DayusMakhina wrote...
So aggressive, yet your response completely ignores the key aspect of his post.SalsaDMA wrote...
TomY90 wrote...
looks nice but on PC performance vs Console performance I do say its a good thing for PC gamers that console gamers slow down the increase in computing power required to play such games.
for the simple reason of accessibility and cost because if we had to constantly improve our PC's (every year to every month) just to be able to play the newest games on our PCs.
whereas with consoles around you really only need to improve your PC once every three years (roughly) to be able to play the newest games smoothly on PC. (this is a vast saving compared to the amount of improvements needed with consoles)
I do say yes consoles are slowing down the performance requirements of games but thats a good thing when you think of it for the consumer.
Myth
In the last 20 years, I've had..... about a handfull of PC systems, all systems I would consider gaming rigs when purchased (aka somewhat expensive). I never experienced being unable to actually play a game due to my system being outdated, and only upgraded when I felt like it and had a surplus on my acount. The latest one, the one I am using to write this post, I got somewhere between a year and two years ago. I got it customrigged so it was prepared to get a SLI hookup later on, but got purchased with a single gfx-card. I've yet to feel the need for actually upgrading to that SLI setup by adding a additional gfx card because I haven't yet run into a game I couldn't run maxed out on all settings...
How does that work for your "every year to every month" line of nonsense?
And that's not even touching on the subject that consoles are limiting gamedesign in ASIDE actual graphics.
In other words, you should educate yourself better on this subject.
"for the simple reason of accessibility and cost because if we had to constantly improve our PC's (every year to every month) just to be able to play the newest games on our PCs."
He's not saying that right now you need to update your computer every month/year so your paragraph about how he is incorrect is just flat out irrelevant. He's saying that if consoles weren't holding back what developers were capable of doing (in other words if they designed for the highest spec computers) then in time as that process picks up speed with more and more developers pushing the envelope a PC user would have to update far more regularly. That's not something you can say is right or wrong because it's speculation.
That said, yes you can say that games would include settings to allow for lower spec computers to play, but if the advancement is so progressive then even that wouldn't be enough.
and you ignored my reference of time.
When I started using PCs, consoles and pcs were 2 distinctly different markets, heck consoles at the time couldn't even dream of doing what pcs were capable of.
I've experienced the time period while your horror scenario was true. And your horror scenario is vastly exagerated. When I was gaming at the most back then, I would consume a handfull of games a month, all store bought and some of the newest releases. I NEVER felt I couldn't play a game with my system despite not upgrading more than every few years (Only time I felt I actually ought to get an upgrade, was when 3dfx made their 'revolutionary' 3d cards which opened up a whole new era of gaming).




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