StarAce905-2 wrote...
Thought I'd just provide some feedback, though what I've been having is quite the lack of success. 
Here, facial features have come closer together, all the while retaining the whacko eye.
Looks like I'm one of the unlucky cases where the imported face is too different to make any improvement. 
However, great work, you guys. Eagerly waiting to see what comes out of this. 
PS. Would copying over the missing variables from ME2 save get me anywhere? Heard that MorphFeatures seem to have no effect.
Yes, eye shapes still need some work.

Something similar happened to me, but to a slightly less...erm...pirate effect. ARR Matey! ARRR!
If you feel comfortable with it, try using Gibbed to mirror the left eye.
I don't know if this will work, but try this if you feel inclined. Go to my new blog page and get the parameters for eyes.
ME2 to ME3 Translations. Copy your left eye values, but negate the yCoord values. For example, 0.05, 0.06, 0.07 for left eye would be 0.05, -0.06, 0.07 for right eye.
Looks like your upper eye lid needs to be opened. Lower lid looks ok from screenshot. So maybe just mirroring the upper lid will fix it.
Modifié par Vhalkyrie, 16 avril 2012 - 03:06 .