Zmidponk wrote...
Wow. All I can say is that EA obviously owe some people here some money, as they seem to be very effectively doing EAs job for them.
I've personally been investigating this since launch in the EU. I know many others have too and I know lot's of people have been looking at what I'm saying, which means a lot of people have shared in what we've accomplished and are deserving of praise at least. At the end of the day, I'd be happy knowing we produced something that works, especially if Bioware wasn't able to. Yeah I like money, but there's an element of pride that goes with how much we've accomplished, despite having many less hoops to jump through than the developers. If we've made a difference and showed them there's a better way, that's enough for me.
lillitheris wrote...
Awesome work, gals/guys. I updated the thread title to something a little more hopeful. Tonight I should have enough peace and quiet to try it myself, so you can get an additional sample.
Edit: today might be a good day for everyone to try tell @masseffect/@BioEvilChris that y'all's hard work is getting close to an actual fix.
Thank you for starting this thread and keeping updated. It's been real helpful in the long run to have somewhere to continue to see the problems and fixes happening. I'd go at those accounts, but I disdain Twitter.
DaBozUK wrote...
I really feel for the PS3 guys though. At least Xbox people have a jump through hoops way round this, but the PS3 guys have no solution, and that just plain sucks.
Don't forget that X360 users have to break their hardware TOS to do this. That said, even the TOS for the PC version is broken by doing this, but I've often found game companies are not likely to raise the issue if the transgression continues to permeate the game in people's minds and adds to the game's appeal and shelf life. And yes, poor PS3 users. That's kind of why I want someone to pass this all on to Bioware, so that PS3 users can benefit from a better fix from the top.