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Fan-Made Fix For Face Modification & Import Bugs Remaining After Patch 1.02


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#2001
StarAce905-2

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Yup. Eyebrows need to be thickened. But that can be easily done using gibbed.

Btw, ea10's Shep looks a lot similar to mine, and mine was a great success after Lazarus.

Posted Image

I'd say yours will be pretty good as well. :)

#2002
lillitheris

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Wow. Chris has the time to change the thread title to hide the actual problem (to “fan ‘face‘ modification/improvement thread’”), but not to acknowledge the remaining bugs?

That's some serious disrespect right there.


Edit: fixed it. And grabbed a copy of the OP and a few other posts in case the thread “disappears”.

Also, “yay” for being 2 000 messages into this second thread about BioWare bugs.

Chris, make you a deal: when BioWare acknowledges the remaining bugs and indicates they're working on a fix – and maybe even gives some recognition to the fine folks working on BioWare's bugs on their spare time, for free – THEN I'll be happy to change the thread title.

Edit2: I'm a programmer, both professionally and open-source. If I treated my customers or users this way, I'd either be out of a job or out of customers.

I'm really, seriously getting upset with this.

Modifié par lillitheris, 25 avril 2012 - 06:55 .


#2003
ea10

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Midnight Voyager wrote...

Keep in mind, EA10, sometimes the eye color and DEFINITELY the eyebrow color are often one spot off. I see the greybrows problem on yours definitely.


Indeed.   Her eye color and eyebrows are off by one or so.

Though that's not so much what bothered me.   It was the skin texture and shape of her face, as well as the way her eyes behaved compared to ME2.

I suspect part of it is that in ME2 I had a mental image of how her face would've moved, but in ME3 they likely added a lot more points of actual movement. 

#2004
Pheonix52gx

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lillitheris wrote...

Wow. Chris has the time to change the thread title to hide the actual problem (to “fan ‘face‘ modification/improvement thread’”), but not to acknowledge the remaining bugs?

That's some serious disrespect right there.


Edit: fixed it. And grabbed a copy of the OP and a few other posts in case the thread “disappears”.

Also, “yay” for being 2 000 messages into this second thread about BioWare bugs.

Chris, make you a deal: when BioWare acknowledges the remaining bugs and indicates they're working on a fix – and maybe even gives some recognition to the fine folks working on BioWare's bugs on their spare time, for free – THEN I'll be happy to change the thread title.

Edit2: I'm a programmer, both professionally and open-source. If I treated my customers or users this way, I'd either be out of a job or out of customers.

I'm really, seriously getting upset with this.

This is why I chose not to post most of my content here. I'm sure the moderation team are great and enforce things correctly, but on something like this, where tempers can rise easily, I think it's best not lose what I'm trying to say to it and the possible ramifications such as thread closure. Whatever rules the team go by for managing content, it's their rules so I see the point. Having people contact me personally via the blog means I can set my own rules for that interaction.

In addition, that the thread title was changed would suggest someone is aware of this thread and aware of it's content. That it'd be Chris specifically I can't be certain. Nevertheless, someone has noticed and the thread is being watched, that is certain. It's a good thing. That would be my interpretation.

#2005
Quething

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Midnight Voyager wrote...

Keep in mind, EA10, sometimes the eye color and DEFINITELY the eyebrow color are often one spot off. I see the greybrows problem on yours definitely.


Ahaha, "greybrows." I like that.

What's the actual value there, by the way? It's not HED_Brow_Tint_Vector, because I can putz around with that all day and night and it doesn't make a lick of difference to my Shep's goofy grey eyebrows. But I don't see any spec or channel modifiers for it, either.

#2006
StarAce905-2

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Brow color is HED_Addin_Colour or something with a similar name, I believe.

#2007
Noelemahc

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Stupid newcomer thread hop question: can I use Lazarus (maybe in combination with Gibbed?) to in some way reimport a headmorph of my ME1/2 character into an already-ongoing ME3 game?

#2008
DaBozUK

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lillitheris wrote...

Wow. Chris has the time to change the thread title to hide the actual problem (to “fan ‘face‘ modification/improvement thread’”), but not to acknowledge the remaining bugs?

That's some serious disrespect right there.

Edit: fixed it. And grabbed a copy of the OP and a few other posts in case the thread “disappears”.

You're right, it's disrespectful, and just plain rude that we've only had one moderator post that didn't acknowledge the problem.  Renaming the thread is a silent acknolwedgment, but also an indication that they don't regard it as a problem that they are willing to fix.

And I think you're rename doesn't do the problem justice.  The emphasis should be on the fact that the import bug still exists.

#2009
Clarian

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lillitheris wrote...
Wow. Chris has the time to change the thread title to hide the actual problem (to “fan ‘face‘ modification/improvement thread’”), but not to acknowledge the remaining bugs?

That's some serious disrespect right there.

Edit: fixed it. And grabbed a copy of the OP and a few other posts in case the thread “disappears”.


Wow...yes, that's really bad.

The title change that they made was completely dishonest.  This isn't about expanding the face customization or making it better than the baseline.  It's about fixing bugs so that the face imports work the way they're supposed to.

When faces import with no eyelashes, the wrong color hair, and the wrong shaped head, those aren't artistic choices that Bioware made where we just have a different preference.  Rather, it's just sloppy work that needs to be fixed.

Posted Image

Modifié par Clarian, 25 avril 2012 - 09:00 .


#2010
ThinkIntegral

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lillitheris wrote...

Wow. Chris has the time to change the thread title to hide the actual problem (to “fan ‘face‘ modification/improvement thread’”), but not to acknowledge the remaining bugs?

That's some serious disrespect right there.


Edit: fixed it. And grabbed a copy of the OP and a few other posts in case the thread “disappears”.

I'm really, seriously getting upset with this.


Wow and here I thought you did that. I didn't know a moderator did it.  Talk about disrespectful and trying to sweep things under the rug. B!tches

We should do something to grab their attention again that we want an official fix.  Hacking things are selves shouldn't be required.

#2011
Loegi

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I just completed the game with my incorrect face. And I have to say, I was able to look past it after a while. Still had to edit the colours in gibbed though, so it isn't fixed really for me either.
And I know most Femsheps are more screwed than me, and that, well, sucks.

But there were plenty of other bugs in the game too. Just proves it that it was rushed.

#2012
Emphyr

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Hi all,

The mega 4000 Ems topic is locked. Ppl now post on the tech forums and saying probably this tread will be closed soon also.

I posted->

The original facebug topic was 360+ pages and over 160.000 views. It was locked with the remark: Problems solved. The Topic title that lilli (op created in the face issue now is changed by Bioware into a new title. (without sending a notification to the op as i understood)

That is what they are dooing! cant you see ? If many treads on real problems with the game are posted they lock all thoose treads sending ppl to 1 tread.. If that one becomes big and shows BW/EA in a bad daylight they simple do a Lockdown.

I bought a 80 Euro game that doesnt work correctly, that had advertisement wich simply is not true.
I expected some customer service on the forums but that is only an illusion.

and yes i know its impossible to get more as 7750+ tms SO max 3650 ems ONLY With SP.
Its EA tactics also ! they are wanting control and promote on their servers so everybody has to do MP.

Personally i am giving it up to post and argue anymore with BW/EA ore any Mod. its no use.
There was a Mod also posting in the Face Topic declaring her Shep looked far better and improved.. When we asked for a screenshot... silence.
No reactions on PM message's

its all just Messed up badly.
Face issues , Endings, EMS problems, Chobot in game, Tali's Picture PS3 framerate.... etc etc etc.
i sure can understand the frustration ppl that posted in the ems topic feel now. We have been trough it also in our "sticky"

I give up its no use to ask for customer service on the BSN.I give up on expecting any service ore normal communications with BW/EA.

And i do feel sorry for all the ppl working at BW that probably are not allowed to have freedom of speech.

(Hint) leak something anonymous somewere in an internet cafe :)

Take Care you all.

PS i deeply honour and respect the ppl inhere that made and still make it possible to give many many others their ME1/2 Shepards back!  A big applause to you all!

Modifié par Emphyr, 25 avril 2012 - 11:06 .


#2013
Wulfram

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I don't think the remaining issues are things they would consider bugs.

#2014
Emphyr

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Hi All,
Before i forget ( i had nightshift and need sleep) I created this Face issue group.
http://social.bioware.com/group/7281

And i see ppl posting. I also see that because i created it i have status leader (:
well i do not want to be leader.. I just created it so we could also talk about maybe other things as only faces :)

I dont know how groups work ore what you can do and i dont have the time currently to make a study on the group thing.

If its possible ( I dont know) can somebody takeover that group ? Lill? Woodbyte?Valck?

thank you.
i am gooing ofline now and not dream about ME faces :)

Take Care

Modifié par Emphyr, 25 avril 2012 - 11:16 .


#2015
Clarian

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Wulfram wrote...
I don't think the remaining issues are things they would consider bugs.


According to wikipedia, a bug is an "error, flaw, mistake, failure, or fault".

This is a flaw and a fault, and I can't believe it was deliberate, so it's also an error and a mistake:

Posted Image

So this is, in fact, a bug, regardless of whether or not Bioware considers it to be one.  If they don't consider it a bug, they're wrong.  

Either way, they should say something addressing the issue.  We've disproven their claim that it's a matter of lighting and shaders, so that statement doesn't count.

#2016
Wulfram

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If it's working as designed, it's not a bug. And I don't think the intent was to have an identical transfer.

Some of the hair colour issues might be bugs, since the imports of those are sometimes clearly wrong. But that can be fixed by hand.

But when the facial features are turned to their ME3 equivalents - which in the picture you have provided they do, aside from hair colour - that's not a bug, even if you don't think it's good enough.

#2017
StarAce905-2

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@Wulfram: What makes you believe they intended certain Shepards to look totally different from their older selves?

#2018
Wulfram

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StarAce905-2 wrote...

@Wulfram: What makes you believe they intended certain Shepards to look totally different from their older selves?


None of the female Sheps in the OP look totally different.  Just somewhat different face shapes and problematic hair colour.

Reviewing it, some of the men might be considered bugs.

#2019
Clarian

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Wulfram wrote...
If it's working as designed, it's not a bug.

 
That's not true. If it works as designed but doesn't do what it's supposed to, it's a bug.  Bugs aren't just typos in the code; if a design decision contradicts the purpose of the product, then it's wrong, and the result is a bug.

Wulfram wrote...
And I don't think the intent was to have an identical transfer.

Identical transfers are fully possible in the ME3 engine, as my pic shows.

If they had intentionally aged Shepard, for example like Solid Snake was in MGS4, that would be one thing. But there's no evidence that they intended to make upper eyelashes shorter than lower eyelashes, contrary to nature and the previous games. What could possibly be the purpose of doing that intentionally? It's a bug.  

Wulfram wrote...
But when the facial features are turned to their ME3 equivalents - which in the picture you have provided they do, aside from hair colour - that's not a bug, even if you don't think it's good enough.

No, the picture I have provided shows that they are NOT imported as their ME3 equivalents. The pic on the right has their ME3 equivalents, but that's the fan fix. The pic in the middle is the default import, and it does not have their ME3 equivalents.

Modifié par Clarian, 25 avril 2012 - 11:48 .


#2020
StarAce905-2

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@Wulfram:

Posted Image

Do the left and middle even resemble each other?

Of course, if you're just here to troll, you can easily say that they do.

#2021
Wulfram

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StarAce905-2 wrote...

Do the left and middle even resemble each other?


Yes, they do.  They've got the same eyebrows, similar nose.  The mouth is more or less the same but looks less happy, in line with all the ME3 faces.  Face structure is generally similar, though it is off.  Eyes are probably the worse part, but they're still similar.

Lazarus clearly does it better, and that's embarassing for Bioware.  But that's not an example of a bugged import, just an example of a not very good one.

Unfortunately, while bugged is something I'd expect Bioware to fix,  Not Very Good isn't.

#2022
StarAce905-2

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Mouth is not wide enough. Eyes are actually quite off. Hell, where are her eyelashes? Even the face shape is different. The dimensions of the face. About the only thing correct is the nose.

Posted Image

^ Side comparison

#2023
Wulfram

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Look, my argument isn't that the Bioware import is good, just that it isn't bugged. Just like the ending isn't bugged, just bad.

Which means that if you're hoping for Bioware to address the issue you're probably out of luck.

Though they could automatically move the mouth width slider out a few bits, since that would be an easy tweak. The ME3 slider is actually set up better, but since most peoples imports were set up for ME1 and 2 where you likely wanted the slider to always be right at the smallest setting, they can look wrong when transferred.

#2024
Holger1405

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ThinkIntegral wrote...

lillitheris wrote...

Wow. Chris has the time to change the thread title to hide the actual problem (to “fan ‘face‘ modification/improvement thread’”), but not to acknowledge the remaining bugs?

That's some serious disrespect right there.


Edit: fixed it. And grabbed a copy of the OP and a few other posts in case the thread “disappears”.

I'm really, seriously getting upset with this.


Wow and here I thought you did that. I didn't know a moderator did it.  Talk about disrespectful and trying to sweep things under the rug. B!tches

We should do something to grab their attention again that we want an official fix.  Hacking things are selves shouldn't be required.


I  like this Thread to stay open, so can we please not insult anyone? Thank you.

For the "Bug".
From a Technical point of view it isn't a Bug. After the 1.02 the Face import works as intended.  (sole exception the wrong face codes stored in the ME2 save games, that is a Bug.)

The face import did not match our expectations, especially when it comes to FemSheps. That has many reasons, and I agree completely that Bioware did not their best Job in assuring a good transition for our Shepards.  I don't know if they're running out of time or simple didn't pay enough attention.

I know we build up a emotional bond regarding our Shepards, still this is about a Videogame character, imho it shouldn't be a reason to go hostile towards the very same People who gave us this character in the first place and made 3 extraordinary Games around her/him. 
Everyone has the right to be disappointed, and express their feelings about this, just do it civil please.  


For the Fix.

There is no in game fix for this. It's simple not Possible.
Way to many different Shep's out there, too many differences in the engine, the Textures, the meshes, to different CC futures, etcetera.
And I'm not even start talk about bringing the necessary changes together in a patch, for 3 Platforms, without influencing the existing Shepard's.
The only way would be a out game tool, like Lazarus, but even this is from a Technical point of view very difficult. (Lazarus works very good, still in almost every case you must tweak further with Gibbed.)  

I highly doubt that Bioware, a profit oriented Company after all, can or will putting the necessary resources into this matter.     
 
This might be disappointing, but it is like it is.
So, imho we should focus on helping People to rebuild their Shepard's in this Thread.   

#2025
Clarian

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Holger1405 wrote...
From a Technical point of view it isn't a Bug. After the 1.02 the Face import works as intended.


In MGS4, Konami intended Snake to have gray hair and wrinkles.  Explanation: He was old.

In ME3, Bioware intended for the mesh of the eyelashes to be mostly submerged in the head mesh.  Explanation: ???

Posted Image

If this was working as intended, there would be some explanation for it.  But, there isn't.  So, it's not working as intended.  It's broken. 

Bioware, any comment?

Modifié par Clarian, 25 avril 2012 - 07:29 .