I just updated the Gay Bars of Ferelden module files and am hoping someone can help me with water meshes. Every time I try to do anything with them they crash my toolset - even using single player module.
The module is still a work in progress. You can find them on my project page:
http://social.biowar...ct/517/#details
I am posting my level files in the hopes that someone else can add the water meshes and send
them back to me. I am hoping that even though I can't install a mesh
myself I can still open a file that has a water mesh. If you are
willing to help please let me know. PLEASE HELP - this water nonsense
is making me crazy. :-)
Thanks!
Any kind soul feel like helping me with water meshes?
Débuté par
PavelNovotny
, déc. 03 2009 11:23
#1
Posté 03 décembre 2009 - 11:23
#2
Posté 03 décembre 2009 - 11:33
I will help you.
I am at work now, but will try late tonite USA time.
I am at work now, but will try late tonite USA time.
#3
Posté 04 décembre 2009 - 05:26
www.zyyna.com/ftp/levels/pav.rar
nice work!
i put the water all at -1 on the z.
i got these errors loading your levels. 1 area had no errors on load.
CROSSROADS AREA
E: 00:11:41 - The object 'Crossroads' failed to loadE: 00:11:41 - The object 'Farm' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The object 'Bunkhouse' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to load
VILLAGE
E: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The object 'Super Farm' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadW: 00:15:18 - No lightmap atlas found. Falling back to display legacy lightmaps in editor.E: 00:11:41 - The object 'Crossroads' failed to loadE: 00:11:41 - The object 'Farm' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The object 'Bunkhouse' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to load
nice work!
i put the water all at -1 on the z.
i got these errors loading your levels. 1 area had no errors on load.
CROSSROADS AREA
E: 00:11:41 - The object 'Crossroads' failed to loadE: 00:11:41 - The object 'Farm' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The object 'Bunkhouse' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to load
VILLAGE
E: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The object 'Super Farm' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:20:39 - The Model file 'fxp_00pav_smoke_chimney' failed to loadW: 00:15:18 - No lightmap atlas found. Falling back to display legacy lightmaps in editor.E: 00:11:41 - The object 'Crossroads' failed to loadE: 00:11:41 - The object 'Farm' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The object 'Bunkhouse' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to loadE: 00:11:41 - The Model file 'fxp_00pav_smoke_chimney' failed to load
Modifié par georage, 04 décembre 2009 - 05:44 .
#4
Posté 04 décembre 2009 - 06:55
Yeah - looks like the vfx animation files didn't go through with the level - try loading the builder to builder file - that should have the animations in it.
Thanks for helping on this. :-)
Thanks for helping on this. :-)
#5
Posté 04 décembre 2009 - 07:01
Looks like I can't open files with water meshes either. :-P
Toolset crashed as soon as I tried to open them. This is very bizarre seeing that the files worked fine for you.
Thanks for the help georage.
Toolset crashed as soon as I tried to open them. This is very bizarre seeing that the files worked fine for you.
Thanks for the help georage.
#6
Posté 04 décembre 2009 - 07:05
What is your setup? It has to be a graphic driver, graphic card or memory issue.
It may be a corrupt driver. Try uninstalling your graphic driver and reinstalling.
It may be a corrupt driver. Try uninstalling your graphic driver and reinstalling.
#7
Posté 04 décembre 2009 - 07:32
Just did all that this past weekend. :-)
Reinstalled and updated drivers, cleaned out my registry, and uninstalled and reinstalled the toolset. Still crashes whenever I try to do anything with water meshes.
I don't have any trouble running the game, but water meshes keep crashing the toolset.
Reinstalled and updated drivers, cleaned out my registry, and uninstalled and reinstalled the toolset. Still crashes whenever I try to do anything with water meshes.
I don't have any trouble running the game, but water meshes keep crashing the toolset.
#8
Posté 05 décembre 2009 - 04:03
i think you have something in your existing level embedded in there somewhere that isnt single player capiche if u know what i mean. where to look i dunno perhaps characters or maybe new textures or new whatever isnt meshing with the single player mod somehow ..
#9
Posté 05 décembre 2009 - 04:07
We found the problem - it was a Direct X issue. Direct X 10 didn't play nice with my Radeon 850 graphics card.
Modifié par PavelNovotny, 05 décembre 2009 - 04:08 .





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