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Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02


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#426
Guest_Nyoka_*

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All eyes are too damn big. Not shaders or lighting. Someone one day went to work and thought "you know what would be cool? If all eyes were bigger!". And s/he made the eyes bigger.

Also,
<-- her eyes that in ME1&2 looked badass now look like Kenny Rogers after the botox.

Modifié par Nyoka, 12 avril 2012 - 11:48 .


#427
Vhalkyrie

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Chris,

This is not a minor difference.  This is a face code generated in ME3 that I backported to a brand new ME2 game.

Image IPB

How it looks in game.
Image IPB

If it doesn't work in reverse, then it is broken.  Can you please take another look at this issue?

I'm more than happy to supply the team my finished save games for test data, which I never modified.

Modifié par Vhalkyrie, 12 avril 2012 - 11:53 .


#428
Szuli

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Chris Priestly wrote...

FYI, post by Christ Priestly:

http://social.biowar...93/356#11340025


"improvements in things like shaders, lighting, textures," - riiiiight...

How about the different looking eyes?

#429
rolson00

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mine was ok only thing wrong was the jaw line

#430
Clarian

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ThinkIntegral wrote...

FYI, post by Christ Priestly:

http://social.biowar...93/356#11340025

Basically saying to us to go F ourselves.


Yeah, that looks pretty final.  Well then, no ME3 for me.  (Unless there's a Woodbyte fix some day...)

But, it's been something of a consolation, in all these various threads, to see so many posts by other people that expressed my exact same thoughts and feelings in regard to this.   So, thanks to everyone who posted and stuff.

Honestly, whatever fears I had for the quality of ME3, it never occured to me to worry that Shepard wouldn't look like the same person.  I mean, they did it so well from 1 to 2...and it's such a basic thing...it's just...really bad.
  

Bottom line...there are things that I think are vitally important for a game to be enjoyable, that Bioware doesn't think are important at all, to judge by their releases over the last year or so.  So...their stuff just doesn't interest me any more.  Oh well.

#431
LPPrince

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Chris Priestly wrote...


Hi Everyone.
 
Mass Effect 3 Patch 2 is now available for the PC, Xbox 360 and PS3. You can see a full list of fixes here. One of the most important fixes was for people who could not import their Commander Shepard face codes from Mass Effect 2 into Mass Effect 3, this issue is resolved with Patch 2 and fans can now import their Shepard’s faces into Mass Effect 3.
 
I am seeing people saying that even though the faces can import, they do not look identical to how they appeared in Mass Effect 2. While the face codes do now correctly import into Mass Effect 3, due to improvements in things like shaders, lighting, textures, etc they will not look identical to the faces in Mass Effect 2. This was the same situation when players imported faces from Mass Effect 1 into Mass Effect 2.  The team has worked very hard to make sure that faces look as close to previous versions as possible. If there are small details you want to adjust, remember you can adjust your faces after importing before you start playing the game.
 
If your face has significant changes or you cannot import your save, please check these steps:

  • The saved game you are importing should be the final saved game from the end of Mass Effect 2.
  • The saved game should not have been modified in any way.
  • If you are using the correct saved game and have not modified your face code, please report your problem in the Technical Support forum for your platform or contact our Customer Service. Thanks.

:devil:


Not acceptable.

#432
Rabidlamb

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Chris Priestly wants you all to get a ladder...

#433
LPPrince

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I think I can honestly say I will not be playing Mass Effect 3 ever again.

This is just unacceptable on all accounts.

#434
Kenza

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Well... This is disappointing.

#435
Vhalkyrie

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Nooo...crap...this means I have to get on Twitter...

#436
FoxHound109

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What kills me is his "just like they didn't transfer perfectly from Mass Effect to Mass Effect 2" bit. Does he even know who he is telling this to? Here is a hint, Mr. Priestly: if you're going to speak to a hardcore fanbase, don't bold face lie to them when they know better. The people who were MOST affected by this problem were those of us who have been with the series since Mass Effect, and I think we're all pretty aware that our characters transferred PERFECTLY from Mass Effect to Mass Effect 2. Because...you know...we played both games? Yeah.

In fact, here is something interesting: the hair my Shepard has in Mass Effect isn't in the Mass Effect 2 character creator, but it still carried over to the new game.

Face it, Bioware. You screwed up. Grow up and accept it, and save some face. It's the least you could give your fans. Hell, even Blizzard badmouthed you recently for how shabbily you have handled the situation. BLIZZARD! Of all developers! The backlash is massive not because of how it started, but because of how it went down from that point on. The massive backlash is less about the problems with the game and more with how Bioware thinks it can just wave all these issues away with a simple "LOCKDOWN" and a demon smiley.

#437
Da-Fort

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Chris Priestly wrote...
While the face codes do now correctly import into Mass Effect 3, due to improvements in things like shaders, lighting, textures, etc they will not look identical to the faces in Mass Effect 2.

I thought it was because of different face mesh, difference in LODs and engine change. Granted I'm not very tech savvy but our faces are different not only because of shaders, lighting and textures.

Chris Priestly wrote...
Remember you can adjust your faces after importing before you start playing the game.

 
Odd thing to say to people who actually had to use the CC extensively just to get their Sheps back.

Chris Priestly wrote...
If your face has significant changes or you cannot import your save, please check these steps:

  • The saved game you are importing should be the final saved game from the end of Mass Effect 2.
  • The saved game should not have been modified in any way.
  • If you are using the correct saved game and have not modified your face code, please report your problem in the Technical Support forum for your platform or contact our Customer Service. Thanks.

*Snip*

1. Oh really?
2. The thing is a lot of people actually had to modify their saves just so the importation would work
3. I thought we already did report this to Tech support and Customer service but were being ignored?

EDIT: Typos

Modifié par Da-Fort, 13 avril 2012 - 12:08 .


#438
Rastacles

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Re-open that thread. This is childish! I am INFURIATED right now! I'm done with BioWare...

#439
CDRSkyShepard

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LPPrince wrote...

Chris Priestly wrote...


Hi Everyone.
 
Mass Effect 3 Patch 2 is now available for the PC, Xbox 360 and PS3. You can see a full list of fixes here. One of the most important fixes was for people who could not import their Commander Shepard face codes from Mass Effect 2 into Mass Effect 3, this issue is resolved with Patch 2 and fans can now import their Shepard’s faces into Mass Effect 3.
 
I am seeing people saying that even though the faces can import, they do not look identical to how they appeared in Mass Effect 2. While the face codes do now correctly import into Mass Effect 3, due to improvements in things like shaders, lighting, textures, etc they will not look identical to the faces in Mass Effect 2. This was the same situation when players imported faces from Mass Effect 1 into Mass Effect 2.  The team has worked very hard to make sure that faces look as close to previous versions as possible. If there are small details you want to adjust, remember you can adjust your faces after importing before you start playing the game.
 
If your face has significant changes or you cannot import your save, please check these steps:

  • The saved game you are importing should be the final saved game from the end of Mass Effect 2.
  • The saved game should not have been modified in any way.
  • If you are using the correct saved game and have not modified your face code, please report your problem in the Technical Support forum for your platform or contact our Customer Service. Thanks.

:devil:


Not acceptable.


Uh, Chris...how does that explain a Sheploo importing with a different face?

Come on, a Sheploo? That face should not change! I should get the pics from my friend (viggorrah) and show you, it's hilarious. The imported "Sheploo" looks kinda like Cortez, actually...

#440
LPPrince

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My perception of Bioware is heavily hurt by this.

It makes absolutely no sense to me that this issue could spring up and make it to launch, only to lead to an ineffective patch and then a statement that can be summed up as, "We're not working on this further."

This is an atrocious way of handling this situation.

I recall the ME2 CC being different than ME1's, yet my character transferred perfectly into the next game.

There should of been no difference leading into ME3, yet here we are, me unable to carry over my character's appearance, and Bioware effectively putting out a statement saying, "Too bad".

Too bad indeed. For them. Its going to take a lot for them to get any more money out of me, on all fronts. Whether its games, game content, clothing, or other products-

I'm too offended by the way Bioware has handled this to deal with them.

#441
Vhalkyrie

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Clarian wrote...

ThinkIntegral wrote...

FYI, post by Christ Priestly:

http://social.biowar...93/356#11340025

Basically saying to us to go F ourselves.


Yeah, that looks pretty final.  Well then, no ME3 for me.  (Unless there's a Woodbyte fix some day...)

But, it's been something of a consolation, in all these various threads, to see so many posts by other people that expressed my exact same thoughts and feelings in regard to this.   So, thanks to everyone who posted and stuff.

Honestly, whatever fears I had for the quality of ME3, it never occured to me to worry that Shepard wouldn't look like the same person.  I mean, they did it so well from 1 to 2...and it's such a basic thing...it's just...really bad.
  

Bottom line...there are things that I think are vitally important for a game to be enjoyable, that Bioware doesn't think are important at all, to judge by their releases over the last year or so.  So...their stuff just doesn't interest me any more.  Oh well.


I'm so glad you were able to get your picture in before the lockdown.  At least it will stick around as boldface that this issue is NOT resolved!

#442
Foxhound2020

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FoxHound109 wrote...

What kills me is his "just like they didn't transfer perfectly from Mass Effect to Mass Effect 2" bit. Does he even know who he is telling this to? Here is a hint, Mr. Priestly: if you're going to speak to a hardcore fanbase, don't bold face lie to them when they know better. The people who were MOST affected by this problem were those of us who have been with the series since Mass Effect, and I think we're all pretty aware that our characters transferred PERFECTLY from Mass Effect to Mass Effect 2. Because...you know...we played both games? Yeah.

In fact, here is something interesting: the hair my Shepard has in Mass Effect isn't in the Mass Effect 2 character creator, but it still carried over to the new game.

Face it, Bioware. You screwed up. Grow up and accept it, and save some face. It's the least you could give your fans. Hell, even Blizzard badmouthed you recently for how shabbily you have handled the situation. BLIZZARD! Of all developers! The backlash is massive not because of how it started, but because of how it went down from that point on. The massive backlash is less about the problems with the game and more with how Bioware thinks it can just wave all these issues away with a simple "LOCKDOWN" and a demon smiley.


What are you doing with my name? Give it back. I had it first. While your at it, someone needs to give my shepard his face back too.

#443
OneFodderUnit

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Yep. No surprise whatsoever. As some predicted , they lock the old thread and pretend that everything is fine and we're just too dumb and can't tell that the faces look just fine even when they don't. It should be obvious now how much contempt they have for their customers. They think if they ignore the EMS and face import issues then everyone will forget about them.

#444
CDRSkyShepard

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Also, renegade scars still don't import.

You guys said we'd keep our scars. This isn't fixed until you deliver on what you said you'd deliver.

#445
Rastacles

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Everyone get on twitter now....apparently saying things on Twitter and not a BioWare forum is the only way to get a decent response to anything...BioWare can't delete things off Twitter if they don't like it.

#446
Da-Fort

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I understand that we are all very upset right now and we are detracked this thread but I have to say this.

Right before he closed the thread I was trying to play ME3. I could not get back into it. Feeling more depressed I went onto the one thread that actually gave me a sparkle of hope because of the awesome people trying to crack this problem.

That feeling was brushed aside when I read his post. Yes, I am angry and I will never forget the way BioWare treated me. Don't you think I'll ever buy any DLC or games from you again. You've had your pound of flesh. Go parade with it.

I'll tell every friend I have to never buy a BioWare game. I've got more than enough evidence.
/rant

That aside. Anybody trying to get default femshep from ME1 into ME3?

EDIT: Or any tips on how I can compare faces? I read somewhere that somebody used transparent layers in Photoshop. Did that work decently?

Modifié par Da-Fort, 13 avril 2012 - 12:24 .


#447
Clarian

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Vhalkyrie wrote...
I'm so glad you were able to get your picture in before the lockdown.  At least it will stick around as boldface that this issue is NOT resolved!


Heheh, yeah...IF the thread had to be locked, at least my infamous comparison pic was the final word.  I barely made it!

Maybe I should put this in my signature now...

social.bioware.com/forum/1/topic/323/index/9661093/356#11340212

#448
Penumbra80

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I've got to agree with the naysayers here...my renegade femshep did not import properly. Fortunately for me, I still have the face codes from ME1 hidden away on my computer so I was able to reconstruct her down to the tee.

#449
Rastacles

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Obviously the patch worked "great"... look at all the thousands of comments you just locked out mentioning how it DOESN'T BLOODY WORK! Look at the image comparisons! Are you daft!? This is unbelievable!

#450
Vhalkyrie

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This is crazy.

If this is fixed and the differences are due to lighting please explain this. This is a backport of a ME3 generated facecode put into a brand new ME2 game.

Image IPB

Look at the nose (how can you miss it?) and the eyes. They aren't remotely the same.