read my post from 5 minutes ago kkthxbaiPulletlamer wrote...
Chrillze wrote...
You are pathetic.
Nice way to start an opening post. Thanks for your insightful information of how I am.Not what I asked for.Chrillze wrote...
BioWare is giving you exactly what you have been asking for: clarification.....closure and blue babies and you are still whining.
Thanks again for your cold hard facts. Care to link your source on that?BioWare could have ignored you but instead they give you what you want but you ungrateful "fans" are still complaining.
I didn't want what they're giving me. The have made it pretty clear they're not going to change the ending. I am complaining because they're not giving me what I wanted.
I asked for potatoes. Instead you bring me apples. I am being ungrateful for pointing out you didn't give me what I wanted.
Nice fallacy there.I have a tip for you: If you hate the ME3 ending so much(I didn't like it either) and are still rageing when they have said that they will fix it, how about you just leave the forums and stop bother the vast majority that are true fans and are happy with the extended cut. I have heard that Diablo 3 will come out within a month, maybe that can make you forget ME3
I don't take tips from you. Keep them for yourself.
I will take into consideration your highly informed opinion on what's a "true fan".
To all the entitled "fans"
#151
Posté 06 avril 2012 - 01:33
#152
Posté 06 avril 2012 - 01:39
But I also understand the remaining unease. BioWare's PR machine has been quite tone-deaf on this, and their choice of rhetoric hasn't filled a lot of people with confidence ("clarification" and "closure" both seem to communicate that they feel the deficiencies are on our end). As long as people stay civil, I don't see a reason to not let people vent about it.
#153
Posté 06 avril 2012 - 01:39
The man of myth wrote...
Oh so basically: Galaxy saved! Reaper destroyed! Everyone lives! Lets hold hands in a circle and sing a happy song. Yea great. If the Protheans were destroyed by the Reapers, and they were far more advanced that the current cycle how could we come out all roses?
So you guys cry the loudest and I'm forced to get the high five everyone runs through the flowers happy touchy feely ending? Yea awesome.
Did you even play Mass Effect ?
It was explained by Vigil how the reapers used the Citadel to flood into our galaxy and in one attack kill the prothean leadership and isolate the empires worlds by controlling the mass relays.
Also in ME3 Javik says how all the people in the empire where too similar and conformist to quickly adapt to the reapers.
Also your being silly if you think tens of BILLIONS of dead humans, turians, asari etc etc is a flowery, touchy feely ending.
#154
Posté 06 avril 2012 - 01:46
Chrillze wrote...
You are pathetic. BioWare is giving you exactly what you have been asking for: clarification, closure and blue babies and you are still whining. BioWare could have ignored you but instead they give you what you want but you ungrateful "fans" are still complaining. I have a tip for you: If you hate the ME3 ending so much(I didn't like it either) and are still rageing when they have said that they will fix it, how about you just leave the forums and stop bother the vast majority that are true fans and are happy with the extended cut. I have heard that Diablo 3 will come out within a month, maybe that can make you forget ME3?
No we wanted a new ending.
Closure means they explain why the ending is the ending.
nice try
u lose
#155
Posté 06 avril 2012 - 01:47
DarkLord_PT wrote...
No. You are as deserving of a heroic sacrifice as someone else is of a "touchy feely" (as you so condescendingly put it) ending.The man of myth wrote...
So you guys cry the loudest and I'm forced to get the high five everyone runs through the flowers happy touchy feely ending? Yea awesome.
One of the things we've been advocating for is impactful choice.
You want blue babies? You can get blue babies. (Or close to it, ie. Shep lives and is reunited with LI)
You want to die? You should have the option for such a sacrifice aswell.
That was one of the crux of these endings - lack of choice. All you were given was "press any of these buttons and die, please. kthxbye".
You seem upset to have said hypotetical conclusion for Shepard forced onto you, so, I think you can understand why many feel upset for having Shepard's death and parting from their LI forced onto them, no?
This.
What the hell is wrong with a big Star Wars medal ceremony, parade with confetti, Shep lives the rest of a life in retirement/N7 instructor/politician/diplomat?
The point was that there would be that ending, the one where (s)he dies and is remembered with a funeral, one where (s)he fails and everyone is wiped out, etc. etc. They can even leave the existing endings in. I just want more endings.
That way everyone is happy, they can live, they can die, they can die horribly, they can have a heroic sacrifice, they can hang out with Garrus on a beach afterward, they can be a pirate with Jack afterward, they can be the one that trains Vega for the N7 program. How many endings was that?
The point is, there are only three ultimate variables that must be considered to complete your personal Shepard's story arc. 1) Are the Reapers destroyed? 2) was the Cycle ended? and 3) Is Shepard alive?
If the option was provided to argue against the Catalyst, you could potentially end up having convinced It to withdraw the Reapers, in which case, the Reapers would not be destroyed, but the Cycle was ended, and Shepard would live, and would still have the big celebration.
Or, you could not convince the Catalyst to withdraw the Reapers, and you would watch the battle, and depending on war assets and readiness and everything else, the Reapers could crush the forces you've gathered, in which case, the Reapers would not be destroyed, the Cycle was not ended, and Shepard would die.
Or, you could not convince the Catalyst, you watch the battle, and the forces assembled defeat the Reapers, in which case the Reapers would be destroyed, the Cycle would end, but because your assets weren't high enough, the fleets/Normandy doesn't reach Shep in time and (s)he bleeds out, so Shepard would die.
Or, Catalyst not convinced, watch battle, forces defeat Reapers, and you have enough war assets to reach Shep in time, in which case the Reapers would be destroyed, the Cycle was ended, and Shepard would live.
Add to that the endings already present, and the different outcomes of Shep's life [should (s)he live]---depending on moral alignment, love interest, and the background and/or reputation you choose at the start of the game (like if you picked spacer/war hero, you would be an N7 instructor, or even remain a Spectre and keep the Normandy; or if you're colonist/sole survivor, you'd be a diplomat; so on and so forth for those combinations)---and there you have well over sixteen endings.
#156
Posté 06 avril 2012 - 01:48
This is the kind of argument I take issue with.The man of myth wrote...
You have choice throughout the entire series, and you want to choose exactly how it end? Ugh... How can you have a cohesive narrative in a Choose Your own adventure?
By the same token, then, I could, indeed, force you the "touchy feely" ending onto you and you couldn't complain, as you already have, might I point you, because you "had choice throughout the entire series".
Would you like someone to tell you that?
Or, since you had what you wanted, all dissenting opinions are invalid?
#157
Posté 06 avril 2012 - 01:51
#158
Posté 06 avril 2012 - 01:54
#159
Posté 06 avril 2012 - 01:56
If you feel upset that other people upset, doesn't that imply that you're being too impressionable by others?
If you're truly enjoying yourself in the content of the game, what does it matter to you that people are asking for more, alternate endings that will add to the depth of the game as a whole? What does it matter to you that others are upset? I understand that the whole tone of the community of upset customers can be a down to what otherwise would be a high for you. But perhaps some better respect should be given on your part to the sheer volume and expression of people.
Keep in mind 80k was given to charity to try to express the level of people being upset.
400 cupcakes were sent to BioWare to try to respectfully send the message that the 3 option ending was not suitable.
And they've pretty much said aloud that they're going to remain prideful in the face of these customers who are genuinely trying to outreach to them.
You can mock them being 'fans' all you wish, but in the end, their opinion isn't less right than yours.
#160
Posté 06 avril 2012 - 01:57
#161
Posté 06 avril 2012 - 01:59
#162
Posté 06 avril 2012 - 02:00
I see. And, in fact, those are the reasons I play aswell - entertainment and escapism.The man of myth wrote...
I didn't get what I want. I got what Bioware wanted. Which is ok. That's life. This was their vision we bought in to be apart of it. They can conclude how ever they like. Maybe I just don't devote a huge chuck of myself into entertainment. I just take it at face value, entertainment and escapism. It's not the be all end all.
Sadly, after investing several hundred hours and over 200$ to have such a... downbeat conclusion, my entertainment became null (all that investment felt for naught) and my sense of escapism was also rendered moot (real life is full of tragedy, I don't need a game to show me that aswell).
#163
Posté 06 avril 2012 - 02:00
Joccaren wrote...
Look at ME2.The man of myth wrote...
You have choice throughout the entire series, and you want to choose exactly how it end? Ugh... How can you have a cohesive narrative in a Choose Your own adventure?
Or ME1
Or DA:O
Or 90% of D&D desktop games
Welcome to the world of RPGs. The adventure has a goal, but you choose how to accomplish that. The DM will generally cause certain events to happen, but how you deal with them is up to you.
If you want perfectly linear games - play things like CoD. What attracted people to Mass Effect was the choice it gave you, not the linearity of its story.
Good luck in finding that video game. As I recall BG1, BG2, DAO, Gold box games, Final Fantasy, Ultima, DX, fable, the list goes on and on had a straight forward narritive. You just picked a characted, distributed the points and abilities and went along for the ride.
RPGs cannot work like they do table top face to face with a DM. They are with a small group that can change the narritive on the fly. With todays tech, ME is about as good as you can get with a bunch of player character options. And they did a pretty good job if I do say so myself.
#164
Posté 06 avril 2012 - 02:02
DarkLord_PT wrote...
I see. And, in fact, those are the reasons I play aswell - entertainment and escapism.The man of myth wrote...
I didn't get what I want. I got what Bioware wanted. Which is ok. That's life. This was their vision we bought in to be apart of it. They can conclude how ever they like. Maybe I just don't devote a huge chuck of myself into entertainment. I just take it at face value, entertainment and escapism. It's not the be all end all.
Sadly, after investing several hundred hours and over 200$ to have such a... downbeat conclusion, my entertainment became null (all that investment felt for naught) and my sense of escapism was also rendered moot (real life is full of tragedy, I don't need a game to show me that aswell).
I agree with you but to change it now just seems pandering and I prefer the original vision, like it or not.
#165
Posté 06 avril 2012 - 02:03
The man of myth wrote...
Joccaren wrote...
Look at ME2.The man of myth wrote...
You have choice throughout the entire series, and you want to choose exactly how it end? Ugh... How can you have a cohesive narrative in a Choose Your own adventure?
Or ME1
Or DA:O
Or 90% of D&D desktop games
Welcome to the world of RPGs. The adventure has a goal, but you choose how to accomplish that. The DM will generally cause certain events to happen, but how you deal with them is up to you.
If you want perfectly linear games - play things like CoD. What attracted people to Mass Effect was the choice it gave you, not the linearity of its story.
Good luck in finding that video game. As I recall BG1, BG2, DAO, Gold box games, Final Fantasy, Ultima, DX, fable, the list goes on and on had a straight forward narritive. You just picked a characted, distributed the points and abilities and went along for the ride.
RPGs cannot work like they do table top face to face with a DM. They are with a small group that can change the narritive on the fly. With todays tech, ME is about as good as you can get with a bunch of player character options. And they did a pretty good job if I do say so myself.
Except with all the other straight forward narrtives I get a satisfying conclusion.
#166
Posté 06 avril 2012 - 02:05
Chrillze wrote...
I bet there are intellectual people that wan the end changed, but I can't find their posts. all I see are people screaming att Bioware/EA and act like entitled kidsPandaman102 wrote...
OP, have you actually read any of the complaints? Quite a few of them are just rants, but there are those that state specifically why extending the endings cannot address any of the concerns they raised before.
Do you wish to continue your sweeping generalizations despite it being wrong?
In their rage, are they at least spelling everything correctly? That's mostly what I'm concerned about.
#167
Posté 06 avril 2012 - 02:05
#168
Posté 06 avril 2012 - 02:05
#169
Posté 06 avril 2012 - 02:06
#170
Posté 06 avril 2012 - 02:06
To be fair, I thought DA:O pulled it off rather well.The man of myth wrote...
Good luck in finding that video game. As I recall BG1, BG2, DAO, Gold box games, Final Fantasy, Ultima, DX, fable, the list goes on and on had a straight forward narritive. You just picked a characted, distributed the points and abilities and went along for the ride.
RPGs cannot work like they do table top face to face with a DM. They are with a small group that can change the narritive on the fly. With todays tech, ME is about as good as you can get with a bunch of player character options. And they did a pretty good job if I do say so myself.
And, in fact, that was the sort of thing I was expecting for Mass Effect.
#171
Posté 06 avril 2012 - 02:06
Chrillze wrote...
they said that they will clarify the ending, give it more closure and you can reunite with the crew, isn't that what all the entitled retakers have been asking for?!?wotmaniac wrote...
they ain't gonna fix it mate. its still the same crap with the godkid.
though im happy that they are providing clarification, that all i wanted.
though the idea to clarify plot holes with more plot holes...i dunno.
no it isnt so do shut up, we wanted a new ending not a bit of polish on a turd
#172
Posté 06 avril 2012 - 02:08
#173
Posté 06 avril 2012 - 02:20
#174
Posté 06 avril 2012 - 02:25
#175
Posté 06 avril 2012 - 02:30
N7 MACK wrote...
Amen. I never realized how selfish/entitled the RME movement was until yesterday.
YAWNNNNNNNNNNN!




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