Aller au contenu

Photo

Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02


  • Ce sujet est fermé Ce sujet est fermé
2037 réponses à ce sujet

#151
lillitheris

lillitheris
  • Members
  • 5 332 messages

sedrikhcain wrote...

OK, I agree with you that the models are different. I think that's obvious. But I think maybe I misunderstood your complaint about them, if your only concern is that you lost the previous ones. Sorry.


No problem! I wouldn't even mind if the import didn't work and I had to redo the whole thing, but it seems that the changes BioWare made to the meshes (the wireframes that define the 3D model) make it impossible to recreate ME2 characters.

Modifié par lillitheris, 08 avril 2012 - 10:28 .


#152
Clarian

Clarian
  • Members
  • 376 messages
My Shep does not look like the same person between ME2 and ME3.


Image IPB


I got the game on launch day, but I have no interest in playing without my Sheps from the previous games, so I haven't played it at all.  No single player, no multiplayer, nothing.

More examples from me and other people in this thread: social.bioware.com/forum/1/topic/323/index/9739936

I'll be curious to see whether the "face import fix" in the patch next week fixes this, but I'm not very optimistic that it will.  For one thing, Bioware specifically said that their fix applies to faces created in ME1, or imported from ME2 NG+.  Neither of those applies to my faces.

Over the last few weeks I've PM'd various community people, trying to get a definite answer about whether this will be fixed.  I got no response from Chris Priestly or Jessica Merizan.  

I got this response from Lion Martinez: "Unfortunately I have no information regarding this subject, patch or not. Sorry!"

I got this from Thomas Abram: "To be honest I couldn't tell you, I'm not working on that particular issue but I believe the goal of fixing this issue was to address ALL face import issues. That being said I cannot guarantee what is/what isn't."

#153
Arppis

Arppis
  • Members
  • 12 750 messages
I think the more realistic face and less "pwetty" Shepard is an improvement.

#154
Daennikus

Daennikus
  • Members
  • 723 messages

Clarian wrote...

My Shep does not look like the same person between ME2 and ME3.


Image IPB



Woah!!

My condolences :(

#155
Clarian

Clarian
  • Members
  • 376 messages

Arppis wrote...
I think the more realistic face and less "pwetty" Shepard is an improvement.


More realistic would have been an improvement.  But, looking like a different person is a glaring flaw.  If they couldn't imcrease the realism while still having custom Sheps look like the same person from the previous games, it was the wrong way to go, and it needs to be fixed.

#156
lillitheris

lillitheris
  • Members
  • 5 332 messages

Clarian wrote...

I got the game on launch day, but I have no interest in playing without my Sheps from the previous games, so I haven't played it at all.  No single player, no multiplayer, nothing.

More examples from me and other people in this thread: social.bioware.com/forum/1/topic/323/index/9739936

I'll be curious to see whether the "face import fix" in the patch next week fixes this, but I'm not very optimistic that it will.  For one thing, Bioware specifically said that their fix applies to faces created in ME1, or imported from ME2 NG+.  Neither of those applies to my faces.

Over the last few weeks I've PM'd various community people, trying to get a definite answer about whether this will be fixed.  I got no response from Chris Priestly or Jessica Merizan.  

I got this response from Lion Martinez: "Unfortunately I have no information regarding this subject, patch or not. Sorry!"

I got this from Thomas Abram: "To be honest I couldn't tell you, I'm not working on that particular issue but I believe the goal of fixing this issue was to address ALL face import issues. That being said I cannot guarantee what is/what isn't."


Thanks for the link to earlier, and the info from staff!

Realistically this can't be an issue that they could've just not noticed, so there's some hope that it indeed will be fixed with the rest. We'll know tomorrow!

If not, I suggest we all try to contact @masseffect, Facebook, and/or PM here to see if we can get a response. Really wish they had a real public bug tracker (that is, public couldn't necessarily file bugs, that'd be a nightmare, but one where people could see acknowledged bugs.)

#157
Daennikus

Daennikus
  • Members
  • 723 messages

Clarian wrote...

Arppis wrote...
I think the more realistic face and less "pwetty" Shepard is an improvement.


More realistic would have been an improvement.  But, looking like a different person is a glaring flaw.  If they couldn't imcrease the realism while still having custom Sheps look like the same person from the previous games, it was the wrong way to go, and it needs to be fixed.

The character creator is limited. Makes me want to reactivate my EVE Online subscription just to play with the different face options because that thing was awesome... The most "realistic" face creator I've come to use. Then again, took me ages to manage a good-looking character. 

Sure, ME3 makes faces more realistic, but the bone structures for the females don't allow for a lot of variety. You either like the heart-shaped face with stern expressions, or end up with a "blow-up doll" face Shepard.

Eyelid clipping issue...
Image IPB

Image IPB

Tried to have an Olivia Wilde thing going on there, it's barely noticeable so I just removed all the hair and went on with the GI Jane stereotype.

Edit: I tried transfering my ME3 BroShep into ME2... but ended up with FetusFace here
Image IPB

Modifié par Daennikus, 08 avril 2012 - 12:36 .


#158
sedrikhcain

sedrikhcain
  • Members
  • 1 046 messages

lillitheris wrote...

sedrikhcain wrote...

OK, I agree with you that the models are different. I think that's obvious. But I think maybe I misunderstood your complaint about them, if your only concern is that you lost the previous ones. Sorry.


No problem! I wouldn't even mind if the import didn't work and I had to redo the whole thing, but it seems that the changes BioWare made to the meshes (the wireframes that define the 3D model) make it impossible to recreate ME2 characters.


I don't know the technical details behind it but you are correct -- even if your face imports "correctly", it will not be the same in 3 as it was in 1 and 2. 

Let's see, I've now imported four Sheps into ME3. Here's the scorecard:

1. Male Shepard from 1 (canon). Couldn't import face. remade it manually. pretty good match, but the nose is too big.
2. Female Shepard from 2. Imported face. Reasonably similar but smaller and also smaller featured. Wrong hair color but easily fixed manually to bright blonde.
3. Male Shepard from 2. Imported face. Best match of all. Forehead looks a little strange in the close-ups but most times very closely resembles the ME2 version.
4. Female Shepard from 1. Could not import. Couldn't really do a good job of matching features in 3, despite having the character from 1 right in front of me when trying to do it.

Edited to clean up some typos.

Modifié par sedrikhcain, 08 avril 2012 - 01:36 .


#159
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
I haven't seen Bioware acknowledge this yet, and I'm pretty sure it won't be included in the patch tomorrow. From what I can see, they made significant alterations, especially to female bone structure. As noted before, the slider locations have been changed for some details like eyes. At this point, if they fix the sliders/meshes so ME2 faces can be replicated, it will distort up those that were created specifically in ME3.

Very messy.

It was not minor changes to the slider in order to get a closer, but not exact match on mine.  The biggest hurdle for me was the jaw - I had to drop and widen it by about 25%.  I was able to improve it, but there are still moments in the cinematics where I feel like I'm looking at a different person.  The wider range of facial expressions are great...I just wish it was on the same face.  Kinda strange that Cerberus was able to get an exact reconstructive match even after Shepard was spaced.  What the heck happened during detention?  Did Vega dislocate her jaw during a 'dance'?

ME3 makes it easier to make hyper beautiful Shepards, which is cool for people who want that.  My Shepard is a space marine, and not a Maxim covermodel.  I just want the same Shepard I had.

Modifié par Vhalkyrie, 08 avril 2012 - 03:23 .


#160
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages

Daennikus wrote...

Edit: I tried transfering my ME3 BroShep into ME2... but ended up with FetusFace here
Image IPB


Looks like broShep got bigger eyes, nose and mouth enhancements, too.

#161
Clarian

Clarian
  • Members
  • 376 messages

Vhalkyrie wrote...
My Shepard is a space marine, and not a Maxim covermodel.  I just want the same Shepard I had.


Yeah, me too.  One more comparison from me:

Image IPB

#162
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages

Clarian wrote...

My Shep does not look like the same person between ME2 and ME3.


Image IPB


Wow.  That is one of the most extreme examples.

Here's what I see.

1) Bigger eyes, nose and mouth width.  Even slight variations will alter the proportions.  It's why we intuitively know something is off, even if it looks basically the same.  This is a general problem that I see common across all of the examples shown.  Unfortunately, there are no provided sliders that can fix these.  
2) Cheekbones are more pronounced.
3) Eyelashes have shrunk.
4) Jawline has been 'softened' to be more heart shaped.  This is also common to all the examples shown.  They changed the mesh models for a more delicate face.  They could have achieved this by adding a new slider that shortens the height/width of the part where the mandible joins the skull.  It seems like they just changed the base model that makes it universal.  You can increase the width, but you cannot change the height.  The jaw height slider doesn't change the back part of the jaw, if the makes sense.

Modifié par Vhalkyrie, 08 avril 2012 - 04:30 .


#163
Chakuura

Chakuura
  • Members
  • 136 messages
I have found the all the msheps I import look x10 better than in me2 and all my femsheps look like completely different people, sometimes I've been able to fix it up but most of the time they just look too different. :( hope the patch fixes it all.

#164
Zix13

Zix13
  • Members
  • 1 839 messages

BringBackNihlus wrote...

AwesomeDudex64 wrote...

My femshep looks better. Also dat new bod

Sheeploo is still the only dudeshep I use and he looks better than ever.


I actually thought the custom male Shepard options were greatly improved in ME3, especially the hair options. Most in ME and ME2 looked horrendous. I can actually have a nice looking buzz cut now. My Shepard looks better than Sheploo anyways. B)


Yea... real problem was always the hair. 

#165
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
The few examples I've seen where femShep has imported correctly is if their faces were heart/oval to begin with. Those may be the so called 'ideal', but there are beautiful/feminine women with square, round, and triangular jaws. Demi Moore (square), Drew Barrymore (round), Nicole Kidman (triangular) for example.  The current ME3 mappings would make it difficult if not impossible to recreate these.

Modifié par Vhalkyrie, 08 avril 2012 - 04:59 .


#166
Abraham_uk

Abraham_uk
  • Members
  • 11 713 messages

Vhalkyrie wrote...

Daennikus wrote...

Edit: I tried transfering my ME3 BroShep into ME2... but ended up with FetusFace here
Image IPB


Looks like broShep got bigger eyes, nose and mouth enhancements, too.


It's not all bad. Some of my Shepards actually look better. Take alook on right hand Shepard. Much better looking than the left one. On the left he looks like he's caught the flu. On the right he looks healthy again.:happy:

My ME 2 Shepard that was supposed to look Chinese now looks Chinese as opposed to Japanese. (There is a huge difference between the apperance of Japanese and Chinese people).  So I can roll with Chinese Shepard in ME 3.:P

#167
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages

Abraham_uk wrote...

It's not all bad. Some of my Shepards actually look better. Take alook on right hand Shepard. Much better looking than the left one. On the left he looks like he's caught the flu. On the right he looks healthy again.:happy:

My ME 2 Shepard that was supposed to look Chinese now looks Chinese as opposed to Japanese. (There is a huge difference between the apperance of Japanese and Chinese people).  So I can roll with Chinese Shepard in ME 3.:P


Just pointing out the difference.  The basic bone structure of those pictures is the same, so it can be seen as an improvement, if that's what you wanted.  The bone structure in mine was changed pretty heavily, and I can't change it.

#168
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages

Clarian wrote...

Vhalkyrie wrote...
My Shepard is a space marine, and not a Maxim covermodel.  I just want the same Shepard I had.


Yeah, me too.  One more comparison from me:

Image IPB


From this side view, it looks like she neglected to do push-ups/pull-ups while in lock up.  She lost a lot of muscle in the neck.

#169
Daennikus

Daennikus
  • Members
  • 723 messages

Vhalkyrie wrote...

Clarian wrote...

Vhalkyrie wrote...
My Shepard is a space marine, and not a Maxim covermodel.  I just want the same Shepard I had.


Yeah, me too.  One more comparison from me:

[picture]


From this side view, it looks like she neglected to do push-ups/pull-ups while in lock up.  She lost a lot of muscle in the neck.

Well the conversion isn't 100% accurate so you gotta toy with the sliders here and there. I'm sure, with a bit of work, you can find your original ME2 Shep again... Use a warmer skin tone, shrink the cheakbones and jaw line. After all, you're gunning for a more realistic woman's face, not a perfect mannequin.

#170
Daennikus

Daennikus
  • Members
  • 723 messages

Abraham_uk wrote...

It's not all bad. Some of my Shepards actually look better. Take alook on right hand Shepard. Much better looking than the left one. On the left he looks like he's caught the flu. On the right he looks healthy again.:happy:

My ME 2 Shepard that was supposed to look Chinese now looks Chinese as opposed to Japanese. (There is a huge difference between the apperance of Japanese and Chinese people).  So I can roll with Chinese Shepard in ME 3.:P

Yeah that's what I was trying to prove with the comparison picture. I hated BroShep in ME2 because of how sickly it would make him look if I didn't want to roll DefaultShep. Or I had to make him wear the helmet 24/7... I used the ME3 code to make that butt-faced dude. I will have to tweak him a bit if I want to play ME2 again.

So yeah, ME3 strongly favors custom males, as you can see in my avatar picture he looks almost lifelike :wub:

#171
Heather Cline

Heather Cline
  • Members
  • 2 822 messages
The one thing I did between ME1 and ME2 was recreate the face. So when I booted up ME3 it imported correctly. Maybe it was just dumb luck that I did that or maybe I sub-conciously knew that something like this would happen.

So when I imported to ME3 she looked the same as her ME2 debut, only thing I did was change the facial texture, and adjust the chin and hair and it was a even better looking FemShep than before.

I wish they offered more facial textures for the 360 version of the game. The default 3 suck.

#172
Clarian

Clarian
  • Members
  • 376 messages

Vhalkyrie wrote...
Wow.  That is one of the most extreme examples.


I may be biased, but I think you're right.  Good analysis also. :)

Daennikus wrote...
I'm sure, with a bit of work, you can find your original ME2 Shep again...


Well, if you're sure, the face code is there.  You can prove that you're right, if you feel like it.

But I've spent a lot of time trying, and no, my ME2 Shep cannot be re-created in 3.  I'd add that when ME2 came out,I re-created the look from ME1, from scratch, very quickly and with little effort.  (I did that because I wanted to make minor adjustments to makeup shades or something.)  So if it was possible in ME3, I really think I'd be able to do it.

Every feature that the importer gave me is the "right" one, as far as being the closest one that exists in ME3 to the ME2 one...but they're still far enough off that it ends up looking like a different person.  So, since the options that it gave me are the closest one, picking ones that are farther off doesn't make it look closer.

Modifié par Clarian, 08 avril 2012 - 05:45 .


#173
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
Here's my screencaps from ME2/3 CC.  Shows the same char code, but different faces.

Image IPB

Image IPB

It can't be just the lack of mascara, can it?

[Edit] I'm trying to fix proportions in photoshop. I'll update if I get any revelations.

Modifié par Vhalkyrie, 08 avril 2012 - 07:45 .


#174
Daennikus

Daennikus
  • Members
  • 723 messages

Clarian wrote...

Daennikus wrote...
I'm sure, with a bit of work, you can find your original ME2 Shep again...


Well, if you're sure, the face code is there.  You can prove that you're right, if you feel like it.

But I've spent a lot of time trying, and no, my ME2 Shep cannot be re-created in 3.  I'd add that when ME2 came out,I re-created the look from ME1, from scratch, very quickly and with little effort.  (I did that because I wanted to make minor adjustments to makeup shades or something.)  So if it was possible in ME3, I really think I'd be able to do it.

Every feature that the importer gave me is the "right" one, as far as being the closest one that exists in ME3 to the ME2 one...but they're still far enough off that it ends up looking like a different person.  So, since the options that it gave me are the closest one, picking ones that are farther off doesn't make it look closer.

I did what you said, here's the result:
433.VB7.8R1.W17.C1C.12T.FL4.421.SW6.I22.9GB.475

Not perfect, but I tried to make her "age" better according to the couple of ME2 screenshots you posted. 
Skin tone is a little darker, eyes and mouth are different. Chin is thinner, jaw line is at minimum, same with face size... Nose is lower.

Image IPB
Image IPB
Image IPB

Access more screenshots here:
http://s283.photobuc...ps/me3/clarian/

Modifié par Daennikus, 08 avril 2012 - 08:14 .


#175
Vhalkyrie

Vhalkyrie
  • Members
  • 1 917 messages
Ok I admit to being a bit perplexed.  I did an overlay with the ME2/3 CC in photoshop, and the proportions are the same.

Image IPB

Now I'm not sure what to think. I even did a transparency overlay and I couldn't see a difference. Maybe she just had to leave Earth without her makeup kit, and all Bioware has to do to fix this is give us our Covergirl.

Modifié par Vhalkyrie, 08 avril 2012 - 08:18 .