Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02
#576
Posté 13 avril 2012 - 06:08
#577
Posté 13 avril 2012 - 06:14
Same here.Grex11 wrote...
Maybe I'm getting lucky, but my Sheps are importing practically flawlessly.
#578
Posté 13 avril 2012 - 06:14
Jitsheep wrote...
my shep
ME1
ME2
ME3 , this is what I try after the patch , get the same result before the patch
Bioware , if you can tell me they are the same person with your eyes opened ,
then I will start my playthrough , but then I will stop buying anythings from you
what the crap I got the same face again!?!?!?! I waited an entire face and the XAML whatever method was still closer! seriously I'm done. DA2 burned, ME3 burned, SWTOR burned. I'm done with bioware on release date and I'm down with waiting for bargain bin sales at 9.99. sigh.
#579
Posté 13 avril 2012 - 06:15
"hundreds of hours gameplay with character creation screen"
#580
Posté 13 avril 2012 - 06:19
You do know that's the first of the pre-set Shepard faces right? That's actually not your Shep at all. Maybe something went horribly wrong when the patch installed.Jitsheep wrote...
ME3 , this is what I try after the patch , get the same result before the patch
Bioware , if you can tell me they are the same person with your eyes opened ,
then I will start my playthrough , but then I will stop buying anythings from you
I got the issue you're having, actually, when I was importing Sheploo from ME2 into ME3, for some reason. SHEPLOO!
#581
Posté 13 avril 2012 - 06:20
Emphyr wrote...
Mr Priestley/Bioware/EA
YOU opened a tread about issues with face import and made it sticky. You and all other moderators sended people who had a problem with face import to this topic all the time.
You had a fan base solution in your opening post that ppl could try before a patch would be developped as Priority.
Well we all saw wat your patch did (it didnt fix the problems and it frooze the Xbox users systems).
Well some claim the patch was working but i noticed that almost everyone claiming that it worked didnt post screenshots ore pictures and also didnt have the registerd ME 2 3 icons below their avatars.
The topic was like a wikipedia for all that had problems. many fanbased solutions have been giving in the topic people were helping people not only about restore their shepards , but also about how to take screenshots and how to post images.
Also we learned about lods, about photoshopping, about save editors and most important about how to respect eachother and HELP!
The Lockdown of this topic with over 8000 postings and 153.000+ views is unbelieveble.
You now say some have still problems and they should go to customer service... Well the Knowledge of the entire fanbase posting in that topic is far far far far bigger and better as anyone on customer service at this moment has ( I am 100% sure of this) If we all call Customer service i am sure they dont have enough personal to answer the phones.
a lot of ppl that were there since you opened the tread learned and learned and learned.
What i espacially find disgusting is the fact that in posting 1 you did. you adviced ppl to follow the fanbase solutions.
Now that you LOCKdown the topic with a "evil" smiley and claiming the patch did wat it supposed to do...........
YOU DID NOT EVEN SAID THANK YOU! to the ppl that created the solutions for YOU!
The fans did the work that YOU ore anyother BW/EA helper SHOULD have done!
This is the worst customer service i have ever seen in my life.
You as an entire company should be ashamed of yourself!
This will work out bad for Bioware in the future.
and again:
The PATCH DOES NOT WORK AND SOLVE THE PROBLEMS WE ENCOUNTER.
The Topic you just closed was at 85% of solving it.
I wish to thank all the ppl in that topic that helped, that created solutions,
thoose who were working on the modding and the lods, Thoose who were always ready to help new buyers who struggled with the problems the game had.
We did something very special in that topic!
Regards from the Netherlands. (excuse my English)
Emphyr(io)
amen! when is this getting fixed!?!?! I swear I'm going to complain to amazon and get my money back on my opened CE because I know some people have been successful at it. I tried recreating my Shep and I got so fed up staring at the ugly doppleganger I turned it off. One month later waiting for a patch promised and I get the same face as on release day. which is to say not my Shep but crappy default one. fix please I implore you!
#582
Posté 13 avril 2012 - 06:27
#583
Posté 13 avril 2012 - 06:28
#584
Posté 13 avril 2012 - 06:30
#585
Posté 13 avril 2012 - 06:34
#586
Posté 13 avril 2012 - 06:36
Eterna5 wrote...
The facial structure is more or less the same, I think it's the new hairstyle that are throwing you guys off.
I guess that's technically true, but "more or less" isn't what the people in this thread want in case you didn't understand.
#587
Guest_PDesign_*
Posté 13 avril 2012 - 06:37
Guest_PDesign_*
#588
Posté 13 avril 2012 - 06:38
ThinkIntegral wrote...
Eterna5 wrote...
The facial structure is more or less the same, I think it's the new hairstyle that are throwing you guys off.
I guess that's technically true, but "more or less" isn't what the people in this thread want in case you didn't understand.
Generally, when graphics are updated in a video game via a new engine it would be impossible to have your shepard look like a duplicate of the previous one.
#589
Posté 13 avril 2012 - 06:43

I personally think it looks fine. Rather, I think it's an improvement. I'm glad to finally have my Shepard back (and now I have a code, so I'll never lose him). I just could not get him right when attempting to recreate him prior to 1.02. The only thing that didn't transfer correctly was the hair color (it was black and my Shepard has dark brown hair), however, that error was easily fixed.
Modifié par Omega Torsk, 13 avril 2012 - 06:55 .
#590
Posté 13 avril 2012 - 06:55
goodventure wrote...
You do know that's the first of the pre-set Shepard faces right? That's actually not your Shep at all. Maybe something went horribly wrong when the patch installed.
yup I noticed that , I can the same result before and after the patch
Eterna5 wrote...
Generally, when graphics are updated in a
video game via a new engine it would be impossible to have your shepard
look like a duplicate of the previous one.
if you are talking about the engine , yup ME1-3 using same unreal engine technology , but each of them using different versions , and the game's main feature is to bring your self created shep to 3 of the games , this means it's bioware's responsibilty to make it like the same , I know the facial animation is changed far more better compare to ME1 and 2 , but that's not the reason to this case
it's totally look different in my shep , right?
if there are 10 eyes shape choice in ME1 and 2 , they should make the same number of choices for us but not taking some of them away , and if you made changes to the face mesh , or even rebuild it like the team members , you should at lease make it look "LIKE" the one you created in the first 2 games.
#591
Posté 13 avril 2012 - 06:57
Mass Effect 2 says hi. And no, it's not just the hair. In short, if it didn't happen to you, you won't be able to understand. My manshep came out nicely (though I had to fix the eye colour), so I wondered why people were whining. Then I imported my femshep, and.... OUCH.Eterna5 wrote...
ThinkIntegral wrote...
Eterna5 wrote...
The facial structure is more or less the same, I think it's the new hairstyle that are throwing you guys off.
I guess that's technically true, but "more or less" isn't what the people in this thread want in case you didn't understand.
Generally, when graphics are updated in a video game via a new engine it would be impossible to have your shepard look like a duplicate of the previous one.
#592
Posté 13 avril 2012 - 06:57
You dont see how people would get upset over being unable to play with their Shepard? I have played through ME1 and ME2 several times the past 5 years and always with the same Shepard, its my Shepard, its the only Shepard for me, but I cant play with my Shepard in ME3...
The disappointment I felt when I had to play with some pseudo-Shepard is only overshadowed by my disappointment with the terrible ending.
#593
Posté 13 avril 2012 - 06:57
nikola8 wrote...
Considering Ashley, Kaiden, Udina, and many others also look quite different in ME3, I am not sweating this.
KaidAn looks almost completely the same, because the mesh is completely the same, even the UVs. "Almost", because for some reason it was too hard to give him eyelashes like in ME1. Udina - don't care to compare, but in his case is the textures that changed him the most.
But look at characters with morphs like Verner, Jenna, Mitchell etc. They look like someone sticked a straw into their plastic heads and sucked the air out. Same happened to my Shep. Her face was round and cheeks full in ME1/2, now the more I try to fix her, the more emaciated she looks.
#594
Posté 13 avril 2012 - 06:59
And ME3 manages to screw up the default femshep from ME2 as well.Wonderllama4 wrote...
This is why I always, always, ALWAYS play with the defaults. :-)
#595
Posté 13 avril 2012 - 06:59
Eterna5 wrote...
ThinkIntegral wrote...
Eterna5 wrote...
The facial structure is more or less the same, I think it's the new hairstyle that are throwing you guys off.
I guess that's technically true, but "more or less" isn't what the people in this thread want in case you didn't understand.
Generally, when graphics are updated in a video game via a new engine it would be impossible to have your shepard look like a duplicate of the previous one.
I doubt the differences between the game engines are that great. While the number of LOD points jumped up for greater facial animations, I don't think that necessary would mean you'd have a complete botching of how a character translates over. After all the mapping is still done in accordance to the animator isn't it?
As such, they could've come within a closer margin of error than this gross amount.
#596
Posté 13 avril 2012 - 07:03
females, however, now look like this
#597
Posté 13 avril 2012 - 07:05
#598
Posté 13 avril 2012 - 07:15
But they're all recognizable, even dolled up Ashley.nikola8 wrote...
Considering Ashley, Kaiden, Udina, and many others also look quite different in ME3, I am not sweating this.
#599
Posté 13 avril 2012 - 07:20

Direct import from ME2. She does not even look like the same person.
This is NOT a shader problem. The shapes of her features have been changed. That mouth may be the same position on the slider, but it is absolutely NOT the same shape.
Unacceptable, Bioware. The face import function in ME2 worked properly. There is NO reason for it not to do the same in ME3.
Modifié par Sable Phoenix, 13 avril 2012 - 07:30 .
#600
Posté 13 avril 2012 - 07:22
StarAce905-2 wrote...
And ME3 manages to screw up the default femshep from ME2 as well.Wonderllama4 wrote...
This is why I always, always, ALWAYS play with the defaults. :-)
Sheploo, too.




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