Vhalkyrie wrote...
This is a hack, and I totally sympathize for you console people. Especially the PS3 folks who can't even use a hack. The best way I know how to keep fighting for you guys is to keep showing them cases of failure, and how this solution has worked. If this can be done with 3rd party hacks, you bet it can be done in the source. With even better results.
I want everyone to have their Shepards back.
I totally agree. I just started my playthrough in earnest this morning, so I'll post more pics as I continue. To start with:

I'm too lazy to post ME1/2 comparisons at the moment, but trust me...the one on the right is SO my Shep from 1 & 2. That's just...her. But aside from that, just look at how much better and expressive the face is.
Also, I didn't do any tweaking of the colors in gibbed on this one. The new Lazarus with vector/scalar color imports did it all. The default import made the hair pitch black, so you can't even see any detail in it; Lazarus toned it down a bit, just as it was in 1 and 2. The default import made the eyebrows...gray? Lazarus didn't. It did a better job with eye & skin color also.
Chris Priestly wrote...
While the face codes do now correctly import into Mass Effect 3, due to improvements in things like shaders, lighting, textures, etc they will not look identical to the faces in Mass Effect 2.
Well...we now know that that's wrong. There's nothing about the engine that prevents faces from looking identical to 2. Granted, I haven't proved that in this post, but if Bioware wants some ME2 pics to compare, just ask. But I'm telling you: the LP version is her.
So...Bioware, how about getting this fixed?
(Yes, Lazarus is great...and I mean, GREAT...but it's still extra work that people shouldn't have to do...)
Modifié par Clarian, 19 avril 2012 - 12:54 .