X2three wrote...
At the risk of sounding like a newb because, well I am with this whole Lazarus program, has anyone written instructions on how to use?? I loaded my ME2 FemShep and ME3 monstrosity and can see a few differences already but don't know what to do next to force the ME3 side of the program to match the ME2 side. So if anyone has instructions, it would be appreciated greatly!!
You don't see the mapping take effect in the preview*. You don't (shouldn't) need to do anything other than click on Save. That'll generate the proper mapping, and then you can just load up that save file and see how it worked.
(I also recommend that you back up saves first, and when you've generated the save file, you can open it in Gibbed and export the headmorph, so that you don't lose it in case you want to go back to it at some point.)
* If you look a page or two back, you see my post has a screen capture of the window, showing the two different meshes.
** Actually, maybe you'd be able to see it if you after saving opened the new save as your ME3 face? That might work, but I dunno if there's any point to doing that.
Modifié par lillitheris, 18 avril 2012 - 02:10 .