2012 - 03:03 .