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Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02


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#176
Daennikus

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Vhalkyrie wrote...

Ok I admit to being a bit perplexed.  I did an overlay with the ME2/3 CC in photoshop, and the proportions are the same.

Posted Image 

Now I'm not sure what to think. I even did a transparency overlay and I couldn't see a difference. Maybe she just had to leave Earth without her makeup kit, and all Bioware has to do to fix this is give us our Covergirl.

It's really about the way the texture reflect the ambient lights. There were lots of light enhancements from ME2 to ME3 and what we have is a bunch of skin textures that did not exist before. We have to play with depth in a different way, and perceive shapes differently even though they're the same proportions and sizes.

Modifié par Daennikus, 08 avril 2012 - 08:23 .


#177
Vhalkyrie

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Took another look at the transparency overlay. The jawline is tapered in a slight bit more in ME3, but not to the degree I originally thought. The eye is more open on the outer corners. But I have to make an addendum to my original thought. The facial structure appears to be the same. With the transparency overlay, she would look more like I expected with the same makeup.

#178
Hicks233

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Vhalkyrie wrote...

Ok I admit to being a bit perplexed.  I did an overlay with the ME2/3 CC in photoshop, and the proportions are the same.

Posted Image

Now I'm not sure what to think. I even did a transparency overlay and I couldn't see a difference. Maybe she just had to leave Earth without her makeup kit, and all Bioware has to do to fix this is give us our Covergirl.


The skin textures in ME2 tended to look waxy and a little feverish. The hairs were awful as well. In ME3 the skin and hair look softer. It can make the transition (provided the proportions remain the same) a little odd. The iris colours are much more different also which gives the faces a different feel. I put the eyes darker on the characters I made so they better matched their ME2 versions as the ME3 iris' are so much lighter. That and the makeup options are much more subtle in ME3.

Posted Image
Posted Image

#179
Ingvarr Stormbird

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I think its the skin shader (program/formula used to approximate texture and lighting of the skin). Game developers keep experimenting with them, but it's amazingly difficult to make right - and more complex often does not mean more realistic-looking. Amuzingly I preferred more simplistic ME1 shaders.
Also probably different camera focus distance makes face look more "bulgy", even when proportion of actual model stay the same.
Also it appears that ME3 uses color grading. While cool system by itself (it could, say make whole scene look more warm-lit while leaving certain colour intact), its easy to abuse and could be hard to get right when lighting starts to vary much - hence very wierd-looking colors on some cameras/lighting conditions.

Modifié par Ingvarr Stormbird, 08 avril 2012 - 09:33 .


#180
Shaun72

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The OP's femshep went from pinhead to jarhead in the space of one game. I would throw that thing out the airlock before it lays eggs.

#181
Vhalkyrie

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Shaun72 wrote...

The OP's femshep went from pinhead to jarhead in the space of one game. I would throw that thing out the airlock before it lays eggs.


You, sir, have more than demonstrated your excellence in being a pinhead in the space of a single sentence.  Bravo.

Modifié par Vhalkyrie, 08 avril 2012 - 08:54 .


#182
pharsti

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I agree, she looks like a plastic doll now as well, caught me entirely by surprise when i saw how ugly she was compared to ME2 T_T

Took a long time to create a face that looked like the previous one and made me feel comfortable, not easy.

#183
Vhalkyrie

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Here's the comparison with no makeup in ME2.  In my case, the eye shape has changed, which is more than enough alone to change the look of a person.  It is also the skin tone, and the shaders (as others have mentioned) that cast depth shadows differently.

Posted Image

Modifié par Vhalkyrie, 08 avril 2012 - 09:33 .


#184
Shaun72

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Vhalkyrie wrote...

Shaun72 wrote...

The OP's femshep went from pinhead to jarhead in the space of one game. I would throw that thing out the airlock before it lays eggs.


You, sir, have more than demonstrated your excellence in being a pinhead in the space of a single sentence.  Bravo.


That was meant to be a joke as well as an attempt to empathize with the OP. In other words, I agree with the OP that their femshep changed big time. Relax a little, ok? Sheesh.

#185
Vhalkyrie

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Shaun72 wrote...

Vhalkyrie wrote...

Shaun72 wrote...

The OP's femshep went from pinhead to jarhead in the space of one game. I would throw that thing out the airlock before it lays eggs.


You, sir, have more than demonstrated your excellence in being a pinhead in the space of a single sentence.  Bravo.


That was meant to be a joke as well as an attempt to empathize with the OP. In other words, I agree with the OP that their femshep changed big time. Relax a little, ok? Sheesh.


If it was a joke, I apologize.

#186
Shaun72

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Vhalkyrie wrote...

Shaun72 wrote...

Vhalkyrie wrote...

Shaun72 wrote...

The OP's femshep went from pinhead to jarhead in the space of one game. I would throw that thing out the airlock before it lays eggs.


You, sir, have more than demonstrated your excellence in being a pinhead in the space of a single sentence.  Bravo.


That was meant to be a joke as well as an attempt to empathize with the OP. In other words, I agree with the OP that their femshep changed big time. Relax a little, ok? Sheesh.


If it was a joke, I apologize.


I thought the way I conveyed the tone of my message made it clear I was joking. I didn't mean pinhead as an insult. Pinhead= small head.  And the jarhead reference was literal. You can clearly see the shape. Perhaps a better comparison would be: First Shep- beer goggles. Second Shep- beer goggle laser surgery.

But yeah, if you knew me, you would know that I meant no harm. The only people I ever intentionally insult are trolls that do nothing but spew hate in every thread.

#187
Vhalkyrie

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Shaun72 wrote...

I thought the way I conveyed the tone of my message made it clear I was joking. I didn't mean pinhead as an insult. Pinhead= small head.  And the jarhead reference was literal. You can clearly see the shape. Perhaps a better comparison would be: First Shep- beer goggles. Second Shep- beer goggle laser surgery.

But yeah, if you knew me, you would know that I meant no harm. The only people I ever intentionally insult are trolls that do nothing but spew hate in every thread.


Not sure if you mean it or not, but you are being backhanded.

#188
Shaun72

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Vhalkyrie wrote...

Shaun72 wrote...

I thought the way I conveyed the tone of my message made it clear I was joking. I didn't mean pinhead as an insult. Pinhead= small head.  And the jarhead reference was literal. You can clearly see the shape. Perhaps a better comparison would be: First Shep- beer goggles. Second Shep- beer goggle laser surgery.

But yeah, if you knew me, you would know that I meant no harm. The only people I ever intentionally insult are trolls that do nothing but spew hate in every thread.


Not sure if you mean it or not, but you are being backhanded.


No, I am not trying to be backhanded. I was just trying to explain my thought process when I made the joke. And that tone and intent is frequently mis-translated over the internet. This conversation is an example of that. didn't you read the last paragraph of my last post, where I said I meant no harm?

#189
Vhalkyrie

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Shaun72 wrote...

No, I am not trying to be backhanded. I was just trying to explain my thought process when I made the joke. And that tone and intent is frequently mis-translated over the internet. This conversation is an example of that. didn't you read the last paragraph of my last post, where I said I meant no harm?


I think if you were sincere you should have let it drop at my apology.  If it was a joke, then leave it at that.  Describing how you didn't mean harm didn't actually demonstrate that.  I agree this is a conversation that should not be continued.

Modifié par Vhalkyrie, 08 avril 2012 - 10:32 .


#190
luzburg

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im just pissed that they dont have the me1/2 default femshep face model in mass effect 3. it always imports the slightly different cusom default

#191
Vhalkyrie

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luzburg wrote...

im just pissed that they dont have the me1/2 default femshep face model in mass effect 3. it always imports the slightly different cusom default


I haven't tried playing the new default femshep in game, but I didn't like the model on the screen.  I think she looks too young in the art, but I thought she looked fine in the CG trailers.  But then, she has better makeup than the custom femsheps get - hrmf.

Modifié par Vhalkyrie, 08 avril 2012 - 10:39 .


#192
Shaun72

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Ok, then please excuse me for taking the time to explain my intentions instead of just stooping to your level by personally insulting you, But yeah, because you made your point, I should just 'leave it at that', even though the whole reason I continued to respond was because you seemed to keep taking everything I was saying the wrong way. I guess you don't think it's a bit hypocritical to tell someone to accept what they say and drop it while you yourself couldn't seem to drop it after my initial explanation. Next time you don't want to enter into a two-sided conversation with someone, think about that before you decide to insult them without any provocation.

#193
OchreJelly

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I'm just a little disappointed they put a lot of texture and normal/spec map detail into the NPC faces (Miranda, Allers, Jack, Hackett, etc.) in comparison to the custom Shepard and other generated NPC textures.

Sheploo still looks pretty realistic in comparison, and most broSheps look alright. FemShep faces looks like a cartoon character, even the new default one.

Without checking the files themselves right now, offhand they seem to be about half the size and far too 'smooth' in comparison. There's a bit of a disconnect because some look more 'realistic' than others.

EDIT: On a tangent, the PC version of ME2 had a lot of nice textures (even if the protagonist ones have the issues as above) but ME3 has TONS of artifacting and compression problems.

Modifié par OchreJelly, 08 avril 2012 - 11:04 .


#194
Edrick1976

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Personaly love the new default Femshep look...

#195
Vhalkyrie

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Daennikus wrote...

I did what you said, here's the result:
433.VB7.8R1.W17.C1C.12T.FL4.421.SW6.I22.9GB.475

Not perfect, but I tried to make her "age" better according to the couple of ME2 screenshots you posted. 
Skin tone is a little darker, eyes and mouth are different. Chin is thinner, jaw line is at minimum, same with face size... Nose is lower.

Posted Image
Posted Image
Posted Image

Access more screenshots here:
http://s283.photobuc...ps/me3/clarian/


That's not bad.  It's been about 5-ish years since Mass Effect 1 where Shepard was about 32.  This does look like her aged to about 37-38.

And look at Kaidan.  He'd totally tap that.  ;)

Modifié par Vhalkyrie, 09 avril 2012 - 12:58 .


#196
paleobones

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Posted Image




Posted Image



This is my Shepard, I couldnt import her. I created her in ME and imported into ME2.

Modifié par paleobones, 08 avril 2012 - 11:11 .


#197
Vhalkyrie

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paleobones wrote...

This is my Shepard, I couldnt import her. I created her in ME and imported into ME2.


Did you get her recreated in ME3?

Modifié par Vhalkyrie, 08 avril 2012 - 11:19 .


#198
paleobones

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I tried to recreate her but she looked so awful in game that I quit and restarted. I couldn't flatten the nose and her neck/chin when she looked up looked like a bloated frog neck :o. I had to make a whole new face

#199
Szuli

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OchreJelly wrote...

I'm just a little disappointed they put a lot of texture and normal/spec map detail into the NPC faces (Miranda, Allers, Jack, Hackett, etc.) in comparison to the custom Shepard and other generated NPC textures.

Sheploo still looks pretty realistic in comparison, and most broSheps look alright. FemShep faces looks like a cartoon character, even the new default one.

Without checking the files themselves right now, offhand they seem to be about half the size and far too 'smooth' in comparison. There's a bit of a disconnect because some look more 'realistic' than others.

EDIT: On a tangent, the PC version of ME2 had a lot of nice textures (even if the protagonist ones have the issues as above) but ME3 has TONS of artifacting and compression problems.


I agree. One problem is the low resolution textures for femShep. I had the same thought about her face looking cartoonish, especially in the beginning. I couldn't make any of my femSheps look anything like they did in ME2 either. To me it seems that femShep's facial texture is just some plain color with a bunch of dots scattered all over for freckles.

I think another problem is the lighting. The lighting was very harsh and flat in the beginning. Once on the Normandy the lighting seemed better and femShep looked better, too.

One thing somebody mentioned on CGTalk was that they are not using film grain in ME3. That might also be why femShep looks more cartoony and less realistic (at least to me).

I also do not like the changes they made to femShep's body. I liked her body in ME2; to me she looked like an athletic person. But in ME3 they made her breasts bigger, her butt bigger, and her shape curvier. Her waist seems to be higher and there's more padding on the hips.

About the hair, I thought they were supposed to be better in ME3, but I didn't like the new ones because they seemed to sit too high on the head and they seem too poofy to me.

From the pictures I've seen, it seems that maleShep looks better, and if I remember correctly, they said that they made some better textures for him in ME3. It doesn't seem that they did that for femShep.

The Angry One: I love your femShep's face and hair in ME2. 

Modifié par Szuli, 08 avril 2012 - 11:44 .


#200
OchreJelly

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@Szuli: Yeah, I'm not expecting perfection. But it really seems like they didn't try to improve the appearance of the generated characters and female protagonist. I guess I'm okay with the model changes (could be worse, could have been Isabella from DA2) but they did seem to sexify her up a bit too much.

I just find it weird to see a closeup of Jack's face in ME2 and notice all the little details they have on her face, and have no such improvements for protagonist faces in ME3.

I do miss the film-grain as well. \\o/