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Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02


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#901
ThinkIntegral

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Awesome woodbyte. Thanks for the additional info. Obviously when you get a chance to update your program. In the mean time I'll be waiting and be playing around with gibbed.

#902
Clarian

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Pheonix52gx wrote...
I personally made a new femShep in ME2 and ME3 (same code) as ugly and big as possible to map the verts better.


Ah, good strategy...

#903
Astralify

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Thank you woodbyte for your awesome lazarus tool.
However I have a little problem. For some reason my ME2 LODs doesn't import corectly into the program. Here is screenshot:

Posted Image

Fullsize

As you can see ME2's structure is different.

And the result I got ingame is this:

Screen

So what I'm doing wrong? :(

#904
Pheonix52gx

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Astralify wrote...

Thank you woodbyte for your awesome lazarus tool.
However I have a little problem. For some reason my ME2 LODs doesn't import corectly into the program. Here is screenshot:

So what I'm doing wrong? :(

Nothing. That is exactly what happens when I use what is included in the tool at current. You'll fnd the nose, cheeks and ears are probably better. Also, maybe the right eye (from Shepard's perspective) is also better. This is because that's all that's changed in THIS version of the tool.

The tool allows you to pick what vertices in ME2 will transfer into what vertices in ME3, creating a map. At current, the map isn't complete but it's available for anyone to try and create their own. Still, it looks like your nose and right eye are more like ME2 (at lest to me) which means it's working :D

When you made your ME3 save, did you use "Adjust OffsetBones"?

#905
woodbyte

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Clarian wrote...

Pheonix52gx wrote...
I personally made a new femShep in ME2 and ME3 (same code) as ugly and big as possible to map the verts better.


Ah, good strategy...


Yup, that should help.
Also, I don't know if you read the readme recently but middle mouse drag allows for panning the view. I don't think I mentioned b4.

And like I said in previous post, multiple vertex adjustment was meant to have 2 toggleable modes (group move or collapse). The new executable with that can be downloaded here, just replace the old one with it:
http://me3-lazarus.g...arusProject.exe

Also for future reference you can see all release changes here. There probably won't be any for a while, but that should show you any activity. If you click a revision and then navigate to the LazarusProject.exe file you can download it by right-click->save-as on"View raw file" link.

Good luck to anyone tackling the mapping. And to reiterate if you find a working mapping of an eye, please do share! And thanks. :)

Yeah, that implies the included mapping of the right eye isn't that great. :P

Modifié par woodbyte, 14 avril 2012 - 09:47 .


#906
Eterna

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Why don't you guys just tweak them yourselves? It's no that hard.

#907
Vhalkyrie

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Ran a quick experiment while taking a break. Deleting the LOD actually gave me a surprising result - it wasn't too bad...with some tweaks. More details later...

[edit] Basically conclusion is, I got right shapes on everything - eyes, lips, nose, face.  The only thing wrong is the proportions are elongated.  If I can figure out how to scale it, I might be good to go.

Modifié par Vhalkyrie, 14 avril 2012 - 09:36 .


#908
woodbyte

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Astralify wrote...
So what I'm doing wrong? :(


Well the included mapping is in no way complete so expect odd results particularly if the 2 saves have very different faces. But it looks as if you've somehow deleted the map. Freshly downloaded and with last executable (see here) it should look like this after loading the saves:

(click for full size)
Posted Image

Modifié par woodbyte, 14 avril 2012 - 09:04 .


#909
lillitheris

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Eterna5 wrote...

Why don't you guys just tweak them yourselves? It's no that hard.


You realize you posted this on a page where someone's explaining the computer program they had to write in order to work on the problem, right? :) Think there might be some kind of a hint there about the difficulty of the issue?



Getting close to 1000 comments :crying:

#910
TheShogunOfHarlem

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sixthnewkid wrote...

sixthnewkid wrote...

Occulo wrote...
It's like they want to drive away their core fans or something.


This is sadly a proven fact and is documented here on their forums.  Its very odd and we are left with a broken game and a developer who once delivered great games.  Hell how about an apology or a "Commuinty Managaer" who actually gave information instead of LOCKDOWN!  Bioware is a joke and they lost me as a customer. 

Even though the patch somehow worked for all the Shepards that I have imported so far I have to agree with this sentiment. It's about money at the end of the day. Losing the core Bioware/RPG gamer won't hurt them when they expect to attract the much larger casual gamer MP/Shooter demographic. It's win-win for them.  

#911
lillitheris

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TheShogunOfHarlem wrote...

Even though the patch somehow worked for all the Shepards that I have imported so far I have to agree with this sentiment. It's about money at the end of the day. Losing the core Bioware/RPG gamer won't hurt them when they expect to attract the much larger casual gamer MP/Shooter demographic. It's win-win for them. 


Does not compute! Making casual MP/Shooters would be a win (presumably).

#912
Clarian

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Lazarus Project question:

In the screenshots other people have posted, there's a 'Save ME3' button in the upper right.  For me, there's nothing to the right of the 'Open ME3' button.  Not the file location field, not the Save button, not the greyed out help button.

Also, before I load any saves, the field is there to the right of 'Open ME2,' but it says 'no save loaded'.  Nothing to the right of 'Open ME3,' though.

Modifié par Clarian, 14 avril 2012 - 10:06 .


#913
cApAc aMaRu

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lillitheris wrote...

TheShogunOfHarlem wrote...

Even though the patch somehow worked for all the Shepards that I have imported so far I have to agree with this sentiment. It's about money at the end of the day. Losing the core Bioware/RPG gamer won't hurt them when they expect to attract the much larger casual gamer MP/Shooter demographic. It's win-win for them. 


Does not compute! Making casual MP/Shooters would be a win (presumably).


Its only short term gain though. EA burns all the goodwill built up by Mass Effect, turns it into another generic online multiplayer derpfest. Mass Effect dies a slow lingering ignominious death.

#914
TheShogunOfHarlem

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lillitheris wrote...

TheShogunOfHarlem wrote...

Even though the patch somehow worked for all the Shepards that I have imported so far I have to agree with this sentiment. It's about money at the end of the day. Losing the core Bioware/RPG gamer won't hurt them when they expect to attract the much larger casual gamer MP/Shooter demographic. It's win-win for them. 


Does not compute! Making casual MP/Shooters would be a win (presumably).

For them in the short term yes as stated above. EA's shortsightedness may eventually lead to it's downfall eventually. But probably not in the near future. 

#915
Da-Fort

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TheShogunOfHarlem wrote...

lillitheris wrote...

TheShogunOfHarlem wrote...

Even though the patch somehow worked for all the Shepards that I have imported so far I have to agree with this sentiment. It's about money at the end of the day. Losing the core Bioware/RPG gamer won't hurt them when they expect to attract the much larger casual gamer MP/Shooter demographic. It's win-win for them. 


Does not compute! Making casual MP/Shooters would be a win (presumably).

For them in the short term yes as stated above. EA's shortsightedness may eventually lead to it's downfall eventually. But probably not in the near future. 


But then Activision would be the most powerfull publisher out there. I would rather kill myself then watch every game turn into another CoDfest... oh wait.

Modifié par Da-Fort, 14 avril 2012 - 10:30 .


#916
DaBozUK

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Chris Priestly wrote...

3. If you are using the correct saved game and have not modified your face code, please report your problem in the Technical Support forum for your platform or contact our Customer Service. Thanks.


Oh really? Well could you tell EA support that?

Their response to my complaint about my femshep import looking unlike my ME2 femshep:

Thank you for writing to Electronic Arts.

Unfortunately, we do not handle in-game support issues for Product at this time, and I am sure you understand this fact and co-operate with us. At present we are only providing support for Billing, technical and account issues. However you can visit their forums, located here: www.forums.electronicarts.co.uk . You can also update your support request by clicking on the My Questions link on http://support.ea.com. The best people to speak to would be the developers and the only way to do that would be to post on the forums. We here are only tech support and have no control over the design on the game.


Best Regards,
Ravi
Electronic Arts – World Wide Customer Experience

#917
Vhalkyrie

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@DaBozUK

Nice. Being passed around.

#918
Pheonix52gx

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Vhalkyrie wrote...
@DaBozUK
Nice. Being passed around.

Indeed, I wondered why we were being directed at Customer Service. Surely that was going to be the response regardless? Unless CS has some miracle ability to fix the broken face, which they wouldn't do if the developers hadn't it either, I don't see the purpose in telling us contacting them.

However, DaBozUK, thanks for letting us know what you got back from them. Not surprising, but enlightening.

Modifié par Pheonix52gx, 14 avril 2012 - 10:42 .


#919
DaBozUK

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Vhalkyrie wrote...

@DaBozUK

Nice. Being passed around.


Ive updated the ticket referencing Chris' post where he tells us to report the problem to EA support, and have asked the to honour their support obligations.  I've paid £60 for this game, I expect more than a "not our problem guv" cop-out response.

#920
Vhalkyrie

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Send a copy of that email as a PM to Chris, too.

Modifié par Vhalkyrie, 14 avril 2012 - 10:44 .


#921
TheShogunOfHarlem

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Da-Fort wrote...

TheShogunOfHarlem wrote...

lillitheris wrote...

TheShogunOfHarlem wrote...

Even though the patch somehow worked for all the Shepards that I have imported so far I have to agree with this sentiment. It's about money at the end of the day. Losing the core Bioware/RPG gamer won't hurt them when they expect to attract the much larger casual gamer MP/Shooter demographic. It's win-win for them. 


Does not compute! Making casual MP/Shooters would be a win (presumably).

For them in the short term yes as stated above. EA's shortsightedness may eventually lead to it's downfall eventually. But probably not in the near future. 


But then Activision would be the most powerfull publisher out there. I would rather kill myself then watch every game turn into another CoDfest... oh wait.

They all suck to me. EA, Activision and Ubisoft. Gaming in general is getting more and more homogenous and they ALL are to blame. They all have the same shortsighted business practices so the all eventually will go under eventually. Good riddance. Maybe they'll learn that actually innovating video games should be the wave of the future and not dictating demand.

#922
Mingolo

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You guys are really doing amazing work! I didn't know if I should keep following this, since I'm on the 360 and the  fan fixes being worked on right now seemed too modding-like to work on the Xbox, but I'm glad the tool might (eventually) be compatible with Xbox saves. So I'll stay tuned!

#923
Vhalkyrie

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I'd keep pressuring them. It doesn't work as intended on the consoles.  You console people are our only remaining hope for an official fix!  Just keep telling them you can't mod per TOS, and/or you don't feel comfortable with it.

Modifié par Vhalkyrie, 14 avril 2012 - 10:52 .


#924
DaBozUK

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Vhalkyrie wrote...

Send a copy of that email as a PM to Chris, too.


Done.  I'd like to suggest people raise EA support tickets with pictures of their failed shep imports as Chris prompted us to. They may realise they have to deal with support issues. EA supplied the game, so the responsibility for answering support issues with them, not the developer surely.

#925
Range Rover

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Wow you people got alot of time on your hands. Just move on already, plus every last one of those "femsheps" are ugly as @@@@. Step away from your T.V's/monitors, outside and real people is were it's at not videogames.

Hope that helps. :)