I've only found out about the "extended cut" ending a few minutes ago, which shows just how much attention I've been paying to ME3 lately (if I was interested in it, I'd know at most half an hour after the info was released).
In my opinion, having a closed ending is not necessary. If you look at, say, Star Wars, you don't learn whether Han and Leia lived happily ever after, if you look at Blade Runner, you don't even know for sure whether Deckard is trully human, yet that doesn't stop them from having cult status and a whole legion of followers. If they left threads open for Garrus, Liara, whatever, then that might generate fan content or allow free development of the universe in the future, which is actually positive for the EA and for players - we get more content and they can charge more money for it.
The biggest problem I see in the ending is thus that is just doesn't make sense. If they wrapped it up at Anderson and Shepard and showed the explosion, it would be fine, then the whole Assignment: Earth would effectively be "the ending". Unfortunately, by adding the starchild, London became "just another mission" and the ending was those last 15 minutes. I made a comparison on another forum to Blade Runner - imagine if in the final scene, a nuke out of nowhere would destory the whole LA and then camera would show Rachel watching sunset somewhere in Nevada. That's essentially what ME3 ending did - it completely ignored the rest of the game and put a whole new premise into the story, while at the same time introducing critical inconsistencies to what was already known (Normandy in battle, crew members on the ground).
in other words, while those last 15 minutes exist in its current form, it will be extremely hard, if not impossible to end Mass Effect 3 in any rational way. I remain hopeful, but until I see a viable solution, EA and Bioware won't see my money. I've learnt my lesson, not to believe in false promises. No more "preorders" from me, ever.
Modifié par tufy1, 06 avril 2012 - 07:52 .