I downloaded and installed .NET Framework 4 and XNA Framework 4, ran the Lazarus program with the readme at
http://code.google.c...rus/wiki/README
I did a side-by-side comparison of the ME2 and ME3 saves, added the variables from ME2 that was missing from ME3
http://faceeffect.bl...-variables.html
It took about 10 minutes to do everything, but the results are pretty awesome. Other than not being able to import my Shep's purple eyes, I think ihnoc and woodbyte are great for doing this for us . I don't know why BioWare couldn't do this at first...I'm just shocked at the difference.
"Artistic integrity" can't really speak for the results of the little tweaks. Now my Shep looks like she's part of the ME world again, not some oddball cartoon face.
Modifié par mireisen, 15 avril 2012 - 12:01 .